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Diffstat (limited to 'source/luametatex/source/luacore/lua54/src/ldo.c')
-rw-r--r--source/luametatex/source/luacore/lua54/src/ldo.c1005
1 files changed, 1005 insertions, 0 deletions
diff --git a/source/luametatex/source/luacore/lua54/src/ldo.c b/source/luametatex/source/luacore/lua54/src/ldo.c
new file mode 100644
index 000000000..419b3db93
--- /dev/null
+++ b/source/luametatex/source/luacore/lua54/src/ldo.c
@@ -0,0 +1,1005 @@
+/*
+** $Id: ldo.c $
+** Stack and Call structure of Lua
+** See Copyright Notice in lua.h
+*/
+
+#define ldo_c
+#define LUA_CORE
+
+#include "lprefix.h"
+
+
+#include <setjmp.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "lua.h"
+
+#include "lapi.h"
+#include "ldebug.h"
+#include "ldo.h"
+#include "lfunc.h"
+#include "lgc.h"
+#include "lmem.h"
+#include "lobject.h"
+#include "lopcodes.h"
+#include "lparser.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+#include "lundump.h"
+#include "lvm.h"
+#include "lzio.h"
+
+
+
+#define errorstatus(s) ((s) > LUA_YIELD)
+
+
+/*
+** {======================================================
+** Error-recovery functions
+** =======================================================
+*/
+
+/*
+** LUAI_THROW/LUAI_TRY define how Lua does exception handling. By
+** default, Lua handles errors with exceptions when compiling as
+** C++ code, with _longjmp/_setjmp when asked to use them, and with
+** longjmp/setjmp otherwise.
+*/
+#if !defined(LUAI_THROW) /* { */
+
+#if defined(__cplusplus) && !defined(LUA_USE_LONGJMP) /* { */
+
+/* C++ exceptions */
+#define LUAI_THROW(L,c) throw(c)
+#define LUAI_TRY(L,c,a) \
+ try { a } catch(...) { if ((c)->status == 0) (c)->status = -1; }
+#define luai_jmpbuf int /* dummy variable */
+
+#elif defined(LUA_USE_POSIX) /* }{ */
+
+/* in POSIX, try _longjmp/_setjmp (more efficient) */
+#define LUAI_THROW(L,c) _longjmp((c)->b, 1)
+#define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
+#define luai_jmpbuf jmp_buf
+
+#else /* }{ */
+
+/* ISO C handling with long jumps */
+#define LUAI_THROW(L,c) longjmp((c)->b, 1)
+#define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
+#define luai_jmpbuf jmp_buf
+
+#endif /* } */
+
+#endif /* } */
+
+
+
+/* chain list of long jump buffers */
+struct lua_longjmp {
+ struct lua_longjmp *previous;
+ luai_jmpbuf b;
+ volatile int status; /* error code */
+};
+
+
+void luaD_seterrorobj (lua_State *L, int errcode, StkId oldtop) {
+ switch (errcode) {
+ case LUA_ERRMEM: { /* memory error? */
+ setsvalue2s(L, oldtop, G(L)->memerrmsg); /* reuse preregistered msg. */
+ break;
+ }
+ case LUA_ERRERR: {
+ setsvalue2s(L, oldtop, luaS_newliteral(L, "error in error handling"));
+ break;
+ }
+ case LUA_OK: { /* special case only for closing upvalues */
+ setnilvalue(s2v(oldtop)); /* no error message */
+ break;
+ }
+ default: {
+ lua_assert(errorstatus(errcode)); /* real error */
+ setobjs2s(L, oldtop, L->top - 1); /* error message on current top */
+ break;
+ }
+ }
+ L->top = oldtop + 1;
+}
+
+
+l_noret luaD_throw (lua_State *L, int errcode) {
+ if (L->errorJmp) { /* thread has an error handler? */
+ L->errorJmp->status = errcode; /* set status */
+ LUAI_THROW(L, L->errorJmp); /* jump to it */
+ }
+ else { /* thread has no error handler */
+ global_State *g = G(L);
+ errcode = luaE_resetthread(L, errcode); /* close all upvalues */
+ if (g->mainthread->errorJmp) { /* main thread has a handler? */
+ setobjs2s(L, g->mainthread->top++, L->top - 1); /* copy error obj. */
+ luaD_throw(g->mainthread, errcode); /* re-throw in main thread */
+ }
+ else { /* no handler at all; abort */
+ if (g->panic) { /* panic function? */
+ lua_unlock(L);
+ g->panic(L); /* call panic function (last chance to jump out) */
+ }
+ abort();
+ }
+ }
+}
+
+
+int luaD_rawrunprotected (lua_State *L, Pfunc f, void *ud) {
+ l_uint32 oldnCcalls = L->nCcalls;
+ struct lua_longjmp lj;
+ lj.status = LUA_OK;
