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-rw-r--r--source/luametatex/source/luacore/lua54/src/lstate.c440
1 files changed, 440 insertions, 0 deletions
diff --git a/source/luametatex/source/luacore/lua54/src/lstate.c b/source/luametatex/source/luacore/lua54/src/lstate.c
new file mode 100644
index 000000000..1ffe1a0f7
--- /dev/null
+++ b/source/luametatex/source/luacore/lua54/src/lstate.c
@@ -0,0 +1,440 @@
+/*
+** $Id: lstate.c $
+** Global State
+** See Copyright Notice in lua.h
+*/
+
+#define lstate_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <stddef.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "llex.h"
+#include "lmem.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+
+
+
+/*
+** thread state + extra space
+*/
+typedef struct LX {
+ lu_byte extra_[LUA_EXTRASPACE];
+ lua_State l;
+} LX;
+
+
+/*
+** Main thread combines a thread state and the global state
+*/
+typedef struct LG {
+ LX l;
+ global_State g;
+} LG;
+
+
+
+#define fromstate(L) (cast(LX *, cast(lu_byte *, (L)) - offsetof(LX, l)))
+
+
+/*
+** A macro to create a "random" seed when a state is created;
+** the seed is used to randomize string hashes.
+*/
+#if !defined(luai_makeseed)
+
+#include <time.h>
+
+/*
+** Compute an initial seed with some level of randomness.
+** Rely on Address Space Layout Randomization (if present) and
+** current time.
+*/
+#define addbuff(b,p,e) \
+ { size_t t = cast_sizet(e); \
+ memcpy(b + p, &t, sizeof(t)); p += sizeof(t); }
+
+static unsigned int luai_makeseed (lua_State *L) {
+ char buff[3 * sizeof(size_t)];
+ unsigned int h = cast_uint(time(NULL));
+ int p = 0;
+ addbuff(buff, p, L); /* heap variable */
+ addbuff(buff, p, &h); /* local variable */
+ addbuff(buff, p, &lua_newstate); /* public function */
+ lua_assert(p == sizeof(buff));
+ return luaS_hash(buff, p, h);
+}
+
+#endif
+
+
+/*
+** set GCdebt to a new value keeping the value (totalbytes + GCdebt)
+** invariant (and avoiding underflows in 'totalbytes')
+*/
+void luaE_setdebt (global_State *g, l_mem debt) {
+ l_mem tb = gettotalbytes(g);
+ lua_assert(tb > 0);
+ if (debt < tb - MAX_LMEM)
+ debt = tb - MAX_LMEM; /* will make 'totalbytes == MAX_LMEM' */
+ g->totalbytes = tb - debt;
+ g->GCdebt = debt;
+}
+
+
+LUA_API int lua_setcstacklimit (lua_State *L, unsigned int limit) {
+ UNUSED(L); UNUSED(limit);
+ return LUAI_MAXCCALLS; /* warning?? */
+}
+
+
+CallInfo *luaE_extendCI (lua_State *L) {
+ CallInfo *ci;
+ lua_assert(L->ci->next == NULL);
+ ci = luaM_new(L, CallInfo);
+ lua_assert(L->ci->next == NULL);
+ L->ci->next = ci;
+ ci->previous = L->ci;
+ ci->next = NULL;
+ ci->u.l.trap = 0;
+ L->nci++;
+ return ci;
+}
+
+
+/*
+** free all CallInfo structures not in use by a thread
+*/
+void luaE_freeCI (lua_State *L) {
+ CallInfo *ci = L->ci;
+ CallInfo *next = ci->next;
+ ci->next = NULL;
+ while ((ci = next) != NULL) {
+ next = ci->next;
+ luaM_free(L, ci);
+ L->nci--;
+ }
+}
+
+
+/*
+** free half of the CallInfo structures not in use by a thread,
+** keeping the first one.
