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/*
See license.txt in the root of this project.
*/
# include "auxzlib.h"
# include "auxmemory.h"
void *lmt_zlib_alloc(void *opaque, size_t items, size_t size)
{
(void) opaque;
return lmt_memory_malloc((size_t) items * size);
}
void lmt_zlib_free(void *opaque, void *p)
{
(void) opaque;
lmt_memory_free(p);
}
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