+ lj.previous = L->errorJmp; /* chain new error handler */
+ L->errorJmp = &lj;
+ LUAI_TRY(L, &lj,
+ (*f)(L, ud);
+ );
+ L->errorJmp = lj.previous; /* restore old error handler */
+ L->nCcalls = oldnCcalls;
+ return lj.status;
+}
+
+/* }====================================================== */
+
+
+/*
+** {==================================================================
+** Stack reallocation
+** ===================================================================
+*/
+static void correctstack (lua_State *L, StkId oldstack, StkId newstack) {
+ CallInfo *ci;
+ UpVal *up;
+ L->top = (L->top - oldstack) + newstack;
+ L->tbclist = (L->tbclist - oldstack) + newstack;
+ for (up = L->openupval; up != NULL; up = up->u.open.next)
+ up->v = s2v((uplevel(up) - oldstack) + newstack);
+ for (ci = L->ci; ci != NULL; ci = ci->previous) {
+ ci->top = (ci->top - oldstack) + newstack;
+ ci->func = (ci->func - oldstack) + newstack;
+ if (isLua(ci))
+ ci->u.l.trap = 1; /* signal to update 'trap' in 'luaV_execute' */
+ }
+}
+
+
+/* some space for error handling */
+#define ERRORSTACKSIZE (LUAI_MAXSTACK + 200)
+
+
+/*
+** Reallocate the stack to a new size, correcting all pointers into
+** it. (There are pointers to a stack from its upvalues, from its list
+** of call infos, plus a few individual pointers.) The reallocation is
+** done in two steps (allocation + free) because the correction must be
+** done while both addresses (the old stack and the new one) are valid.
+** (In ISO C, any pointer use after the pointer has been deallocated is
+** undefined behavior.)
+** In case of allocation error, raise an error or return false according
+** to 'raiseerror'.
+*/
+int luaD_reallocstack (lua_State *L, int newsize, int raiseerror) {
+ int oldsize = stacksize(L);
+ int i;
+ StkId newstack = luaM_reallocvector(L, NULL, 0,
+ newsize + EXTRA_STACK, StackValue);
+ lua_assert(newsize <= LUAI_MAXSTACK || newsize == ERRORSTACKSIZE);
+ if (l_unlikely(newstack == NULL)) { /* reallocation failed? */
+ if (raiseerror)
+ luaM_error(L);
+ else return 0; /* do not raise an error */
+ }
+ /* number of elements to be copied to the new stack */
+ i = ((oldsize <= newsize) ? oldsize : newsize) + EXTRA_STACK;
+ memcpy(newstack, L->stack, i * sizeof(StackValue));
+ for (; i < newsize + EXTRA_STACK; i++)
+ setnilvalue(s2v(newstack + i)); /* erase new segment */
+ correctstack(L, L->stack, newstack);
+ luaM_freearray(L, L->stack, oldsize + EXTRA_STACK);
+ L->stack = newstack;
+ L->stack_last = L->stack + newsize;
+ return 1;
+}
+
+
+/*
+** Try to grow the stack by at least 'n' elements. When 'raiseerror'
+** is true, raises any error; otherwise, return 0 in case of errors.
+*/
+int luaD_growstack (lua_State *L, int n, int raiseerror) {
+ int size = stacksize(L);
+ if (l_unlikely(size > LUAI_MAXSTACK)) {
+ /* if stack is larger than maximum, thread is already using the
+ extra space reserved for errors, that is, thread is handling
+ a stack error; cannot grow further than that. */
+ lua_assert(stacksize(L) == ERRORSTACKSIZE);
+ if (raiseerror)
+ luaD_throw(L, LUA_ERRERR); /* error inside message handler */
+ return 0; /* if not 'raiseerror', just signal it */
+ }
+ else if (n < LUAI_MAXSTACK) { /* avoids arithmetic overflows */
+ int newsize = 2 * size; /* tentative new size */
+ int needed = cast_int(L->top - L->stack) + n;
+ if (newsize > LUAI_MAXSTACK) /* cannot cross the limit */
+ newsize = LUAI_MAXSTACK;
+ if (newsize < needed) /* but must respect what was asked for */
+ newsize = needed;
+ if (l_likely(newsize <= LUAI_MAXSTACK))
+ return luaD_reallocstack(L, newsize, raiseerror);
+ }
+ /* else stack overflow */
+ /* add extra size to be able to handle the error message */
+ luaD_reallocstack(L, ERRORSTACKSIZE, raiseerror);
+ if (raiseerror)
+ luaG_runerror(L, "stack overflow");
+ return 0;
+}
+
+
+/*
+** Compute how much of the stack is being used, by computing the
+** maximum top of all call frames in the stack and the current top.
