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-rw-r--r--source/luametatex/source/luacore/luasocket/LICENSE20
-rw-r--r--source/luametatex/source/luacore/luasocket/NEW44
-rw-r--r--source/luametatex/source/luacore/luasocket/README11
-rw-r--r--source/luametatex/source/luacore/luasocket/doc.zipbin0 -> 64647 bytes
-rw-r--r--source/luametatex/source/luacore/luasocket/etc.zipbin0 -> 19317 bytes
-rw-r--r--source/luametatex/source/luacore/luasocket/lua.zipbin0 -> 16888 bytes
-rw-r--r--source/luametatex/source/luacore/luasocket/samples.zipbin0 -> 8355 bytes
-rw-r--r--source/luametatex/source/luacore/luasocket/src/auxiliar.c154
-rw-r--r--source/luametatex/source/luacore/luasocket/src/auxiliar.h54
-rw-r--r--source/luametatex/source/luacore/luasocket/src/buffer.c273
-rw-r--r--source/luametatex/source/luacore/luasocket/src/buffer.h52
-rw-r--r--source/luametatex/source/luacore/luasocket/src/compat.c39
-rw-r--r--source/luametatex/source/luacore/luasocket/src/compat.h22
-rw-r--r--source/luametatex/source/luacore/luasocket/src/except.c129
-rw-r--r--source/luametatex/source/luacore/luasocket/src/except.h46
-rw-r--r--source/luametatex/source/luacore/luasocket/src/inet.c537
-rw-r--r--source/luametatex/source/luacore/luasocket/src/inet.h56
-rw-r--r--source/luametatex/source/luacore/luasocket/src/io.c28
-rw-r--r--source/luametatex/source/luacore/luasocket/src/io.h70
-rw-r--r--source/luametatex/source/luacore/luasocket/src/luasocket.c104
-rw-r--r--source/luametatex/source/luacore/luasocket/src/luasocket.h36
-rw-r--r--source/luametatex/source/luacore/luasocket/src/mime.c852
-rw-r--r--source/luametatex/source/luacore/luasocket/src/mime.h22
-rw-r--r--source/luametatex/source/luacore/luasocket/src/options.c455
-rw-r--r--source/luametatex/source/luacore/luasocket/src/options.h102
-rw-r--r--source/luametatex/source/luacore/luasocket/src/pierror.h28
-rw-r--r--source/luametatex/source/luacore/luasocket/src/select.c214
-rw-r--r--source/luametatex/source/luacore/luasocket/src/select.h23
-rw-r--r--source/luametatex/source/luacore/luasocket/src/serial.c171
-rw-r--r--source/luametatex/source/luacore/luasocket/src/socket.c5
-rw-r--r--source/luametatex/source/luacore/luasocket/src/socket.h73
-rw-r--r--source/luametatex/source/luacore/luasocket/src/tcp.c471
-rw-r--r--source/luametatex/source/luacore/luasocket/src/tcp.h43
-rw-r--r--source/luametatex/source/luacore/luasocket/src/timeout.c226
-rw-r--r--source/luametatex/source/luacore/luasocket/src/timeout.h40
-rw-r--r--source/luametatex/source/luacore/luasocket/src/udp.c488
-rw-r--r--source/luametatex/source/luacore/luasocket/src/udp.h39
-rw-r--r--source/luametatex/source/luacore/luasocket/src/unix.c69
-rw-r--r--source/luametatex/source/luacore/luasocket/src/unix.h26
-rw-r--r--source/luametatex/source/luacore/luasocket/src/unixdgram.c405
-rw-r--r--source/luametatex/source/luacore/luasocket/src/unixdgram.h28
-rw-r--r--source/luametatex/source/luacore/luasocket/src/unixstream.c355
-rw-r--r--source/luametatex/source/luacore/luasocket/src/unixstream.h29
-rw-r--r--source/luametatex/source/luacore/luasocket/src/usocket.c454
-rw-r--r--source/luametatex/source/luacore/luasocket/src/usocket.h59
-rw-r--r--source/luametatex/source/luacore/luasocket/src/wsocket.c434
-rw-r--r--source/luametatex/source/luacore/luasocket/src/wsocket.h33
-rw-r--r--source/luametatex/source/luacore/luasocket/test.zipbin0 -> 50491 bytes
48 files changed, 6819 insertions, 0 deletions
diff --git a/source/luametatex/source/luacore/luasocket/LICENSE b/source/luametatex/source/luacore/luasocket/LICENSE
new file mode 100644
index 000000000..b63545107
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/LICENSE
@@ -0,0 +1,20 @@
+LuaSocket 3.0 license
+Copyright © 2004-2013 Diego Nehab
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the "Software"),
+to deal in the Software without restriction, including without limitation
+the rights to use, copy, modify, merge, publish, distribute, sublicense,
+and/or sell copies of the Software, and to permit persons to whom the
+Software is furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+DEALINGS IN THE SOFTWARE.
diff --git a/source/luametatex/source/luacore/luasocket/NEW b/source/luametatex/source/luacore/luasocket/NEW
new file mode 100644
index 000000000..0bff64c1d
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/NEW
@@ -0,0 +1,44 @@
+What's New
+
+Main changes for LuaSocket 3.0-rc1 are IPv6 support and Lua 5.2 compatibility.
+
+ * Added: Compatible with Lua 5.2
+ - Note that unless you define LUA_COMPAT_MODULE, package
+ tables will not be exported as globals!
+ * Added: IPv6 support;
+ - Socket.connect and socket.bind support IPv6 addresses;
+ - Getpeername and getsockname support IPv6 addresses, and
+ return the socket family as a third value;
+ - URL module updated to support IPv6 host names;
+ - New socket.tcp6 and socket.udp6 functions;
+ - New socket.dns.getaddrinfo and socket.dns.getnameinfo functions;
+ * Added: getoption method;
+ * Fixed: url.unescape was returning additional values;
+ * Fixed: mime.qp, mime.unqp, mime.b64, and mime.unb64 could
+ mistaking their own stack slots for functions arguments;
+ * Fixed: Receiving zero-length datagram is now possible;
+ * Improved: Hidden all internal library symbols;
+ * Improved: Better error messages;
+ * Improved: Better documentation of socket options.
+ * Fixed: manual sample of HTTP authentication now uses correct
+ "authorization" header (Alexandre Ittner);
+ * Fixed: failure on bind() was destroying the socket (Sam Roberts);
+ * Fixed: receive() returns immediatelly if prefix can satisfy
+ bytes requested (M Joonas Pihlaja);
+ * Fixed: multicast didn't work on Windows, or anywhere
+ else for that matter (Herbert Leuwer, Adrian Sietsma);
+ * Fixed: select() now reports an error when called with more
+ sockets than FD_SETSIZE (Lorenzo Leonini);
+ * Fixed: manual links to home.html changed to index.html (Robert Hahn);
+ * Fixed: mime.unb64() would return an empty string on results that started
+ with a null character (Robert Raschke);
+ * Fixed: HTTP now automatically redirects on 303 and 307 (Jonathan Gray);
+ * Fixed: calling sleep() with negative numbers could
+ block forever, wasting CPU. Now it returns immediately (MPB);
+ * Improved: FTP commands are now sent in upper case to
+ help buggy servers (Anders Eurenius);
+ * Improved: known headers now sent in canonic
+ capitalization to help buggy servers (Joseph Stewart);
+ * Improved: Clarified tcp:receive() in the manual (MPB);
+ * Improved: Decent makefiles (LHF).
+ * Fixed: RFC links in documentation now point to IETF (Cosmin Apreutesei).
diff --git a/source/luametatex/source/luacore/luasocket/README b/source/luametatex/source/luacore/luasocket/README
new file mode 100644
index 000000000..cd8ee59d1
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/README
@@ -0,0 +1,11 @@
+This is the LuaSocket 3.0-rc1. It has been tested on Windows 7, Mac OS X,
+and Linux.
+
+Please use the project page at GitHub
+
+ https://github.com/diegonehab/luasocket
+
+to file bug reports or propose changes.
+
+Have fun,
+Diego Nehab.
diff --git a/source/luametatex/source/luacore/luasocket/doc.zip b/source/luametatex/source/luacore/luasocket/doc.zip
new file mode 100644
index 000000000..179929626
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/doc.zip
Binary files differ
diff --git a/source/luametatex/source/luacore/luasocket/etc.zip b/source/luametatex/source/luacore/luasocket/etc.zip
new file mode 100644
index 000000000..2b8db2078
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/etc.zip
Binary files differ
diff --git a/source/luametatex/source/luacore/luasocket/lua.zip b/source/luametatex/source/luacore/luasocket/lua.zip
new file mode 100644
index 000000000..f69111dc4
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/lua.zip
Binary files differ
diff --git a/source/luametatex/source/luacore/luasocket/samples.zip b/source/luametatex/source/luacore/luasocket/samples.zip
new file mode 100644
index 000000000..e8d7eb3c2
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/samples.zip
Binary files differ
diff --git a/source/luametatex/source/luacore/luasocket/src/auxiliar.c b/source/luametatex/source/luacore/luasocket/src/auxiliar.c
new file mode 100644
index 000000000..93a66a09f
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/auxiliar.c
@@ -0,0 +1,154 @@
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+#include "auxiliar.h"
+#include <string.h>
+#include <stdio.h>
+
+/*-------------------------------------------------------------------------*\
+* Initializes the module
+\*-------------------------------------------------------------------------*/
+int auxiliar_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates a new class with given methods
+* Methods whose names start with __ are passed directly to the metatable.
+\*-------------------------------------------------------------------------*/
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func) {
+ luaL_newmetatable(L, classname); /* mt */
+ /* create __index table to place methods */
+ lua_pushstring(L, "__index"); /* mt,"__index" */
+ lua_newtable(L); /* mt,"__index",it */
+ /* put class name into class metatable */
+ lua_pushstring(L, "class"); /* mt,"__index",it,"class" */
+ lua_pushstring(L, classname); /* mt,"__index",it,"class",classname */
+ lua_rawset(L, -3); /* mt,"__index",it */
+ /* pass all methods that start with _ to the metatable, and all others
+ * to the index table */
+ for (; func->name; func++) { /* mt,"__index",it */
+ lua_pushstring(L, func->name);
+ lua_pushcfunction(L, func->func);
+ lua_rawset(L, func->name[0] == '_' ? -5: -3);
+ }
+ lua_rawset(L, -3); /* mt */
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Prints the value of a class in a nice way
+\*-------------------------------------------------------------------------*/
+int auxiliar_tostring(lua_State *L) {
+ char buf[32];
+ if (!lua_getmetatable(L, 1)) goto error;
+ lua_pushstring(L, "__index");
+ lua_gettable(L, -2);
+ if (!lua_istable(L, -1)) goto error;
+ lua_pushstring(L, "class");
+ lua_gettable(L, -2);
+ if (!lua_isstring(L, -1)) goto error;
+ sprintf(buf, "%p", lua_touserdata(L, 1));
+ lua_pushfstring(L, "%s: %s", lua_tostring(L, -1), buf);
+ return 1;
+error:
+ lua_pushstring(L, "invalid object passed to 'auxiliar.c:__tostring'");
+ lua_error(L);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Insert class into group
+\*-------------------------------------------------------------------------*/
+void auxiliar_add2group(lua_State *L, const char *classname, const char *groupname) {
+ luaL_getmetatable(L, classname);
+ lua_pushstring(L, groupname);
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+ lua_pop(L, 1);
+}
+
+/*-------------------------------------------------------------------------*\
+* Make sure argument is a boolean
+\*-------------------------------------------------------------------------*/
+int auxiliar_checkboolean(lua_State *L, int objidx) {
+ if (!lua_isboolean(L, objidx))
+ auxiliar_typeerror(L, objidx, lua_typename(L, LUA_TBOOLEAN));
+ return lua_toboolean(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given class, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx) {
+ void *data = auxiliar_getclassudata(L, classname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", classname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return userdata pointer if object belongs to a given group, abort with
+* error otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx) {
+ void *data = auxiliar_getgroupudata(L, groupname, objidx);
+ if (!data) {
+ char msg[45];
+ sprintf(msg, "%.35s expected", groupname);
+ luaL_argerror(L, objidx, msg);
+ }
+ return data;
+}
+
+/*-------------------------------------------------------------------------*\
+* Set object class
+\*-------------------------------------------------------------------------*/
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx) {
+ luaL_getmetatable(L, classname);
+ if (objidx < 0) objidx--;
+ lua_setmetatable(L, objidx);
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given group. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx) {
+ if (!lua_getmetatable(L, objidx))
+ return NULL;
+ lua_pushstring(L, groupname);
+ lua_rawget(L, -2);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 2);
+ return NULL;
+ } else {
+ lua_pop(L, 2);
+ return lua_touserdata(L, objidx);
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Get a userdata pointer if object belongs to a given class. Return NULL
+* otherwise
+\*-------------------------------------------------------------------------*/
+void *auxiliar_getclassudata(lua_State *L, const char *classname, int objidx) {
+ return luaL_testudata(L, objidx, classname);
+}
+
+/*-------------------------------------------------------------------------*\
+* Throws error when argument does not have correct type.
+* Used to be part of lauxlib in Lua 5.1, was dropped from 5.2.
+\*-------------------------------------------------------------------------*/
+int auxiliar_typeerror (lua_State *L, int narg, const char *tname) {
+ const char *msg = lua_pushfstring(L, "%s expected, got %s", tname,
+ luaL_typename(L, narg));
+ return luaL_argerror(L, narg, msg);
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/auxiliar.h b/source/luametatex/source/luacore/luasocket/src/auxiliar.h
new file mode 100644
index 000000000..e8c3ead82
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/auxiliar.h
@@ -0,0 +1,54 @@
+#ifndef AUXILIAR_H
+#define AUXILIAR_H
+/*=========================================================================*\
+* Auxiliar routines for class hierarchy manipulation
+* LuaSocket toolkit (but completely independent of other LuaSocket modules)
+*
+* A LuaSocket class is a name associated with Lua metatables. A LuaSocket
+* group is a name associated with a class. A class can belong to any number
+* of groups. This module provides the functionality to:
+*
+* - create new classes
+* - add classes to groups
+* - set the class of objects
+* - check if an object belongs to a given class or group
+* - get the userdata associated to objects
+* - print objects in a pretty way
+*
+* LuaSocket class names follow the convention <module>{<class>}. Modules
+* can define any number of classes and groups. The module tcp.c, for
+* example, defines the classes tcp{master}, tcp{client} and tcp{server} and
+* the groups tcp{client,server} and tcp{any}. Module functions can then
+* perform type-checking on their arguments by either class or group.
+*
+* LuaSocket metatables define the __index metamethod as being a table. This
+* table has one field for each method supported by the class, and a field
+* "class" with the class name.
+*
+* The mapping from class name to the corresponding metatable and the
+* reverse mapping are done using lauxlib.
+\*=========================================================================*/
+
+#include "luasocket.h"
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int auxiliar_open(lua_State *L);
+void auxiliar_newclass(lua_State *L, const char *classname, luaL_Reg *func);
+int auxiliar_tostring(lua_State *L);
+void auxiliar_add2group(lua_State *L, const char *classname, const char *group);
+int auxiliar_checkboolean(lua_State *L, int objidx);
+void *auxiliar_checkclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_checkgroup(lua_State *L, const char *groupname, int objidx);
+void auxiliar_setclass(lua_State *L, const char *classname, int objidx);
+void *auxiliar_getgroupudata(lua_State *L, const char *groupname, int objidx);
+void *auxiliar_getclassudata(lua_State *L, const char *groupname, int objidx);
+int auxiliar_typeerror(lua_State *L, int narg, const char *tname);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* AUXILIAR_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/buffer.c b/source/luametatex/source/luacore/luasocket/src/buffer.c
new file mode 100644
index 000000000..7148be34f
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/buffer.c
@@ -0,0 +1,273 @@
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+#include "buffer.h"
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b);
+static int recvline(p_buffer buf, luaL_Buffer *b);
+static int recvall(p_buffer buf, luaL_Buffer *b);
+static int buffer_get(p_buffer buf, const char **data, size_t *count);
+static void buffer_skip(p_buffer buf, size_t count);
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent);
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int buffer_open(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void buffer_init(p_buffer buf, p_io io, p_timeout tm) {
+ buf->first = buf->last = 0;
+ buf->io = io;
+ buf->tm = tm;
+ buf->received = buf->sent = 0;
+ buf->birthday = timeout_gettime();
+}
+
+/*-------------------------------------------------------------------------*\
+* object:getstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_getstats(lua_State *L, p_buffer buf) {
+ lua_pushnumber(L, (lua_Number) buf->received);
+ lua_pushnumber(L, (lua_Number) buf->sent);
+ lua_pushnumber(L, timeout_gettime() - buf->birthday);
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:setstats() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_setstats(lua_State *L, p_buffer buf) {
+ buf->received = (long) luaL_optnumber(L, 2, (lua_Number) buf->received);
+ buf->sent = (long) luaL_optnumber(L, 3, (lua_Number) buf->sent);
+ if (lua_isnumber(L, 4)) buf->birthday = timeout_gettime() - lua_tonumber(L, 4);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:send() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_send(lua_State *L, p_buffer buf) {
+ int top = lua_gettop(L);
+ int err = IO_DONE;
+ size_t size = 0, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &size);
+ long start = (long) luaL_optnumber(L, 3, 1);
+ long end = (long) luaL_optnumber(L, 4, -1);
+ timeout_markstart(buf->tm);
+ if (start < 0) start = (long) (size+start+1);
+ if (end < 0) end = (long) (size+end+1);
+ if (start < 1) start = (long) 1;
+ if (end > (long) size) end = (long) size;
+ if (start <= end) err = sendraw(buf, data+start-1, end-start+1, &sent);
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushnumber(L, (lua_Number) (sent+start-1));
+ } else {
+ lua_pushnumber(L, (lua_Number) (sent+start-1));
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* object:receive() interface
+\*-------------------------------------------------------------------------*/
+int buffer_meth_receive(lua_State *L, p_buffer buf) {
+ int err = IO_DONE, top;
+ luaL_Buffer b;
+ size_t size;
+ const char *part = luaL_optlstring(L, 3, "", &size);
+ timeout_markstart(buf->tm);
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 3);
+ top = lua_gettop(L);
+ /* initialize buffer with optional extra prefix
+ * (useful for concatenating previous partial results) */
+ luaL_buffinit(L, &b);
+ luaL_addlstring(&b, part, size);
+ /* receive new patterns */
+ if (!lua_isnumber(L, 2)) {
+ const char *p= luaL_optstring(L, 2, "*l");
+ if (p[0] == '*' && p[1] == 'l') err = recvline(buf, &b);
+ else if (p[0] == '*' && p[1] == 'a') err = recvall(buf, &b);
+ else luaL_argcheck(L, 0, 2, "invalid receive pattern");
+ /* get a fixed number of bytes (minus what was already partially
+ * received) */
+ } else {
+ double n = lua_tonumber(L, 2);
+ size_t wanted = (size_t) n;
+ luaL_argcheck(L, n >= 0, 2, "invalid receive pattern");
+ if (size == 0 || wanted > size)
+ err = recvraw(buf, wanted-size, &b);
+ }
+ /* check if there was an error */
+ if (err != IO_DONE) {
+ /* we can't push anyting in the stack before pushing the
+ * contents of the buffer. this is the reason for the complication */
+ luaL_pushresult(&b);
+ lua_pushstring(L, buf->io->error(buf->io->ctx, err));
+ lua_pushvalue(L, -2);
+ lua_pushnil(L);
+ lua_replace(L, -4);
+ } else {
+ luaL_pushresult(&b);
+ lua_pushnil(L);
+ lua_pushnil(L);
+ }
+#ifdef LUASOCKET_DEBUG
+ /* push time elapsed during operation as the last return value */
+ lua_pushnumber(L, timeout_gettime() - timeout_getstart(buf->tm));
+#endif
+ return lua_gettop(L) - top;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines if there is any data in the read buffer
+\*-------------------------------------------------------------------------*/
+int buffer_isempty(p_buffer buf) {
+ return buf->first >= buf->last;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Sends a block of data (unbuffered)
+\*-------------------------------------------------------------------------*/
+#define STEPSIZE 8192
+static int sendraw(p_buffer buf, const char *data, size_t count, size_t *sent) {
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ size_t total = 0;
+ int err = IO_DONE;
+ while (total < count && err == IO_DONE) {
+ size_t done = 0;
+ size_t step = (count-total <= STEPSIZE)? count-total: STEPSIZE;
+ err = io->send(io->ctx, data+total, step, &done, tm);
+ total += done;
+ }
+ *sent = total;
+ buf->sent += total;
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a fixed number of bytes (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvraw(p_buffer buf, size_t wanted, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ size_t count; const char *data;
+ err = buffer_get(buf, &data, &count);
+ count = MIN(count, wanted - total);
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ total += count;
+ if (total >= wanted) break;
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads everything until the connection is closed (buffered)
+\*-------------------------------------------------------------------------*/
+static int recvall(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ size_t total = 0;
+ while (err == IO_DONE) {
+ const char *data; size_t count;
+ err = buffer_get(buf, &data, &count);
+ total += count;
+ luaL_addlstring(b, data, count);
+ buffer_skip(buf, count);
+ }
+ if (err == IO_CLOSED) {
+ if (total > 0) return IO_DONE;
+ else return IO_CLOSED;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Reads a line terminated by a CR LF pair or just by a LF. The CR and LF
+* are not returned by the function and are discarded from the buffer
+\*-------------------------------------------------------------------------*/
+static int recvline(p_buffer buf, luaL_Buffer *b) {
+ int err = IO_DONE;
+ while (err == IO_DONE) {
+ size_t count, pos; const char *data;
+ err = buffer_get(buf, &data, &count);
+ pos = 0;
+ while (pos < count && data[pos] != '\n') {
+ /* we ignore all \r's */
+ if (data[pos] != '\r') luaL_addchar(b, data[pos]);
+ pos++;
+ }
+ if (pos < count) { /* found '\n' */
+ buffer_skip(buf, pos+1); /* skip '\n' too */
+ break; /* we are done */
+ } else /* reached the end of the buffer */
+ buffer_skip(buf, pos);
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Skips a given number of bytes from read buffer. No data is read from the
+* transport layer
+\*-------------------------------------------------------------------------*/
+static void buffer_skip(p_buffer buf, size_t count) {
+ buf->received += count;
+ buf->first += count;
+ if (buffer_isempty(buf))
+ buf->first = buf->last = 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Return any data available in buffer, or get more data from transport layer
+* if buffer is empty
+\*-------------------------------------------------------------------------*/
+static int buffer_get(p_buffer buf, const char **data, size_t *count) {
+ int err = IO_DONE;
+ p_io io = buf->io;
+ p_timeout tm = buf->tm;
+ if (buffer_isempty(buf)) {
+ size_t got;
+ err = io->recv(io->ctx, buf->data, BUF_SIZE, &got, tm);
+ buf->first = 0;
+ buf->last = got;
+ }
+ *count = buf->last - buf->first;
+ *data = buf->data + buf->first;
+ return err;
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/buffer.h b/source/luametatex/source/luacore/luasocket/src/buffer.h
new file mode 100644
index 000000000..a0901fcc8
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/buffer.h
@@ -0,0 +1,52 @@
+#ifndef BUF_H
+#define BUF_H
+/*=========================================================================*\
+* Input/Output interface for Lua programs
+* LuaSocket toolkit
+*
+* Line patterns require buffering. Reading one character at a time involves
+* too many system calls and is very slow. This module implements the
+* LuaSocket interface for input/output on connected objects, as seen by
+* Lua programs.