+*/
+void luaE_shrinkCI (lua_State *L) {
+ CallInfo *ci = L->ci->next; /* first free CallInfo */
+ CallInfo *next;
+ if (ci == NULL)
+ return; /* no extra elements */
+ while ((next = ci->next) != NULL) { /* two extra elements? */
+ CallInfo *next2 = next->next; /* next's next */
+ ci->next = next2; /* remove next from the list */
+ L->nci--;
+ luaM_free(L, next); /* free next */
+ if (next2 == NULL)
+ break; /* no more elements */
+ else {
+ next2->previous = ci;
+ ci = next2; /* continue */
+ }
+ }
+}
+
+
+/*
+** Called when 'getCcalls(L)' larger or equal to LUAI_MAXCCALLS.
+** If equal, raises an overflow error. If value is larger than
+** LUAI_MAXCCALLS (which means it is handling an overflow) but
+** not much larger, does not report an error (to allow overflow
+** handling to work).
+*/
+void luaE_checkcstack (lua_State *L) {
+ if (getCcalls(L) == LUAI_MAXCCALLS)
+ luaG_runerror(L, "C stack overflow");
+ else if (getCcalls(L) >= (LUAI_MAXCCALLS / 10 * 11))
+ luaD_throw(L, LUA_ERRERR); /* error while handling stack error */
+}
+
+
+LUAI_FUNC void luaE_incCstack (lua_State *L) {
+ L->nCcalls++;
+ if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS))
+ luaE_checkcstack(L);
+}
+
+
+static void stack_init (lua_State *L1, lua_State *L) {
+ int i; CallInfo *ci;
+ /* initialize stack array */
+ L1->stack = luaM_newvector(L, BASIC_STACK_SIZE + EXTRA_STACK, StackValue);
+ L1->tbclist = L1->stack;
+ for (i = 0; i < BASIC_STACK_SIZE + EXTRA_STACK; i++)
+ setnilvalue(s2v(L1->stack + i)); /* erase new stack */
+ L1->top = L1->stack;
+ L1->stack_last = L1->stack + BASIC_STACK_SIZE;
+ /* initialize first ci */
+ ci = &L1->base_ci;
+ ci->next = ci->previous = NULL;
+ ci->callstatus = CIST_C;
+ ci->func = L1->top;
+ ci->u.c.k = NULL;
+ ci->nresults = 0;
+ setnilvalue(s2v(L1->top)); /* 'function' entry for this 'ci' */
+ L1->top++;
+ ci->top = L1->top + LUA_MINSTACK;
+ L1->ci = ci;
+}
+
+
+static void freestack (lua_State *L) {
+ if (L->stack == NULL)
+ return; /* stack not completely built yet */
+ L->ci = &L->base_ci; /* free the entire 'ci' list */
+ luaE_freeCI(L);
+ lua_assert(L->nci == 0);
+ luaM_freearray(L, L->stack, stacksize(L) + EXTRA_STACK); /* free stack */
+}
+
+
+/*
+** Create registry table and its predefined values
+*/
+static void init_registry (lua_State *L, global_State *g) {
+ /* create registry */
+ Table *registry = luaH_new(L);
+ sethvalue(L, &g->l_registry, registry);
+ luaH_resize(L, registry, LUA_RIDX_LAST, 0);
+ /* registry[LUA_RIDX_MAINTHREAD] = L */
+ setthvalue(L, &registry->array[LUA_RIDX_MAINTHREAD - 1], L);
+ /* registry[LUA_RIDX_GLOBALS] = new table (table of globals) */
+ sethvalue(L, &registry->array[LUA_RIDX_GLOBALS - 1], luaH_new(L));
+}
+
+
+/*
+** open parts of the state that may cause memory-allocation errors.