+*/
+static int stackinuse (lua_State *L) {
+ CallInfo *ci;
+ int res;
+ StkId lim = L->top;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) {
+ if (lim < ci->top) lim = ci->top;
+ }
+ lua_assert(lim <= L->stack_last + EXTRA_STACK);
+ res = cast_int(lim - L->stack) + 1; /* part of stack in use */
+ if (res < LUA_MINSTACK)
+ res = LUA_MINSTACK; /* ensure a minimum size */
+ return res;
+}
+
+
+/*
+** If stack size is more than 3 times the current use, reduce that size
+** to twice the current use. (So, the final stack size is at most 2/3 the
+** previous size, and half of its entries are empty.)
+** As a particular case, if stack was handling a stack overflow and now
+** it is not, 'max' (limited by LUAI_MAXSTACK) will be smaller than
+** stacksize (equal to ERRORSTACKSIZE in this case), and so the stack
+** will be reduced to a "regular" size.
+*/
+void luaD_shrinkstack (lua_State *L) {
+ int inuse = stackinuse(L);
+ int nsize = inuse * 2; /* proposed new size */
+ int max = inuse * 3; /* maximum "reasonable" size */
+ if (max > LUAI_MAXSTACK) {
+ max = LUAI_MAXSTACK; /* respect stack limit */
+ if (nsize > LUAI_MAXSTACK)
+ nsize = LUAI_MAXSTACK;
+ }
+ /* if thread is currently not handling a stack overflow and its
+ size is larger than maximum "reasonable" size, shrink it */
+ if (inuse <= LUAI_MAXSTACK && stacksize(L) > max)
+ luaD_reallocstack(L, nsize, 0); /* ok if that fails */
+ else /* don't change stack */
+ condmovestack(L,{},{}); /* (change only for debugging) */
+ luaE_shrinkCI(L); /* shrink CI list */
+}
+
+
+void luaD_inctop (lua_State *L) {
+ luaD_checkstack(L, 1);
+ L->top++;
+}
+
+/* }================================================================== */
+
+
+/*
+** Call a hook for the given event. Make sure there is a hook to be
+** called. (Both 'L->hook' and 'L->hookmask', which trigger this
+** function, can be changed asynchronously by signals.)
+*/
+void luaD_hook (lua_State *L, int event, int line,
+ int ftransfer, int ntransfer) {
+ lua_Hook hook = L->hook;
+ if (hook && L->allowhook) { /* make sure there is a hook */
+ int mask = CIST_HOOKED;
+ CallInfo *ci = L->ci;
+ ptrdiff_t top = savestack(L, L->top); /* preserve original 'top' */
+ ptrdiff_t ci_top = savestack(L, ci->top); /* idem for 'ci->top' */
+ lua_Debug ar;
+ ar.event = event;
+ ar.currentline = line;
+ ar.i_ci = ci;
+ if (ntransfer != 0) {
+ mask |= CIST_TRAN; /* 'ci' has transfer information */
+ ci->u2.transferinfo.ftransfer = ftransfer;
+ ci->u2.transferinfo.ntransfer = ntransfer;
+ }
+ if (isLua(ci) && L->top < ci->top)
+ L->top = ci->top; /* protect entire activation register */
+ luaD_checkstack(L, LUA_MINSTACK); /* ensure minimum stack size */
+ if (ci->top < L->top + LUA_MINSTACK)
+ ci->top = L->top + LUA_MINSTACK;
+ L->allowhook = 0; /* cannot call hooks inside a hook */
+ ci->callstatus |= mask;
+ lua_unlock(L);
+ (*hook)(L, &ar);
+ lua_lock(L);
+ lua_assert(!L->allowhook);
+ L->allowhook = 1;
+ ci->top = restorestack(L, ci_top);
+ L->top = restorestack(L, top);
+ ci->callstatus &= ~mask;
+ }
+}
+
+
+/*
+** Executes a call hook for Lua functions. This function is called
+** whenever 'hookmask' is not zero, so it checks whether call hooks are
+** active.