+*
+* Input is buffered. Output is *not* buffered because there was no simple
+* way of making sure the buffered output data would ever be sent.
+*
+* The module is built on top of the I/O abstraction defined in io.h and the
+* timeout management is done with the timeout.h interface.
+\*=========================================================================*/
+#include "luasocket.h"
+#include "io.h"
+#include "timeout.h"
+
+/* buffer size in bytes */
+#define BUF_SIZE 8192
+
+/* buffer control structure */
+typedef struct t_buffer_ {
+ double birthday; /* throttle support info: creation time, */
+ size_t sent, received; /* bytes sent, and bytes received */
+ p_io io; /* IO driver used for this buffer */
+ p_timeout tm; /* timeout management for this buffer */
+ size_t first, last; /* index of first and last bytes of stored data */
+ char data[BUF_SIZE]; /* storage space for buffer data */
+} t_buffer;
+typedef t_buffer *p_buffer;
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int buffer_open(lua_State *L);
+void buffer_init(p_buffer buf, p_io io, p_timeout tm);
+int buffer_meth_getstats(lua_State *L, p_buffer buf);
+int buffer_meth_setstats(lua_State *L, p_buffer buf);
+int buffer_meth_send(lua_State *L, p_buffer buf);
+int buffer_meth_receive(lua_State *L, p_buffer buf);
+int buffer_isempty(p_buffer buf);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* BUF_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/compat.c b/source/luametatex/source/luacore/luasocket/src/compat.c
new file mode 100644
index 000000000..34ffdaf71
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/compat.c
@@ -0,0 +1,39 @@
+#include "luasocket.h"
+#include "compat.h"
+
+#if LUA_VERSION_NUM==501
+
+/*
+** Adapted from Lua 5.2
+*/
+void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup) {
+ luaL_checkstack(L, nup+1, "too many upvalues");
+ for (; l->name != NULL; l++) { /* fill the table with given functions */
+ int i;
+ lua_pushstring(L, l->name);
+ for (i = 0; i < nup; i++) /* copy upvalues to the top */
+ lua_pushvalue(L, -(nup+1));
+ lua_pushcclosure(L, l->func, nup); /* closure with those upvalues */
+ lua_settable(L, -(nup + 3));
+ }
+ lua_pop(L, nup); /* remove upvalues */
+}
+
+/*
+** Duplicated from Lua 5.2
+*/
+void *luasocket_testudata (lua_State *L, int ud, const char *tname) {
+ void *p = lua_touserdata(L, ud);
+ if (p != NULL) { /* value is a userdata? */
+ if (lua_getmetatable(L, ud)) { /* does it have a metatable? */
+ luaL_getmetatable(L, tname); /* get correct metatable */
+ if (!lua_rawequal(L, -1, -2)) /* not the same? */
+ p = NULL; /* value is a userdata with wrong metatable */
+ lua_pop(L, 2); /* remove both metatables */
+ return p;
+ }
+ }
+ return NULL; /* value is not a userdata with a metatable */
+}
+
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/compat.h b/source/luametatex/source/luacore/luasocket/src/compat.h
new file mode 100644
index 000000000..fa2d7d7c6
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/compat.h
@@ -0,0 +1,22 @@
+#ifndef COMPAT_H
+#define COMPAT_H
+
+#if LUA_VERSION_NUM==501
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+void luasocket_setfuncs (lua_State *L, const luaL_Reg *l, int nup);
+void *luasocket_testudata ( lua_State *L, int arg, const char *tname);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#define luaL_setfuncs luasocket_setfuncs
+#define luaL_testudata luasocket_testudata
+
+#endif
+
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/except.c b/source/luametatex/source/luacore/luasocket/src/except.c
new file mode 100644
index 000000000..9c3317f26
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/except.c
@@ -0,0 +1,129 @@
+/*=========================================================================*\
+* Simple exception support
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+#include "except.h"
+#include <stdio.h>
+
+#if LUA_VERSION_NUM < 502
+#define lua_pcallk(L, na, nr, err, ctx, cont) \
+ (((void)ctx),((void)cont),lua_pcall(L, na, nr, err))
+#endif
+
+#if LUA_VERSION_NUM < 503
+typedef int lua_KContext;
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int global_protect(lua_State *L);
+static int global_newtry(lua_State *L);
+static int protected_(lua_State *L);
+static int finalize(lua_State *L);
+static int do_nothing(lua_State *L);
+
+/* except functions */
+static luaL_Reg func[] = {
+ {"newtry", global_newtry},
+ {"protect", global_protect},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Try factory
+\*-------------------------------------------------------------------------*/
+static void wrap(lua_State *L) {
+ lua_createtable(L, 1, 0);
+ lua_pushvalue(L, -2);
+ lua_rawseti(L, -2, 1);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_setmetatable(L, -2);
+}
+
+static int finalize(lua_State *L) {
+ if (!lua_toboolean(L, 1)) {
+ lua_pushvalue(L, lua_upvalueindex(2));
+ lua_call(L, 0, 0);
+ lua_settop(L, 2);
+ wrap(L);
+ lua_error(L);
+ return 0;
+ } else return lua_gettop(L);
+}
+
+static int do_nothing(lua_State *L) {
+ (void) L;
+ return 0;
+}
+
+static int global_newtry(lua_State *L) {
+ lua_settop(L, 1);
+ if (lua_isnil(L, 1)) lua_pushcfunction(L, do_nothing);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_insert(L, -2);
+ lua_pushcclosure(L, finalize, 2);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Protect factory
+\*-------------------------------------------------------------------------*/
+static int unwrap(lua_State *L) {
+ if (lua_istable(L, -1) && lua_getmetatable(L, -1)) {
+ int r = lua_rawequal(L, -1, lua_upvalueindex(1));
+ lua_pop(L, 1);
+ if (r) {
+ lua_pushnil(L);
+ lua_rawgeti(L, -2, 1);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+static int protected_finish(lua_State *L, int status, lua_KContext ctx) {
+ (void)ctx;
+ if (status != 0 && status != LUA_YIELD) {
+ if (unwrap(L)) return 2;
+ else return lua_error(L);
+ } else return lua_gettop(L);
+}
+
+#if LUA_VERSION_NUM == 502
+static int protected_cont(lua_State *L) {
+ int ctx = 0;
+ int status = lua_getctx(L, &ctx);
+ return protected_finish(L, status, ctx);
+}
+#else
+#define protected_cont protected_finish
+#endif
+
+static int protected_(lua_State *L) {
+ int status;
+ lua_pushvalue(L, lua_upvalueindex(2));
+ lua_insert(L, 1);
+ status = lua_pcallk(L, lua_gettop(L) - 1, LUA_MULTRET, 0, 0, protected_cont);
+ return protected_finish(L, status, 0);
+}
+
+static int global_protect(lua_State *L) {
+ lua_settop(L, 1);
+ lua_pushvalue(L, lua_upvalueindex(1));
+ lua_insert(L, 1);
+ lua_pushcclosure(L, protected_, 2);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Init module
+\*-------------------------------------------------------------------------*/
+int except_open(lua_State *L) {
+ lua_newtable(L); /* metatable for wrapped exceptions */
+ lua_pushboolean(L, 0);
+ lua_setfield(L, -2, "__metatable");
+ luaL_setfuncs(L, func, 1);
+ return 0;
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/except.h b/source/luametatex/source/luacore/luasocket/src/except.h
new file mode 100644
index 000000000..71c31fd4d
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/except.h
@@ -0,0 +1,46 @@
+#ifndef EXCEPT_H
+#define EXCEPT_H
+/*=========================================================================*\
+* Exception control
+* LuaSocket toolkit (but completely independent from other modules)
+*
+* This provides support for simple exceptions in Lua. During the
+* development of the HTTP/FTP/SMTP support, it became aparent that
+* error checking was taking a substantial amount of the coding. These
+* function greatly simplify the task of checking errors.
+*
+* The main idea is that functions should return nil as their first return
+* values when they find an error, and return an error message (or value)
+* following nil. In case of success, as long as the first value is not nil,
+* the other values don't matter.
+*
+* The idea is to nest function calls with the "try" function. This function
+* checks the first value, and, if it's falsy, wraps the second value in a
+* table with metatable and calls "error" on it. Otherwise, it returns all
+* values it received. Basically, it works like the Lua "assert" function,
+* but it creates errors targeted specifically at "protect".
+*
+* The "newtry" function is a factory for "try" functions that call a
+* finalizer in protected mode before calling "error".
+*
+* The "protect" function returns a new function that behaves exactly like
+* the function it receives, but the new function catches exceptions thrown
+* by "try" functions and returns nil followed by the error message instead.
+*
+* With these three functions, it's easy to write functions that throw
+* exceptions on error, but that don't interrupt the user script.
+\*=========================================================================*/
+
+#include "luasocket.h"
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int except_open(lua_State *L);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/inet.c b/source/luametatex/source/luacore/luasocket/src/inet.c
new file mode 100644
index 000000000..ec73feadc
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/inet.c
@@ -0,0 +1,537 @@
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+#include "inet.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int inet_global_toip(lua_State *L);
+static int inet_global_getaddrinfo(lua_State *L);
+static int inet_global_tohostname(lua_State *L);
+static int inet_global_getnameinfo(lua_State *L);
+static void inet_pushresolved(lua_State *L, struct hostent *hp);
+static int inet_global_gethostname(lua_State *L);
+
+/* DNS functions */
+static luaL_Reg func[] = {
+ { "toip", inet_global_toip},
+ { "getaddrinfo", inet_global_getaddrinfo},
+ { "tohostname", inet_global_tohostname},
+ { "getnameinfo", inet_global_getnameinfo},
+ { "gethostname", inet_global_gethostname},
+ { NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int inet_open(lua_State *L)
+{
+ lua_pushstring(L, "dns");
+ lua_newtable(L);
+ luaL_setfuncs(L, func, 0);
+ lua_settable(L, -3);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_gethost(const char *address, struct hostent **hp) {
+ struct in_addr addr;
+ if (inet_aton(address, &addr))
+ return socket_gethostbyaddr((char *) &addr, sizeof(addr), hp);
+ else
+ return socket_gethostbyname(address, hp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_tohostname(lua_State *L) {
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, hp->h_name);
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+static int inet_global_getnameinfo(lua_State *L) {
+ char hbuf[NI_MAXHOST];
+ char sbuf[NI_MAXSERV];
+ int i, ret;
+ struct addrinfo hints;
+ struct addrinfo *resolved, *iter;
+ const char *host = luaL_optstring(L, 1, NULL);
+ const char *serv = luaL_optstring(L, 2, NULL);
+
+ if (!(host || serv))
+ luaL_error(L, "host and serv cannot be both nil");
+
+ memset(&hints, 0, sizeof(hints));
+ hints.ai_socktype = SOCK_STREAM;
+ hints.ai_family = AF_UNSPEC;
+
+ ret = getaddrinfo(host, serv, &hints, &resolved);
+ if (ret != 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_gaistrerror(ret));
+ return 2;
+ }
+
+ lua_newtable(L);
+ for (i = 1, iter = resolved; iter; i++, iter = iter->ai_next) {
+ getnameinfo(iter->ai_addr, (socklen_t) iter->ai_addrlen,
+ hbuf, host? (socklen_t) sizeof(hbuf): 0,
+ sbuf, serv? (socklen_t) sizeof(sbuf): 0, 0);
+ if (host) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, hbuf);
+ lua_settable(L, -3);
+ }
+ }
+ freeaddrinfo(resolved);
+
+ if (serv) {
+ lua_pushstring(L, sbuf);
+ return 2;
+ } else {
+ return 1;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns all information provided by the resolver given a host name
+* or ip address
+\*-------------------------------------------------------------------------*/
+static int inet_global_toip(lua_State *L)
+{
+ const char *address = luaL_checkstring(L, 1);
+ struct hostent *hp = NULL;
+ int err = inet_gethost(address, &hp);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_hoststrerror(err));
+ return 2;
+ }
+ lua_pushstring(L, inet_ntoa(*((struct in_addr *) hp->h_addr)));
+ inet_pushresolved(L, hp);
+ return 2;
+}
+
+int inet_optfamily(lua_State* L, int narg, const char* def)
+{
+ static const char* optname[] = { "unspec", "inet", "inet6", NULL };
+ static int optvalue[] = { AF_UNSPEC, AF_INET, AF_INET6, 0 };
+
+ return optvalue[luaL_checkoption(L, narg, def, optname)];
+}
+
+int inet_optsocktype(lua_State* L, int narg, const char* def)
+{
+ static const char* optname[] = { "stream", "dgram", NULL };
+ static int optvalue[] = { SOCK_STREAM, SOCK_DGRAM, 0 };
+
+ return optvalue[luaL_checkoption(L, narg, def, optname)];
+}
+
+static int inet_global_getaddrinfo(lua_State *L)
+{
+ const char *hostname = luaL_checkstring(L, 1);
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ struct addrinfo hints;
+ int i = 1, ret = 0;
+ memset(&hints, 0, sizeof(hints));
+ hints.ai_socktype = SOCK_STREAM;
+ hints.ai_family = AF_UNSPEC;
+ ret = getaddrinfo(hostname, NULL, &hints, &resolved);
+ if (ret != 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_gaistrerror(ret));
+ return 2;
+ }
+ lua_newtable(L);
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ char hbuf[NI_MAXHOST];
+ ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
+ hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
+ if (ret){
+ freeaddrinfo(resolved);
+ lua_pushnil(L);
+ lua_pushstring(L, socket_gaistrerror(ret));
+ return 2;
+ }
+ lua_pushnumber(L, i);
+ lua_newtable(L);
+ switch (iterator->ai_family) {
+ case AF_INET:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "inet");
+ lua_settable(L, -3);
+ break;
+ case AF_INET6:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "inet6");
+ lua_settable(L, -3);
+ break;
+ case AF_UNSPEC:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "unspec");
+ lua_settable(L, -3);
+ break;
+ default:
+ lua_pushliteral(L, "family");
+ lua_pushliteral(L, "unknown");
+ lua_settable(L, -3);
+ break;
+ }
+ lua_pushliteral(L, "addr");
+ lua_pushstring(L, hbuf);
+ lua_settable(L, -3);
+ lua_settable(L, -3);
+ i++;
+ }
+ freeaddrinfo(resolved);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets the host name
+\*-------------------------------------------------------------------------*/
+static int inet_global_gethostname(lua_State *L)
+{
+ char name[257];
+ name[256] = '\0';
+ if (gethostname(name, 256) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ } else {
+ lua_pushstring(L, name);
+ return 1;
+ }
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Retrieves socket peer name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getpeername(lua_State *L, p_socket ps, int family)
+{
+ int err;
+ struct sockaddr_storage peer;
+ socklen_t peer_len = sizeof(peer);
+ char name[INET6_ADDRSTRLEN];
+ char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
+ if (getpeername(*ps, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+ err = getnameinfo((struct sockaddr *) &peer, peer_len,
+ name, INET6_ADDRSTRLEN,
+ port, sizeof(port), NI_NUMERICHOST | NI_NUMERICSERV);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ return 2;
+ }
+ lua_pushstring(L, name);
+ lua_pushinteger(L, (int) strtol(port, (char **) NULL, 10));
+ switch (family) {
+ case AF_INET: lua_pushliteral(L, "inet"); break;
+ case AF_INET6: lua_pushliteral(L, "inet6"); break;
+ case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
+ default: lua_pushliteral(L, "unknown"); break;
+ }
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* Retrieves socket local name
+\*-------------------------------------------------------------------------*/
+int inet_meth_getsockname(lua_State *L, p_socket ps, int family)
+{
+ int err;
+ struct sockaddr_storage peer;
+ socklen_t peer_len = sizeof(peer);
+ char name[INET6_ADDRSTRLEN];
+ char port[6]; /* 65535 = 5 bytes + 0 to terminate it */
+ if (getsockname(*ps, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+ err=getnameinfo((struct sockaddr *)&peer, peer_len,
+ name, INET6_ADDRSTRLEN, port, 6, NI_NUMERICHOST | NI_NUMERICSERV);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ return 2;
+ }
+ lua_pushstring(L, name);
+ lua_pushstring(L, port);
+ switch (family) {
+ case AF_INET: lua_pushliteral(L, "inet"); break;
+ case AF_INET6: lua_pushliteral(L, "inet6"); break;
+ case AF_UNSPEC: lua_pushliteral(L, "unspec"); break;
+ default: lua_pushliteral(L, "unknown"); break;
+ }
+ return 3;
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Passes all resolver information to Lua as a table
+\*-------------------------------------------------------------------------*/
+static void inet_pushresolved(lua_State *L, struct hostent *hp)
+{
+ char **alias;
+ struct in_addr **addr;
+ int i, resolved;
+ lua_newtable(L); resolved = lua_gettop(L);
+ lua_pushstring(L, "name");
+ lua_pushstring(L, hp->h_name);
+ lua_settable(L, resolved);
+ lua_pushstring(L, "ip");
+ lua_pushstring(L, "alias");
+ i = 1;
+ alias = hp->h_aliases;
+ lua_newtable(L);
+ if (alias) {
+ while (*alias) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, *alias);
+ lua_settable(L, -3);
+ i++; alias++;
+ }
+ }
+ lua_settable(L, resolved);
+ i = 1;
+ lua_newtable(L);
+ addr = (struct in_addr **) hp->h_addr_list;
+ if (addr) {
+ while (*addr) {
+ lua_pushnumber(L, i);
+ lua_pushstring(L, inet_ntoa(**addr));
+ lua_settable(L, -3);
+ i++; addr++;
+ }
+ }
+ lua_settable(L, resolved);
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to create a new inet socket
+\*-------------------------------------------------------------------------*/
+const char *inet_trycreate(p_socket ps, int family, int type, int protocol) {
+ const char *err = socket_strerror(socket_create(ps, family, type, protocol));
+ if (err == NULL && family == AF_INET6) {
+ int yes = 1;
+ setsockopt(*ps, IPPROTO_IPV6, IPV6_V6ONLY, (void *)&yes, sizeof(yes));
+ }
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* "Disconnects" a DGRAM socket
+\*-------------------------------------------------------------------------*/
+const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm)
+{
+ switch (family) {
+ case AF_INET: {
+ struct sockaddr_in sin;
+ memset((char *) &sin, 0, sizeof(sin));
+ sin.sin_family = AF_UNSPEC;
+ sin.sin_addr.s_addr = INADDR_ANY;
+ return socket_strerror(socket_connect(ps, (SA *) &sin,
+ sizeof(sin), tm));
+ }
+ case AF_INET6: {
+ struct sockaddr_in6 sin6;
+ struct in6_addr addrany = IN6ADDR_ANY_INIT;
+ memset((char *) &sin6, 0, sizeof(sin6));
+ sin6.sin6_family = AF_UNSPEC;
+ sin6.sin6_addr = addrany;
+ return socket_strerror(socket_connect(ps, (SA *) &sin6,
+ sizeof(sin6), tm));
+ }
+ }
+ return NULL;
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to connect to remote address (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_tryconnect(p_socket ps, int *family, const char *address,
+ const char *serv, p_timeout tm, struct addrinfo *connecthints)
+{
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ const char *err = NULL;
+ int current_family = *family;
+ /* try resolving */
+ err = socket_gaistrerror(getaddrinfo(address, serv,
+ connecthints, &resolved));
+ if (err != NULL) {
+ if (resolved) freeaddrinfo(resolved);
+ return err;
+ }
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ timeout_markstart(tm);
+ /* create new socket if necessary. if there was no
+ * bind, we need to create one for every new family
+ * that shows up while iterating. if there was a
+ * bind, all families will be the same and we will
+ * not enter this branch. */
+ if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
+ socket_destroy(ps);
+ err = inet_trycreate(ps, iterator->ai_family,
+ iterator->ai_socktype, iterator->ai_protocol);
+ if (err) continue;
+ current_family = iterator->ai_family;
+ /* set non-blocking before connect */
+ socket_setnonblocking(ps);
+ }
+ /* try connecting to remote address */
+ err = socket_strerror(socket_connect(ps, (SA *) iterator->ai_addr,
+ (socklen_t) iterator->ai_addrlen, tm));
+ /* if success or timeout is zero, break out of loop */
+ if (err == NULL || timeout_iszero(tm)) {
+ *family = current_family;
+ break;
+ }
+ }
+ freeaddrinfo(resolved);
+ /* here, if err is set, we failed */
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to accept a socket
+\*-------------------------------------------------------------------------*/
+const char *inet_tryaccept(p_socket server, int family, p_socket client,
+ p_timeout tm) {
+ socklen_t len;
+ t_sockaddr_storage addr;
+ switch (family) {
+ case AF_INET6: len = sizeof(struct sockaddr_in6); break;
+ case AF_INET: len = sizeof(struct sockaddr_in); break;
+ default: len = sizeof(addr); break;
+ }
+ return socket_strerror(socket_accept(server, client, (SA *) &addr,
+ &len, tm));
+}
+
+/*-------------------------------------------------------------------------*\
+* Tries to bind socket to (address, port)
+\*-------------------------------------------------------------------------*/
+const char *inet_trybind(p_socket ps, int *family, const char *address,
+ const char *serv, struct addrinfo *bindhints) {
+ struct addrinfo *iterator = NULL, *resolved = NULL;
+ const char *err = NULL;
+ int current_family = *family;
+ /* translate luasocket special values to C */
+ if (strcmp(address, "*") == 0) address = NULL;
+ if (!serv) serv = "0";
+ /* try resolving */
+ err = socket_gaistrerror(getaddrinfo(address, serv, bindhints, &resolved));
+ if (err) {
+ if (resolved) freeaddrinfo(resolved);
+ return err;
+ }
+ /* iterate over resolved addresses until one is good */
+ for (iterator = resolved; iterator; iterator = iterator->ai_next) {
+ if (current_family != iterator->ai_family || *ps == SOCKET_INVALID) {
+ socket_destroy(ps);
+ err = inet_trycreate(ps, iterator->ai_family,
+ iterator->ai_socktype, iterator->ai_protocol);
+ if (err) continue;
+ current_family = iterator->ai_family;
+ }
+ /* try binding to local address */
+ err = socket_strerror(socket_bind(ps, (SA *) iterator->ai_addr,
+ (socklen_t) iterator->ai_addrlen));
+ /* keep trying unless bind succeeded */
+ if (err == NULL) {
+ *family = current_family;
+ /* set to non-blocking after bind */
+ socket_setnonblocking(ps);
+ break;
+ }
+ }
+ /* cleanup and return error */
+ freeaddrinfo(resolved);
+ /* here, if err is set, we failed */
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Some systems do not provide these so that we provide our own.
