summaryrefslogtreecommitdiff
path: root/tex/context/base/mkiv/cldf-lmt.lua
blob: 4855372fad246eb540374698abe9d3a1d4eb55af (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
if not modules then modules = { } end modules ['cldf-lmt'] = {
    version   = 1.001,
    comment   = "companion to toks-scn.mkiv",
    author    = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
    copyright = "PRAGMA ADE / ConTeXt Development Team",
    license   = "see context related readme files"
}

local next, load = next, load

local setmetatableindex    = table.setmetatableindex
local setmetatablenewindex = table.setmetatablenewindex
local serialize            = table.serialize

local random            = math.random
local randomseed        = math.randomseed
local round             = math.round
local abs               = math.abs

local implement         = interfaces.implement

local scanners          = tokens.scanners
local scanword          = scanners.word
local scanstring        = scanners.string
local scanboolean       = scanners.boolean
local scandimen         = scanners.dimen
local scanfloat         = scanners.float
local scancount         = scanners.integer
local scaninteger       = scanners.luainteger
local scancardinal      = scanners.luacardinal
local scannumber        = scanners.luanumber
local scanargument      = scanners.argument
local scantoken         = scanners.token
local scancsname        = scanners.csname

local getindex          = token.get_index

local texsetdimen       = tex.setdimen
local texget            = tex.get

local values            = tokens.values
local none_code         = values.none
local integer_code      = values.integer
local cardinal_code     = values.cardinal
local dimension_code    = values.dimension
local skip_code         = values.skip
local boolean_code      = values.boolean
local float_code        = values.float

local context           = context

-- variables --

local floats    = { }
local integers  = { }
local cardinals = { }
local numbers   = { }

implement {
    name      = "luafloat",
    public    = true,
    value     = true,
    actions   = function(b)
        local n = scanword()
        if b == "value" then
            context("%.99g",floats[n] or 0)
        else
            floats[n] = scannumber(true)
         -- floats[n] = scanfloat(true)
        end
    end,
}

implement {
    name      = "luainteger",
    public    = true,
    value     = true,
    actions   = function(b)
        local n = scanword()
        if b == "value" then
            context("%i",integers[n] or 0)
        else
            integers[n] = scaninteger(true)
        end
    end,
}

implement {
    name      = "luacount",
    public    = true,
    value     = true,
    actions   = function(b)
        local n = scanword()
        if b == "value" then
            return integer_code, integers[n] or 0
        else
            integers[n] = scancount(true)
        end
    end,
}

implement {
    name      = "luadimen",
    public    = true,
    value     = true,
    actions   = function(b)
        local n = scanword()
        if b == "value" then
            return dimension_code, integers[n] or 0
        else
            integers[n] = scandimen(false,false,true)
        end
    end,
}

implement {
    name      = "luacardinal",
    public    = true,
    value     = true,
    actions   = function(b)
        local n = scanword()
        if b == "value" then
            context("%1.0f",cardinals[n] or 0)
        else
            cardinals[n] = scancardinal(true)
        end
    end,
}

implement {
    name      = "luanumber",
    public    = true,
    value     = true,
    actions   = function(b)
        local n = scanword()
        if b == "value" then
            context("%N",floats[n] or integers[n] or cardinals[n] or 0) -- maybe %N
        else
         -- floats[n] = scanfloat(true)
            floats[n] = scannumber(true)
        end
    end,
}

implement {
    name      = "luarandom",
    public    = true,
    value     = true,
    actions   = function(b)
        if b == "value" then
            return integer_code, random(scaninteger(),scaninteger())
        else
            randomseed(scaninteger(true))
        end
    end,
}

interfaces.floats    = floats
interfaces.integers  = integers
interfaces.cardinals = cardinals

interfaces.numbers   = table.setmetatableindex(function(t,k)
    return floats[k] or integers[k] or cardinals[k]
end)

-- arrays --

local arrays = { }

interfaces.arrays = arrays

local newindex = lua.newindex

implement {
    name      = "newarray",
    public    = true,
    protected = true,
    arguments = { {
        { "name", "string"  },
        { "nx",   "integer" },
        { "ny",   "integer" },
        { "type", "string"  },
    } },
    actions   = function(t)
        local name = t.name
        if t.name then
            local nx = t.nx
            local ny = t.ny
            local ty = t.type or "integer"
            local df = nil
            if ty == "integer" or ty == "float" or ty == "dimension" then
                df = 0
            elseif ty == "boolean" then
                df = false
            else
                ty = nil
            end
            if nx and ty ~= nil then
                local data
                if ny then
                    data = newindex(t.ny)
                    for i=1,ny do
                        data[i] = newindex(nx,df)
                    end
                else
                    data = newindex(nx,df)
                end
                arrays[name] = data
                data.nx      = nx
                data.ny      = ny
                data.type    = ty
                if ty == "integer" then
                    data.scanner = scancount
                elseif ty == "boolean" then
                    data.scanner = scanboolean
                elseif ty == "dimension" then
                    data.scanner = scandimen
                elseif ty == "float" then
                    data.scanner = scanfloat
                end
                if ty == "integer" then
                    data.code = integer_code
                elseif ty == "boolean" then
                    data.code = boolean_code
                elseif ty == "dimension" then
                    data.code = dimension_code
                elseif ty == "float" then
                    data.code = float_code
                end
            end
        end
    end,
}

