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% language=uk
\startcomponent cld-afewdetails
\environment cld-environment
\startchapter[title=A few Details]
\startsection[title=Variables]
\index{user interface}
Normally it makes most sense to use the English version of \CONTEXT. The
advantage is that you can use English keywords, as in:
\starttyping
context.framed( {
frame = "on",
},
"some text"
)
\stoptyping
If you use the Dutch interface it looks like this:
\starttyping
context.omlijnd( {
kader = "aan",
},
"wat tekst"
)
\stoptyping
A rather neutral way is:
\starttyping
context.framed( {
frame = interfaces.variables.on,
},
"some text"
)
\stoptyping
But as said, normally you will use the English user interface so you can forget
about these matters. However, in the \CONTEXT\ core code you will often see the
variables being used this way because there we need to support all user
interfaces.
\stopsection
\startsection[title=Modes]
\index{modes}
\index{systemmodes}
\index{constants}
Context carries a concept of modes. You can use modes to create conditional
sections in your style (and|/|or content). You can control modes in your styles
or you can set them at the command line or in job control files. When a mode test
has to be done at processing time, then you need constructs like the following:
\starttyping
context.doifmodeelse( "screen",
function()
... -- mode == screen
end,
function()
... -- mode ~= screen
end
)
\stoptyping
However, often a mode does not change during a run, and then we can use the
following method:
\starttyping
if tex.modes["screen"] then
...
else
...
end
\stoptyping
Watch how the \type {modes} table lives in the \type {tex} namespace. We also
have \type {systemmodes}. At the \TEX\ end these are mode names preceded by a
\type {*}, so the following code is similar:
\starttyping
if tex.modes["*mymode"] then
-- this is the same
elseif tex.systemmodes["mymode"] then
-- test as this
else
-- but not this
end
\stoptyping
Inside \CONTEXT\ we also have so called constants, and again these can be
consulted at the \LUA\ end:
\starttyping
if tex.constants["someconstant'] then
...
else
...
end
\stoptyping
But you will hardly need these and, as they are often not public, their
meaning can change, unless of course they {\em are} documented as public.
\stopsection
\startsection[title={Token lists}]
\index{tokens}
There is normally no need to mess around with nodes and tokens at the \LUA\ end
yourself. However, if you do, then you might want to flush them as well. Say that
at the \TEX\ end we have said:
\startbuffer
\toks0 = {Don't get \inframed{framed}!}
\stopbuffer
\typebuffer \getbuffer
Then at the \LUA\ end you can say:
\startbuffer
context(tex.toks[0])
\stopbuffer
\typebuffer
and get: \ctxluabuffer\ In fact, token registers are exposed as strings so here,
register zero has type \type {string} and is treated as such.
\startbuffer
context("< %s >",tex.toks[0])
\stopbuffer
\typebuffer
This gives: \ctxluabuffer. But beware, if you go the reverse way, you don't get
what you might expect:
\startbuffer
tex.toks[0] = [[\framed{oeps}]]
\stopbuffer
\typebuffer \ctxluabuffer
If we now say \type{\the\toks0} we will get {\tttf \the\toks0} as
all tokens are considered to be letters.
\stopsection
\startsection[title={Node lists}]
\index{nodes}
If you're not deep into \TEX\ you will never feel the need to manipulate node
lists yourself, but you might want to flush boxes. As an example we put something
in box zero (one of the scratch boxes).
\startbuffer
\setbox0 = \hbox{Don't get \inframed{framed}!}
\stopbuffer
\typebuffer \getbuffer
At the \TEX\ end you can flush this box (\type {\box0}) or take a copy
(\type{\copy0}). At the \LUA\ end you would do:
\starttyping
context.copy()
context.direct(0)
\stoptyping
or:
\starttyping
context.copy(false,0)
\stoptyping
but this works as well:
\startbuffer
context(node.copy_list(tex.box[0]))
\stopbuffer
\typebuffer
So we get: \ctxluabuffer\ If you do:
\starttyping
context(tex.box[0])
\stoptyping
you also need to make sure that the box is freed but let's not go into those
details now.
Here is an example if messing around with node lists that get seen before a
paragraph gets broken into lines, i.e.\ when hyphenation, font manipulation etc
take place. First we define some colors:
\startbuffer
\definecolor[mynesting:0][r=.6]
\definecolor[mynesting:1][g=.6]
\definecolor[mynesting:2][r=.6,g=.6]
\stopbuffer
\typebuffer \getbuffer
Next we define a function that colors nodes in such a way that we can see the
different processing stages.
