diff options
Diffstat (limited to 'tex/context/base/mkiv/mlib-cnt.lua')
-rw-r--r-- | tex/context/base/mkiv/mlib-cnt.lua | 221 |
1 files changed, 215 insertions, 6 deletions
diff --git a/tex/context/base/mkiv/mlib-cnt.lua b/tex/context/base/mkiv/mlib-cnt.lua index 5bd27dbfd..f257c0a6e 100644 --- a/tex/context/base/mkiv/mlib-cnt.lua +++ b/tex/context/base/mkiv/mlib-cnt.lua @@ -48,6 +48,8 @@ local next, type, tostring = next, type, tostring local round, abs, min, max, floor = math.round, math.abs, math.min, math.max, math.floor local concat, move = table.concat, table.move +local bor = bit32.bor -- it's really time to ditch support for luajit + local starttiming = statistics.starttiming local stoptiming = statistics.stoptiming local elapsedtime = statistics.elapsedtime @@ -115,13 +117,13 @@ local f_function_y = formatters [ [[ if n == nan then er = er + 1 if er < 10 then - report("nan at (%s,%s) -> ",x,y,mx,my) + report("nan at (%s,%s)",x,y) end n = dnan elseif n == inf then er = er + 1 if er < 10 then - report("inf at (%s,%s) -> ",x,y,mx,my) + report("inf at (%s,%s)",x,y) end n = dinf end @@ -336,8 +338,8 @@ function mp.lmt_contours_start() local functionlist = functionrange and p.functions local preamble = p.preamble - if xstep == 0 then xstep = (xmax - xmin)/200 end - if ystep == 0 then ystep = (ymax - ymin)/200 end + if xstep == 0 then xstep = (xmax - xmin)/100 end + if ystep == 0 then ystep = (ymax - ymin)/100 end local nxmin = round(xmin/xstep) local nxmax = round(xmax/xstep) @@ -369,7 +371,6 @@ function mp.lmt_contours_start() end end - -- for i=1,nx do -- data[i] = lua.newtable(ny,0) -- end @@ -411,7 +412,7 @@ function mp.lmt_contours_start() for j=1,ny do local f = fi[j] if f >= minr and f <= maxr then - di[j] = di[j] | bit + di[j] = bor(di[j],bit) end end end @@ -1768,3 +1769,211 @@ function mp.lmt_contours_edge_get_band(value) mpfill(getparameterset().result.bands[value],true) mpflush() end + +-- Because we share some code surface plots also end up here. When working on the +-- contour macros by concidence I ran into a 3D plot in +-- +-- https://staff.science.uva.nl/a.j.p.heck/Courses/mptut.pdf +-- +-- The code is pure MetaPost and works quite well. With a bit of optimization +-- performance is also ok, but in the end a Lua solution is twice as fast and also +-- permits some more tweaking at no cost. So, below is an adaptation of an example +-- in the mentioned link. It's one of these cases where access to pseudo arrays +-- is slowing down MP. + +local sqrt, sin, cos = math.sqrt, math.sin, math.cos + +local f_fill = string.formatters["F (%.6N,%.6N)--(%.6N,%.6N)--(%.6N,%.6N)--(%.6N,%.6N)--C withcolor (%.3N,%.3N,%.3N) ;"] +local f_draw = string.formatters["D (%.6N,%.6N)--(%.6N,%.6N)--(%.6N,%.6N)--(%.6N,%.6N)--C withcolor %.3F ;"] +local f_mesh = string.formatters["U (%.6N,%.6N)--(%.6N,%.6N)--(%.6N,%.6N)--(%.6N,%.6N)--C withcolor (%.3N,%.3N,%.3N) ;"] + +local f_function_n = formatters [ [[ + local math = math + local round = math.round + %s + return function(x,y) + return %s + end +]] ] + +local f_function_y = formatters [ [[ + local math = math + local round = math.round + local nan = NaN + local inf = math.huge + local er = 0 + %s + return function(x,y,dnan,dinf,report) + local n = %s + if n == nan then + er = er + 1 + if er < 10 then + report("nan at (%s,%s)",x,y) + end + n = dnan + elseif n == inf then + er = er + 1 + if er < 10 then + report("inf at (%s,%s)",x,y) + end + n = dinf + end + dx[my] = n + sy = sy + 1 + end + return n, er +end +]] ] + +local f_color = formatters [ [[ + local math = math + return function(f) + return %s + end +]] ] + +function mp.lmt_surface_do(specification) + -- + -- The projection and color brightness calculation have been inlined. We also store + -- differently. + -- + -- todo: ignore