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|
if not modules then modules = { } end modules ['node-res'] = {
version = 1.001,
comment = "companion to node-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
local type, next, rawset = type, next, rawset
local gmatch, format = string.gmatch, string.format
--[[ldx--
<p>The next function is not that much needed but in <l n='context'/> we use
for debugging <l n='luatex'/> node management.</p>
--ldx]]--
local nodes, node = nodes, node
local report_nodes = logs.reporter("nodes","housekeeping")
nodes.pool = nodes.pool or { }
local nodepool = nodes.pool
local gluecodes = nodes.gluecodes
local kerncodes = nodes.kerncodes
local rulecodes = nodes.rulecodes
local nodecodes = nodes.nodecodes
local boundarycodes = nodes.boundarycodes
local usercodes = nodes.usercodes
local nodeproperties = nodes.properties.data
local glyph_code = nodecodes.glyph
local rule_code = nodecodes.rule
local kern_code = nodecodes.kern
local glue_code = nodecodes.glue
local gluespec_code = nodecodes.gluespec
local currentfont = font.current
local texgetcount = tex.getcount
local allocate = utilities.storage.allocate
local reserved = { }
local nofreserved = 0
-- nuts overload
local nuts = nodes.nuts
local nutpool = { }
nuts.pool = nutpool
local tonut = nuts.tonut
local tonode = nuts.tonode
local getbox = nuts.getbox
local getid = nuts.getid
local getlist = nuts.getlist
local getglue = nuts.getglue
local setfield = nuts.setfield
local setchar = nuts.setchar
local setlist = nuts.setlist
local setwhd = nuts.setwhd
local setglue = nuts.setglue
local setdisc = nuts.setdisc
local setfont = nuts.setfont
local setkern = nuts.setkern
local setpenalty = nuts.setpenalty
local setdir = nuts.setdir
local setdirection = nuts.setdirection
local setshift = nuts.setshift
local setwidth = nuts.setwidth
local setsubtype = nuts.setsubtype
local setleader = nuts.setleader
local setdata = nuts.setdata
local setruledata = nuts.setruledata
local setvalue = nuts.setvalue
local copy_nut = nuts.copy_only or nuts.copy
local new_nut = nuts.new
local flush_nut = nuts.flush
-- at some point we could have a dual set (the overhead of tonut is not much larger than
-- metatable associations at the lua/c end esp if we also take assignments into account
-- table.setmetatableindex(nodepool,function(t,k,v)
-- -- report_nodes("defining nodepool[%s] instance",k)
-- local f = nutpool[k]
-- local v = function(...)
-- return tonode(f(...))
-- end
-- t[k] = v
-- return v
-- end)
--
-- -- we delay one step because that permits us a forward reference
-- -- e.g. in pdfsetmatrix
table.setmetatableindex(nodepool,function(t,k,v)
-- report_nodes("defining nodepool[%s] instance",k)
local v = function(...)
local f = nutpool[k]
local v = function(...)
return tonode(f(...))
end
t[k] = v
return v(...)