+*/
+static void f_luaopen (lua_State *L, void *ud) {
+ global_State *g = G(L);
+ UNUSED(ud);
+ stack_init(L, L); /* init stack */
+ init_registry(L, g);
+ luaS_init(L);
+ luaT_init(L);
+ luaX_init(L);
+ g->gcstp = 0; /* allow gc */
+ setnilvalue(&g->nilvalue); /* now state is complete */
+ luai_userstateopen(L);
+}
+
+
+/*
+** preinitialize a thread with consistent values without allocating
+** any memory (to avoid errors)
+*/
+static void preinit_thread (lua_State *L, global_State *g) {
+ G(L) = g;
+ L->stack = NULL;
+ L->ci = NULL;
+ L->nci = 0;
+ L->twups = L; /* thread has no upvalues */
+ L->nCcalls = 0;
+ L->errorJmp = NULL;
+ L->hook = NULL;
+ L->hookmask = 0;
+ L->basehookcount = 0;
+ L->allowhook = 1;
+ resethookcount(L);
+ L->openupval = NULL;
+ L->status = LUA_OK;
+ L->errfunc = 0;
+ L->oldpc = 0;
+}
+
+
+static void close_state (lua_State *L) {
+ global_State *g = G(L);
+ if (!completestate(g)) /* closing a partially built state? */
+ luaC_freeallobjects(L); /* just collect its objects */
+ else { /* closing a fully built state */
+ L->ci = &L->base_ci; /* unwind CallInfo list */
+ luaD_closeprotected(L, 1, LUA_OK); /* close all upvalues */
+ luaC_freeallobjects(L); /* collect all objects */
+ luai_userstateclose(L);
+ }
+ luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size);
+ freestack(L);
+ lua_assert(gettotalbytes(g) == sizeof(LG));
+ (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */
+}
+
+
+LUA_API lua_State *lua_newthread (lua_State *L) {
+ global_State *g;
+ lua_State *L1;
+ lua_lock(L);
+ g = G(L);
+ luaC_checkGC(L);
+ /* create new thread */
+ L1 = &cast(LX *, luaM_newobject(L, LUA_TTHREAD, sizeof(LX)))->l;
+ L1->marked = luaC_white(g);
+ L1->tt = LUA_VTHREAD;
+ /* link it on list 'allgc' */
+ L1->next = g->allgc;
+ g->allgc = obj2gco(L1);
+ /* anchor it on L stack */
+ setthvalue2s(L, L->top, L1);
+ api_incr_top(L);
+ preinit_thread(L1, g);
+ L1->hookmask = L->hookmask;
+ L1->basehookcount = L->basehookcount;
+ L1->hook = L->hook;
+ resethookcount(L1);
+ /* initialize L1 extra space */
+ memcpy(lua_getextraspace(L1), lua_getextraspace(g->mainthread),
+ LUA_EXTRASPACE);
+ luai_userstatethread(L, L1);
+ stack_init(L1, L); /* init stack */
+ lua_unlock(L);
+ return L1;
+}
+
+
+void luaE_freethread (lua_State *L, lua_State *L1) {
+ LX *l = fromstate(L1);
+ luaF_closeupval(L1, L1->stack); /* close all upvalues */
+ lua_assert(L1->openupval == NULL);
+ luai_userstatefree(L, L1);
+ freestack(L1);
+ luaM_free(L, l);
+}
+
+
+int luaE_resetthread (lua_State *L, int status) {
+ CallInfo *ci = L->ci = &L->base_ci; /* unwind CallInfo list */
+ setnilvalue(s2v(L->stack)); /* 'function' entry for basic 'ci' */
+ ci->func = L->stack;
+ ci->callstatus = CIST_C;
+ if (status == LUA_YIELD)
+ status = LUA_OK;
+ L->status = LUA_OK; /* so it can run __close metamethods */
+ status = luaD_closeprotected(L, 1, status);