+\*-------------------------------------------------------------------------*/
+#ifdef LUASOCKET_INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp)
+{
+ unsigned int a = 0, b = 0, c = 0, d = 0;
+ int n = 0, r;
+ unsigned long int addr = 0;
+ r = sscanf(cp, "%u.%u.%u.%u%n", &a, &b, &c, &d, &n);
+ if (r == 0 || n == 0) return 0;
+ cp += n;
+ if (*cp) return 0;
+ if (a > 255 || b > 255 || c > 255 || d > 255) return 0;
+ if (inp) {
+ addr += a; addr <<= 8;
+ addr += b; addr <<= 8;
+ addr += c; addr <<= 8;
+ addr += d;
+ inp->s_addr = htonl(addr);
+ }
+ return 1;
+}
+#endif
+
+#ifdef LUASOCKET_INET_PTON
+int inet_pton(int af, const char *src, void *dst)
+{
+ struct addrinfo hints, *res;
+ int ret = 1;
+ memset(&hints, 0, sizeof(struct addrinfo));
+ hints.ai_family = af;
+ hints.ai_flags = AI_NUMERICHOST;
+ if (getaddrinfo(src, NULL, &hints, &res) != 0) return -1;
+ if (af == AF_INET) {
+ struct sockaddr_in *in = (struct sockaddr_in *) res->ai_addr;
+ memcpy(dst, &in->sin_addr, sizeof(in->sin_addr));
+ } else if (af == AF_INET6) {
+ struct sockaddr_in6 *in = (struct sockaddr_in6 *) res->ai_addr;
+ memcpy(dst, &in->sin6_addr, sizeof(in->sin6_addr));
+ } else {
+ ret = -1;
+ }
+ freeaddrinfo(res);
+ return ret;
+}
+
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/inet.h b/source/luametatex/source/luacore/luasocket/src/inet.h
new file mode 100644
index 000000000..5618b61b3
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/inet.h
@@ -0,0 +1,56 @@
+#ifndef INET_H
+#define INET_H
+/*=========================================================================*\
+* Internet domain functions
+* LuaSocket toolkit
+*
+* This module implements the creation and connection of internet domain
+* sockets, on top of the socket.h interface, and the interface of with the
+* resolver.
+*
+* The function inet_aton is provided for the platforms where it is not
+* available. The module also implements the interface of the internet
+* getpeername and getsockname functions as seen by Lua programs.
+*
+* The Lua functions toip and tohostname are also implemented here.
+\*=========================================================================*/
+#include "luasocket.h"
+#include "socket.h"
+#include "timeout.h"
+
+#ifdef _WIN32
+#define LUASOCKET_INET_ATON
+#endif
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int inet_open(lua_State *L);
+
+int inet_optfamily(lua_State* L, int narg, const char* def);
+int inet_optsocktype(lua_State* L, int narg, const char* def);
+
+int inet_meth_getpeername(lua_State *L, p_socket ps, int family);
+int inet_meth_getsockname(lua_State *L, p_socket ps, int family);
+
+const char *inet_trycreate(p_socket ps, int family, int type, int protocol);
+const char *inet_trydisconnect(p_socket ps, int family, p_timeout tm);
+const char *inet_tryconnect(p_socket ps, int *family, const char *address, const char *serv, p_timeout tm, struct addrinfo *connecthints);
+const char *inet_tryaccept(p_socket server, int family, p_socket client, p_timeout tm);
+const char *inet_trybind(p_socket ps, int *family, const char *address, const char *serv, struct addrinfo *bindhints);
+
+#ifdef LUASOCKET_INET_ATON
+int inet_aton(const char *cp, struct in_addr *inp);
+#endif
+
+#ifdef LUASOCKET_INET_PTON
+const char *inet_ntop(int af, const void *src, char *dst, socklen_t cnt);
+int inet_pton(int af, const char *src, void *dst);
+#endif
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* INET_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/io.c b/source/luametatex/source/luacore/luasocket/src/io.c
new file mode 100644
index 000000000..5ad4b3afc
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/io.c
@@ -0,0 +1,28 @@
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+#include "io.h"
+
+/*-------------------------------------------------------------------------*\
+* Initializes C structure
+\*-------------------------------------------------------------------------*/
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx) {
+ io->send = send;
+ io->recv = recv;
+ io->error = error;
+ io->ctx = ctx;
+}
+
+/*-------------------------------------------------------------------------*\
+* I/O error strings
+\*-------------------------------------------------------------------------*/
+const char *io_strerror(int err) {
+ switch (err) {
+ case IO_DONE: return NULL;
+ case IO_CLOSED: return "closed";
+ case IO_TIMEOUT: return "timeout";
+ default: return "unknown error";
+ }
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/io.h b/source/luametatex/source/luacore/luasocket/src/io.h
new file mode 100644
index 000000000..b8a54df6e
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/io.h
@@ -0,0 +1,70 @@
+#ifndef IO_H
+#define IO_H
+/*=========================================================================*\
+* Input/Output abstraction
+* LuaSocket toolkit
+*
+* This module defines the interface that LuaSocket expects from the
+* transport layer for streamed input/output. The idea is that if any
+* transport implements this interface, then the buffer.c functions
+* automatically work on it.
+*
+* The module socket.h implements this interface, and thus the module tcp.h
+* is very simple.
+\*=========================================================================*/
+#include "luasocket.h"
+#include "timeout.h"
+
+/* IO error codes */
+enum {
+ IO_DONE = 0, /* operation completed successfully */
+ IO_TIMEOUT = -1, /* operation timed out */
+ IO_CLOSED = -2, /* the connection has been closed */
+ IO_UNKNOWN = -3
+};
+
+/* interface to error message function */
+typedef const char *(*p_error) (
+ void *ctx, /* context needed by send */
+ int err /* error code */
+);
+
+/* interface to send function */
+typedef int (*p_send) (
+ void *ctx, /* context needed by send */
+ const char *data, /* pointer to buffer with data to send */
+ size_t count, /* number of bytes to send from buffer */
+ size_t *sent, /* number of bytes sent uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* interface to recv function */
+typedef int (*p_recv) (
+ void *ctx, /* context needed by recv */
+ char *data, /* pointer to buffer where data will be writen */
+ size_t count, /* number of bytes to receive into buffer */
+ size_t *got, /* number of bytes received uppon return */
+ p_timeout tm /* timeout control */
+);
+
+/* IO driver definition */
+typedef struct t_io_ {
+ void *ctx; /* context needed by send/recv */
+ p_send send; /* send function pointer */
+ p_recv recv; /* receive function pointer */
+ p_error error; /* strerror function */
+} t_io;
+typedef t_io *p_io;
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+void io_init(p_io io, p_send send, p_recv recv, p_error error, void *ctx);
+const char *io_strerror(int err);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* IO_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/luasocket.c b/source/luametatex/source/luacore/luasocket/src/luasocket.c
new file mode 100644
index 000000000..0fd99f703
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/luasocket.c
@@ -0,0 +1,104 @@
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 26/11/1999
+*
+* This library is part of an effort to progressively increase the network
+* connectivity of the Lua language. The Lua interface to networking
+* functions follows the Sockets API closely, trying to simplify all tasks
+* involved in setting up both client and server connections. The provided
+* IO routines, however, follow the Lua style, being very similar to the
+* standard Lua read and write functions.
+\*=========================================================================*/
+
+#include "luasocket.h"
+#include "auxiliar.h"
+#include "except.h"
+#include "timeout.h"
+#include "buffer.h"
+#include "inet.h"
+#include "tcp.h"
+#include "udp.h"
+#include "select.h"
+
+/*-------------------------------------------------------------------------*\
+* Internal function prototypes
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L);
+static int global_unload(lua_State *L);
+static int base_open(lua_State *L);
+
+/*-------------------------------------------------------------------------*\
+* Modules and functions
+\*-------------------------------------------------------------------------*/
+static const luaL_Reg mod[] = {
+ {"auxiliar", auxiliar_open},
+ {"except", except_open},
+ {"timeout", timeout_open},
+ {"buffer", buffer_open},
+ {"inet", inet_open},
+ {"tcp", tcp_open},
+ {"udp", udp_open},
+ {"select", select_open},
+ {NULL, NULL}
+};
+
+static luaL_Reg func[] = {
+ {"skip", global_skip},
+ {"__unload", global_unload},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Skip a few arguments
+\*-------------------------------------------------------------------------*/
+static int global_skip(lua_State *L) {
+ int amount = (int) luaL_checkinteger(L, 1);
+ int ret = lua_gettop(L) - amount - 1;
+ return ret >= 0 ? ret : 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Unloads the library
+\*-------------------------------------------------------------------------*/
+static int global_unload(lua_State *L) {
+ (void) L;
+ socket_close();
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Setup basic stuff.
+\*-------------------------------------------------------------------------*/
+static int base_open(lua_State *L) {
+ if (socket_open()) {
+ /* export functions (and leave namespace table on top of stack) */
+ lua_newtable(L);
+ luaL_setfuncs(L, func, 0);
+#ifdef LUASOCKET_DEBUG
+ lua_pushstring(L, "_DEBUG");
+ lua_pushboolean(L, 1);
+ lua_rawset(L, -3);
+#endif
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, LUASOCKET_VERSION);
+ lua_rawset(L, -3);
+ return 1;
+ } else {
+ lua_pushstring(L, "unable to initialize library");
+ lua_error(L);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes all library modules.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L) {
+ int i;
+ base_open(L);
+ for (i = 0; mod[i].name; i++) mod[i].func(L);
+ return 1;
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/luasocket.h b/source/luametatex/source/luacore/luasocket/src/luasocket.h
new file mode 100644
index 000000000..d22b1bead
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/luasocket.h
@@ -0,0 +1,36 @@
+#ifndef LUASOCKET_H
+#define LUASOCKET_H
+/*=========================================================================*\
+* LuaSocket toolkit
+* Networking support for the Lua language
+* Diego Nehab
+* 9/11/1999
+\*=========================================================================*/
+
+/*-------------------------------------------------------------------------* \
+* Current socket library version
+\*-------------------------------------------------------------------------*/
+#define LUASOCKET_VERSION "LuaSocket 3.0-rc1"
+#define LUASOCKET_COPYRIGHT "Copyright (C) 1999-2013 Diego Nehab"
+
+/*-------------------------------------------------------------------------*\
+* This macro prefixes all exported API functions
+\*-------------------------------------------------------------------------*/
+#ifndef LUASOCKET_API
+#ifdef _WIN32
+#define LUASOCKET_API __declspec(dllexport)
+#else
+#define LUASOCKET_API __attribute__ ((visibility ("default")))
+#endif
+#endif
+
+#include "lua.h"
+#include "lauxlib.h"
+#include "compat.h"
+
+/*-------------------------------------------------------------------------*\
+* Initializes the library.
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_core(lua_State *L);
+
+#endif /* LUASOCKET_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/mime.c b/source/luametatex/source/luacore/luasocket/src/mime.c
new file mode 100644
index 000000000..05602f566
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/mime.c
@@ -0,0 +1,852 @@
+/*=========================================================================*\
+* MIME support functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+#include "mime.h"
+#include <string.h>
+#include <ctype.h>
+
+/*=========================================================================*\
+* Don't want to trust escape character constants
+\*=========================================================================*/
+typedef unsigned char UC;
+static const char CRLF[] = "\r\n";
+static const char EQCRLF[] = "=\r\n";
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static int mime_global_wrp(lua_State *L);
+static int mime_global_b64(lua_State *L);
+static int mime_global_unb64(lua_State *L);
+static int mime_global_qp(lua_State *L);
+static int mime_global_unqp(lua_State *L);
+static int mime_global_qpwrp(lua_State *L);
+static int mime_global_eol(lua_State *L);
+static int mime_global_dot(lua_State *L);
+
+static size_t dot(int c, size_t state, luaL_Buffer *buffer);
+/*static void b64setup(UC *base);*/
+static size_t b64encode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64pad(const UC *input, size_t size, luaL_Buffer *buffer);
+static size_t b64decode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+
+/*static void qpsetup(UC *class, UC *unbase);*/
+static void qpquote(UC c, luaL_Buffer *buffer);
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer);
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer);
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer);
+
+/* code support functions */
+static luaL_Reg func[] = {
+ { "dot", mime_global_dot },
+ { "b64", mime_global_b64 },
+ { "eol", mime_global_eol },
+ { "qp", mime_global_qp },
+ { "qpwrp", mime_global_qpwrp },
+ { "unb64", mime_global_unb64 },
+ { "unqp", mime_global_unqp },
+ { "wrp", mime_global_wrp },
+ { NULL, NULL }
+};
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable globals
+\*-------------------------------------------------------------------------*/
+enum {QP_PLAIN, QP_QUOTED, QP_CR, QP_IF_LAST};
+
+static const UC qpclass[] = {
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_IF_LAST, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_CR, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_IF_LAST, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_QUOTED, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN, QP_PLAIN,
+ QP_PLAIN, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED,
+ QP_QUOTED, QP_QUOTED, QP_QUOTED, QP_QUOTED
+};
+
+static const UC qpbase[] = "0123456789ABCDEF";
+
+static const UC qpunbase[] = {
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 255,
+ 255, 255, 255, 255, 255, 255, 10, 11, 12, 13, 14, 15,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 10, 11, 12, 13, 14, 15, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255
+};
+
+/*-------------------------------------------------------------------------*\
+* Base64 globals
+\*-------------------------------------------------------------------------*/
+static const UC b64base[] =
+ "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
+
+static const UC b64unbase[] = {
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 62, 255, 255, 255, 63,
+ 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 255, 255, 255, 0,
+ 255, 255, 255, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13,
+ 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 255, 255,
+ 255, 255, 255, 255, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35,
+ 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
+ 51, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255, 255,
+ 255, 255
+};
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_mime_core(lua_State *L)
+{
+ lua_newtable(L);
+ luaL_setfuncs(L, func, 0);
+ /* make version string available to scripts */
+ lua_pushstring(L, "_VERSION");
+ lua_pushstring(L, MIME_VERSION);
+ lua_rawset(L, -3);
+ /* initialize lookup tables */
+ /*qpsetup(qpclass, qpunbase);*/
+ /*b64setup(b64unbase);*/
+ return 1;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Incrementaly breaks a string into lines. The string can have CRLF breaks.
+* A, n = wrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+\*-------------------------------------------------------------------------*/
+static int mime_global_wrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end of input black-hole */
+ if (!input) {
+ /* if last line has not been terminated, add a line break */
+ if (left < length) lua_pushstring(L, CRLF);
+ /* otherwise, we are done */
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ luaL_addstring(&buffer, CRLF);
+ left = length;
+ break;
+ default:
+ if (left <= 0) {
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+#if 0
+/*-------------------------------------------------------------------------*\
+* Fill base64 decode map.
+\*-------------------------------------------------------------------------*/
+static void b64setup(UC *unbase)
+{
+ int i;
+ for (i = 0; i <= 255; i++) unbase[i] = (UC) 255;
+ for (i = 0; i < 64; i++) unbase[b64base[i]] = (UC) i;
+ unbase['='] = 0;
+
+ printf("static const UC b64unbase[] = {\n");
+ for (int i = 0; i < 256; i++) {
+ printf("%d, ", unbase[i]);
+ }
+ printf("\n}\n;");
+}
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 3 bytes are available.
+* Translate the 3 bytes into Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64encode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ if (size == 3) {
+ UC code[4];
+ unsigned long value = 0;
+ value += input[0]; value <<= 8;
+ value += input[1]; value <<= 8;
+ value += input[2];
+ code[3] = b64base[value & 0x3f]; value >>= 6;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ size = 0;
+ }
+ return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Encodes the Base64 last 1 or 2 bytes and adds padding '='
+* Result, if any, is appended to buffer.
+* Returns 0.
+\*-------------------------------------------------------------------------*/
+static size_t b64pad(const UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ unsigned long value = 0;
+ UC code[4] = {'=', '=', '=', '='};
+ switch (size) {
+ case 1:
+ value = input[0] << 4;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ case 2:
+ value = input[0]; value <<= 8;
+ value |= input[1]; value <<= 2;
+ code[2] = b64base[value & 0x3f]; value >>= 6;
+ code[1] = b64base[value & 0x3f]; value >>= 6;
+ code[0] = b64base[value];
+ luaL_addlstring(buffer, (char *) code, 4);
+ break;
+ default:
+ break;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Acumulates bytes in input buffer until 4 bytes are available.
+* Translate the 4 bytes from Base64 form and append to buffer.
+* Returns new number of bytes in buffer.
+\*-------------------------------------------------------------------------*/
+static size_t b64decode(UC c, UC *input, size_t size,
+ luaL_Buffer *buffer)
+{
+ /* ignore invalid characters */
+ if (b64unbase[c] > 64) return size;
+ input[size++] = c;
+ /* decode atom */
+ if (size == 4) {
+ UC decoded[3];
+ int valid, value = 0;
+ value = b64unbase[input[0]]; value <<= 6;
+ value |= b64unbase[input[1]]; value <<= 6;
+ value |= b64unbase[input[2]]; value <<= 6;
+ value |= b64unbase[input[3]];
+ decoded[2] = (UC) (value & 0xff); value >>= 8;
+ decoded[1] = (UC) (value & 0xff); value >>= 8;
+ decoded[0] = (UC) value;
+ /* take care of paddding */
+ valid = (input[2] == '=') ? 1 : (input[3] == '=') ? 2 : 3;
+ luaL_addlstring(buffer, (char *) decoded, valid);
+ return 0;
+ /* need more data */
+ } else return size;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies the Base64 transfer content encoding to a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 3. B has the remaining bytes of C .. D, *without* encoding.
+* The easiest thing would be to concatenate the two strings and
+* encode the result, but we can't afford that or Lua would dupplicate
+* every chunk we received.
+\*-------------------------------------------------------------------------*/
+static int mime_global_b64(lua_State *L)
+{
+ UC atom[3];
+ size_t isize = 0, asize = 0;
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 2);
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ size_t osize = 0;
+ asize = b64pad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ /* if the output is empty and the input is nil, return nil */
+ lua_tolstring(L, -1, &osize);
+ if (osize == 0) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process the second part */
+ last = input + isize;
+ while (input < last)
+ asize = b64encode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally removes the Base64 transfer content encoding from a string
+* A, B = b64(C, D)
+* A is the encoded version of the largest prefix of C .. D that is
+* divisible by 4. B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unb64(lua_State *L)
+{
+ UC atom[4];
+ size_t isize = 0, asize = 0;
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 2);
+ /* process first part of the input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second is nil, we are done */
+ if (!input) {
+ size_t osize = 0;
+ luaL_pushresult(&buffer);
+ /* if the output is empty and the input is nil, return nil */
+ lua_tolstring(L, -1, &osize);
+ if (osize == 0) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise, process the rest of the input */
+ last = input + isize;
+ while (input < last)
+ asize = b64decode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Quoted-printable encoding scheme
+* all (except CRLF in text) can be =XX
+* CLRL in not text must be =XX=XX
+* 33 through 60 inclusive can be plain
+* 62 through 126 inclusive can be plain
+* 9 and 32 can be plain, unless in the end of a line, where must be =XX
+* encoded lines must be no longer than 76 not counting CRLF
+* soft line-break are =CRLF
+* To encode one byte, we need to see the next two.
+* Worst case is when we see a space, and wonder if a CRLF is comming
+\*-------------------------------------------------------------------------*/
+#if 0
+/*-------------------------------------------------------------------------*\
+* Split quoted-printable characters into classes
+* Precompute reverse map for encoding
+\*-------------------------------------------------------------------------*/
+static void qpsetup(UC *cl, UC *unbase)
+{
+
+ int i;
+ for (i = 0; i < 256; i++) cl[i] = QP_QUOTED;
+ for (i = 33; i <= 60; i++) cl[i] = QP_PLAIN;
+ for (i = 62; i <= 126; i++) cl[i] = QP_PLAIN;
+ cl['\t'] = QP_IF_LAST;
+ cl[' '] = QP_IF_LAST;
+ cl['\r'] = QP_CR;
+ for (i = 0; i < 256; i++) unbase[i] = 255;
+ unbase['0'] = 0; unbase['1'] = 1; unbase['2'] = 2;
+ unbase['3'] = 3; unbase['4'] = 4; unbase['5'] = 5;
+ unbase['6'] = 6; unbase['7'] = 7; unbase['8'] = 8;
+ unbase['9'] = 9; unbase['A'] = 10; unbase['a'] = 10;
+ unbase['B'] = 11; unbase['b'] = 11; unbase['C'] = 12;
+ unbase['c'] = 12; unbase['D'] = 13; unbase['d'] = 13;
+ unbase['E'] = 14; unbase['e'] = 14; unbase['F'] = 15;
+ unbase['f'] = 15;
+
+printf("static UC qpclass[] = {");
+ for (int i = 0; i < 256; i++) {
+ if (i % 6 == 0) {
+ printf("\n ");
+ }
+ switch(cl[i]) {
+ case QP_QUOTED:
+ printf("QP_QUOTED, ");
+ break;
+ case QP_PLAIN:
+ printf("QP_PLAIN, ");
+ break;
+ case QP_CR:
+ printf("QP_CR, ");
+ break;
+ case QP_IF_LAST:
+ printf("QP_IF_LAST, ");
+ break;
+ }
+ }
+printf("\n};\n");
+
+printf("static const UC qpunbase[] = {");
+ for (int i = 0; i < 256; i++) {
+ int c = qpunbase[i];
+ printf("%d, ", c);
+ }
+printf("\";\n");
+}
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Output one character in form =XX
+\*-------------------------------------------------------------------------*/
+static void qpquote(UC c, luaL_Buffer *buffer)
+{
+ luaL_addchar(buffer, '=');
+ luaL_addchar(buffer, qpbase[c >> 4]);
+ luaL_addchar(buffer, qpbase[c & 0x0F]);
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpencode(UC c, UC *input, size_t size,
+ const char *marker, luaL_Buffer *buffer)
+{
+ input[size++] = c;
+ /* deal with all characters we can have */
+ while (size > 0) {
+ switch (qpclass[input[0]]) {
+ /* might be the CR of a CRLF sequence */
+ case QP_CR:
+ if (size < 2) return size;
+ if (input[1] == '\n') {
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else qpquote(input[0], buffer);
+ break;
+ /* might be a space and that has to be quoted if last in line */
+ case QP_IF_LAST:
+ if (size < 3) return size;
+ /* if it is the last, quote it and we are done */
+ if (input[1] == '\r' && input[2] == '\n') {
+ qpquote(input[0], buffer);
+ luaL_addstring(buffer, marker);
+ return 0;
+ } else luaL_addchar(buffer, input[0]);
+ break;
+ /* might have to be quoted always */
+ case QP_QUOTED:
+ qpquote(input[0], buffer);
+ break;
+ /* might never have to be quoted */
+ default:
+ luaL_addchar(buffer, input[0]);
+ break;
+ }
+ input[0] = input[1]; input[1] = input[2];
+ size--;
+ }
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Deal with the final characters
+\*-------------------------------------------------------------------------*/
+static size_t qppad(UC *input, size_t size, luaL_Buffer *buffer)
+{
+ size_t i;
+ for (i = 0; i < size; i++) {
+ if (qpclass[input[i]] == QP_PLAIN) luaL_addchar(buffer, input[i]);
+ else qpquote(input[i], buffer);
+ }
+ if (size > 0) luaL_addstring(buffer, EQCRLF);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally converts a string to quoted-printable
+* A, B = qp(C, D, marker)
+* Marker is the text to be used to replace CRLF sequences found in A.