end
t[k] = v
return v
end)
local function register_nut(n)
nofreserved = nofreserved + 1
reserved[nofreserved] = n
return n
end
local function register_node(n)
nofreserved = nofreserved + 1
if type(n) == "number" then -- isnut(n)
reserved[nofreserved] = n
else
reserved[nofreserved] = tonut(n)
end
return n
end
nodepool.register = register_node
nutpool.register = register_node -- could be register_nut
-- so far
local disc = register_nut(new_nut(nodecodes.disc))
local kern = register_nut(new_nut(kern_code,kerncodes.userkern))
local fontkern = register_nut(new_nut(kern_code,kerncodes.fontkern))
local italickern = register_nut(new_nut(kern_code,kerncodes.italiccorrection))
local penalty = register_nut(new_nut(nodecodes.penalty))
local glue = register_nut(new_nut(glue_code))
local gluespec = register_nut(new_nut(gluespec_code))
local glyph = register_nut(new_nut(glyph_code,0))
local textdir = register_nut(new_nut(nodecodes.dir))
local left_margin_kern = register_nut(new_nut(kern_code,kerncodes.leftmargincode))
local right_margin_kern = register_nut(new_nut(kern_code,kerncodes.rightmargincode))
local lineskip = register_nut(new_nut(glue_code,gluecodes.lineskip))
local baselineskip = register_nut(new_nut(glue_code,gluecodes.baselineskip))
local leftskip = register_nut(new_nut(glue_code,gluecodes.leftskip))
local rightskip = register_nut(new_nut(glue_code,gluecodes.rightskip))
local lefthangskip = register_nut(new_nut(glue_code,gluecodes.lefthangskip))
local righthangskip = register_nut(new_nut(glue_code,gluecodes.righthangskip))
local indentskip = register_nut(new_nut(glue_code,gluecodes.indentskip))
local correctionskip = register_nut(new_nut(glue_code,gluecodes.correctionskip))
local temp = register_nut(new_nut(nodecodes.temp,0))
local noad = register_nut(new_nut(nodecodes.noad))
local delimiter = register_nut(new_nut(nodecodes.delimiter))
local fence = register_nut(new_nut(nodecodes.fence))
local submlist = register_nut(new_nut(nodecodes.submlist))
local accent = register_nut(new_nut(nodecodes.accent))
local radical = register_nut(new_nut(nodecodes.radical))
local fraction = register_nut(new_nut(nodecodes.fraction))
local subbox = register_nut(new_nut(nodecodes.subbox))
local mathchar = register_nut(new_nut(nodecodes.mathchar))
local mathtextchar = register_nut(new_nut(nodecodes.mathtextchar))
local choice = register_nut(new_nut(nodecodes.choice))
local boundary = register_nut(new_nut(nodecodes.boundary,boundarycodes.user))
local wordboundary = register_nut(new_nut(nodecodes.boundary,boundarycodes.word))
local cleader = register_nut(copy_nut(glue)) setsubtype(cleader,gluecodes.cleaders) setglue(cleader,0,65536,0,2,0)
-- the dir field needs to be set otherwise crash:
local lefttoright_code = nodes.dirvalues.lefttoright
local rule = register_nut(new_nut(rule_code)) -- setdirection(rule, lefttoright_code)
local emptyrule = register_nut(new_nut(rule_code,rulecodes.empty)) -- setdirection(rule, lefttoright_code)
local userrule = register_nut(new_nut(rule_code,rulecodes.user)) -- setdirection(rule, lefttoright_code)
local outlinerule = register_nut(new_nut(rule_code,rulecodes.outline)) -- setdirection(rule, lefttoright_code)
local hlist = register_nut(new_nut(nodecodes.hlist)) setdirection(hlist,lefttoright_code)
local vlist = register_nut(new_nut(nodecodes.vlist)) setdirection(vlist,lefttoright_code)
function nutpool.glyph(fnt,chr)
local n = copy_nut(glyph)
if fnt then
setfont(n,fnt == true and currentfont() or fnt,chr)
elseif chr then
setchar(n,chr)
end
return n
end
function nutpool.penalty(p)
local n = copy_nut(penalty)
if p and p ~= 0 then
setpenalty(n,p)
end
return n
end
function nutpool.kern(k)
local n = copy_nut(kern)
if k and k ~= 0 then
setkern(n,k)
end
return n
end
function nutpool.boundary(v)
local n = copy_nut(boundary)
if v and v ~= 0 then
setvalue(n,v)
end
return n
end
function nutpool.wordboundary(v)
local n = copy_nut(wordboundary)
if v and v ~= 0 then