+ if (status != LUA_OK) /* errors? */
+ luaD_seterrorobj(L, status, L->stack + 1);
+ else
+ L->top = L->stack + 1;
+ ci->top = L->top + LUA_MINSTACK;
+ luaD_reallocstack(L, cast_int(ci->top - L->stack), 0);
+ return status;
+}
+
+
+LUA_API int lua_resetthread (lua_State *L) {
+ int status;
+ lua_lock(L);
+ status = luaE_resetthread(L, L->status);
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API lua_State *lua_newstate (lua_Alloc f, void *ud) {
+ int i;
+ lua_State *L;
+ global_State *g;
+ LG *l = cast(LG *, (*f)(ud, NULL, LUA_TTHREAD, sizeof(LG)));
+ if (l == NULL) return NULL;
+ L = &l->l.l;
+ g = &l->g;
+ L->tt = LUA_VTHREAD;
+ g->currentwhite = bitmask(WHITE0BIT);
+ L->marked = luaC_white(g);
+ preinit_thread(L, g);
+ g->allgc = obj2gco(L); /* by now, only object is the main thread */
+ L->next = NULL;
+ incnny(L); /* main thread is always non yieldable */
+ g->frealloc = f;
+ g->ud = ud;
+ g->warnf = NULL;
+ g->ud_warn = NULL;
+ g->mainthread = L;
+ g->seed = luai_makeseed(L);
+ g->gcstp = GCSTPGC; /* no GC while building state */
+ g->strt.size = g->strt.nuse = 0;
+ g->strt.hash = NULL;
+ setnilvalue(&g->l_registry);
+ g->panic = NULL;
+ g->gcstate = GCSpause;
+ g->gckind = KGC_INC;
+ g->gcstopem = 0;
+ g->gcemergency = 0;
+ g->finobj = g->tobefnz = g->fixedgc = NULL;
+ g->firstold1 = g->survival = g->old1 = g->reallyold = NULL;
+ g->finobjsur = g->finobjold1 = g->finobjrold = NULL;
+ g->sweepgc = NULL;
+ g->gray = g->grayagain = NULL;
+ g->weak = g->ephemeron = g->allweak = NULL;
+ g->twups = NULL;
+ g->totalbytes = sizeof(LG);
+ g->GCdebt = 0;
+ g->lastatomic = 0;
+ setivalue(&g->nilvalue, 0); /* to signal that state is not yet built */
+ setgcparam(g->gcpause, LUAI_GCPAUSE);
+ setgcparam(g->gcstepmul, LUAI_GCMUL);
+ g->gcstepsize = LUAI_GCSTEPSIZE;
+ setgcparam(g->genmajormul, LUAI_GENMAJORMUL);
+ g->genminormul = LUAI_GENMINORMUL;
+ for (i=0; i < LUA_NUMTAGS; i++) g->mt[i] = NULL;
+ if (luaD_rawrunprotected(L, f_luaopen, NULL) != LUA_OK) {
+ /* memory allocation error: free partial state */
+ close_state(L);
+ L = NULL;
+ }
+ return L;
+}
+
+
+LUA_API void lua_close (lua_State *L) {
+ lua_lock(L);
+ L = G(L)->mainthread; /* only the main thread can be closed */
+ close_state(L);
+}
+
+
+void luaE_warning (lua_State *L, const char *msg, int tocont) {
+ lua_WarnFunction wf = G(L)->warnf;
+ if (wf != NULL)
+ wf(G(L)->ud_warn, msg, tocont);
+}
+
+
+/*
+** Generate a warning from an error message
+*/
+void luaE_warnerror (lua_State *L, const char *where) {
+ TValue *errobj = s2v(L->top - 1); /* error object */
+ const char *msg = (ttisstring(errobj))
+ ? svalue(errobj)
+ : "error object is not a string";
+ /* produce warning "error in %s (%s)" (where, msg) */
+ luaE_warning(L, "error in ", 1);
+ luaE_warning(L, where, 1);
+ luaE_warning(L, " (", 1);
+ luaE_warning(L, msg, 1);
+ luaE_warning(L, ")", 0);
+}
+