+*/
+void luaD_hookcall (lua_State *L, CallInfo *ci) {
+ L->oldpc = 0; /* set 'oldpc' for new function */
+ if (L->hookmask & LUA_MASKCALL) { /* is call hook on? */
+ int event = (ci->callstatus & CIST_TAIL) ? LUA_HOOKTAILCALL
+ : LUA_HOOKCALL;
+ Proto *p = ci_func(ci)->p;
+ ci->u.l.savedpc++; /* hooks assume 'pc' is already incremented */
+ luaD_hook(L, event, -1, 1, p->numparams);
+ ci->u.l.savedpc--; /* correct 'pc' */
+ }
+}
+
+
+/*
+** Executes a return hook for Lua and C functions and sets/corrects
+** 'oldpc'. (Note that this correction is needed by the line hook, so it
+** is done even when return hooks are off.)
+*/
+static void rethook (lua_State *L, CallInfo *ci, int nres) {
+ if (L->hookmask & LUA_MASKRET) { /* is return hook on? */
+ StkId firstres = L->top - nres; /* index of first result */
+ int delta = 0; /* correction for vararg functions */
+ int ftransfer;
+ if (isLua(ci)) {
+ Proto *p = ci_func(ci)->p;
+ if (p->is_vararg)
+ delta = ci->u.l.nextraargs + p->numparams + 1;
+ }
+ ci->func += delta; /* if vararg, back to virtual 'func' */
+ ftransfer = cast(unsigned short, firstres - ci->func);
+ luaD_hook(L, LUA_HOOKRET, -1, ftransfer, nres); /* call it */
+ ci->func -= delta;
+ }
+ if (isLua(ci = ci->previous))
+ L->oldpc = pcRel(ci->u.l.savedpc, ci_func(ci)->p); /* set 'oldpc' */
+}
+
+
+/*
+** Check whether 'func' has a '__call' metafield. If so, put it in the
+** stack, below original 'func', so that 'luaD_precall' can call it. Raise
+** an error if there is no '__call' metafield.
+*/
+StkId luaD_tryfuncTM (lua_State *L, StkId func) {
+ const TValue *tm;
+ StkId p;
+ checkstackGCp(L, 1, func); /* space for metamethod */
+ tm = luaT_gettmbyobj(L, s2v(func), TM_CALL); /* (after previous GC) */
+ if (l_unlikely(ttisnil(tm)))
+ luaG_callerror(L, s2v(func)); /* nothing to call */
+ for (p = L->top; p > func; p--) /* open space for metamethod */
+ setobjs2s(L, p, p-1);
+ L->top++; /* stack space pre-allocated by the caller */
+ setobj2s(L, func, tm); /* metamethod is the new function to be called */
+ return func;
+}
+
+
+/*
+** Given 'nres' results at 'firstResult', move 'wanted' of them to 'res'.
+** Handle most typical cases (zero results for commands, one result for
+** expressions, multiple results for tail calls/single parameters)
+** separated.
+*/
+l_sinline void moveresults (lua_State *L, StkId res, int nres, int wanted) {
+ StkId firstresult;
+ int i;
+ switch (wanted) { /* handle typical cases separately */
+ case 0: /* no values needed */
+ L->top = res;
+ return;
+ case 1: /* one value needed */
+ if (nres == 0) /* no results? */
+ setnilvalue(s2v(res)); /* adjust with nil */
+ else /* at least one result */
+ setobjs2s(L, res, L->top - nres); /* move it to proper place */
+ L->top = res + 1;
+ return;
+ case LUA_MULTRET:
+ wanted = nres; /* we want all results */
+ break;
+ default: /* two/more results and/or to-be-closed variables */
+ if (hastocloseCfunc(wanted)) { /* to-be-closed variables? */
+ L->ci->callstatus |= CIST_CLSRET; /* in case of yields */
+ L->ci->u2.nres = nres;
+ res = luaF_close(L, res, CLOSEKTOP, 1);
+ L->ci->callstatus &= ~CIST_CLSRET;
+ if (L->hookmask) { /* if needed, call hook after '__close's */
+ ptrdiff_t savedres = savestack(L, res);
+ rethook(L, L->ci, nres);
+ res = restorestack(L, savedres); /* hook can move stack */
+ }
+ wanted = decodeNresults(wanted);
+ if (wanted == LUA_MULTRET)
+ wanted = nres; /* we want all results */
+ }
+ break;
+ }
+ /* generic case */
+ firstresult = L->top - nres; /* index of first result */
+ if (nres > wanted) /* extra results? */
+ nres = wanted; /* don't need them */
+ for (i = 0; i < nres; i++) /* move all results to correct place */
+ setobjs2s(L, res + i, firstresult + i);
+ for (; i < wanted; i++) /* complete wanted number of results */
+ setnilvalue(s2v(res + i));
+ L->top = res + wanted; /* top points after the last result */
+}
+
+
+/*
+** Finishes a function call: calls hook if necessary, moves current
+** number of results to proper place, and returns to previous call
+** info. If function has to close variables, hook must be called after
+** that.