setvalue(n,v)
end
return n
end
function nutpool.fontkern(k)
local n = copy_nut(fontkern)
if k and k ~= 0 then
setkern(n,k)
end
return n
end
function nutpool.italickern(k)
local n = copy_nut(italickern)
if k and k ~= 0 then
setkern(n,k)
end
return n
end
function nutpool.gluespec(width,stretch,shrink,stretch_order,shrink_order)
local n = copy_nut(gluespec)
if width or stretch or shrink or stretch_order or shrink_order then
setglue(n,width,stretch,shrink,stretch_order,shrink_order)
end
return n
end
local function someskip(skip,width,stretch,shrink,stretch_order,shrink_order)
-- maybe setglue
local n = copy_nut(skip)
if width or stretch or shrink or stretch_order or shrink_order then
setglue(n,width,stretch,shrink,stretch_order,shrink_order)
end
return n
end
function nutpool.stretch(a,b)
-- width stretch shrink stretch_order shrink_order
local n = copy_nut(glue)
if not b then
a, b = 1, a or 1
end
setglue(n,0,a,0,b,0)
return n
end
function nutpool.shrink(a,b)
local n = copy_nut(glue)
if not b then
a, b = 1, a or 1
end
setglue(n,0,0,a,0,0,b)
return n
end
function nutpool.glue(width,stretch,shrink,stretch_order,shrink_order)
return someskip(glue,width,stretch,shrink,stretch_order,shrink_order)
end
function nutpool.negatedglue(glue)
local n = copy_nut(glue)
local width, stretch, shrink = getglue(n)
setglue(n,-width,-stretch,-shrink)
return n
end
function nutpool.leftskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(leftskip,width,stretch,shrink,stretch_order,shrink_order)
end
function nutpool.rightskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(rightskip,width,stretch,shrink,stretch_order,shrink_order)
end
function nutpool.lefthangskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(lefthangskip,width,stretch,shrink,stretch_order,shrink_order)
end
function nutpool.righthangskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(righthangskip,width,stretch,shrink,stretch_order,shrink_order)
end
function nutpool.indentskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(indentskip,width,stretch,shrink,stretch_order,shrink_order)
end
function nutpool.lineskip(width,stretch,shrink,stretch_order,shrink_order)
return someskip(lineskip,width,stretch,shrink,stretch_order,shrink_order)
end
function nutpool.baselineskip(width,stretch,shrink)
return someskip(baselineskip,width,stretch,shrink)
end
function nutpool.disc(pre,post,replace)
local d = copy_nut(disc)
if pre or post or replace then
setdisc(d,pre,post,replace)
end
return d
end
function nutpool.direction(dir,swap)
local t = copy_nut(textdir)
if not dir then
-- just a l2r start node
elseif swap then
setdirection(t,dir,true)
else
setdirection(t,dir,false)
end
return t
end
function nutpool.rule(width,height,depth) -- w/h/d == nil will let them adapt
local n = copy_nut(rule)
if width or height or depth then
setwhd(n,width,height,depth)
end
return n
end
function nutpool.emptyrule(width,height,depth) -- w/h/d == nil will let them adapt
local n = copy_nut(emptyrule)
if width or height or depth then
setwhd(n,width,height,depth)
end
return n
end
function nutpool.userrule(width,height,depth) -- w/h/d == nil will let them adapt
local n = copy_nut(userrule)
if width or height or depth then
setwhd(n,width,height,depth)
end
return n
end
function nutpool.outlinerule(width,height,depth,line) -- w/h/d == nil will let them adapt
local n = copy_nut(outlinerule)
if width or height or depth then
setwhd(n,width,height,depth)
end
if line then
setruledata(n,line)
end
return n
end
function nutpool.leader(width,list)
local n = copy_nut(cleader)
if width then
setwidth(n,width)
end
if list then
setleader(n,list)
end
return n
end
function nutpool.leftmarginkern(glyph,width)
local n = copy_nut(left_margin_kern)
if not glyph then
report_nodes("invalid pointer to left margin glyph node")
elseif getid(glyph) ~= glyph_code then
report_nodes("invalid node type %a for %s margin glyph node",nodecodes[glyph],"left")
else
setfield(n,"glyph",glyph)