+* A is the encoded version of the largest prefix of C .. D that
+* can be encoded without doubts.
+* B has the remaining bytes of C .. D, *without* encoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_qp(lua_State *L)
+{
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 3);
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ asize = qppad(atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpencode(*input++, atom, asize, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accumulate characters until we are sure about how to deal with them.
+* Once we are sure, output the to the buffer, in the correct form.
+\*-------------------------------------------------------------------------*/
+static size_t qpdecode(UC c, UC *input, size_t size, luaL_Buffer *buffer) {
+ int d;
+ input[size++] = c;
+ /* deal with all characters we can deal */
+ switch (input[0]) {
+ /* if we have an escape character */
+ case '=':
+ if (size < 3) return size;
+ /* eliminate soft line break */
+ if (input[1] == '\r' && input[2] == '\n') return 0;
+ /* decode quoted representation */
+ c = qpunbase[input[1]]; d = qpunbase[input[2]];
+ /* if it is an invalid, do not decode */
+ if (c > 15 || d > 15) luaL_addlstring(buffer, (char *)input, 3);
+ else luaL_addchar(buffer, (char) ((c << 4) + d));
+ return 0;
+ case '\r':
+ if (size < 2) return size;
+ if (input[1] == '\n') luaL_addlstring(buffer, (char *)input, 2);
+ return 0;
+ default:
+ if (input[0] == '\t' || (input[0] > 31 && input[0] < 127))
+ luaL_addchar(buffer, input[0]);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally decodes a string in quoted-printable
+* A, B = qp(C, D)
+* A is the decoded version of the largest prefix of C .. D that
+* can be decoded without doubts.
+* B has the remaining bytes of C .. D, *without* decoding.
+\*-------------------------------------------------------------------------*/
+static int mime_global_unqp(lua_State *L)
+{
+ size_t asize = 0, isize = 0;
+ UC atom[3];
+ const UC *input = (const UC *) luaL_optlstring(L, 1, NULL, &isize);
+ const UC *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* make sure we don't confuse buffer stuff with arguments */
+ lua_settop(L, 2);
+ /* process first part of input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ input = (const UC *) luaL_optlstring(L, 2, NULL, &isize);
+ /* if second part is nil, we are done */
+ if (!input) {
+ luaL_pushresult(&buffer);
+ if (!(*lua_tostring(L, -1))) lua_pushnil(L);
+ lua_pushnil(L);
+ return 2;
+ }
+ /* otherwise process rest of input */
+ last = input + isize;
+ while (input < last)
+ asize = qpdecode(*input++, atom, asize, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushlstring(L, (char *) atom, asize);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally breaks a quoted-printed string into lines
+* A, n = qpwrp(l, B, length)
+* A is a copy of B, broken into lines of at most 'length' bytes.
+* 'l' is how many bytes are left for the first line of B.
+* 'n' is the number of bytes left in the last line of A.
+* There are two complications: lines can't be broken in the middle
+* of an encoded =XX, and there might be line breaks already
+\*-------------------------------------------------------------------------*/
+static int mime_global_qpwrp(lua_State *L)
+{
+ size_t size = 0;
+ int left = (int) luaL_checknumber(L, 1);
+ const UC *input = (const UC *) luaL_optlstring(L, 2, NULL, &size);
+ const UC *last = input + size;
+ int length = (int) luaL_optnumber(L, 3, 76);
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ if (left < length) lua_pushstring(L, EQCRLF);
+ else lua_pushnil(L);
+ lua_pushnumber(L, length);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last) {
+ switch (*input) {
+ case '\r':
+ break;
+ case '\n':
+ left = length;
+ luaL_addstring(&buffer, CRLF);
+ break;
+ case '=':
+ if (left <= 3) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ default:
+ if (left <= 1) {
+ left = length;
+ luaL_addstring(&buffer, EQCRLF);
+ }
+ luaL_addchar(&buffer, *input);
+ left--;
+ break;
+ }
+ input++;
+ }
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, left);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Here is what we do: \n, and \r are considered candidates for line
+* break. We issue *one* new line marker if any of them is seen alone, or
+* followed by a different one. That is, \n\n and \r\r will issue two
+* end of line markers each, but \r\n, \n\r etc will only issue *one*
+* marker. This covers Mac OS, Mac OS X, VMS, Unix and DOS, as well as
+* probably other more obscure conventions.
+*
+* c is the current character being processed
+* last is the previous character
+\*-------------------------------------------------------------------------*/
+#define eolcandidate(c) (c == '\r' || c == '\n')
+static int eolprocess(int c, int last, const char *marker,
+ luaL_Buffer *buffer)
+{
+ if (eolcandidate(c)) {
+ if (eolcandidate(last)) {
+ if (c == last) luaL_addstring(buffer, marker);
+ return 0;
+ } else {
+ luaL_addstring(buffer, marker);
+ return c;
+ }
+ } else {
+ luaL_addchar(buffer, (char) c);
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Converts a string to uniform EOL convention.
+* A, n = eol(o, B, marker)
+* A is the converted version of the largest prefix of B that can be
+* converted unambiguously. 'o' is the context returned by the previous
+* call. 'n' is the new context.
+\*-------------------------------------------------------------------------*/
+static int mime_global_eol(lua_State *L)
+{
+ int ctx = (int) luaL_checkinteger(L, 1);
+ size_t isize = 0;
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ const char *marker = luaL_optstring(L, 3, CRLF);
+ luaL_Buffer buffer;
+ luaL_buffinit(L, &buffer);
+ /* end of input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 0);
+ return 2;
+ }
+ /* process all input */
+ while (input < last)
+ ctx = eolprocess(*input++, ctx, marker, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, ctx);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Takes one byte and stuff it if needed.
+\*-------------------------------------------------------------------------*/
+static size_t dot(int c, size_t state, luaL_Buffer *buffer)
+{
+ luaL_addchar(buffer, (char) c);
+ switch (c) {
+ case '\r':
+ return 1;
+ case '\n':
+ return (state == 1)? 2: 0;
+ case '.':
+ if (state == 2)
+ luaL_addchar(buffer, '.');
+ /* Falls through. */
+ default:
+ return 0;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Incrementally applies smtp stuffing to a string
+* A, n = dot(l, D)
+\*-------------------------------------------------------------------------*/
+static int mime_global_dot(lua_State *L)
+{
+ size_t isize = 0, state = (size_t) luaL_checknumber(L, 1);
+ const char *input = luaL_optlstring(L, 2, NULL, &isize);
+ const char *last = input + isize;
+ luaL_Buffer buffer;
+ /* end-of-input blackhole */
+ if (!input) {
+ lua_pushnil(L);
+ lua_pushnumber(L, 2);
+ return 2;
+ }
+ /* process all input */
+ luaL_buffinit(L, &buffer);
+ while (input < last)
+ state = dot(*input++, state, &buffer);
+ luaL_pushresult(&buffer);
+ lua_pushnumber(L, (lua_Number) state);
+ return 2;
+}
+
diff --git a/source/luametatex/source/luacore/luasocket/src/mime.h b/source/luametatex/source/luacore/luasocket/src/mime.h
new file mode 100644
index 000000000..4d938f46e
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/mime.h
@@ -0,0 +1,22 @@
+#ifndef MIME_H
+#define MIME_H
+/*=========================================================================*\
+* Core MIME support
+* LuaSocket toolkit
+*
+* This module provides functions to implement transfer content encodings
+* and formatting conforming to RFC 2045. It is used by mime.lua, which
+* provide a higher level interface to this functionality.
+\*=========================================================================*/
+#include "luasocket.h"
+
+/*-------------------------------------------------------------------------*\
+* Current MIME library version
+\*-------------------------------------------------------------------------*/
+#define MIME_VERSION "MIME 1.0.3"
+#define MIME_COPYRIGHT "Copyright (C) 2004-2013 Diego Nehab"
+#define MIME_AUTHORS "Diego Nehab"
+
+LUASOCKET_API int luaopen_mime_core(lua_State *L);
+
+#endif /* MIME_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/options.c b/source/luametatex/source/luacore/luasocket/src/options.c
new file mode 100644
index 000000000..2b53c67b7
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/options.c
@@ -0,0 +1,455 @@
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+#include "auxiliar.h"
+#include "options.h"
+#include "inet.h"
+#include <string.h>
+
+/*=========================================================================*\
+* Internal functions prototypes
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name);
+static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name);
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name);
+static int opt_getboolean(lua_State *L, p_socket ps, int level, int name);
+static int opt_setint(lua_State *L, p_socket ps, int level, int name);
+static int opt_getint(lua_State *L, p_socket ps, int level, int name);
+static int opt_set(lua_State *L, p_socket ps, int level, int name,
+ void *val, int len);
+static int opt_get(lua_State *L, p_socket ps, int level, int name,
+ void *val, int* len);
+
+/*=========================================================================*\
+* Exported functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Calls appropriate option handler
+\*-------------------------------------------------------------------------*/
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps)
+{
+ const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
+ while (opt->name && strcmp(name, opt->name))
+ opt++;
+ if (!opt->func) {
+ char msg[57];
+ sprintf(msg, "unsupported option `%.35s'", name);
+ luaL_argerror(L, 2, msg);
+ }
+ return opt->func(L, ps);
+}
+
+int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps)
+{
+ const char *name = luaL_checkstring(L, 2); /* obj, name, ... */
+ while (opt->name && strcmp(name, opt->name))
+ opt++;
+ if (!opt->func) {
+ char msg[57];
+ sprintf(msg, "unsupported option `%.35s'", name);
+ luaL_argerror(L, 2, msg);
+ }
+ return opt->func(L, ps);
+}
+
+/*------------------------------------------------------*/
+/* enables reuse of local address */
+int opt_set_reuseaddr(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
+}
+
+int opt_get_reuseaddr(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEADDR);
+}
+
+/*------------------------------------------------------*/
+/* enables reuse of local port */
+int opt_set_reuseport(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
+}
+
+int opt_get_reuseport(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_REUSEPORT);
+}
+
+/*------------------------------------------------------*/
+/* disables the Nagle algorithm */
+int opt_set_tcp_nodelay(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
+}
+
+int opt_get_tcp_nodelay(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_TCP, TCP_NODELAY);
+}
+
+/*------------------------------------------------------*/
+#ifdef TCP_KEEPIDLE
+
+int opt_get_tcp_keepidle(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
+}
+
+int opt_set_tcp_keepidle(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPIDLE);
+}
+
+#endif
+
+/*------------------------------------------------------*/
+#ifdef TCP_KEEPCNT
+
+int opt_get_tcp_keepcnt(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
+}
+
+int opt_set_tcp_keepcnt(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPCNT);
+}
+
+#endif
+
+/*------------------------------------------------------*/
+#ifdef TCP_KEEPINTVL
+
+int opt_get_tcp_keepintvl(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
+}
+
+int opt_set_tcp_keepintvl(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_TCP, TCP_KEEPINTVL);
+}
+
+#endif
+
+/*------------------------------------------------------*/
+int opt_set_keepalive(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
+}
+
+int opt_get_keepalive(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_KEEPALIVE);
+}
+
+/*------------------------------------------------------*/
+int opt_set_dontroute(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
+}
+
+int opt_get_dontroute(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_DONTROUTE);
+}
+
+/*------------------------------------------------------*/
+int opt_set_broadcast(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
+}
+
+int opt_get_broadcast(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, SOL_SOCKET, SO_BROADCAST);
+}
+
+/*------------------------------------------------------*/
+int opt_set_recv_buf_size(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, SOL_SOCKET, SO_RCVBUF);
+}
+
+int opt_get_recv_buf_size(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, SOL_SOCKET, SO_RCVBUF);
+}
+
+/*------------------------------------------------------*/
+int opt_get_send_buf_size(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, SOL_SOCKET, SO_SNDBUF);
+}
+
+int opt_set_send_buf_size(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, SOL_SOCKET, SO_SNDBUF);
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
+}
+
+int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, IPPROTO_IPV6, IPV6_UNICAST_HOPS);
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
+}
+
+int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps)
+{
+ return opt_getint(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_HOPS);
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
+}
+
+int opt_get_ip_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_IP, IP_MULTICAST_LOOP);
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
+}
+
+int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_MULTICAST_LOOP);
+}
+
+/*------------------------------------------------------*/
+int opt_set_linger(lua_State *L, p_socket ps)
+{
+ struct linger li; /* obj, name, table */
+ if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "on");
+ lua_gettable(L, 3);
+ if (!lua_isboolean(L, -1))
+ luaL_argerror(L, 3, "boolean 'on' field expected");
+ li.l_onoff = (u_short) lua_toboolean(L, -1);
+ lua_pushstring(L, "timeout");
+ lua_gettable(L, 3);
+ if (!lua_isnumber(L, -1))
+ luaL_argerror(L, 3, "number 'timeout' field expected");
+ li.l_linger = (u_short) lua_tonumber(L, -1);
+ return opt_set(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, sizeof(li));
+}
+
+int opt_get_linger(lua_State *L, p_socket ps)
+{
+ struct linger li; /* obj, name */
+ int len = sizeof(li);
+ int err = opt_get(L, ps, SOL_SOCKET, SO_LINGER, (char *) &li, &len);
+ if (err)
+ return err;
+ lua_newtable(L);
+ lua_pushboolean(L, li.l_onoff);
+ lua_setfield(L, -2, "on");
+ lua_pushinteger(L, li.l_linger);
+ lua_setfield(L, -2, "timeout");
+ return 1;
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps)
+{
+ return opt_setint(L, ps, IPPROTO_IP, IP_MULTICAST_TTL);
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip_multicast_if(lua_State *L, p_socket ps)
+{
+ const char *address = luaL_checkstring(L, 3); /* obj, name, ip */
+ struct in_addr val;
+ val.s_addr = htonl(INADDR_ANY);
+ if (strcmp(address, "*") && !inet_aton(address, &val))
+ luaL_argerror(L, 3, "ip expected");
+ return opt_set(L, ps, IPPROTO_IP, IP_MULTICAST_IF,
+ (char *) &val, sizeof(val));
+}
+
+int opt_get_ip_multicast_if(lua_State *L, p_socket ps)
+{
+ struct in_addr val;
+ socklen_t len = sizeof(val);
+ if (getsockopt(*ps, IPPROTO_IP, IP_MULTICAST_IF, (char *) &val, &len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ lua_pushstring(L, inet_ntoa(val));
+ return 1;
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip_add_membership(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_ADD_MEMBERSHIP);
+}
+
+int opt_set_ip_drop_membersip(lua_State *L, p_socket ps)
+{
+ return opt_setmembership(L, ps, IPPROTO_IP, IP_DROP_MEMBERSHIP);
+}
+
+/*------------------------------------------------------*/
+int opt_set_ip6_add_membership(lua_State *L, p_socket ps)
+{
+ return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_ADD_MEMBERSHIP);
+}
+
+int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps)
+{
+ return opt_ip6_setmembership(L, ps, IPPROTO_IPV6, IPV6_DROP_MEMBERSHIP);
+}
+
+/*------------------------------------------------------*/
+int opt_get_ip6_v6only(lua_State *L, p_socket ps)
+{
+ return opt_getboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
+}
+
+int opt_set_ip6_v6only(lua_State *L, p_socket ps)
+{
+ return opt_setboolean(L, ps, IPPROTO_IPV6, IPV6_V6ONLY);
+}
+
+/*------------------------------------------------------*/
+int opt_get_error(lua_State *L, p_socket ps)
+{
+ int val = 0;
+ socklen_t len = sizeof(val);
+ if (getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *) &val, &len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ lua_pushstring(L, socket_strerror(val));
+ return 1;
+}
+
+/*=========================================================================*\
+* Auxiliar functions
+\*=========================================================================*/
+static int opt_setmembership(lua_State *L, p_socket ps, int level, int name)
+{
+ struct ip_mreq val; /* obj, name, table */
+ if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "multiaddr");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'multiaddr' field expected");
+ if (!inet_aton(lua_tostring(L, -1), &val.imr_multiaddr))
+ luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
+ lua_pushstring(L, "interface");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'interface' field expected");
+ val.imr_interface.s_addr = htonl(INADDR_ANY);
+ if (strcmp(lua_tostring(L, -1), "*") &&
+ !inet_aton(lua_tostring(L, -1), &val.imr_interface))
+ luaL_argerror(L, 3, "invalid 'interface' ip address");
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static int opt_ip6_setmembership(lua_State *L, p_socket ps, int level, int name)
+{
+ struct ipv6_mreq val; /* obj, opt-name, table */
+ memset(&val, 0, sizeof(val));
+ if (!lua_istable(L, 3)) auxiliar_typeerror(L,3,lua_typename(L, LUA_TTABLE));
+ lua_pushstring(L, "multiaddr");
+ lua_gettable(L, 3);
+ if (!lua_isstring(L, -1))
+ luaL_argerror(L, 3, "string 'multiaddr' field expected");
+ if (!inet_pton(AF_INET6, lua_tostring(L, -1), &val.ipv6mr_multiaddr))
+ luaL_argerror(L, 3, "invalid 'multiaddr' ip address");
+ lua_pushstring(L, "interface");
+ lua_gettable(L, 3);
+ /* By default we listen to interface on default route
+ * (sigh). However, interface= can override it. We should
+ * support either number, or name for it. Waiting for
+ * windows port of if_nametoindex */
+ if (!lua_isnil(L, -1)) {
+ if (lua_isnumber(L, -1)) {
+ val.ipv6mr_interface = (unsigned int) lua_tonumber(L, -1);
+ } else
+ luaL_argerror(L, -1, "number 'interface' field expected");
+ }
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static
+int opt_get(lua_State *L, p_socket ps, int level, int name, void *val, int* len)
+{
+ socklen_t socklen = *len;
+ if (getsockopt(*ps, level, name, (char *) val, &socklen) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "getsockopt failed");
+ return 2;
+ }
+ *len = socklen;
+ return 0;
+}
+
+static
+int opt_set(lua_State *L, p_socket ps, int level, int name, void *val, int len)
+{
+ if (setsockopt(*ps, level, name, (char *) val, len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, "setsockopt failed");
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int opt_getboolean(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = 0;
+ int len = sizeof(val);
+ int err = opt_get(L, ps, level, name, (char *) &val, &len);
+ if (err)
+ return err;
+ lua_pushboolean(L, val);
+ return 1;
+}
+
+static int opt_setboolean(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = auxiliar_checkboolean(L, 3); /* obj, name, bool */
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
+
+static int opt_getint(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = 0;
+ int len = sizeof(val);
+ int err = opt_get(L, ps, level, name, (char *) &val, &len);
+ if (err)
+ return err;
+ lua_pushnumber(L, val);
+ return 1;
+}
+
+static int opt_setint(lua_State *L, p_socket ps, int level, int name)
+{
+ int val = (int) lua_tonumber(L, 3); /* obj, name, int */
+ return opt_set(L, ps, level, name, (char *) &val, sizeof(val));
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/options.h b/source/luametatex/source/luacore/luasocket/src/options.h
new file mode 100644
index 000000000..41f733748
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/options.h
@@ -0,0 +1,102 @@
+#ifndef OPTIONS_H
+#define OPTIONS_H
+/*=========================================================================*\
+* Common option interface
+* LuaSocket toolkit
+*
+* This module provides a common interface to socket options, used mainly by
+* modules UDP and TCP.