+*/
+void luaD_poscall (lua_State *L, CallInfo *ci, int nres) {
+ int wanted = ci->nresults;
+ if (l_unlikely(L->hookmask && !hastocloseCfunc(wanted)))
+ rethook(L, ci, nres);
+ /* move results to proper place */
+ moveresults(L, ci->func, nres, wanted);
+ /* function cannot be in any of these cases when returning */
+ lua_assert(!(ci->callstatus &
+ (CIST_HOOKED | CIST_YPCALL | CIST_FIN | CIST_TRAN | CIST_CLSRET)));
+ L->ci = ci->previous; /* back to caller (after closing variables) */
+}
+
+
+
+#define next_ci(L) (L->ci->next ? L->ci->next : luaE_extendCI(L))
+
+
+l_sinline CallInfo *prepCallInfo (lua_State *L, StkId func, int nret,
+ int mask, StkId top) {
+ CallInfo *ci = L->ci = next_ci(L); /* new frame */
+ ci->func = func;
+ ci->nresults = nret;
+ ci->callstatus = mask;
+ ci->top = top;
+ return ci;
+}
+
+
+/*
+** precall for C functions
+*/
+l_sinline int precallC (lua_State *L, StkId func, int nresults,
+ lua_CFunction f) {
+ int n; /* number of returns */
+ CallInfo *ci;
+ checkstackGCp(L, LUA_MINSTACK, func); /* ensure minimum stack size */
+ L->ci = ci = prepCallInfo(L, func, nresults, CIST_C,
+ L->top + LUA_MINSTACK);
+ lua_assert(ci->top <= L->stack_last);
+ if (l_unlikely(L->hookmask & LUA_MASKCALL)) {
+ int narg = cast_int(L->top - func) - 1;
+ luaD_hook(L, LUA_HOOKCALL, -1, 1, narg);
+ }
+ lua_unlock(L);
+ n = (*f)(L); /* do the actual call */
+ lua_lock(L);
+ api_checknelems(L, n);
+ luaD_poscall(L, ci, n);
+ return n;
+}
+
+
+/*
+** Prepare a function for a tail call, building its call info on top
+** of the current call info. 'narg1' is the number of arguments plus 1
+** (so that it includes the function itself). Return the number of
+** results, if it was a C function, or -1 for a Lua function.
+*/
+int luaD_pretailcall (lua_State *L, CallInfo *ci, StkId func,
+ int narg1, int delta) {
+ retry:
+ switch (ttypetag(s2v(func))) {
+ case LUA_VCCL: /* C closure */
+ return precallC(L, func, LUA_MULTRET, clCvalue(s2v(func))->f);
+ case LUA_VLCF: /* light C function */
+ return precallC(L, func, LUA_MULTRET, fvalue(s2v(func)));
+ case LUA_VLCL: { /* Lua function */
+ Proto *p = clLvalue(s2v(func))->p;
+ int fsize = p->maxstacksize; /* frame size */
+ int nfixparams = p->numparams;
+ int i;
+ checkstackGCp(L, fsize - delta, func);
+ ci->func -= delta; /* restore 'func' (if vararg) */
+ for (i = 0; i < narg1; i++) /* move down function and arguments */
+ setobjs2s(L, ci->func + i, func + i);
+ func = ci->func; /* moved-down function */
+ for (; narg1 <= nfixparams; narg1++)
+ setnilvalue(s2v(func + narg1)); /* complete missing arguments */
+ ci->top = func + 1 + fsize; /* top for new function */
+ lua_assert(ci->top <= L->stack_last);
+ ci->u.l.savedpc = p->code; /* starting point */
+ ci->callstatus |= CIST_TAIL;
+ L->top = func + narg1; /* set top */
+ return -1;
+ }
+ default: { /* not a function */
+ func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
+ /* return luaD_pretailcall(L, ci, func, narg1 + 1, delta); */
+ narg1++;
+ goto retry; /* try again */
+ }
+ }
+}
+
+
+/*
+** Prepares the call to a function (C or Lua). For C functions, also do
+** the call. The function to be called is at '*func'. The arguments
+** are on the stack, right after the function. Returns the CallInfo
+** to be executed, if it was a Lua function. Otherwise (a C function)
+** returns NULL, with all the results on the stack, starting at the
+** original function position.