end
if width and width ~= 0 then
setwidth(n,width)
end
return n
end
function nutpool.rightmarginkern(glyph,width)
local n = copy_nut(right_margin_kern)
if not glyph then
report_nodes("invalid pointer to right margin glyph node")
elseif getid(glyph) ~= glyph_code then
report_nodes("invalid node type %a for %s margin glyph node",nodecodes[p],"right")
else
setfield(n,"glyph",glyph)
end
if width and width ~= 0 then
setwidth(n,width)
end
return n
end
function nutpool.temp()
return copy_nut(temp)
end
function nutpool.noad() return copy_nut(noad) end
function nutpool.delimiter() return copy_nut(delimiter) end nutpool.delim = nutpool.delimiter
function nutpool.fence() return copy_nut(fence) end
function nutpool.submlist() return copy_nut(submlist) end
function nutpool.noad() return copy_nut(noad) end
function nutpool.fence() return copy_nut(fence) end
function nutpool.accent() return copy_nut(accent) end
function nutpool.radical() return copy_nut(radical) end
function nutpool.fraction() return copy_nut(fraction) end
function nutpool.subbox() return copy_nut(subbox) end
function nutpool.mathchar() return copy_nut(mathchar) end
function nutpool.mathtextchar() return copy_nut(mathtextchar) end
function nutpool.choice() return copy_nut(choice) end
local function new_hlist(list,width,height,depth,shift)
local n = copy_nut(hlist)
if list then
setlist(n,list)
end
if width or height or depth then
setwhd(n,width,height,depth)
end
if shift and shift ~= 0 then
setshift(n,shift)
end
return n
end
local function new_vlist(list,width,height,depth,shift)
local n = copy_nut(vlist)
if list then
setlist(n,list)
end
if width or height or depth then
setwhd(n,width,height,depth)
end
if shift and shift ~= 0 then
setshift(n,shift)
end
return n
end
nutpool.hlist = new_hlist
nutpool.vlist = new_vlist
function nodepool.hlist(list,width,height,depth,shift)
return tonode(new_hlist(list and tonut(list),width,height,depth,shift))
end
function nodepool.vlist(list,width,height,depth,shift)
return tonode(new_vlist(list and tonut(list),width,height,depth,shift))
end
function nutpool.usernode(id,data)
local n = copy_nut(user_node)
nodeproperties[n] = {
id = id,
data = data,
}
return n
end
-- housekeeping
local function cleanup(nofboxes) -- todo
local tracers = nodes.tracers
if tracers and tracers.steppers then -- to be resolved
tracers.steppers.reset() -- todo: make a registration subsystem
end
local nl = 0
local nr = nofreserved
for i=1,nofreserved do
local ri = reserved[i]
flush_nut(reserved[i])
end
if nofboxes then
for i=0,nofboxes do
local l = getbox(i)
if l then
flush_nut(l) -- also list ?
nl = nl + 1
end
end
end
reserved = { }
nofreserved = 0
return nr, nl, nofboxes -- can be nil
end
local usage = node.inuse
local stock = node.instock
nutpool .cleanup = cleanup
nodepool.cleanup = cleanup
nutpool .usage = usage
nodepool.usage = usage
nutpool .stock = stock
nodepool.stock = stock
-- end
statistics.register("cleaned up reserved nodes", function()
return format("%s nodes, %s lists of %s", cleanup(texgetcount("c_syst_last_allocated_box")))
end) -- \topofboxstack
statistics.register("node memory usage", function() -- comes after cleanup !
local used = usage()
if next(used) then
local t, n = { }, 0
for k, v in table.sortedhash(used) do
n = n + 1 ; t[n] = format("%s %s",v,k)
end
return table.concat(t,", ")
end
end)
lua.registerfinalizer(cleanup, "cleanup reserved nodes")
do
local glyph = glyph
local traverse_id = nuts.traverse_id
local traversers = table.setmetatableindex(function(t,k)
local v = traverse_id(type(k) == "number" and k or nodecodes[k],glyph)
t[k] = v
return v
end)
-- these are special:
traversers.node = nuts.traverse (glyph)
traversers.char = nuts.traverse_char (glyph)
traversers.glyph = nuts.traverse_glyph (glyph)
traversers.list = nuts.traverse_list (glyph)
traversers.content = nuts.traverse_content(glyph)
nuts.traversers = traversers
end
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