/* See license.txt in the root of this project. */ # include "auxzlib.h" # include "auxmemory.h" void *lmt_zlib_alloc(void *opaque, size_t items, size_t size) { (void) opaque; return lmt_memory_malloc((size_t) items * size); } void lmt_zlib_free(void *opaque, void *p) { (void) opaque; lmt_memory_free(p); }