\startbuffer
\startluacode
local enabled = false
local count = 0
local setcolor = nodes.tracers.colors.set
function userdata.processmystuff(head)
if enabled then
local color = "mynesting:" .. (count % 3)
-- for n in node.traverse(head) do
for n in node.traverse_id(nodes.nodecodes.glyph,head) do
setcolor(n,color)
end
count = count + 1
return head, true
end
return head, false
end
function userdata.enablemystuff()
enabled = true
end
function userdata.disablemystuff()
enabled = false
end
\stopluacode
\stopbuffer
\typebuffer \getbuffer
We hook this function into the normalizers category of the processor callbacks:
\startbuffer
\startluacode
nodes.tasks.appendaction("processors", "normalizers", "userdata.processmystuff")
\stopluacode
\stopbuffer
\typebuffer \getbuffer
We now can enable this mechanism and show an example:
\startbuffer
\startbuffer
Node lists are processed \hbox {nested from \hbox{inside} out} which is not
what you might expect. But, \hbox{coloring} does not \hbox {happen} really
nested here, more \hbox {in} \hbox {the} \hbox {order} \hbox {of} \hbox
{processing}.
\stopbuffer
\ctxlua{userdata.enablemystuff()}
\par \getbuffer \par
\ctxlua{userdata.disablemystuff()}
\stopbuffer
\typebuffer
The \type {\par} is needed because otherwise the processing is already disabled
before the paragraph gets seen by \TEX.
\blank \getbuffer \blank
\startbuffer
\startluacode
nodes.tasks.disableaction("processors", "userdata.processmystuff")
\stopluacode
\stopbuffer
\typebuffer
Instead of using an boolean to control the state, we can also do this:
\starttyping
\startluacode
local count = 0
local setcolor = nodes.tracers.colors.set
function userdata.processmystuff(head)
count = count + 1
local color = "mynesting:" .. (count % 3)
for n in node.traverse_id(nodes.nodecodes.glyph,head) do
setcolor(n,color)
end
return head, true
end
nodes.tasks.appendaction("processors", "after", "userdata.processmystuff")
\stopluacode
\stoptyping
\startbuffer
\startluacode
nodes.tasks.disableaction("processors", "userdata.processmystuff")
\stopluacode
\stopbuffer
Disabling now happens with:
\typebuffer \getbuffer
As you might want to control these things in more details, a simple helper
mechanism was made: markers. The following example code shows the way:
\startbuffer
\definemarker[mymarker]
\stopbuffer
\typebuffer \getbuffer
Again we define some colors:
\startbuffer
\definecolor[mymarker:1][r=.6]
\definecolor[mymarker:2][g=.6]
\definecolor[mymarker:3][r=.6,g=.6]
\stopbuffer
\typebuffer \getbuffer
The \LUA\ code like similar to the code presented before:
\startbuffer
\startluacode
local setcolor = nodes.tracers.colors.setlist
local getmarker = nodes.markers.get
local hlist_code = nodes.codes.hlist
local traverse_id = node.traverse_id
function userdata.processmystuff(head)
for n in traverse_id(hlist_code,head) do
local m = getmarker(n,"mymarker")
if m then
setcolor(n.list,"mymarker:" .. m)
end
end
return head, true
end
nodes.tasks.appendaction("processors", "after", "userdata.processmystuff")
nodes.tasks.disableaction("processors", "userdata.processmystuff")
\stopluacode
\stopbuffer
\typebuffer \getbuffer
This time we disabled the processor (if only because in this document we don't
want the overhead.
\startbuffer
\startluacode
nodes.tasks.enableaction("processors", "userdata.processmystuff")
\stopluacode
Node lists are processed \hbox \boxmarker{mymarker}{1} {nested from \hbox{inside}
out} which is not what you might expect. But, \hbox {coloring} does not \hbox
{happen} really nested here, more \hbox {in} \hbox \boxmarker{mymarker}{2} {the}
\hbox {order} \hbox {of} \hbox \boxmarker{mymarker}{3} {processing}.
\startluacode
nodes.tasks.disableaction("processors", "userdata.processmystuff")
\stopluacode
\stopbuffer
\typebuffer
The result looks familiar:
\getbuffer
% We don't want the burden of this demo to cary on:
% {\em If there's enough interest I will expand this section with some basic
% information on what nodes are.}
\stopsection
\stopchapter
\stopcomponent
|