+*/
+CallInfo *luaD_precall (lua_State *L, StkId func, int nresults) {
+ retry:
+ switch (ttypetag(s2v(func))) {
+ case LUA_VCCL: /* C closure */
+ precallC(L, func, nresults, clCvalue(s2v(func))->f);
+ return NULL;
+ case LUA_VLCF: /* light C function */
+ precallC(L, func, nresults, fvalue(s2v(func)));
+ return NULL;
+ case LUA_VLCL: { /* Lua function */
+ CallInfo *ci;
+ Proto *p = clLvalue(s2v(func))->p;
+ int narg = cast_int(L->top - func) - 1; /* number of real arguments */
+ int nfixparams = p->numparams;
+ int fsize = p->maxstacksize; /* frame size */
+ checkstackGCp(L, fsize, func);
+ L->ci = ci = prepCallInfo(L, func, nresults, 0, func + 1 + fsize);
+ ci->u.l.savedpc = p->code; /* starting point */
+ for (; narg < nfixparams; narg++)
+ setnilvalue(s2v(L->top++)); /* complete missing arguments */
+ lua_assert(ci->top <= L->stack_last);
+ return ci;
+ }
+ default: { /* not a function */
+ func = luaD_tryfuncTM(L, func); /* try to get '__call' metamethod */
+ /* return luaD_precall(L, func, nresults); */
+ goto retry; /* try again with metamethod */
+ }
+ }
+}
+
+
+/*
+** Call a function (C or Lua) through C. 'inc' can be 1 (increment
+** number of recursive invocations in the C stack) or nyci (the same
+** plus increment number of non-yieldable calls).
+** This function can be called with some use of EXTRA_STACK, so it should
+** check the stack before doing anything else. 'luaD_precall' already
+** does that.
+*/
+l_sinline void ccall (lua_State *L, StkId func, int nResults, int inc) {
+ CallInfo *ci;
+ L->nCcalls += inc;
+ if (l_unlikely(getCcalls(L) >= LUAI_MAXCCALLS)) {
+ checkstackp(L, 0, func); /* free any use of EXTRA_STACK */
+ luaE_checkcstack(L);
+ }
+ if ((ci = luaD_precall(L, func, nResults)) != NULL) { /* Lua function? */
+ ci->callstatus = CIST_FRESH; /* mark that it is a "fresh" execute */
+ luaV_execute(L, ci); /* call it */
+ }
+ L->nCcalls -= inc;
+}
+
+
+/*
+** External interface for 'ccall'
+*/
+void luaD_call (lua_State *L, StkId func, int nResults) {
+ ccall(L, func, nResults, 1);
+}
+
+
+/*
+** Similar to 'luaD_call', but does not allow yields during the call.
+*/
+void luaD_callnoyield (lua_State *L, StkId func, int nResults) {
+ ccall(L, func, nResults, nyci);
+}
+
+
+/*
+** Finish the job of 'lua_pcallk' after it was interrupted by an yield.
+** (The caller, 'finishCcall', does the final call to 'adjustresults'.)
+** The main job is to complete the 'luaD_pcall' called by 'lua_pcallk'.
+** If a '__close' method yields here, eventually control will be back
+** to 'finishCcall' (when that '__close' method finally returns) and
+** 'finishpcallk' will run again and close any still pending '__close'
+** methods. Similarly, if a '__close' method errs, 'precover' calls
+** 'unroll' which calls ''finishCcall' and we are back here again, to
+** close any pending '__close' methods.
+** Note that, up to the call to 'luaF_close', the corresponding
+** 'CallInfo' is not modified, so that this repeated run works like the
+** first one (except that it has at least one less '__close' to do). In
+** particular, field CIST_RECST preserves the error status across these
+** multiple runs, changing only if there is a new error.
