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-rw-r--r--tex/context/base/typo-dig.lua106
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diff --git a/tex/context/base/typo-dig.lua b/tex/context/base/typo-dig.lua
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+++ b/tex/context/base/typo-dig.lua
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+if not modules then modules = { } end modules ['typo-dig'] = {
+ version = 1.001,
+ comment = "companion to typo-dig.mkiv",
+ author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
+ copyright = "PRAGMA ADE / ConTeXt Development Team",
+ license = "see context related readme files"
+}
+
+local next, type = next, type
+local format, insert = string.format, table.insert
+local round = math.round
+
+local trace_digits = false trackers.register("nodes.digits", function(v) trace_digits = v end)
+
+local has_attribute = node.has_attribute
+local unset_attribute = node.unset_attribute
+local set_attribute = node.set_attribute
+local hpack_node = node.hpack
+local traverse_id = node.traverse_id
+local insert_before = node.insert_before
+local insert_after = node.insert_after
+
+local glyph = node.id("glyph")
+local kern = node.id("kern")
+
+local new_glue = nodes.glue
+
+local fontdata = fonts.identifiers
+local chardata = fonts.characters
+local quaddata = fonts.quads
+local charbase = characters.data
+
+digits = digits or { }
+digits.actions = { }
+digits.attribute = attributes.private("digits")
+
+local actions = digits.actions
+
+-- at some point we can manipulate the glyph node so then i need
+-- to rewrite this
+
+function nodes.aligned(start,stop,width,how)
+ local prv, nxt, head = start.prev, stop.next, nil
+ start.prev, stop.next = nil, nil
+ if how == "flushright" or how == "middle" then
+ head, start = insert_before(start,start,new_glue(0,65536,65536))
+ end
+ if how == "flushleft" or how == "middle" then
+ head, stop = insert_after(start,stop,new_glue(0,65536,65536))
+ end
+ local packed = hpack_node(start,width,"exactly") -- no directional mess here, just lr
+ if prv then
+ prv.next, packed.prev = packed, prv
+ end
+ if nxt then
+ nxt.prev, packed.next = packed, nxt
+ end
+ return packed, prv, nxt
+end
+
+actions[1] = function(start,attribute)
+ local char = start.char
+ if charbase[char].category == "nd" then
+ local font = start.font
+ local oldwidth, newwidth = start.width, fonts.get_digit_width(font)
+ if newwidth ~= oldwidth then
+ local start = nodes.aligned(start,start,newwidth,"middle") -- return three node pointers
+ return start, true
+ end
+ end
+ return start, false
+end
+
+function digits.process(namespace,attribute,head)
+ local done, current, ok = false, head, false
+ while current do
+ if current.id == glyph then
+ local attr = has_attribute(current,attribute)
+ if attr and attr > 0 then
+ unset_attribute(current,attribute)
+ local action = actions[attr]
+ if action then
+ if current == head then
+ head, ok = action(current,attribute)
+ current = head
+ else
+ current, ok = action(current,attribute)
+ end
+ done = done and ok
+ end
+ end
+ end
+ current = current and current.next
+ end
+ return head, done
+end
+
+chars.handle_digits = nodes.install_attribute_handler {
+ name = "digits",
+ namespace = digits,
+ processor = digits.process,
+}
+
+function digits.enable()
+ tasks.enableaction("processors","chars.handle_digits")
+end