+\*=========================================================================*/
+
+#include "luasocket.h"
+#include "socket.h"
+
+/* option registry */
+typedef struct t_opt {
+ const char *name;
+ int (*func)(lua_State *L, p_socket ps);
+} t_opt;
+typedef t_opt *p_opt;
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int opt_meth_setoption(lua_State *L, p_opt opt, p_socket ps);
+int opt_meth_getoption(lua_State *L, p_opt opt, p_socket ps);
+
+int opt_set_reuseaddr(lua_State *L, p_socket ps);
+int opt_get_reuseaddr(lua_State *L, p_socket ps);
+
+int opt_set_reuseport(lua_State *L, p_socket ps);
+int opt_get_reuseport(lua_State *L, p_socket ps);
+
+int opt_set_tcp_nodelay(lua_State *L, p_socket ps);
+int opt_get_tcp_nodelay(lua_State *L, p_socket ps);
+
+#ifdef TCP_KEEPIDLE
+int opt_set_tcp_keepidle(lua_State *L, p_socket ps);
+int opt_get_tcp_keepidle(lua_State *L, p_socket ps);
+#endif
+
+#ifdef TCP_KEEPCNT
+int opt_set_tcp_keepcnt(lua_State *L, p_socket ps);
+int opt_get_tcp_keepcnt(lua_State *L, p_socket ps);
+#endif
+
+#ifdef TCP_KEEPINTVL
+int opt_set_tcp_keepintvl(lua_State *L, p_socket ps);
+int opt_get_tcp_keepintvl(lua_State *L, p_socket ps);
+#endif
+
+int opt_set_keepalive(lua_State *L, p_socket ps);
+int opt_get_keepalive(lua_State *L, p_socket ps);
+
+int opt_set_dontroute(lua_State *L, p_socket ps);
+int opt_get_dontroute(lua_State *L, p_socket ps);
+
+int opt_set_broadcast(lua_State *L, p_socket ps);
+int opt_get_broadcast(lua_State *L, p_socket ps);
+
+int opt_set_recv_buf_size(lua_State *L, p_socket ps);
+int opt_get_recv_buf_size(lua_State *L, p_socket ps);
+
+int opt_set_send_buf_size(lua_State *L, p_socket ps);
+int opt_get_send_buf_size(lua_State *L, p_socket ps);
+
+int opt_set_ip6_unicast_hops(lua_State *L, p_socket ps);
+int opt_get_ip6_unicast_hops(lua_State *L, p_socket ps);
+
+int opt_set_ip6_multicast_hops(lua_State *L, p_socket ps);
+int opt_get_ip6_multicast_hops(lua_State *L, p_socket ps);
+
+int opt_set_ip_multicast_loop(lua_State *L, p_socket ps);
+int opt_get_ip_multicast_loop(lua_State *L, p_socket ps);
+
+int opt_set_ip6_multicast_loop(lua_State *L, p_socket ps);
+int opt_get_ip6_multicast_loop(lua_State *L, p_socket ps);
+
+int opt_set_linger(lua_State *L, p_socket ps);
+int opt_get_linger(lua_State *L, p_socket ps);
+
+int opt_set_ip_multicast_ttl(lua_State *L, p_socket ps);
+
+int opt_set_ip_multicast_if(lua_State *L, p_socket ps);
+int opt_get_ip_multicast_if(lua_State *L, p_socket ps);
+
+int opt_set_ip_add_membership(lua_State *L, p_socket ps);
+int opt_set_ip_drop_membersip(lua_State *L, p_socket ps);
+
+int opt_set_ip6_add_membership(lua_State *L, p_socket ps);
+int opt_set_ip6_drop_membersip(lua_State *L, p_socket ps);
+
+int opt_set_ip6_v6only(lua_State *L, p_socket ps);
+int opt_get_ip6_v6only(lua_State *L, p_socket ps);
+
+int opt_get_error(lua_State *L, p_socket ps);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/pierror.h b/source/luametatex/source/luacore/luasocket/src/pierror.h
new file mode 100644
index 000000000..cb773ab7f
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/pierror.h
@@ -0,0 +1,28 @@
+#ifndef PIERROR_H
+#define PIERROR_H
+/*=========================================================================*\
+* Error messages
+* Defines platform independent error messages
+\*=========================================================================*/
+
+#define PIE_HOST_NOT_FOUND "host not found"
+#define PIE_ADDRINUSE "address already in use"
+#define PIE_ISCONN "already connected"
+#define PIE_ACCESS "permission denied"
+#define PIE_CONNREFUSED "connection refused"
+#define PIE_CONNABORTED "closed"
+#define PIE_CONNRESET "closed"
+#define PIE_TIMEDOUT "timeout"
+#define PIE_AGAIN "temporary failure in name resolution"
+#define PIE_BADFLAGS "invalid value for ai_flags"
+#define PIE_BADHINTS "invalid value for hints"
+#define PIE_FAIL "non-recoverable failure in name resolution"
+#define PIE_FAMILY "ai_family not supported"
+#define PIE_MEMORY "memory allocation failure"
+#define PIE_NONAME "host or service not provided, or not known"
+#define PIE_OVERFLOW "argument buffer overflow"
+#define PIE_PROTOCOL "resolved protocol is unknown"
+#define PIE_SERVICE "service not supported for socket type"
+#define PIE_SOCKTYPE "ai_socktype not supported"
+
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/select.c b/source/luametatex/source/luacore/luasocket/src/select.c
new file mode 100644
index 000000000..bb47c4592
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/select.c
@@ -0,0 +1,214 @@
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "socket.h"
+#include "timeout.h"
+#include "select.h"
+
+#include <string.h>
+
+/*=========================================================================*\
+* Internal function prototypes.
+\*=========================================================================*/
+static t_socket getfd(lua_State *L);
+static int dirty(lua_State *L);
+static void collect_fd(lua_State *L, int tab, int itab,
+ fd_set *set, t_socket *max_fd);
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set);
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start);
+static void make_assoc(lua_State *L, int tab);
+static int global_select(lua_State *L);
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"select", global_select},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int select_open(lua_State *L) {
+ lua_pushstring(L, "_SETSIZE");
+ lua_pushinteger(L, FD_SETSIZE);
+ lua_rawset(L, -3);
+ lua_pushstring(L, "_SOCKETINVALID");
+ lua_pushinteger(L, SOCKET_INVALID);
+ lua_rawset(L, -3);
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Global Lua functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Waits for a set of sockets until a condition is met or timeout.
+\*-------------------------------------------------------------------------*/
+static int global_select(lua_State *L) {
+ int rtab, wtab, itab, ret, ndirty;
+ t_socket max_fd = SOCKET_INVALID;
+ fd_set rset, wset;
+ t_timeout tm;
+ double t = luaL_optnumber(L, 3, -1);
+ FD_ZERO(&rset); FD_ZERO(&wset);
+ lua_settop(L, 3);
+ lua_newtable(L); itab = lua_gettop(L);
+ lua_newtable(L); rtab = lua_gettop(L);
+ lua_newtable(L); wtab = lua_gettop(L);
+ collect_fd(L, 1, itab, &rset, &max_fd);
+ collect_fd(L, 2, itab, &wset, &max_fd);
+ ndirty = check_dirty(L, 1, rtab, &rset);
+ t = ndirty > 0? 0.0: t;
+ timeout_init(&tm, t, -1);
+ timeout_markstart(&tm);
+ ret = socket_select(max_fd+1, &rset, &wset, NULL, &tm);
+ if (ret > 0 || ndirty > 0) {
+ return_fd(L, &rset, max_fd+1, itab, rtab, ndirty);
+ return_fd(L, &wset, max_fd+1, itab, wtab, 0);
+ make_assoc(L, rtab);
+ make_assoc(L, wtab);
+ return 2;
+ } else if (ret == 0) {
+ lua_pushstring(L, "timeout");
+ return 3;
+ } else {
+ luaL_error(L, "select failed");
+ return 3;
+ }
+}
+
+/*=========================================================================*\
+* Internal functions
+\*=========================================================================*/
+static t_socket getfd(lua_State *L) {
+ t_socket fd = SOCKET_INVALID;
+ lua_pushstring(L, "getfd");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ if (lua_isnumber(L, -1)) {
+ double numfd = lua_tonumber(L, -1);
+ fd = (numfd >= 0.0)? (t_socket) numfd: SOCKET_INVALID;
+ }
+ }
+ lua_pop(L, 1);
+ return fd;
+}
+
+static int dirty(lua_State *L) {
+ int is = 0;
+ lua_pushstring(L, "dirty");
+ lua_gettable(L, -2);
+ if (!lua_isnil(L, -1)) {
+ lua_pushvalue(L, -2);
+ lua_call(L, 1, 1);
+ is = lua_toboolean(L, -1);
+ }
+ lua_pop(L, 1);
+ return is;
+}
+
+static void collect_fd(lua_State *L, int tab, int itab,
+ fd_set *set, t_socket *max_fd) {
+ int i = 1, n = 0;
+ /* nil is the same as an empty table */
+ if (lua_isnil(L, tab)) return;
+ /* otherwise we need it to be a table */
+ luaL_checktype(L, tab, LUA_TTABLE);
+ for ( ;; ) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ /* getfd figures out if this is a socket */
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID) {
+ /* make sure we don't overflow the fd_set */
+#ifdef _WIN32
+ if (n >= FD_SETSIZE)
+ luaL_argerror(L, tab, "too many sockets");
+#else
+ if (fd >= FD_SETSIZE)
+ luaL_argerror(L, tab, "descriptor too large for set size");
+#endif
+ FD_SET(fd, set);
+ n++;
+ /* keep track of the largest descriptor so far */
+ if (*max_fd == SOCKET_INVALID || *max_fd < fd)
+ *max_fd = fd;
+ /* make sure we can map back from descriptor to the object */
+ lua_pushnumber(L, (lua_Number) fd);
+ lua_pushvalue(L, -2);
+ lua_settable(L, itab);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+}
+
+static int check_dirty(lua_State *L, int tab, int dtab, fd_set *set) {
+ int ndirty = 0, i = 1;
+ if (lua_isnil(L, tab))
+ return 0;
+ for ( ;; ) {
+ t_socket fd;
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (lua_isnil(L, -1)) {
+ lua_pop(L, 1);
+ break;
+ }
+ fd = getfd(L);
+ if (fd != SOCKET_INVALID && dirty(L)) {
+ lua_pushnumber(L, ++ndirty);
+ lua_pushvalue(L, -2);
+ lua_settable(L, dtab);
+ FD_CLR(fd, set);
+ }
+ lua_pop(L, 1);
+ i = i + 1;
+ }
+ return ndirty;
+}
+
+static void return_fd(lua_State *L, fd_set *set, t_socket max_fd,
+ int itab, int tab, int start) {
+ t_socket fd;
+ for (fd = 0; fd < max_fd; fd++) {
+ if (FD_ISSET(fd, set)) {
+ lua_pushnumber(L, ++start);
+ lua_pushnumber(L, (lua_Number) fd);
+ lua_gettable(L, itab);
+ lua_settable(L, tab);
+ }
+ }
+}
+
+static void make_assoc(lua_State *L, int tab) {
+ int i = 1, atab;
+ lua_newtable(L); atab = lua_gettop(L);
+ for ( ;; ) {
+ lua_pushnumber(L, i);
+ lua_gettable(L, tab);
+ if (!lua_isnil(L, -1)) {
+ lua_pushnumber(L, i);
+ lua_pushvalue(L, -2);
+ lua_settable(L, atab);
+ lua_pushnumber(L, i);
+ lua_settable(L, atab);
+ } else {
+ lua_pop(L, 1);
+ break;
+ }
+ i = i+1;
+ }
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/select.h b/source/luametatex/source/luacore/luasocket/src/select.h
new file mode 100644
index 000000000..5d45fe753
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/select.h
@@ -0,0 +1,23 @@
+#ifndef SELECT_H
+#define SELECT_H
+/*=========================================================================*\
+* Select implementation
+* LuaSocket toolkit
+*
+* Each object that can be passed to the select function has to export
+* method getfd() which returns the descriptor to be passed to the
+* underlying select function. Another method, dirty(), should return
+* true if there is data ready for reading (required for buffered input).
+\*=========================================================================*/
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int select_open(lua_State *L);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* SELECT_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/serial.c b/source/luametatex/source/luacore/luasocket/src/serial.c
new file mode 100644
index 000000000..21485d3e2
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/serial.c
@@ -0,0 +1,171 @@
+/*=========================================================================*\
+* Serial stream
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unix.h"
+
+#include <string.h>
+#include <sys/un.h>
+
+/*
+Reuses userdata definition from unix.h, since it is useful for all
+stream-like objects.
+
+If we stored the serial path for use in error messages or userdata
+printing, we might need our own userdata definition.
+
+Group usage is semi-inherited from unix.c, but unnecessary since we
+have only one object type.
+*/
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+
+/* serial object methods */
+static luaL_Reg serial_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"close", meth_close},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"settimeout", meth_settimeout},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_serial(lua_State *L) {
+ /* create classes */
+ auxiliar_newclass(L, "serial{client}", serial_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "serial{client}", "serial{any}");
+ lua_pushcfunction(L, global_create);
+ return 1;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
+ return buffer_meth_send(L, &un->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
+ return buffer_meth_receive(L, &un->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
+ return buffer_meth_getstats(L, &un->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "serial{client}", 1);
+ return buffer_meth_setstats(L, &un->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
+ lua_pushnumber(L, (int) un->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
+ un->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&un->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
+ socket_destroy(&un->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "serial{any}", 1);
+ return timeout_meth_settimeout(L, &un->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+
+
+/*-------------------------------------------------------------------------*\
+* Creates a serial object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L) {
+ const char* path = luaL_checkstring(L, 1);
+
+ /* allocate unix object */
+ p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+
+ /* open serial device */
+ t_socket sock = open(path, O_NOCTTY|O_RDWR);
+
+ /*printf("open %s on %d\n", path, sock);*/
+
+ if (sock < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ lua_pushnumber(L, errno);
+ return 3;
+ }
+ /* set its type as client object */
+ auxiliar_setclass(L, "serial{client}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ un->sock = sock;
+ io_init(&un->io, (p_send) socket_write, (p_recv) socket_read,
+ (p_error) socket_ioerror, &un->sock);
+ timeout_init(&un->tm, -1, -1);
+ buffer_init(&un->buf, &un->io, &un->tm);
+ return 1;
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/socket.c b/source/luametatex/source/luacore/luasocket/src/socket.c
new file mode 100644
index 000000000..84165c70e
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/socket.c
@@ -0,0 +1,5 @@
+#ifdef _WIN32
+#include "wsocket.c"
+#else
+#include "usocket.c"
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/socket.h b/source/luametatex/source/luacore/luasocket/src/socket.h
new file mode 100644
index 000000000..e541f27d4
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/socket.h
@@ -0,0 +1,73 @@
+#ifndef SOCKET_H
+#define SOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module
+* LuaSocket toolkit
+*
+* BSD Sockets and WinSock are similar, but there are a few irritating
+* differences. Also, not all *nix platforms behave the same. This module
+* (and the associated usocket.h and wsocket.h) factor these differences and
+* creates a interface compatible with the io.h module.
+\*=========================================================================*/
+#include "io.h"
+
+/*=========================================================================*\
+* Platform specific compatibilization
+\*=========================================================================*/
+#ifdef _WIN32
+#include "wsocket.h"
+#else
+#include "usocket.h"
+#endif
+
+/*=========================================================================*\
+* The connect and accept functions accept a timeout and their
+* implementations are somewhat complicated. We chose to move
+* the timeout control into this module for these functions in
+* order to simplify the modules that use them.
+\*=========================================================================*/
+#include "timeout.h"
+
+/* convenient shorthand */
+typedef struct sockaddr SA;
+
+/*=========================================================================*\
+* Functions bellow implement a comfortable platform independent
+* interface to sockets
+\*=========================================================================*/
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm);
+int socket_open(void);
+int socket_close(void);
+void socket_destroy(p_socket ps);
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds, p_timeout tm);
+int socket_create(p_socket ps, int domain, int type, int protocol);
+int socket_bind(p_socket ps, SA *addr, socklen_t addr_len);
+int socket_listen(p_socket ps, int backlog);
+void socket_shutdown(p_socket ps, int how);
+int socket_connect(p_socket ps, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *addr_len, p_timeout tm);
+int socket_send(p_socket ps, const char *data, size_t count, size_t *sent, p_timeout tm);
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent, SA *addr, socklen_t addr_len, p_timeout tm);
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got, SA *addr, socklen_t *addr_len, p_timeout tm);
+int socket_write(p_socket ps, const char *data, size_t count, size_t *sent, p_timeout tm);
+int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm);
+void socket_setblocking(p_socket ps);
+void socket_setnonblocking(p_socket ps);
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp);
+int socket_gethostbyname(const char *addr, struct hostent **hp);
+const char *socket_hoststrerror(int err);
+const char *socket_strerror(int err);
+const char *socket_ioerror(p_socket ps, int err);
+const char *socket_gaistrerror(int err);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* SOCKET_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/tcp.c b/source/luametatex/source/luacore/luasocket/src/tcp.c
new file mode 100644
index 000000000..5876bfb87
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/tcp.c
@@ -0,0 +1,471 @@
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "tcp.h"
+
+#include <string.h>
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int global_create4(lua_State *L);
+static int global_create6(lua_State *L);
+static int global_connect(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_getfamily(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_getoption(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_gettimeout(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* tcp object methods */
+static luaL_Reg tcp_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfamily", meth_getfamily},
+ {"getfd", meth_getfd},
+ {"getoption", meth_getoption},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"settimeout", meth_settimeout},
+ {"gettimeout", meth_gettimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optget[] = {
+ {"keepalive", opt_get_keepalive},
+ {"reuseaddr", opt_get_reuseaddr},
+ {"reuseport", opt_get_reuseport},
+ {"tcp-nodelay", opt_get_tcp_nodelay},
+#ifdef TCP_KEEPIDLE
+ {"tcp-keepidle", opt_get_tcp_keepidle},
+#endif
+#ifdef TCP_KEEPCNT
+ {"tcp-keepcnt", opt_get_tcp_keepcnt},
+#endif
+#ifdef TCP_KEEPINTVL
+ {"tcp-keepintvl", opt_get_tcp_keepintvl},
+#endif
+ {"linger", opt_get_linger},
+ {"error", opt_get_error},
+ {"recv-buffer-size", opt_get_recv_buf_size},
+ {"send-buffer-size", opt_get_send_buf_size},
+ {NULL, NULL}
+};
+
+static t_opt optset[] = {
+ {"keepalive", opt_set_keepalive},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"reuseport", opt_set_reuseport},
+ {"tcp-nodelay", opt_set_tcp_nodelay},
+#ifdef TCP_KEEPIDLE
+ {"tcp-keepidle", opt_set_tcp_keepidle},
+#endif
+#ifdef TCP_KEEPCNT
+ {"tcp-keepcnt", opt_set_tcp_keepcnt},
+#endif
+#ifdef TCP_KEEPINTVL
+ {"tcp-keepintvl", opt_set_tcp_keepintvl},
+#endif
+ {"ipv6-v6only", opt_set_ip6_v6only},
+ {"linger", opt_set_linger},
+ {"recv-buffer-size", opt_set_recv_buf_size},
+ {"send-buffer-size", opt_set_send_buf_size},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"tcp", global_create},
+ {"tcp4", global_create4},
+ {"tcp6", global_create6},
+ {"connect", global_connect},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int tcp_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "tcp{master}", tcp_methods);
+ auxiliar_newclass(L, "tcp{client}", tcp_methods);
+ auxiliar_newclass(L, "tcp{server}", tcp_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "tcp{master}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{client}", "tcp{any}");
+ auxiliar_add2group(L, "tcp{server}", "tcp{any}");
+ /* define library functions */
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_send(L, &tcp->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_receive(L, &tcp->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_getstats(L, &tcp->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ return buffer_meth_setstats(L, &tcp->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_getoption(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return opt_meth_getoption(L, optget, &tcp->sock);
+}
+
+static int meth_setoption(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return opt_meth_setoption(L, optset, &tcp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushnumber(L, (int) tcp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ tcp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&tcp->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L)
+{
+ p_tcp server = (p_tcp) auxiliar_checkclass(L, "tcp{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ const char *err = inet_tryaccept(&server->sock, server->family, &sock, tm);
+ /* if successful, push client socket */
+ if (err == NULL) {
+ p_tcp clnt = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ auxiliar_setclass(L, "tcp{client}", -1);
+ /* initialize structure fields */
+ memset(clnt, 0, sizeof(t_tcp));
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ clnt->family = server->family;
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static int meth_bind(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ const char *err;
+ struct addrinfo bindhints;
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_STREAM;
+ bindhints.ai_family = tcp->family;
+ bindhints.ai_flags = AI_PASSIVE;
+ err = inet_trybind(&tcp->sock, &tcp->family, address, port, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master tcp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_connect(lua_State *L) {
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ struct addrinfo connecthints;
+ const char *err;
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_STREAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = tcp->family;
+ timeout_markstart(&tcp->tm);
+ err = inet_tryconnect(&tcp->sock, &tcp->family, address, port,
+ &tcp->tm, &connecthints);
+ /* have to set the class even if it failed due to non-blocking connects */
+ auxiliar_setclass(L, "tcp{client}", 1);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ socket_destroy(&tcp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns family as string
+\*-------------------------------------------------------------------------*/
+static int meth_getfamily(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ if (tcp->family == AF_INET6) {
+ lua_pushliteral(L, "inet6");
+ return 1;
+ } else if (tcp->family == AF_INET) {
+ lua_pushliteral(L, "inet4");
+ return 1;
+ } else {
+ lua_pushliteral(L, "inet4");
+ return 1;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&tcp->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "tcp{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ /* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
+ static const char* methods[] = { "receive", "send", "both", NULL };
+ p_tcp tcp = (p_tcp) auxiliar_checkclass(L, "tcp{client}", 1);
+ int how = luaL_checkoption(L, 2, "both", methods);
+ socket_shutdown(&tcp->sock, how);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getpeername(L, &tcp->sock, tcp->family);
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return inet_meth_getsockname(L, &tcp->sock, tcp->family);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return timeout_meth_settimeout(L, &tcp->tm);
+}
+
+static int meth_gettimeout(lua_State *L)
+{
+ p_tcp tcp = (p_tcp) auxiliar_checkgroup(L, "tcp{any}", 1);
+ return timeout_meth_gettimeout(L, &tcp->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master tcp object
+\*-------------------------------------------------------------------------*/
+static int tcp_create(lua_State *L, int family) {
+ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ memset(tcp, 0, sizeof(t_tcp));
+ /* set its type as master object */
+ auxiliar_setclass(L, "tcp{master}", -1);
+ /* if family is AF_UNSPEC, we leave the socket invalid and
+ * store AF_UNSPEC into family. This will allow it to later be
+ * replaced with an AF_INET6 or AF_INET socket upon first use. */
+ tcp->sock = SOCKET_INVALID;
+ tcp->family = family;
+ io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &tcp->sock);
+ timeout_init(&tcp->tm, -1, -1);
+ buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
+ if (family != AF_UNSPEC) {
+ const char *err = inet_trycreate(&tcp->sock, family, SOCK_STREAM, 0);
+ if (err != NULL) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ socket_setnonblocking(&tcp->sock);
+ }
+ return 1;
+}
+
+static int global_create(lua_State *L) {
+ return tcp_create(L, AF_UNSPEC);
+}
+
+static int global_create4(lua_State *L) {
+ return tcp_create(L, AF_INET);
+}
+
+static int global_create6(lua_State *L) {
+ return tcp_create(L, AF_INET6);
+}
+
+static int global_connect(lua_State *L) {
+ const char *remoteaddr = luaL_checkstring(L, 1);
+ const char *remoteserv = luaL_checkstring(L, 2);
+ const char *localaddr = luaL_optstring(L, 3, NULL);
+ const char *localserv = luaL_optstring(L, 4, "0");
+ int family = inet_optfamily(L, 5, "unspec");
+ p_tcp tcp = (p_tcp) lua_newuserdata(L, sizeof(t_tcp));
+ struct addrinfo bindhints, connecthints;
+ const char *err = NULL;
+ /* initialize tcp structure */
+ memset(tcp, 0, sizeof(t_tcp));
+ io_init(&tcp->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &tcp->sock);
+ timeout_init(&tcp->tm, -1, -1);
+ buffer_init(&tcp->buf, &tcp->io, &tcp->tm);
+ tcp->sock = SOCKET_INVALID;
+ tcp->family = AF_UNSPEC;
+ /* allow user to pick local address and port */
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_STREAM;
+ bindhints.ai_family = family;
+ bindhints.ai_flags = AI_PASSIVE;
+ if (localaddr) {
+ err = inet_trybind(&tcp->sock, &tcp->family, localaddr,
+ localserv, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ }
+ /* try to connect to remote address and port */
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_STREAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = tcp->family;
+ err = inet_tryconnect(&tcp->sock, &tcp->family, remoteaddr, remoteserv,
+ &tcp->tm, &connecthints);
+ if (err) {
+ socket_destroy(&tcp->sock);
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ auxiliar_setclass(L, "tcp{client}", -1);
+ return 1;
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/tcp.h b/source/luametatex/source/luacore/luasocket/src/tcp.h
new file mode 100644
index 000000000..9b282efeb
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/tcp.h
@@ -0,0 +1,43 @@
+#ifndef TCP_H
+#define TCP_H
+/*=========================================================================*\
+* TCP object
+* LuaSocket toolkit
+*
+* The tcp.h module is basicly a glue that puts together modules buffer.h,
+* timeout.h socket.h and inet.h to provide the LuaSocket TCP (AF_INET,
+* SOCK_STREAM) support.