implement {
    name      = "arrayvalue",
    public    = true,
    value     = true,
    actions   = function(b)
        local name = scanstring()
        if name then
            local a = arrays[name]
            if a then
                local nx = a.nx
                local ny = a.ny
                local d  = a
                if ny then
                    d = d[scaninteger()]
                end
                local x = scaninteger()
                if b == "value" then
                    local code = a.code
                    if code == float_code then
                        context("%.99g",d[x])
                    else
                        return code, d[x]
                    end
                else
                    d[x] = a.scanner()
                end
            end
        end
    end,
}

implement {
    name      = "arrayequals",
    public    = true,
    value     = true,
    actions   = function(b)
        local name = scanstring()
        if name then
            local a = arrays[name]
            if a then
                local nx = a.nx
                local ny = a.ny
                local d  = a
                if ny then
                    d = d[scaninteger()]
                end
                local x = scaninteger()
                if b == "value" then
                    return boolean_code, a.scanner() == d[x]
                end
            end
        end
    end,
}

implement {
    name      = "arraycompare",
    public    = true,
    value     = true,
    actions   = function(b)
        local name = scanstring()
        if name then
            local a = arrays[name]
            if a then
                local nx = a.nx
                local ny = a.ny
                local d  = a
                if ny then
                    d = d[scaninteger()]
                end
                local x = scaninteger()
                if b == "value" then
                    local v = a.scanner()
                    local d = d[x]
                    if d < v then
                        return integer_code, 0
                    elseif d == v then
                        return integer_code, 1
                    else
                        return integer_code, 2
                    end
                end
            end
        end
    end,
}

implement {
    name      = "showarray",
    public    = true,
    protected = true,
    actions   = function()
        local name = scanstring()
        if name then
            inspect(arrays[name])
        end
    end,
}

-- expressions --

local cache = table.setmetatableindex(function(t,k)
    local code = "return function() local n = interfaces.numbers local a = interfaces.arrays return " .. k .. " end"
    code = loadstring(code)
    if code then
        code = code()
    end
    t[k] = code or false
    return code
end)

table.makeweak(cache)

implement {
    name    = "luaexpression",
    public  = true,
    actions = function()
        local how  = scanword()
        local code = cache[scanargument()]
        if code then
            local result = code()
            if result then
                if not how then
                    context(tostring(code()))
                elseif how == "float" then
                    context("%.99g",result)
                elseif how == "integer" then
                    context("%i",round(result))
                elseif how == "cardinal" then
                    context("%d",abs(round(result)))
                elseif how == "dimen" then
                    context("%p",result)
                elseif how == "boolean" then
                    context("%d",result and 1 or 0)
                elseif how == "lua" then
                    context("%q",result)
                else
                    context(tostring(code()))
                end
            end
        end
    end
}

local dimenfactors = number.dimenfactors

implement {
    name      = "nodimen",
    public    = true,
    value     = true,
    actions   = function(b)
        if b == "value" then
            local how  = scanword()
            local what = scandimen()
            if how then
                local factor = dimenfactors[how]
                if factor then
                    context("%.6N%s",factor*what,how)
                else
                    return dimension_code, what
                end
            else
                return dimension_code, what
            end
        else
            local t = scantoken()
            if t then
                local i = getindex(t)
                if i then
                    local d = scandimen(false,false,true)
                    texsetdimen(i,d)
                end
            end
        end
    end,
}

-- experimental:

local grouped    = { }
local slots      = { }
local nofslots   = 0
local nofgrouped = 0

local getdata = tokens.getdata
local setdata = tokens.setdata

local report = logs.reporter("lua table")

local ctxsprint = context.sprint

-- we could have an extra one that collects all end of grouped actions
-- so that we dispose more in one go but it doesn's pay off

local function newluatable(name,mt,dispose)
    local g = { }
    local t = slots[nofslots]
    slots[nofslots] = false
    nofslots = nofslots - 1
    if not t then
        nofgrouped = nofgrouped + 1
        t = nofgrouped
    end
    if mt then
        mt = getdata(name)
        if mt then
            mt = grouped[mt]
            if mt then
                setmetatableindex(g,mt)
            end
        end
    end
    grouped[t] = g
    setdata(name,t)
    -- This is the slow part. Doing this at the TeX end saved 10% runtime. I'll
    -- think of something that we can set it at the Lua end.
    if dispose then
        ctxsprint("\\atendofgrouped{\\disposeluatable\\" .. name .. "}")
    end
end

local function disposeluatable(name)
    local t = getdata(name)
    local g = grouped[t]
    if g then
        grouped[t] = false
        nofslots = nofslots + 1
        slots[nofslots] = t
    end
end