+*/
+static int finishpcallk (lua_State *L, CallInfo *ci) {
+ int status = getcistrecst(ci); /* get original status */
+ if (l_likely(status == LUA_OK)) /* no error? */
+ status = LUA_YIELD; /* was interrupted by an yield */
+ else { /* error */
+ StkId func = restorestack(L, ci->u2.funcidx);
+ L->allowhook = getoah(ci->callstatus); /* restore 'allowhook' */
+ func = luaF_close(L, func, status, 1); /* can yield or raise an error */
+ luaD_seterrorobj(L, status, func);
+ luaD_shrinkstack(L); /* restore stack size in case of overflow */
+ setcistrecst(ci, LUA_OK); /* clear original status */
+ }
+ ci->callstatus &= ~CIST_YPCALL;
+ L->errfunc = ci->u.c.old_errfunc;
+ /* if it is here, there were errors or yields; unlike 'lua_pcallk',
+ do not change status */
+ return status;
+}
+
+
+/*
+** Completes the execution of a C function interrupted by an yield.
+** The interruption must have happened while the function was either
+** closing its tbc variables in 'moveresults' or executing
+** 'lua_callk'/'lua_pcallk'. In the first case, it just redoes
+** 'luaD_poscall'. In the second case, the call to 'finishpcallk'
+** finishes the interrupted execution of 'lua_pcallk'. After that, it
+** calls the continuation of the interrupted function and finally it
+** completes the job of the 'luaD_call' that called the function. In
+** the call to 'adjustresults', we do not know the number of results
+** of the function called by 'lua_callk'/'lua_pcallk', so we are
+** conservative and use LUA_MULTRET (always adjust).
+*/
+static void finishCcall (lua_State *L, CallInfo *ci) {
+ int n; /* actual number of results from C function */
+ if (ci->callstatus & CIST_CLSRET) { /* was returning? */
+ lua_assert(hastocloseCfunc(ci->nresults));
+ n = ci->u2.nres; /* just redo 'luaD_poscall' */
+ /* don't need to reset CIST_CLSRET, as it will be set again anyway */
+ }
+ else {
+ int status = LUA_YIELD; /* default if there were no errors */
+ /* must have a continuation and must be able to call it */
+ lua_assert(ci->u.c.k != NULL && yieldable(L));
+ if (ci->callstatus & CIST_YPCALL) /* was inside a 'lua_pcallk'? */
+ status = finishpcallk(L, ci); /* finish it */
+ adjustresults(L, LUA_MULTRET); /* finish 'lua_callk' */
+ lua_unlock(L);
+ n = (*ci->u.c.k)(L, status, ci->u.c.ctx); /* call continuation */
+ lua_lock(L);
+ api_checknelems(L, n);
+ }
+ luaD_poscall(L, ci, n); /* finish 'luaD_call' */
+}
+
+
+/*
+** Executes "full continuation" (everything in the stack) of a
+** previously interrupted coroutine until the stack is empty (or another
+** interruption long-jumps out of the loop).
+*/
+static void unroll (lua_State *L, void *ud) {
+ CallInfo *ci;
+ UNUSED(ud);
+ while ((ci = L->ci) != &L->base_ci) { /* something in the stack */
+ if (!isLua(ci)) /* C function? */
+ finishCcall(L, ci); /* complete its execution */
+ else { /* Lua function */
+ luaV_finishOp(L); /* finish interrupted instruction */
+ luaV_execute(L, ci); /* execute down to higher C 'boundary' */
+ }
+ }
+}
+
+
+/*
+** Try to find a suspended protected call (a "recover point") for the
+** given thread.
+*/
+static CallInfo *findpcall (lua_State *L) {
+ CallInfo *ci;
+ for (ci = L->ci; ci != NULL; ci = ci->previous) { /* search for a pcall */
+ if (ci->callstatus & CIST_YPCALL)
+ return ci;
+ }
+ return NULL; /* no pending pcall */
+}
+
+
+/*
+** Signal an error in the call to 'lua_resume', not in the execution
+** of the coroutine itself. (Such errors should not be handled by any
+** coroutine error handler and should not kill the coroutine.)