+*
+* Three classes are defined: master, client and server. The master class is
+* a newly created tcp object, that has not been bound or connected. Server
+* objects are tcp objects bound to some local address. Client objects are
+* tcp objects either connected to some address or returned by the accept
+* method of a server object.
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+
+typedef struct t_tcp_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+ int family;
+} t_tcp;
+
+typedef t_tcp *p_tcp;
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int tcp_open(lua_State *L);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* TCP_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/timeout.c b/source/luametatex/source/luacore/luasocket/src/timeout.c
new file mode 100644
index 000000000..2bdc0698c
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/timeout.c
@@ -0,0 +1,226 @@
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "auxiliar.h"
+#include "timeout.h"
+
+#include <stdio.h>
+#include <limits.h>
+#include <float.h>
+
+#ifdef _WIN32
+#include <windows.h>
+#else
+#include <time.h>
+#include <sys/time.h>
+#endif
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int timeout_lua_gettime(lua_State *L);
+static int timeout_lua_sleep(lua_State *L);
+
+static luaL_Reg func[] = {
+ { "gettime", timeout_lua_gettime },
+ { "sleep", timeout_lua_sleep },
+ { NULL, NULL }
+};
+
+/*=========================================================================*\
+* Exported functions.
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Initialize structure
+\*-------------------------------------------------------------------------*/
+void timeout_init(p_timeout tm, double block, double total) {
+ tm->block = block;
+ tm->total = total;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was successful
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_get(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ return tm->block;
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns time since start of operation
+* Input
+* tm: timeout control structure
+* Returns
+* start field of structure
+\*-------------------------------------------------------------------------*/
+double timeout_getstart(p_timeout tm) {
+ return tm->start;
+}
+
+/*-------------------------------------------------------------------------*\
+* Determines how much time we have left for the next system call,
+* if the previous call was a failure
+* Input
+* tm: timeout control structure
+* Returns
+* the number of ms left or -1 if there is no time limit
+\*-------------------------------------------------------------------------*/
+double timeout_getretry(p_timeout tm) {
+ if (tm->block < 0.0 && tm->total < 0.0) {
+ return -1;
+ } else if (tm->block < 0.0) {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else if (tm->total < 0.0) {
+ double t = tm->block - timeout_gettime() + tm->start;
+ return MAX(t, 0.0);
+ } else {
+ double t = tm->total - timeout_gettime() + tm->start;
+ return MIN(tm->block, MAX(t, 0.0));
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Marks the operation start time in structure
+* Input
+* tm: timeout control structure
+\*-------------------------------------------------------------------------*/
+p_timeout timeout_markstart(p_timeout tm) {
+ tm->start = timeout_gettime();
+ return tm;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets time in s, relative to January 1, 1970 (UTC)
+* Returns
+* time in s.
+\*-------------------------------------------------------------------------*/
+#ifdef _WIN32
+double timeout_gettime(void) {
+ FILETIME ft;
+ double t;
+ GetSystemTimeAsFileTime(&ft);
+ /* Windows file time (time since January 1, 1601 (UTC)) */
+ t = ft.dwLowDateTime/1.0e7 + ft.dwHighDateTime*(4294967296.0/1.0e7);
+ /* convert to Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return (t - 11644473600.0);
+}
+#else
+double timeout_gettime(void) {
+ struct timeval v;
+ gettimeofday(&v, (struct timezone *) NULL);
+ /* Unix Epoch time (time since January 1, 1970 (UTC)) */
+ return v.tv_sec + v.tv_usec/1.0e6;
+}
+#endif
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int timeout_open(lua_State *L) {
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sets timeout values for IO operations
+* Lua Input: base, time [, mode]
+* time: time out value in seconds
+* mode: "b" for block timeout, "t" for total timeout. (default: b)
+\*-------------------------------------------------------------------------*/
+int timeout_meth_settimeout(lua_State *L, p_timeout tm) {
+ double t = luaL_optnumber(L, 2, -1);
+ const char *mode = luaL_optstring(L, 3, "b");
+ switch (*mode) {
+ case 'b':
+ tm->block = t;
+ break;
+ case 'r': case 't':
+ tm->total = t;
+ break;
+ default:
+ luaL_argcheck(L, 0, 3, "invalid timeout mode");
+ break;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Gets timeout values for IO operations
+* Lua Output: block, total
+\*-------------------------------------------------------------------------*/
+int timeout_meth_gettimeout(lua_State *L, p_timeout tm) {
+ lua_pushnumber(L, tm->block);
+ lua_pushnumber(L, tm->total);
+ return 2;
+}
+
+/*=========================================================================*\
+* Test support functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Returns the time the system has been up, in secconds.
+\*-------------------------------------------------------------------------*/
+static int timeout_lua_gettime(lua_State *L)
+{
+ lua_pushnumber(L, timeout_gettime());
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sleep for n seconds.
+\*-------------------------------------------------------------------------*/
+#ifdef _WIN32
+int timeout_lua_sleep(lua_State *L)
+{
+ double n = luaL_checknumber(L, 1);
+ if (n < 0.0) n = 0.0;
+ if (n < DBL_MAX/1000.0) n *= 1000.0;
+ if (n > INT_MAX) n = INT_MAX;
+ Sleep((int)n);
+ return 0;
+}
+#else
+int timeout_lua_sleep(lua_State *L)
+{
+ double n = luaL_checknumber(L, 1);
+ struct timespec t, r;
+ if (n < 0.0) n = 0.0;
+ if (n > INT_MAX) n = INT_MAX;
+ t.tv_sec = (int) n;
+ n -= t.tv_sec;
+ t.tv_nsec = (int) (n * 1000000000);
+ if (t.tv_nsec >= 1000000000) t.tv_nsec = 999999999;
+ while (nanosleep(&t, &r) != 0) {
+ t.tv_sec = r.tv_sec;
+ t.tv_nsec = r.tv_nsec;
+ }
+ return 0;
+}
+#endif
diff --git a/source/luametatex/source/luacore/luasocket/src/timeout.h b/source/luametatex/source/luacore/luasocket/src/timeout.h
new file mode 100644
index 000000000..9e5250d33
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/timeout.h
@@ -0,0 +1,40 @@
+#ifndef TIMEOUT_H
+#define TIMEOUT_H
+/*=========================================================================*\
+* Timeout management functions
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+/* timeout control structure */
+typedef struct t_timeout_ {
+ double block; /* maximum time for blocking calls */
+ double total; /* total number of miliseconds for operation */
+ double start; /* time of start of operation */
+} t_timeout;
+typedef t_timeout *p_timeout;
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+void timeout_init(p_timeout tm, double block, double total);
+double timeout_get(p_timeout tm);
+double timeout_getstart(p_timeout tm);
+double timeout_getretry(p_timeout tm);
+p_timeout timeout_markstart(p_timeout tm);
+
+double timeout_gettime(void);
+
+int timeout_open(lua_State *L);
+
+int timeout_meth_settimeout(lua_State *L, p_timeout tm);
+int timeout_meth_gettimeout(lua_State *L, p_timeout tm);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#define timeout_iszero(tm) ((tm)->block == 0.0)
+
+#endif /* TIMEOUT_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/udp.c b/source/luametatex/source/luacore/luasocket/src/udp.c
new file mode 100644
index 000000000..62b6a20dd
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/udp.c
@@ -0,0 +1,488 @@
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "inet.h"
+#include "options.h"
+#include "udp.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+/* min and max macros */
+#ifndef MIN
+#define MIN(x, y) ((x) < (y) ? x : y)
+#endif
+#ifndef MAX
+#define MAX(x, y) ((x) > (y) ? x : y)
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int global_create4(lua_State *L);
+static int global_create6(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_sendto(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_receivefrom(lua_State *L);
+static int meth_getfamily(lua_State *L);
+static int meth_getsockname(lua_State *L);
+static int meth_getpeername(lua_State *L);
+static int meth_gettimeout(lua_State *L);
+static int meth_setsockname(lua_State *L);
+static int meth_setpeername(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_getoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+
+/* udp object methods */
+static luaL_Reg udp_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"close", meth_close},
+ {"dirty", meth_dirty},
+ {"getfamily", meth_getfamily},
+ {"getfd", meth_getfd},
+ {"getpeername", meth_getpeername},
+ {"getsockname", meth_getsockname},
+ {"receive", meth_receive},
+ {"receivefrom", meth_receivefrom},
+ {"send", meth_send},
+ {"sendto", meth_sendto},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"getoption", meth_getoption},
+ {"setpeername", meth_setpeername},
+ {"setsockname", meth_setsockname},
+ {"settimeout", meth_settimeout},
+ {"gettimeout", meth_gettimeout},
+ {NULL, NULL}
+};
+
+/* socket options for setoption */
+static t_opt optset[] = {
+ {"dontroute", opt_set_dontroute},
+ {"broadcast", opt_set_broadcast},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"reuseport", opt_set_reuseport},
+ {"ip-multicast-if", opt_set_ip_multicast_if},
+ {"ip-multicast-ttl", opt_set_ip_multicast_ttl},
+ {"ip-multicast-loop", opt_set_ip_multicast_loop},
+ {"ip-add-membership", opt_set_ip_add_membership},
+ {"ip-drop-membership", opt_set_ip_drop_membersip},
+ {"ipv6-unicast-hops", opt_set_ip6_unicast_hops},
+ {"ipv6-multicast-hops", opt_set_ip6_unicast_hops},
+ {"ipv6-multicast-loop", opt_set_ip6_multicast_loop},
+ {"ipv6-add-membership", opt_set_ip6_add_membership},
+ {"ipv6-drop-membership", opt_set_ip6_drop_membersip},
+ {"ipv6-v6only", opt_set_ip6_v6only},
+ {"recv-buffer-size", opt_set_recv_buf_size},
+ {"send-buffer-size", opt_set_send_buf_size},
+ {NULL, NULL}
+};
+
+/* socket options for getoption */
+static t_opt optget[] = {
+ {"dontroute", opt_get_dontroute},
+ {"broadcast", opt_get_broadcast},
+ {"reuseaddr", opt_get_reuseaddr},
+ {"reuseport", opt_get_reuseport},
+ {"ip-multicast-if", opt_get_ip_multicast_if},
+ {"ip-multicast-loop", opt_get_ip_multicast_loop},
+ {"error", opt_get_error},
+ {"ipv6-unicast-hops", opt_get_ip6_unicast_hops},
+ {"ipv6-multicast-hops", opt_get_ip6_unicast_hops},
+ {"ipv6-multicast-loop", opt_get_ip6_multicast_loop},
+ {"ipv6-v6only", opt_get_ip6_v6only},
+ {"recv-buffer-size", opt_get_recv_buf_size},
+ {"send-buffer-size", opt_get_send_buf_size},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"udp", global_create},
+ {"udp4", global_create4},
+ {"udp6", global_create6},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int udp_open(lua_State *L) {
+ /* create classes */
+ auxiliar_newclass(L, "udp{connected}", udp_methods);
+ auxiliar_newclass(L, "udp{unconnected}", udp_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "udp{connected}", "udp{any}");
+ auxiliar_add2group(L, "udp{unconnected}", "udp{any}");
+ auxiliar_add2group(L, "udp{connected}", "select{able}");
+ auxiliar_add2group(L, "udp{unconnected}", "select{able}");
+ /* define library functions */
+ luaL_setfuncs(L, func, 0);
+ /* export default UDP size */
+ lua_pushliteral(L, "_DATAGRAMSIZE");
+ lua_pushinteger(L, UDP_DATAGRAMSIZE);
+ lua_rawset(L, -3);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+static const char *udp_strerror(int err) {
+ /* a 'closed' error on an unconnected means the target address was not
+ * accepted by the transport layer */
+ if (err == IO_CLOSED) return "refused";
+ else return socket_strerror(err);
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through connected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ p_timeout tm = &udp->tm;
+ size_t count, sent = 0;
+ int err;
+ const char *data = luaL_checklstring(L, 2, &count);
+ timeout_markstart(tm);
+ err = socket_send(&udp->sock, data, count, &sent, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through unconnected udp socket
+\*-------------------------------------------------------------------------*/
+static int meth_sendto(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ size_t count, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &count);
+ const char *ip = luaL_checkstring(L, 3);
+ const char *port = luaL_checkstring(L, 4);
+ p_timeout tm = &udp->tm;
+ int err;
+ struct addrinfo aihint;
+ struct addrinfo *ai;
+ memset(&aihint, 0, sizeof(aihint));
+ aihint.ai_family = udp->family;
+ aihint.ai_socktype = SOCK_DGRAM;
+ aihint.ai_flags = AI_NUMERICHOST;
+#ifdef AI_NUMERICSERV
+ aihint.ai_flags |= AI_NUMERICSERV;
+#endif
+ err = getaddrinfo(ip, port, &aihint, &ai);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ return 2;
+ }
+
+ /* create socket if on first sendto if AF_UNSPEC was set */
+ if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) {
+ struct addrinfo *ap;
+ const char *errstr = NULL;
+ for (ap = ai; ap != NULL; ap = ap->ai_next) {
+ errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0);
+ if (errstr == NULL) {
+ socket_setnonblocking(&udp->sock);
+ udp->family = ap->ai_family;
+ break;
+ }
+ }
+ if (errstr != NULL) {
+ lua_pushnil(L);
+ lua_pushstring(L, errstr);
+ freeaddrinfo(ai);
+ return 2;
+ }
+ }
+
+ timeout_markstart(tm);
+ err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr,
+ (socklen_t) ai->ai_addrlen, tm);
+ freeaddrinfo(ai);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receive(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ char buf[UDP_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ int err;
+ p_timeout tm = &udp->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ err = socket_recv(&udp->sock, dgram, wanted, &got, tm);
+ /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ lua_pushlstring(L, dgram, got);
+ if (wanted > sizeof(buf)) free(dgram);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data and sender from a UDP socket
+\*-------------------------------------------------------------------------*/
+static int meth_receivefrom(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ char buf[UDP_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ struct sockaddr_storage addr;
+ socklen_t addr_len = sizeof(addr);
+ char addrstr[INET6_ADDRSTRLEN];
+ char portstr[6];
+ int err;
+ p_timeout tm = &udp->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr,
+ &addr_len, tm);
+ /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, udp_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr,
+ INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, gai_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ lua_pushlstring(L, dgram, got);
+ lua_pushstring(L, addrstr);
+ lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 3;
+}
+
+/*-------------------------------------------------------------------------*\
+* Returns family as string
+\*-------------------------------------------------------------------------*/
+static int meth_getfamily(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ if (udp->family == AF_INET6) {
+ lua_pushliteral(L, "inet6");
+ return 1;
+ } else {
+ lua_pushliteral(L, "inet4");
+ return 1;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ lua_pushnumber(L, (int) udp->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ udp->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ (void) udp;
+ lua_pushboolean(L, 0);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call inet methods
+\*-------------------------------------------------------------------------*/
+static int meth_getpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1);
+ return inet_meth_getpeername(L, &udp->sock, udp->family);
+}
+
+static int meth_getsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return inet_meth_getsockname(L, &udp->sock, udp->family);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return opt_meth_setoption(L, optset, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_getoption(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return opt_meth_getoption(L, optget, &udp->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return timeout_meth_settimeout(L, &udp->tm);
+}
+
+static int meth_gettimeout(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ return timeout_meth_gettimeout(L, &udp->tm);
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master udp object into a client object.
+\*-------------------------------------------------------------------------*/
+static int meth_setpeername(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ p_timeout tm = &udp->tm;
+ const char *address = luaL_checkstring(L, 2);
+ int connecting = strcmp(address, "*");
+ const char *port = connecting? luaL_checkstring(L, 3): "0";
+ struct addrinfo connecthints;
+ const char *err;
+ memset(&connecthints, 0, sizeof(connecthints));
+ connecthints.ai_socktype = SOCK_DGRAM;
+ /* make sure we try to connect only to the same family */
+ connecthints.ai_family = udp->family;
+ if (connecting) {
+ err = inet_tryconnect(&udp->sock, &udp->family, address,
+ port, tm, &connecthints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ auxiliar_setclass(L, "udp{connected}", 1);
+ } else {
+ /* we ignore possible errors because Mac OS X always
+ * returns EAFNOSUPPORT */
+ inet_trydisconnect(&udp->sock, udp->family, tm);
+ auxiliar_setclass(L, "udp{unconnected}", 1);
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1);
+ socket_destroy(&udp->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master object into a server object
+\*-------------------------------------------------------------------------*/
+static int meth_setsockname(lua_State *L) {
+ p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1);
+ const char *address = luaL_checkstring(L, 2);
+ const char *port = luaL_checkstring(L, 3);
+ const char *err;
+ struct addrinfo bindhints;
+ memset(&bindhints, 0, sizeof(bindhints));
+ bindhints.ai_socktype = SOCK_DGRAM;
+ bindhints.ai_family = udp->family;
+ bindhints.ai_flags = AI_PASSIVE;
+ err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master udp object
+\*-------------------------------------------------------------------------*/
+static int udp_create(lua_State *L, int family) {
+ /* allocate udp object */
+ p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp));
+ auxiliar_setclass(L, "udp{unconnected}", -1);
+ /* if family is AF_UNSPEC, we leave the socket invalid and
+ * store AF_UNSPEC into family. This will allow it to later be
+ * replaced with an AF_INET6 or AF_INET socket upon first use. */
+ udp->sock = SOCKET_INVALID;
+ timeout_init(&udp->tm, -1, -1);
+ udp->family = family;
+ if (family != AF_UNSPEC) {
+ const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0);
+ if (err != NULL) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ socket_setnonblocking(&udp->sock);
+ }
+ return 1;
+}
+
+static int global_create(lua_State *L) {
+ return udp_create(L, AF_UNSPEC);
+}
+
+static int global_create4(lua_State *L) {
+ return udp_create(L, AF_INET);
+}
+
+static int global_create6(lua_State *L) {
+ return udp_create(L, AF_INET6);
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/udp.h b/source/luametatex/source/luacore/luasocket/src/udp.h
new file mode 100644
index 000000000..07d5247fc
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/udp.h
@@ -0,0 +1,39 @@
+#ifndef UDP_H
+#define UDP_H
+/*=========================================================================*\
+* UDP object
+* LuaSocket toolkit
+*
+* The udp.h module provides LuaSocket with support for UDP protocol
+* (AF_INET, SOCK_DGRAM).
+*
+* Two classes are defined: connected and unconnected. UDP objects are
+* originally unconnected. They can be "connected" to a given address
+* with a call to the setpeername function. The same function can be used to
+* break the connection.
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "timeout.h"
+#include "socket.h"
+
+#define UDP_DATAGRAMSIZE 8192
+
+typedef struct t_udp_ {
+ t_socket sock;
+ t_timeout tm;
+ int family;
+} t_udp;
+typedef t_udp *p_udp;
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int udp_open(lua_State *L);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* UDP_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/unix.c b/source/luametatex/source/luacore/luasocket/src/unix.c
new file mode 100644
index 000000000..268d8b212
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/unix.c
@@ -0,0 +1,69 @@
+/*=========================================================================*\
+* Unix domain socket
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "unixstream.h"
+#include "unixdgram.h"
+
+/*-------------------------------------------------------------------------*\
+* Modules and functions
+\*-------------------------------------------------------------------------*/
+static const luaL_Reg mod[] = {
+ {"stream", unixstream_open},
+ {"dgram", unixdgram_open},
+ {NULL, NULL}
+};
+
+static void add_alias(lua_State *L, int index, const char *name, const char *target)
+{
+ lua_getfield(L, index, target);
+ lua_setfield(L, index, name);
+}
+
+static int compat_socket_unix_call(lua_State *L)
+{
+ /* Look up socket.unix.stream in the socket.unix table (which is the first
+ * argument). */
+ lua_getfield(L, 1, "stream");
+
+ /* Replace the stack entry for the socket.unix table with the
+ * socket.unix.stream function. */
+ lua_replace(L, 1);
+
+ /* Call socket.unix.stream, passing along any arguments. */
+ int n = lua_gettop(L);
+ lua_call(L, n-1, LUA_MULTRET);
+
+ /* Pass along the return values from socket.unix.stream. */
+ n = lua_gettop(L);
+ return n;
+}
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+LUASOCKET_API int luaopen_socket_unix(lua_State *L)
+{
+ int i;
+ lua_newtable(L);
+ int socket_unix_table = lua_gettop(L);
+
+ for (i = 0; mod[i].name; i++)
+ mod[i].func(L);
+
+ /* Add backwards compatibility aliases "tcp" and "udp" for the "stream" and
+ * "dgram" functions. */
+ add_alias(L, socket_unix_table, "tcp", "stream");
+ add_alias(L, socket_unix_table, "udp", "dgram");
+
+ /* Add a backwards compatibility function and a metatable setup to call it
+ * for the old socket.unix() interface. */
+ lua_pushcfunction(L, compat_socket_unix_call);
+ lua_setfield(L, socket_unix_table, "__call");
+ lua_pushvalue(L, socket_unix_table);
+ lua_setmetatable(L, socket_unix_table);
+
+ return 1;
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/unix.h b/source/luametatex/source/luacore/luasocket/src/unix.h
new file mode 100644
index 000000000..c20356189
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/unix.h
@@ -0,0 +1,26 @@
+#ifndef UNIX_H
+#define UNIX_H
+/*=========================================================================*\
+* Unix domain object
+* LuaSocket toolkit
+*
+* This module is just an example of how to extend LuaSocket with a new
+* domain.