local function setluatable(name,kv)
    local t = getdata(name)
    local g = grouped[t]
    if g and kv then
        for k, v in next, kv do
            g[k] = v
        end
    end
end

local function getfromluatable(name,k)
    local t = getdata(name)
    local g = grouped[t]
    if g then
        local v = g[k]
        if v then
            context(v)
        else
            local n = tonumber(k)
            if n then
                local v = g[n]
                if v then
                    context(v)
                end
            end
        end
    end
end

local function idxfromluatable(name,k)
    local t = getdata(name)
    local g = grouped[t]
    if g then
        local v = g[k]
        if v then
            context(v)
        end
    end
end

local function getluatable(name,k)
    local t = getdata(name)
    local g = grouped[t]
    if g then
        return g
    end
end

local function inspectluatable(name)
    local t = getdata(name)
    local g = grouped[t]
    if g then
        report("%s", serialize(g,'[grouped slot ' .. t .. ']'))
    end
end

local function showluatables()
    report("nofgrouped %i, nofslots %i",nofgrouped,nofslots)
    for t=1,nofgrouped do
        local g = grouped[t]
        if g then
            report("%s", serialize(g,'[grouped slot ' .. t .. ']'))
        end
    end
end

implement {
    name      = "newluatable",
    protected = true,
 -- public    = true,
    arguments = { "csname" },
    actions   = newluatable,
}

implement {
    name      = "useluatable",
    protected = true,
 -- public    = true,
    arguments = { "csname", true },
    actions   = newluatable,
}

implement {
    name      = "disposeluatable",
    protected = true,
    public    = true,
    arguments = { "csname" },
    actions   = disposeluatable,
}

implement {
    name      = "inspectluatable",
    protected = true,
    public    = true,
    arguments = { "csname" },
    actions   = inspectluatable,
}

implement {
    name      = "showluatables",
    protected = true,
    public    = true,
    actions   = showluatables,
}

implement {
    name      = "setluatable",
    protected = true,
    public    = true,
    arguments = { "csname", "argument" },
    actions   = function(name,data)
        data = load("return {" .. data .. "}")
        if data then
            data = data()
            if data then
                setluatable(name,data)
            end
        end
    end
}

implement {
    name      = "getfromluatable",
    protected = false,
    public    = true,
    arguments = { "csname", "argument" },
    actions   = getfromluatable,
}

implement {
    name      = "idxfromluatable",
    protected = false,
    public    = true,
    arguments = { "csname", "integer" },
    actions   = idxfromluatable,
}

context.luatables = {
    new     = function(name) newluatable(name,false,true) end,
    use     = function(name) useluatable(name,true, true) end,
    dispose = disposeluatable,
    set     = setluatable,
    get     = getluatable,
    getfrom = getfromluatable,
    idxfrom = idxfromluatable,
    inspect = inspectluatable,
    show    = showluatables,
}

-- Here's another mechanism ...

local tables = { }
local stack  = setmetatableindex("table")

interfaces.implement {
    name      = "droptablegroup",
    public    = true,
    actions   = function()
        local g = texget("currentgrouplevel") -- todo: tex.getgrouplevel()
        local s = stack[g]
        if s then
            for t, data in next, s do
                for k, v in next, data do
                    t[k] = v
                end
            end
            stack[g] = { }
        end
    end,
}

local ctx_atendofgroup   = context.core.cs.atendofgroup
local ctx_droptablegroup = context.core.cs.droptablegroup

local function handletable(t,b,array)
    if b == "value" then
        local k = array and scaninteger() or scanargument()
        local v = t[k]
        if v then
            context(v)
        end
    else
        local data = scanargument()
        data = load("return {" .. data .. "}")
        if data then
            data = data()
            if data then
                local l = t.level
                local g = texget("currentgrouplevel") -- todo: tex.getgrouplevel()
                local s = stack[g]
                local d = s[t]
                if not d then
                    d = { }
                    s[t] = d
                    ctx_atendofgroup()
                    ctx_droptablegroup()
                end
                for k, v in next, data do
                    if not d[k] then
                        d[k] = t[k]
                    end
                    t[k] = v
                end
                if b == "global" then
                    for k, v in next, stack do
                        local t = s[t]
                        if t then
                            for k, v in next, data do
                                if t[k] then
                                    t[k] = nil
                                end
                            end
                        end
                    end
                end
            end
        end
    end
end

local function newtable(array)
    local name = scancsname(true)
    if not tables[name] then
        local t = { }
        tables[name] = t
        interfaces.implement {
            name    = name,
            public  = true,
            value   = true,
            actions = function(b)
                handletable(t,b,array)
            end,
        }
    else
        -- already defined
    end
end

implement {
    name      = "newhashedtable",
    protected = true,
    public    = true,
    actions   = newtable,
}

implement {
    name      = "newindexedtable",
    protected = true,
    public    = true,
    actions   = function() newtable(true) end,
}

context.hashedtables  = setmetatableindex(function(t,k) return tables[k] end)
context.indexedtables = context.hashedtables