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if not modules then modules = { } end modules ['letterspace'] = {
version = "2.3a",
comment = "companion to luaotfload.lua",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL; adapted by Philipp Gesang",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local next = next
local nodes, node, fonts = nodes, node, fonts
local find_node_tail = node.tail or node.slide
local free_node = node.free
local free_nodelist = node.flush_list
local copy_node = node.copy
local copy_nodelist = node.copy_list
local insert_node_before = node.insert_before
local insert_node_after = node.insert_after
local nodepool = nodes.pool
local tasks = nodes.tasks
local new_kern = nodepool.kern
local new_glue = nodepool.glue
local nodecodes = nodes.nodecodes
local kerncodes = nodes.kerncodes
local skipcodes = nodes.skipcodes
local glyph_code = nodecodes.glyph
local kern_code = nodecodes.kern
local disc_code = nodecodes.disc
local glue_code = nodecodes.glue
local hlist_code = nodecodes.hlist
local vlist_code = nodecodes.vlist
local math_code = nodecodes.math
local kerning_code = kerncodes.kerning
local userkern_code = kerncodes.userkern
local fonthashes = fonts.hashes
local chardata = fonthashes.characters
local quaddata = fonthashes.quads
typesetters = typesetters or { }
local typesetters = typesetters
typesetters.kernfont = typesetters.kernfont or { }
local kernfont = typesetters.kernfont
kernfont.keepligature = false
kernfont.keeptogether = false
local kern_injector = function (fillup,kern)
if fillup then
local g = new_glue(kern)
local s = g.spec
s.stretch = kern
s.stretch_order = 1
return g
else
return new_kern(kern)
end
end
--[[doc--
Caveat lector.
This is a preliminary, makeshift adaptation of the Context
character kerning mechanism that emulates XeTeX-style fontwise
letterspacing. Note that in its present state it is far inferior to
the original, which is attribute-based and ignores font-boundaries.
Nevertheless, due to popular demand the following callback has been
added. It should not be relied upon to be present in future
versions.
--doc]]--
local kernfactors = { } --- fontid -> factor
local kerncharacters
kerncharacters = function (head)
local start, done = head, false
local lastfont = nil
local keepligature = kernfont.keepligature --- function
local keeptogether = kernfont.keeptogether --- function
local fillup = false
local identifiers = fonthashes.identifiers
local kernfactors = kernfactors
while start do
local id = start.id
if id == glyph_code then
--- 1) look up kern factor (slow, but cached rudimentarily)
local krn
local fontid = start.font
do
krn = kernfactors[fontid]
if not krn then
local tfmdata = identifiers[fontid]
if not tfmdata then -- unsafe
tfmdata = font.fonts[fontid]
end
if tfmdata then
fontproperties = tfmdata.properties
if fontproperties then
krn = fontproperties.kerncharacters
end
end
kernfactors[fontid] = krn
end
if not krn or krn == 0 then
goto nextnode
end
end
if krn == "max" then
krn = .25
fillup = true
else
fillup = false
end
lastfont = fontid
--- 2) resolve ligatures
local c = start.components
if c then
if keepligature and keepligature(start) then
-- keep 'm
else
c = kerncharacters (c)
local s = start
local p, n = s.prev, s.next
local tail = find_node_tail(c)
if p then
p.next = c
c.prev = p
else
head = c
end
if n then
n.prev = tail
end
tail.next = n
start = c
s.components = nil
-- we now leak nodes !
-- free_node(s)
done = true
end
end -- kern ligature
--- 3) apply the extra kerning
local prev = start.prev
if prev then
local pid = prev.id
if not pid then
-- nothing
elseif pid == kern_code then
if prev.subtype == kerning_code --- context does this by means of an
or prev.subtype == userkern_code --- attribute; we may need a test
then
if keeptogether and prev.prev.id == glyph_code and keeptogether(prev.prev,start) then
-- keep
else
prev.subtype = userkern_code
prev.kern = prev.kern + quaddata[lastfont]*krn -- here
done = true
end
end
elseif pid == glyph_code then
if prev.font == lastfont then
local prevchar, lastchar = prev.char, start.char
if keeptogether and keeptogether(prev,start) then
-- keep 'm
elseif identifiers[lastfont] then
local kerns = chardata[lastfont][prevchar].kerns
local kern = kerns and kerns[lastchar] or 0
krn = kern + quaddata[lastfont]*krn -- here
insert_node_before(head,start,kern_injector(fillup,krn))
done = true
end
else
krn = quaddata[lastfont]*krn -- here
insert_node_before(head,start,kern_injector(fillup,krn))
done = true
end
elseif pid == disc_code then
-- a bit too complicated, we can best not copy and just calculate
-- but we could have multiple glyphs involved so ...
local disc = prev -- disc
local pre, post, replace = disc.pre, disc.post, disc.replace
local prv, nxt = disc.prev, disc.next
if pre and prv then -- must pair with start.prev
-- this one happens in most cases
local before = copy_node(prv)
pre.prev = before
before.next = pre
before.prev = nil
pre = kerncharacters (before)
pre = pre.next
pre.prev = nil
disc.pre = pre
free_node(before)
end
if post and nxt then -- must pair with start
local after = copy_node(nxt)
local tail = find_node_tail(post)
tail.next = after
after.prev = tail
after.next = nil
post = kerncharacters (post)
tail.next = nil
disc.post = post
free_node(after)
end
if replace and prv and nxt then -- must pair with start and start.prev
local before = copy_node(prv)
local after = copy_node(nxt)
local tail = find_node_tail(replace)
replace.prev = before
before.next = replace
before.prev = nil
tail.next = after
after.prev = tail
after.next = nil
replace = kerncharacters (before)
replace = replace.next
replace.prev = nil
after.prev.next = nil
disc.replace = replace
free_node(after)
free_node(before)
elseif identifiers[lastfont] then
if prv and prv.id == glyph_code and prv.font == lastfont then
local prevchar, lastchar = prv.char, start.char
local kerns = chardata[lastfont][prevchar].kerns
local kern = kerns and kerns[lastchar] or 0
krn = kern + quaddata[lastfont]*krn -- here
else
krn = quaddata[lastfont]*krn -- here
end
disc.replace = kern_injector(false,krn) -- only kerns permitted, no glue
end
end
end
end
::nextnode::
if start then
start = start.next
end
end
return head, done
end
kernfont.handler = kerncharacters
--- vim:sw=2:ts=2:expandtab:tw=71
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