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "buffer.h"
+#include "timeout.h"
+#include "socket.h"
+
+typedef struct t_unix_ {
+ t_socket sock;
+ t_io io;
+ t_buffer buf;
+ t_timeout tm;
+} t_unix;
+typedef t_unix *p_unix;
+
+LUASOCKET_API int luaopen_socket_unix(lua_State *L);
+
+#endif /* UNIX_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/unixdgram.c b/source/luametatex/source/luacore/luasocket/src/unixdgram.c
new file mode 100644
index 000000000..69093d734
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/unixdgram.c
@@ -0,0 +1,405 @@
+/*=========================================================================*\
+* Unix domain socket dgram submodule
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unix.h"
+
+#include <string.h>
+#include <stdlib.h>
+
+#include <sys/un.h>
+
+#define UNIXDGRAM_DATAGRAMSIZE 8192
+
+/* provide a SUN_LEN macro if sys/un.h doesn't (e.g. Android) */
+#ifndef SUN_LEN
+#define SUN_LEN(ptr) \
+ ((size_t) (((struct sockaddr_un *) 0)->sun_path) \
+ + strlen ((ptr)->sun_path))
+#endif
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_gettimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+static int meth_receivefrom(lua_State *L);
+static int meth_sendto(lua_State *L);
+static int meth_getsockname(lua_State *L);
+
+static const char *unixdgram_tryconnect(p_unix un, const char *path);
+static const char *unixdgram_trybind(p_unix un, const char *path);
+
+/* unixdgram object methods */
+static luaL_Reg unixdgram_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"send", meth_send},
+ {"sendto", meth_sendto},
+ {"receive", meth_receive},
+ {"receivefrom", meth_receivefrom},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"getsockname", meth_getsockname},
+ {"settimeout", meth_settimeout},
+ {"gettimeout", meth_gettimeout},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optset[] = {
+ {"reuseaddr", opt_set_reuseaddr},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"dgram", global_create},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int unixdgram_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "unixdgram{connected}", unixdgram_methods);
+ auxiliar_newclass(L, "unixdgram{unconnected}", unixdgram_methods);
+ /* create class groups */
+ auxiliar_add2group(L, "unixdgram{connected}", "unixdgram{any}");
+ auxiliar_add2group(L, "unixdgram{unconnected}", "unixdgram{any}");
+ auxiliar_add2group(L, "unixdgram{connected}", "select{able}");
+ auxiliar_add2group(L, "unixdgram{unconnected}", "select{able}");
+
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+static const char *unixdgram_strerror(int err)
+{
+ /* a 'closed' error on an unconnected means the target address was not
+ * accepted by the transport layer */
+ if (err == IO_CLOSED) return "refused";
+ else return socket_strerror(err);
+}
+
+static int meth_send(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{connected}", 1);
+ p_timeout tm = &un->tm;
+ size_t count, sent = 0;
+ int err;
+ const char *data = luaL_checklstring(L, 2, &count);
+ timeout_markstart(tm);
+ err = socket_send(&un->sock, data, count, &sent, tm);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send data through unconnected unixdgram socket
+\*-------------------------------------------------------------------------*/
+static int meth_sendto(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
+ size_t count, sent = 0;
+ const char *data = luaL_checklstring(L, 2, &count);
+ const char *path = luaL_checkstring(L, 3);
+ p_timeout tm = &un->tm;
+ int err;
+ struct sockaddr_un remote;
+ size_t len = strlen(path);
+
+ if (len >= sizeof(remote.sun_path)) {
+ lua_pushnil(L);
+ lua_pushstring(L, "path too long");
+ return 2;
+ }
+
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(tm);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ + len + 1;
+ err = socket_sendto(&un->sock, data, count, &sent, (SA *) &remote, remote.sun_len, tm);
+#else
+ err = socket_sendto(&un->sock, data, count, &sent, (SA *) &remote,
+ sizeof(remote.sun_family) + len, tm);
+#endif
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ return 2;
+ }
+ lua_pushnumber(L, (lua_Number) sent);
+ return 1;
+}
+
+static int meth_receive(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ char buf[UNIXDGRAM_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ int err;
+ p_timeout tm = &un->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ err = socket_recv(&un->sock, dgram, wanted, &got, tm);
+ /* Unlike STREAM, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+ lua_pushlstring(L, dgram, got);
+ if (wanted > sizeof(buf)) free(dgram);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receives data and sender from a DGRAM socket
+\*-------------------------------------------------------------------------*/
+static int meth_receivefrom(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
+ char buf[UNIXDGRAM_DATAGRAMSIZE];
+ size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf));
+ char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf;
+ struct sockaddr_un addr;
+ socklen_t addr_len = sizeof(addr);
+ int err;
+ p_timeout tm = &un->tm;
+ timeout_markstart(tm);
+ if (!dgram) {
+ lua_pushnil(L);
+ lua_pushliteral(L, "out of memory");
+ return 2;
+ }
+ addr.sun_path[0] = '\0';
+ err = socket_recvfrom(&un->sock, dgram, wanted, &got, (SA *) &addr,
+ &addr_len, tm);
+ /* Unlike STREAM, recv() of zero is not closed, but a zero-length packet. */
+ if (err != IO_DONE && err != IO_CLOSED) {
+ lua_pushnil(L);
+ lua_pushstring(L, unixdgram_strerror(err));
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+ }
+
+ lua_pushlstring(L, dgram, got);
+ /* the path may be empty, when client send without bind */
+ lua_pushstring(L, addr.sun_path);
+ if (wanted > sizeof(buf)) free(dgram);
+ return 2;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ return opt_meth_setoption(L, optset, &un->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ lua_pushnumber(L, (int) un->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ un->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ (void) un;
+ lua_pushboolean(L, 0);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static const char *unixdgram_trybind(p_unix un, const char *path) {
+ struct sockaddr_un local;
+ size_t len = strlen(path);
+ if (len >= sizeof(local.sun_path)) return "path too long";
+ memset(&local, 0, sizeof(local));
+ strcpy(local.sun_path, path);
+ local.sun_family = AF_UNIX;
+ size_t addrlen = SUN_LEN(&local);
+#ifdef UNIX_HAS_SUN_LEN
+ local.sun_len = addrlen + 1;
+#endif
+ int err = socket_bind(&un->sock, (SA *) &local, addrlen);
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_bind(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixdgram{unconnected}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixdgram_trybind(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ struct sockaddr_un peer = {0};
+ socklen_t peer_len = sizeof(peer);
+
+ if (getsockname(un->sock, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+
+ lua_pushstring(L, peer.sun_path);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master unixdgram object into a client object.
+\*-------------------------------------------------------------------------*/
+static const char *unixdgram_tryconnect(p_unix un, const char *path)
+{
+ struct sockaddr_un remote;
+ size_t len = strlen(path);
+ if (len >= sizeof(remote.sun_path)) return "path too long";
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(&un->tm);
+ size_t addrlen = SUN_LEN(&remote);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = addrlen + 1;
+#endif
+ int err = socket_connect(&un->sock, (SA *) &remote, addrlen, &un->tm);
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_connect(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixdgram_tryconnect(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* turn unconnected object into a connected object */
+ auxiliar_setclass(L, "unixdgram{connected}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ socket_destroy(&un->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ return timeout_meth_settimeout(L, &un->tm);
+}
+
+static int meth_gettimeout(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixdgram{any}", 1);
+ return timeout_meth_gettimeout(L, &un->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master unixdgram object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L)
+{
+ t_socket sock;
+ int err = socket_create(&sock, AF_UNIX, SOCK_DGRAM, 0);
+ /* try to allocate a system socket */
+ if (err == IO_DONE) {
+ /* allocate unixdgram object */
+ p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ /* set its type as master object */
+ auxiliar_setclass(L, "unixdgram{unconnected}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ un->sock = sock;
+ io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &un->sock);
+ timeout_init(&un->tm, -1, -1);
+ buffer_init(&un->buf, &un->io, &un->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/unixdgram.h b/source/luametatex/source/luacore/luasocket/src/unixdgram.h
new file mode 100644
index 000000000..a1a0166bd
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/unixdgram.h
@@ -0,0 +1,28 @@
+#ifndef UNIXDGRAM_H
+#define UNIXDGRAM_H
+/*=========================================================================*\
+* DGRAM object
+* LuaSocket toolkit
+*
+* The dgram.h module provides LuaSocket with support for DGRAM protocol
+* (AF_INET, SOCK_DGRAM).
+*
+* Two classes are defined: connected and unconnected. DGRAM objects are
+* originally unconnected. They can be "connected" to a given address
+* with a call to the setpeername function. The same function can be used to
+* break the connection.
+\*=========================================================================*/
+
+#include "unix.h"
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int unixdgram_open(lua_State *L);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* UNIXDGRAM_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/unixstream.c b/source/luametatex/source/luacore/luasocket/src/unixstream.c
new file mode 100644
index 000000000..02aced9c8
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/unixstream.c
@@ -0,0 +1,355 @@
+/*=========================================================================*\
+* Unix domain socket stream sub module
+* LuaSocket toolkit
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "auxiliar.h"
+#include "socket.h"
+#include "options.h"
+#include "unixstream.h"
+
+#include <string.h>
+#include <sys/un.h>
+
+/*=========================================================================*\
+* Internal function prototypes
+\*=========================================================================*/
+static int global_create(lua_State *L);
+static int meth_connect(lua_State *L);
+static int meth_listen(lua_State *L);
+static int meth_bind(lua_State *L);
+static int meth_send(lua_State *L);
+static int meth_shutdown(lua_State *L);
+static int meth_receive(lua_State *L);
+static int meth_accept(lua_State *L);
+static int meth_close(lua_State *L);
+static int meth_setoption(lua_State *L);
+static int meth_settimeout(lua_State *L);
+static int meth_getfd(lua_State *L);
+static int meth_setfd(lua_State *L);
+static int meth_dirty(lua_State *L);
+static int meth_getstats(lua_State *L);
+static int meth_setstats(lua_State *L);
+static int meth_getsockname(lua_State *L);
+
+static const char *unixstream_tryconnect(p_unix un, const char *path);
+static const char *unixstream_trybind(p_unix un, const char *path);
+
+/* unixstream object methods */
+static luaL_Reg unixstream_methods[] = {
+ {"__gc", meth_close},
+ {"__tostring", auxiliar_tostring},
+ {"accept", meth_accept},
+ {"bind", meth_bind},
+ {"close", meth_close},
+ {"connect", meth_connect},
+ {"dirty", meth_dirty},
+ {"getfd", meth_getfd},
+ {"getstats", meth_getstats},
+ {"setstats", meth_setstats},
+ {"listen", meth_listen},
+ {"receive", meth_receive},
+ {"send", meth_send},
+ {"setfd", meth_setfd},
+ {"setoption", meth_setoption},
+ {"setpeername", meth_connect},
+ {"setsockname", meth_bind},
+ {"getsockname", meth_getsockname},
+ {"settimeout", meth_settimeout},
+ {"shutdown", meth_shutdown},
+ {NULL, NULL}
+};
+
+/* socket option handlers */
+static t_opt optset[] = {
+ {"keepalive", opt_set_keepalive},
+ {"reuseaddr", opt_set_reuseaddr},
+ {"linger", opt_set_linger},
+ {NULL, NULL}
+};
+
+/* functions in library namespace */
+static luaL_Reg func[] = {
+ {"stream", global_create},
+ {NULL, NULL}
+};
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int unixstream_open(lua_State *L)
+{
+ /* create classes */
+ auxiliar_newclass(L, "unixstream{master}", unixstream_methods);
+ auxiliar_newclass(L, "unixstream{client}", unixstream_methods);
+ auxiliar_newclass(L, "unixstream{server}", unixstream_methods);
+
+ /* create class groups */
+ auxiliar_add2group(L, "unixstream{master}", "unixstream{any}");
+ auxiliar_add2group(L, "unixstream{client}", "unixstream{any}");
+ auxiliar_add2group(L, "unixstream{server}", "unixstream{any}");
+
+ luaL_setfuncs(L, func, 0);
+ return 0;
+}
+
+/*=========================================================================*\
+* Lua methods
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Just call buffered IO methods
+\*-------------------------------------------------------------------------*/
+static int meth_send(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_send(L, &un->buf);
+}
+
+static int meth_receive(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_receive(L, &un->buf);
+}
+
+static int meth_getstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_getstats(L, &un->buf);
+}
+
+static int meth_setstats(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ return buffer_meth_setstats(L, &un->buf);
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call option handler
+\*-------------------------------------------------------------------------*/
+static int meth_setoption(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ return opt_meth_setoption(L, optset, &un->sock);
+}
+
+/*-------------------------------------------------------------------------*\
+* Select support methods
+\*-------------------------------------------------------------------------*/
+static int meth_getfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ lua_pushnumber(L, (int) un->sock);
+ return 1;
+}
+
+/* this is very dangerous, but can be handy for those that are brave enough */
+static int meth_setfd(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ un->sock = (t_socket) luaL_checknumber(L, 2);
+ return 0;
+}
+
+static int meth_dirty(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ lua_pushboolean(L, !buffer_isempty(&un->buf));
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Waits for and returns a client object attempting connection to the
+* server object
+\*-------------------------------------------------------------------------*/
+static int meth_accept(lua_State *L) {
+ p_unix server = (p_unix) auxiliar_checkclass(L, "unixstream{server}", 1);
+ p_timeout tm = timeout_markstart(&server->tm);
+ t_socket sock;
+ int err = socket_accept(&server->sock, &sock, NULL, NULL, tm);
+ /* if successful, push client socket */
+ if (err == IO_DONE) {
+ p_unix clnt = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ auxiliar_setclass(L, "unixstream{client}", -1);
+ /* initialize structure fields */
+ socket_setnonblocking(&sock);
+ clnt->sock = sock;
+ io_init(&clnt->io, (p_send)socket_send, (p_recv)socket_recv,
+ (p_error) socket_ioerror, &clnt->sock);
+ timeout_init(&clnt->tm, -1, -1);
+ buffer_init(&clnt->buf, &clnt->io, &clnt->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds an object to an address
+\*-------------------------------------------------------------------------*/
+static const char *unixstream_trybind(p_unix un, const char *path) {
+ struct sockaddr_un local;
+ size_t len = strlen(path);
+ int err;
+ if (len >= sizeof(local.sun_path)) return "path too long";
+ memset(&local, 0, sizeof(local));
+ strcpy(local.sun_path, path);
+ local.sun_family = AF_UNIX;
+#ifdef UNIX_HAS_SUN_LEN
+ local.sun_len = sizeof(local.sun_family) + sizeof(local.sun_len)
+ + len + 1;
+ err = socket_bind(&un->sock, (SA *) &local, local.sun_len);
+
+#else
+ err = socket_bind(&un->sock, (SA *) &local,
+ sizeof(local.sun_family) + len);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_bind(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixstream_trybind(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+static int meth_getsockname(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ struct sockaddr_un peer = {0};
+ socklen_t peer_len = sizeof(peer);
+
+ if (getsockname(un->sock, (SA *) &peer, &peer_len) < 0) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(errno));
+ return 2;
+ }
+
+ lua_pushstring(L, peer.sun_path);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Turns a master unixstream object into a client object.
+\*-------------------------------------------------------------------------*/
+static const char *unixstream_tryconnect(p_unix un, const char *path)
+{
+ struct sockaddr_un remote;
+ int err;
+ size_t len = strlen(path);
+ if (len >= sizeof(remote.sun_path)) return "path too long";
+ memset(&remote, 0, sizeof(remote));
+ strcpy(remote.sun_path, path);
+ remote.sun_family = AF_UNIX;
+ timeout_markstart(&un->tm);
+#ifdef UNIX_HAS_SUN_LEN
+ remote.sun_len = sizeof(remote.sun_family) + sizeof(remote.sun_len)
+ + len + 1;
+ err = socket_connect(&un->sock, (SA *) &remote, remote.sun_len, &un->tm);
+#else
+ err = socket_connect(&un->sock, (SA *) &remote,
+ sizeof(remote.sun_family) + len, &un->tm);
+#endif
+ if (err != IO_DONE) socket_destroy(&un->sock);
+ return socket_strerror(err);
+}
+
+static int meth_connect(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
+ const char *path = luaL_checkstring(L, 2);
+ const char *err = unixstream_tryconnect(un, path);
+ if (err) {
+ lua_pushnil(L);
+ lua_pushstring(L, err);
+ return 2;
+ }
+ /* turn master object into a client object */
+ auxiliar_setclass(L, "unixstream{client}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Closes socket used by object
+\*-------------------------------------------------------------------------*/
+static int meth_close(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ socket_destroy(&un->sock);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Puts the sockt in listen mode
+\*-------------------------------------------------------------------------*/
+static int meth_listen(lua_State *L)
+{
+ p_unix un = (p_unix) auxiliar_checkclass(L, "unixstream{master}", 1);
+ int backlog = (int) luaL_optnumber(L, 2, 32);
+ int err = socket_listen(&un->sock, backlog);
+ if (err != IO_DONE) {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+ /* turn master object into a server object */
+ auxiliar_setclass(L, "unixstream{server}", 1);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Shuts the connection down partially
+\*-------------------------------------------------------------------------*/
+static int meth_shutdown(lua_State *L)
+{
+ /* SHUT_RD, SHUT_WR, SHUT_RDWR have the value 0, 1, 2, so we can use method index directly */
+ static const char* methods[] = { "receive", "send", "both", NULL };
+ p_unix stream = (p_unix) auxiliar_checkclass(L, "unixstream{client}", 1);
+ int how = luaL_checkoption(L, 2, "both", methods);
+ socket_shutdown(&stream->sock, how);
+ lua_pushnumber(L, 1);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Just call tm methods
+\*-------------------------------------------------------------------------*/
+static int meth_settimeout(lua_State *L) {
+ p_unix un = (p_unix) auxiliar_checkgroup(L, "unixstream{any}", 1);
+ return timeout_meth_settimeout(L, &un->tm);
+}
+
+/*=========================================================================*\
+* Library functions
+\*=========================================================================*/
+/*-------------------------------------------------------------------------*\
+* Creates a master unixstream object
+\*-------------------------------------------------------------------------*/
+static int global_create(lua_State *L) {
+ t_socket sock;
+ int err = socket_create(&sock, AF_UNIX, SOCK_STREAM, 0);
+ /* try to allocate a system socket */
+ if (err == IO_DONE) {
+ /* allocate unixstream object */
+ p_unix un = (p_unix) lua_newuserdata(L, sizeof(t_unix));
+ /* set its type as master object */
+ auxiliar_setclass(L, "unixstream{master}", -1);
+ /* initialize remaining structure fields */
+ socket_setnonblocking(&sock);
+ un->sock = sock;
+ io_init(&un->io, (p_send) socket_send, (p_recv) socket_recv,
+ (p_error) socket_ioerror, &un->sock);
+ timeout_init(&un->tm, -1, -1);
+ buffer_init(&un->buf, &un->io, &un->tm);
+ return 1;
+ } else {
+ lua_pushnil(L);
+ lua_pushstring(L, socket_strerror(err));
+ return 2;
+ }
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/unixstream.h b/source/luametatex/source/luacore/luasocket/src/unixstream.h
new file mode 100644
index 000000000..7916affa7
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/unixstream.h
@@ -0,0 +1,29 @@
+#ifndef UNIXSTREAM_H
+#define UNIXSTREAM_H
+/*=========================================================================*\
+* UNIX STREAM object
+* LuaSocket toolkit
+*
+* The unixstream.h module is basicly a glue that puts together modules buffer.h,
+* timeout.h socket.h and inet.h to provide the LuaSocket UNIX STREAM (AF_UNIX,
+* SOCK_STREAM) support.
+*
+* Three classes are defined: master, client and server. The master class is
+* a newly created unixstream object, that has not been bound or connected. Server
+* objects are unixstream objects bound to some local address. Client objects are
+* unixstream objects either connected to some address or returned by the accept
+* method of a server object.
+\*=========================================================================*/
+#include "unix.h"
+
+#ifndef _WIN32
+#pragma GCC visibility push(hidden)
+#endif
+
+int unixstream_open(lua_State *L);
+
+#ifndef _WIN32
+#pragma GCC visibility pop
+#endif
+
+#endif /* UNIXSTREAM_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/usocket.c b/source/luametatex/source/luacore/luasocket/src/usocket.c
new file mode 100644
index 000000000..2245cdd05
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/usocket.c
@@ -0,0 +1,454 @@
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+*
+* The code is now interrupt-safe.
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include "socket.h"
+#include "pierror.h"
+
+#include <string.h>
+#include <signal.h>
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#ifndef SOCKET_SELECT
+#include <sys/poll.h>
+
+#define WAITFD_R POLLIN
+#define WAITFD_W POLLOUT
+#define WAITFD_C (POLLIN|POLLOUT)
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ struct pollfd pfd;
+ pfd.fd = *ps;
+ pfd.events = sw;
+ pfd.revents = 0;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ int t = (int)(timeout_getretry(tm)*1e3);
+ ret = poll(&pfd, 1, t >= 0? t: -1);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && (pfd.revents & (POLLIN|POLLERR))) return IO_CLOSED;
+ return IO_DONE;
+}
+#else
+
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_C (WAITFD_R|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, *rp, *wp;
+ struct timeval tv, *tp;
+ double t;
+ if (*ps >= FD_SETSIZE) return EINVAL;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ do {
+ /* must set bits within loop, because select may have modifed them */
+ rp = wp = NULL;
+ if (sw & WAITFD_R) { FD_ZERO(&rfds); FD_SET(*ps, &rfds); rp = &rfds; }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ t = timeout_getretry(tm);
+ tp = NULL;
+ if (t >= 0.0) {
+ tv.tv_sec = (int)t;
+ tv.tv_usec = (int)((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(*ps+1, rp, wp, NULL, tp);
+ } while (ret == -1 && errno == EINTR);
+ if (ret == -1) return errno;
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &rfds)) return IO_CLOSED;
+ return IO_DONE;
+}
+#endif
+
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ /* installs a handler to ignore sigpipe or it will crash us */
+ signal(SIGPIPE, SIG_IGN);
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ close(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with timeout control
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ int ret;
+ do {
+ struct timeval tv;
+ double t = timeout_getretry(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ /* timeout = 0 means no wait */
+ ret = select(n, rfds, wfds, efds, t >= 0.0 ? &tv: NULL);
+ } while (ret < 0 && errno == EINTR);
+ return ret;
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return errno;
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = errno;
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ if (listen(*ps, backlog)) err = errno;
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ shutdown(*ps, how);
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* avoid calling on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* call connect until done or failed without being interrupted */
+ do if (connect(*ps, addr, len) == 0) return IO_DONE;
+ while ((err = errno) == EINTR);
+ /* if connection failed immediately, return error code */
+ if (err != EINPROGRESS && err != EAGAIN) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* wait until we have the result of the connection attempt or timeout */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ if (recv(*ps, (char *) &err, 0, 0) == 0) return IO_DONE;
+ else return errno;
+ } else return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len, p_timeout tm) {
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int err;
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ err = errno;
+ if (err == EINTR) continue;
+ if (err != EAGAIN && err != ECONNABORTED) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ long put = (long) send(*ps, data, count, 0);
+ /* if we sent anything, we are done */
+ if (put >= 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ /* EPIPE means the connection was closed */
+ if (err == EPIPE) return IO_CLOSED;
+ /* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
+ if (err == EPROTOTYPE) continue;
+ /* we call was interrupted, just try again */
+ if (err == EINTR) continue;
+ /* if failed fatal reason, report error */
+ if (err != EAGAIN) return err;
+ /* wait until we can send something or we timeout */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long put = (long) sendto(*ps, data, count, 0, addr, len);
+ if (put >= 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ if (err == EPIPE) return IO_CLOSED;
+ if (err == EPROTOTYPE) continue;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recv(*ps, data, count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) recvfrom(*ps, data, count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+
+/*-------------------------------------------------------------------------*\
+* Write with timeout
+*
+* socket_read and socket_write are cut-n-paste of socket_send and socket_recv,
+* with send/recv replaced with write/read. We can't just use write/read
+* in the socket version, because behaviour when size is zero is different.
