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-rw-r--r--source/luametatex/source/utilities/auxsparsearray.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/luametatex/source/utilities/auxsparsearray.h b/source/luametatex/source/utilities/auxsparsearray.h
index 91e310074..a0de43496 100644
--- a/source/luametatex/source/utilities/auxsparsearray.h
+++ b/source/luametatex/source/utilities/auxsparsearray.h
@@ -33,6 +33,16 @@
# define LMT_SA_M_PART(a) (((a)>> 7)&127)
# define LMT_SA_L_PART(a) ( (a) &127)
+/* 40K less in 2023 */
+
+// # define LMT_SA_HIGHPART 128
+// # define LMT_SA_MIDPART 256
+// # define LMT_SA_LOWPART 64
+//
+// # define LMT_SA_H_PART(a) (((a)>>14)&127)
+// # define LMT_SA_M_PART(a) (((a)>> 6)&255)
+// # define LMT_SA_L_PART(a) ( (a) &63)
+
/*tex
In the early days of \LUATEX\ we had just simple items, all 32 bit values. Then we put the