weird paths + -- + -- The prototype is now converted to use lmt parameter sets. + -- + local p = getparameterset("surface") + -- + local preamble = p.preamble or "" + local code = p.code or "return x + y" + local colorcode = p.color or "return f, f, f" + local linecolor = p.linecolor or 1 + local xmin = p.xmin or -1 + local xmax = p.xmax or 1 + local ymin = p.ymin or -1 + local ymax = p.ymax or 1 + local xstep = p.xstep or .1 + local ystep = p.ystep or .1 + local bf = p.brightness or 100 + local clip = p.clip or false + local lines = p.lines + local ha = p.snap or 0.01 + local hb = 2 * ha + -- + if lines == nil then lines = true end + -- + if xstep == 0 then xstep = (xmax - xmin)/100 end + if ystep == 0 then ystep = (ymax - ymin)/100 end + + local nxmin = round(xmin/xstep) + local nxmax = round(xmax/xstep) + local nymin = round(ymin/ystep) + local nymax = round(ymax/ystep) + local nx = nxmax - nxmin + 1 + local ny = nymax - nymin + 1 + -- + local xvector = p.xvector or { -0.7, -0.7 } + local yvector = p.yvector or { 1, 0 } + local zvector = p.zvector or { 0, 1 } + local light = p.light or { 3, 3, 10 } + -- + local xrx, xry = xvector[1], xvector[2] + local yrx, yry = yvector[1], yvector[2] + local zrx, zry = zvector[1], zvector[2] + local xp, yp, zp = light[1], light[2], light[3] + -- + local data = setmetatableindex("table") + local dx = (xmax - xmin) / nx + local dy = (ymax - ymin) / ny + local xt = xmin + -- + local minf, maxf + -- + -- similar as contours but no data loop here + -- + local fcode = load((p.check and f_function_y or f_function_n)(preamble,code)) + local func = type(fcode) == "function" and fcode() + if type(func) ~= "function" then + return false -- fatal error + end + -- + local ccode = load(f_color(colorcode)) + local color = type(ccode) == "function" and ccode() + if type(color) ~= "function" then + return false -- fatal error + end + -- + for i=0,nx do + local yt = ymin + for j=0,ny do + local zt = func(xt,yt) + -- projection from 3D to 2D coordinates + local x = xt * xrx + yt * yrx + zt * zrx + local y = xt * xry + yt * yry + zt * zry + local z = zt + -- numerical derivatives by central differences + local dfx = (func(xt+ha,yt) - func(xt-ha,yt)) / hb + local dfy = (func(xt,yt+ha) - func(xt,yt-ha)) / hb + -- compute brightness factor at a point + local ztp = zt - zp + local ytp = yt - yp + local xtp = xt - xp + local ztp = zt - zp + local ytp = yt - yp + local xtp = xt - xp + local ca = -ztp + dfy*ytp + dfx*xtp + local cb = sqrt(1+dfx*dfx+dfy*dfy) + local cc = sqrt(ztp*ztp + ytp*ytp + xtp*xtp) + local fac = bf*ca/(cb*cc*cc*cc) + -- addition: check range + if not minf then + minf = fac + maxf = fac + elseif fac < minf then + minf = fac + elseif fac > maxf then + maxf = fac + end + -- + data[i][j] = { x, y, fac } + -- + yt = yt + dy + end + xt = xt + dx + end + local result = { } + local r = 0 + local range = maxf - minf + local cl = linecolor + for i=0,nx-1 do + for j=0,ny-1 do + -- points + local z1 = data[i] [j] + local z2 = data[i] [j+1] + local z3 = data[i+1][j+1] + local z4 = data[i+1][j] + -- color + local cf = z1[3] + if clip then + -- best clip here if needed + if cf < 0 then + cf = 0 + elseif cf > 1 then + cf = 1 + end + else + -- or remap when we want to + cf = (z1[3] - minf) / range + end + local cr, cg, cb = color(cf) + if lines then + -- fill first and draw then, previous shapes can be covered + r = r + 1 ; result[r] = f_fill(z1[1],z1[2],z2[1],z2[2],z3[1],z3[2],z4[1],z4[2],cr or 0,cg or 0,cb or 0) + r = r + 1 ; result[r] = f_draw(z1[1],z1[2],z2[1],z2[2],z3[1],z3[2],z4[1],z4[2],cl or 1) + else + -- fill and draw in one go to prevent artifacts + r = r + 1 ; result[r] = f_mesh(z1[1],z1[2],z2[1],z2[2],z3[1],z3[2],z4[1],z4[2],cr or 0,cg or 0,cb or 0) + end + end + end + mp.direct(concat(result)) +end |