+\*-------------------------------------------------------------------------*/
+int socket_write(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ long put = (long) write(*ps, data, count);
+ /* if we sent anything, we are done */
+ if (put >= 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = errno;
+ /* EPIPE means the connection was closed */
+ if (err == EPIPE) return IO_CLOSED;
+ /* EPROTOTYPE means the connection is being closed (on Yosemite!)*/
+ if (err == EPROTOTYPE) continue;
+ /* we call was interrupted, just try again */
+ if (err == EINTR) continue;
+ /* if failed fatal reason, report error */
+ if (err != EAGAIN) return err;
+ /* wait until we can send something or we timeout */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+ /* can't reach here */
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Read with timeout
+* See note for socket_write
+\*-------------------------------------------------------------------------*/
+int socket_read(p_socket ps, char *data, size_t count, size_t *got, p_timeout tm) {
+ int err;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ long taken = (long) read(*ps, data, count);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ err = errno;
+ if (taken == 0) return IO_CLOSED;
+ if (err == EINTR) continue;
+ if (err != EAGAIN) return err;
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+ return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags &= (~(O_NONBLOCK));
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ int flags = fcntl(*ps, F_GETFL, 0);
+ flags |= O_NONBLOCK;
+ fcntl(*ps, F_SETFL, flags);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else if (h_errno) return h_errno;
+ else if (errno) return errno;
+ else return IO_UNKNOWN;
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+* Make sure important error messages are standard
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case HOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
+ default: return hstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case EADDRINUSE: return PIE_ADDRINUSE;
+ case EISCONN: return PIE_ISCONN;
+ case EACCES: return PIE_ACCESS;
+ case ECONNREFUSED: return PIE_CONNREFUSED;
+ case ECONNABORTED: return PIE_CONNABORTED;
+ case ECONNRESET: return PIE_CONNRESET;
+ case ETIMEDOUT: return PIE_TIMEDOUT;
+ default: {
+ return strerror(err);
+ }
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
+
+const char *socket_gaistrerror(int err) {
+ if (err == 0) return NULL;
+ switch (err) {
+ case EAI_AGAIN: return PIE_AGAIN;
+ case EAI_BADFLAGS: return PIE_BADFLAGS;
+#ifdef EAI_BADHINTS
+ case EAI_BADHINTS: return PIE_BADHINTS;
+#endif
+ case EAI_FAIL: return PIE_FAIL;
+ case EAI_FAMILY: return PIE_FAMILY;
+ case EAI_MEMORY: return PIE_MEMORY;
+ case EAI_NONAME: return PIE_NONAME;
+#ifdef EAI_OVERFLOW
+ case EAI_OVERFLOW: return PIE_OVERFLOW;
+#endif
+#ifdef EAI_PROTOCOL
+ case EAI_PROTOCOL: return PIE_PROTOCOL;
+#endif
+ case EAI_SERVICE: return PIE_SERVICE;
+ case EAI_SOCKTYPE: return PIE_SOCKTYPE;
+ case EAI_SYSTEM: return strerror(errno);
+ default: return gai_strerror(err);
+ }
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/usocket.h b/source/luametatex/source/luacore/luasocket/src/usocket.h
new file mode 100644
index 000000000..45f2f99f7
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/usocket.h
@@ -0,0 +1,59 @@
+#ifndef USOCKET_H
+#define USOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Unix
+* LuaSocket toolkit
+\*=========================================================================*/
+
+/*=========================================================================*\
+* BSD include files
+\*=========================================================================*/
+/* error codes */
+#include <errno.h>
+/* close function */
+#include <unistd.h>
+/* fnctnl function and associated constants */
+#include <fcntl.h>
+/* struct sockaddr */
+#include <sys/types.h>
+/* socket function */
+#include <sys/socket.h>
+/* struct timeval */
+#include <sys/time.h>
+/* gethostbyname and gethostbyaddr functions */
+#include <netdb.h>
+/* sigpipe handling */
+#include <signal.h>
+/* IP stuff*/
+#include <netinet/in.h>
+#include <arpa/inet.h>
+/* TCP options (nagle algorithm disable) */
+#include <netinet/tcp.h>
+#include <net/if.h>
+
+#ifndef SO_REUSEPORT
+#define SO_REUSEPORT SO_REUSEADDR
+#endif
+
+/* Some platforms use IPV6_JOIN_GROUP instead if
+ * IPV6_ADD_MEMBERSHIP. The semantics are same, though. */
+#ifndef IPV6_ADD_MEMBERSHIP
+#ifdef IPV6_JOIN_GROUP
+#define IPV6_ADD_MEMBERSHIP IPV6_JOIN_GROUP
+#endif /* IPV6_JOIN_GROUP */
+#endif /* !IPV6_ADD_MEMBERSHIP */
+
+/* Same with IPV6_DROP_MEMBERSHIP / IPV6_LEAVE_GROUP. */
+#ifndef IPV6_DROP_MEMBERSHIP
+#ifdef IPV6_LEAVE_GROUP
+#define IPV6_DROP_MEMBERSHIP IPV6_LEAVE_GROUP
+#endif /* IPV6_LEAVE_GROUP */
+#endif /* !IPV6_DROP_MEMBERSHIP */
+
+typedef int t_socket;
+typedef t_socket *p_socket;
+typedef struct sockaddr_storage t_sockaddr_storage;
+
+#define SOCKET_INVALID (-1)
+
+#endif /* USOCKET_H */
diff --git a/source/luametatex/source/luacore/luasocket/src/wsocket.c b/source/luametatex/source/luacore/luasocket/src/wsocket.c
new file mode 100644
index 000000000..7cd41159d
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/wsocket.c
@@ -0,0 +1,434 @@
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+*
+* The penalty of calling select to avoid busy-wait is only paid when
+* the I/O call fail in the first place.
+\*=========================================================================*/
+#include "luasocket.h"
+
+#include <string.h>
+
+#include "socket.h"
+#include "pierror.h"
+
+/* WinSock doesn't have a strerror... */
+static const char *wstrerror(int err);
+
+/*-------------------------------------------------------------------------*\
+* Initializes module
+\*-------------------------------------------------------------------------*/
+int socket_open(void) {
+ WSADATA wsaData;
+ WORD wVersionRequested = MAKEWORD(2, 0);
+ int err = WSAStartup(wVersionRequested, &wsaData );
+ if (err != 0) return 0;
+ if ((LOBYTE(wsaData.wVersion) != 2 || HIBYTE(wsaData.wVersion) != 0) &&
+ (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1)) {
+ WSACleanup();
+ return 0;
+ }
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Close module
+\*-------------------------------------------------------------------------*/
+int socket_close(void) {
+ WSACleanup();
+ return 1;
+}
+
+/*-------------------------------------------------------------------------*\
+* Wait for readable/writable/connected socket with timeout
+\*-------------------------------------------------------------------------*/
+#define WAITFD_R 1
+#define WAITFD_W 2
+#define WAITFD_E 4
+#define WAITFD_C (WAITFD_E|WAITFD_W)
+
+int socket_waitfd(p_socket ps, int sw, p_timeout tm) {
+ int ret;
+ fd_set rfds, wfds, efds, *rp = NULL, *wp = NULL, *ep = NULL;
+ struct timeval tv, *tp = NULL;
+ double t;
+ if (timeout_iszero(tm)) return IO_TIMEOUT; /* optimize timeout == 0 case */
+ if (sw & WAITFD_R) {
+ FD_ZERO(&rfds);
+ FD_SET(*ps, &rfds);
+ rp = &rfds;
+ }
+ if (sw & WAITFD_W) { FD_ZERO(&wfds); FD_SET(*ps, &wfds); wp = &wfds; }
+ if (sw & WAITFD_C) { FD_ZERO(&efds); FD_SET(*ps, &efds); ep = &efds; }
+ if ((t = timeout_get(tm)) >= 0.0) {
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t-tv.tv_sec)*1.0e6);
+ tp = &tv;
+ }
+ ret = select(0, rp, wp, ep, tp);
+ if (ret == -1) return WSAGetLastError();
+ if (ret == 0) return IO_TIMEOUT;
+ if (sw == WAITFD_C && FD_ISSET(*ps, &efds)) return IO_CLOSED;
+ return IO_DONE;
+}
+
+/*-------------------------------------------------------------------------*\
+* Select with int timeout in ms
+\*-------------------------------------------------------------------------*/
+int socket_select(t_socket n, fd_set *rfds, fd_set *wfds, fd_set *efds,
+ p_timeout tm) {
+ struct timeval tv;
+ double t = timeout_get(tm);
+ tv.tv_sec = (int) t;
+ tv.tv_usec = (int) ((t - tv.tv_sec) * 1.0e6);
+ if (n <= 0) {
+ Sleep((DWORD) (1000*t));
+ return 0;
+ } else return select(0, rfds, wfds, efds, t >= 0.0? &tv: NULL);
+}
+
+/*-------------------------------------------------------------------------*\
+* Close and inutilize socket
+\*-------------------------------------------------------------------------*/
+void socket_destroy(p_socket ps) {
+ if (*ps != SOCKET_INVALID) {
+ socket_setblocking(ps); /* close can take a long time on WIN32 */
+ closesocket(*ps);
+ *ps = SOCKET_INVALID;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+void socket_shutdown(p_socket ps, int how) {
+ socket_setblocking(ps);
+ shutdown(*ps, how);
+ socket_setnonblocking(ps);
+}
+
+/*-------------------------------------------------------------------------*\
+* Creates and sets up a socket
+\*-------------------------------------------------------------------------*/
+int socket_create(p_socket ps, int domain, int type, int protocol) {
+ *ps = socket(domain, type, protocol);
+ if (*ps != SOCKET_INVALID) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Connects or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_connect(p_socket ps, SA *addr, socklen_t len, p_timeout tm) {
+ int err;
+ /* don't call on closed socket */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* ask system to connect */
+ if (connect(*ps, addr, len) == 0) return IO_DONE;
+ /* make sure the system is trying to connect */
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK && err != WSAEINPROGRESS) return err;
+ /* zero timeout case optimization */
+ if (timeout_iszero(tm)) return IO_TIMEOUT;
+ /* we wait until something happens */
+ err = socket_waitfd(ps, WAITFD_C, tm);
+ if (err == IO_CLOSED) {
+ int elen = sizeof(err);
+ /* give windows time to set the error (yes, disgusting) */
+ Sleep(10);
+ /* find out why we failed */
+ getsockopt(*ps, SOL_SOCKET, SO_ERROR, (char *)&err, &elen);
+ /* we KNOW there was an error. if 'why' is 0, we will return
+ * "unknown error", but it's not really our fault */
+ return err > 0? err: IO_UNKNOWN;
+ } else return err;
+
+}
+
+/*-------------------------------------------------------------------------*\
+* Binds or returns error message
+\*-------------------------------------------------------------------------*/
+int socket_bind(p_socket ps, SA *addr, socklen_t len) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (bind(*ps, addr, len) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+*
+\*-------------------------------------------------------------------------*/
+int socket_listen(p_socket ps, int backlog) {
+ int err = IO_DONE;
+ socket_setblocking(ps);
+ if (listen(*ps, backlog) < 0) err = WSAGetLastError();
+ socket_setnonblocking(ps);
+ return err;
+}
+
+/*-------------------------------------------------------------------------*\
+* Accept with timeout
+\*-------------------------------------------------------------------------*/
+int socket_accept(p_socket ps, p_socket pa, SA *addr, socklen_t *len,
+ p_timeout tm) {
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int err;
+ /* try to get client socket */
+ if ((*pa = accept(*ps, addr, len)) != SOCKET_INVALID) return IO_DONE;
+ /* find out why we failed */
+ err = WSAGetLastError();
+ /* if we failed because there was no connectoin, keep trying */
+ if (err != WSAEWOULDBLOCK && err != WSAECONNABORTED) return err;
+ /* call select to avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Send with timeout
+* On windows, if you try to send 10MB, the OS will buffer EVERYTHING
+* this can take an awful lot of time and we will end up blocked.
+* Therefore, whoever calls this function should not pass a huge buffer.
+\*-------------------------------------------------------------------------*/
+int socket_send(p_socket ps, const char *data, size_t count,
+ size_t *sent, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ /* avoid making system calls on closed sockets */
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ /* loop until we send something or we give up on error */
+ for ( ;; ) {
+ /* try to send something */
+ int put = send(*ps, data, (int) count, 0);
+ /* if we sent something, we are done */
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ /* deal with failure */
+ err = WSAGetLastError();
+ /* we can only proceed if there was no serious error */
+ if (err != WSAEWOULDBLOCK) return err;
+ /* avoid busy wait */
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Sendto with timeout
+\*-------------------------------------------------------------------------*/
+int socket_sendto(p_socket ps, const char *data, size_t count, size_t *sent,
+ SA *addr, socklen_t len, p_timeout tm)
+{
+ int err;
+ *sent = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int put = sendto(*ps, data, (int) count, 0, addr, len);
+ if (put > 0) {
+ *sent = put;
+ return IO_DONE;
+ }
+ err = WSAGetLastError();
+ if (err != WSAEWOULDBLOCK) return err;
+ if ((err = socket_waitfd(ps, WAITFD_W, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Receive with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recv(p_socket ps, char *data, size_t count, size_t *got,
+ p_timeout tm)
+{
+ int err, prev = IO_DONE;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recv(*ps, data, (int) count, 0);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ /* On UDP, a connreset simply means the previous send failed.
+ * So we try again.
+ * On TCP, it means our socket is now useless, so the error passes.
+ * (We will loop again, exiting because the same error will happen) */
+ if (err != WSAEWOULDBLOCK) {
+ if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
+ prev = err;
+ }
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Recvfrom with timeout
+\*-------------------------------------------------------------------------*/
+int socket_recvfrom(p_socket ps, char *data, size_t count, size_t *got,
+ SA *addr, socklen_t *len, p_timeout tm)
+{
+ int err, prev = IO_DONE;
+ *got = 0;
+ if (*ps == SOCKET_INVALID) return IO_CLOSED;
+ for ( ;; ) {
+ int taken = recvfrom(*ps, data, (int) count, 0, addr, len);
+ if (taken > 0) {
+ *got = taken;
+ return IO_DONE;
+ }
+ if (taken == 0) return IO_CLOSED;
+ err = WSAGetLastError();
+ /* On UDP, a connreset simply means the previous send failed.
+ * So we try again.
+ * On TCP, it means our socket is now useless, so the error passes.
+ * (We will loop again, exiting because the same error will happen) */
+ if (err != WSAEWOULDBLOCK) {
+ if (err != WSAECONNRESET || prev == WSAECONNRESET) return err;
+ prev = err;
+ }
+ if ((err = socket_waitfd(ps, WAITFD_R, tm)) != IO_DONE) return err;
+ }
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setblocking(p_socket ps) {
+ u_long argp = 0;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* Put socket into non-blocking mode
+\*-------------------------------------------------------------------------*/
+void socket_setnonblocking(p_socket ps) {
+ u_long argp = 1;
+ ioctlsocket(*ps, FIONBIO, &argp);
+}
+
+/*-------------------------------------------------------------------------*\
+* DNS helpers
+\*-------------------------------------------------------------------------*/
+int socket_gethostbyaddr(const char *addr, socklen_t len, struct hostent **hp) {
+ *hp = gethostbyaddr(addr, len, AF_INET);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+int socket_gethostbyname(const char *addr, struct hostent **hp) {
+ *hp = gethostbyname(addr);
+ if (*hp) return IO_DONE;
+ else return WSAGetLastError();
+}
+
+/*-------------------------------------------------------------------------*\
+* Error translation functions
+\*-------------------------------------------------------------------------*/
+const char *socket_hoststrerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND;
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_strerror(int err) {
+ if (err <= 0) return io_strerror(err);
+ switch (err) {
+ case WSAEADDRINUSE: return PIE_ADDRINUSE;
+ case WSAECONNREFUSED : return PIE_CONNREFUSED;
+ case WSAEISCONN: return PIE_ISCONN;
+ case WSAEACCES: return PIE_ACCESS;
+ case WSAECONNABORTED: return PIE_CONNABORTED;
+ case WSAECONNRESET: return PIE_CONNRESET;
+ case WSAETIMEDOUT: return PIE_TIMEDOUT;
+ default: return wstrerror(err);
+ }
+}
+
+const char *socket_ioerror(p_socket ps, int err) {
+ (void) ps;
+ return socket_strerror(err);
+}
+
+static const char *wstrerror(int err) {
+ switch (err) {
+ case WSAEINTR: return "Interrupted function call";
+ case WSAEACCES: return PIE_ACCESS; /* "Permission denied"; */
+ case WSAEFAULT: return "Bad address";
+ case WSAEINVAL: return "Invalid argument";
+ case WSAEMFILE: return "Too many open files";
+ case WSAEWOULDBLOCK: return "Resource temporarily unavailable";
+ case WSAEINPROGRESS: return "Operation now in progress";
+ case WSAEALREADY: return "Operation already in progress";
+ case WSAENOTSOCK: return "Socket operation on nonsocket";
+ case WSAEDESTADDRREQ: return "Destination address required";
+ case WSAEMSGSIZE: return "Message too long";
+ case WSAEPROTOTYPE: return "Protocol wrong type for socket";
+ case WSAENOPROTOOPT: return "Bad protocol option";
+ case WSAEPROTONOSUPPORT: return "Protocol not supported";
+ case WSAESOCKTNOSUPPORT: return PIE_SOCKTYPE; /* "Socket type not supported"; */
+ case WSAEOPNOTSUPP: return "Operation not supported";
+ case WSAEPFNOSUPPORT: return "Protocol family not supported";
+ case WSAEAFNOSUPPORT: return PIE_FAMILY; /* "Address family not supported by protocol family"; */
+ case WSAEADDRINUSE: return PIE_ADDRINUSE; /* "Address already in use"; */
+ case WSAEADDRNOTAVAIL: return "Cannot assign requested address";
+ case WSAENETDOWN: return "Network is down";
+ case WSAENETUNREACH: return "Network is unreachable";
+ case WSAENETRESET: return "Network dropped connection on reset";
+ case WSAECONNABORTED: return "Software caused connection abort";
+ case WSAECONNRESET: return PIE_CONNRESET; /* "Connection reset by peer"; */
+ case WSAENOBUFS: return "No buffer space available";
+ case WSAEISCONN: return PIE_ISCONN; /* "Socket is already connected"; */
+ case WSAENOTCONN: return "Socket is not connected";
+ case WSAESHUTDOWN: return "Cannot send after socket shutdown";
+ case WSAETIMEDOUT: return PIE_TIMEDOUT; /* "Connection timed out"; */
+ case WSAECONNREFUSED: return PIE_CONNREFUSED; /* "Connection refused"; */
+ case WSAEHOSTDOWN: return "Host is down";
+ case WSAEHOSTUNREACH: return "No route to host";
+ case WSAEPROCLIM: return "Too many processes";
+ case WSASYSNOTREADY: return "Network subsystem is unavailable";
+ case WSAVERNOTSUPPORTED: return "Winsock.dll version out of range";
+ case WSANOTINITIALISED:
+ return "Successful WSAStartup not yet performed";
+ case WSAEDISCON: return "Graceful shutdown in progress";
+ case WSAHOST_NOT_FOUND: return PIE_HOST_NOT_FOUND; /* "Host not found"; */
+ case WSATRY_AGAIN: return "Nonauthoritative host not found";
+ case WSANO_RECOVERY: return PIE_FAIL; /* "Nonrecoverable name lookup error"; */
+ case WSANO_DATA: return "Valid name, no data record of requested type";
+ default: return "Unknown error";
+ }
+}
+
+const char *socket_gaistrerror(int err) {
+ if (err == 0) return NULL;
+ switch (err) {
+ case EAI_AGAIN: return PIE_AGAIN;
+ case EAI_BADFLAGS: return PIE_BADFLAGS;
+#ifdef EAI_BADHINTS
+ case EAI_BADHINTS: return PIE_BADHINTS;
+#endif
+ case EAI_FAIL: return PIE_FAIL;
+ case EAI_FAMILY: return PIE_FAMILY;
+ case EAI_MEMORY: return PIE_MEMORY;
+ case EAI_NONAME: return PIE_NONAME;
+#ifdef EAI_OVERFLOW
+ case EAI_OVERFLOW: return PIE_OVERFLOW;
+#endif
+#ifdef EAI_PROTOCOL
+ case EAI_PROTOCOL: return PIE_PROTOCOL;
+#endif
+ case EAI_SERVICE: return PIE_SERVICE;
+ case EAI_SOCKTYPE: return PIE_SOCKTYPE;
+#ifdef EAI_SYSTEM
+ case EAI_SYSTEM: return strerror(errno);
+#endif
+ default: return gai_strerror(err);
+ }
+}
diff --git a/source/luametatex/source/luacore/luasocket/src/wsocket.h b/source/luametatex/source/luacore/luasocket/src/wsocket.h
new file mode 100644
index 000000000..398664026
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/src/wsocket.h
@@ -0,0 +1,33 @@
+#ifndef WSOCKET_H
+#define WSOCKET_H
+/*=========================================================================*\
+* Socket compatibilization module for Win32
+* LuaSocket toolkit
+\*=========================================================================*/
+
+/*=========================================================================*\
+* WinSock include files
+\*=========================================================================*/
+#include <winsock2.h>
+#include <ws2tcpip.h>
+
+typedef int socklen_t;
+typedef SOCKADDR_STORAGE t_sockaddr_storage;
+typedef SOCKET t_socket;
+typedef t_socket *p_socket;
+
+#ifndef IPV6_V6ONLY
+#define IPV6_V6ONLY 27
+#endif
+
+#define SOCKET_INVALID (INVALID_SOCKET)
+
+#ifndef SO_REUSEPORT
+#define SO_REUSEPORT SO_REUSEADDR
+#endif
+
+#ifndef AI_NUMERICSERV
+#define AI_NUMERICSERV (0)
+#endif
+
+#endif /* WSOCKET_H */
diff --git a/source/luametatex/source/luacore/luasocket/test.zip b/source/luametatex/source/luacore/luasocket/test.zip
new file mode 100644
index 000000000..9faa04474
--- /dev/null
+++ b/source/luametatex/source/luacore/luasocket/test.zip
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