+*/
+static int resume_error (lua_State *L, const char *msg, int narg) {
+ L->top -= narg; /* remove args from the stack */
+ setsvalue2s(L, L->top, luaS_new(L, msg)); /* push error message */
+ api_incr_top(L);
+ lua_unlock(L);
+ return LUA_ERRRUN;
+}
+
+
+/*
+** Do the work for 'lua_resume' in protected mode. Most of the work
+** depends on the status of the coroutine: initial state, suspended
+** inside a hook, or regularly suspended (optionally with a continuation
+** function), plus erroneous cases: non-suspended coroutine or dead
+** coroutine.
+*/
+static void resume (lua_State *L, void *ud) {
+ int n = *(cast(int*, ud)); /* number of arguments */
+ StkId firstArg = L->top - n; /* first argument */
+ CallInfo *ci = L->ci;
+ if (L->status == LUA_OK) /* starting a coroutine? */
+ ccall(L, firstArg - 1, LUA_MULTRET, 0); /* just call its body */
+ else { /* resuming from previous yield */
+ lua_assert(L->status == LUA_YIELD);
+ L->status = LUA_OK; /* mark that it is running (again) */
+ if (isLua(ci)) { /* yielded inside a hook? */
+ L->top = firstArg; /* discard arguments */
+ luaV_execute(L, ci); /* just continue running Lua code */
+ }
+ else { /* 'common' yield */
+ if (ci->u.c.k != NULL) { /* does it have a continuation function? */
+ lua_unlock(L);
+ n = (*ci->u.c.k)(L, LUA_YIELD, ci->u.c.ctx); /* call continuation */
+ lua_lock(L);
+ api_checknelems(L, n);
+ }
+ luaD_poscall(L, ci, n); /* finish 'luaD_call' */
+ }
+ unroll(L, NULL); /* run continuation */
+ }
+}
+
+
+/*
+** Unrolls a coroutine in protected mode while there are recoverable
+** errors, that is, errors inside a protected call. (Any error
+** interrupts 'unroll', and this loop protects it again so it can
+** continue.) Stops with a normal end (status == LUA_OK), an yield
+** (status == LUA_YIELD), or an unprotected error ('findpcall' doesn't
+** find a recover point).
+*/
+static int precover (lua_State *L, int status) {
+ CallInfo *ci;
+ while (errorstatus(status) && (ci = findpcall(L)) != NULL) {
+ L->ci = ci; /* go down to recovery functions */
+ setcistrecst(ci, status); /* status to finish 'pcall' */
+ status = luaD_rawrunprotected(L, unroll, NULL);
+ }
+ return status;
+}
+
+
+LUA_API int lua_resume (lua_State *L, lua_State *from, int nargs,
+ int *nresults) {
+ int status;
+ lua_lock(L);
+ if (L->status == LUA_OK) { /* may be starting a coroutine */
+ if (L->ci != &L->base_ci) /* not in base level? */
+ return resume_error(L, "cannot resume non-suspended coroutine", nargs);
+ else if (L->top - (L->ci->func + 1) == nargs) /* no function? */
+ return resume_error(L, "cannot resume dead coroutine", nargs);
+ }
+ else if (L->status != LUA_YIELD) /* ended with errors? */
+ return resume_error(L, "cannot resume dead coroutine", nargs);
+ L->nCcalls = (from) ? getCcalls(from) : 0;
+ if (getCcalls(L) >= LUAI_MAXCCALLS)
+ return resume_error(L, "C stack overflow", nargs);
+ L->nCcalls++;
+ luai_userstateresume(L, nargs);
+ api_checknelems(L, (L->status == LUA_OK) ? nargs + 1 : nargs);
+ status = luaD_rawrunprotected(L, resume, &nargs);
+ /* continue running after recoverable errors */
+ status = precover(L, status);
+ if (l_likely(!errorstatus(status)))
+ lua_assert(status == L->status); /* normal end or yield */
+ else { /* unrecoverable error */
+ L->status = cast_byte(status); /* mark thread as 'dead' */
+ luaD_seterrorobj(L, status, L->top); /* push error message */
+ L->ci->top = L->top;
+ }
+ *nresults = (status == LUA_YIELD) ? L->ci->u2.nyield
+ : cast_int(L->top - (L->ci->func + 1));
+ lua_unlock(L);
+ return status;
+}
+
+
+LUA_API int lua_isyieldable (lua_State *L) {
+ return yieldable(L);
+}
+
+
+LUA_API int lua_yieldk (lua_State *L, int nresults, lua_KContext ctx,
+ lua_KFunction k) {
+ CallInfo *ci;
+ luai_userstateyield(L, nresults);
+ lua_lock(L);
+ ci = L->ci;
+ api_checknelems(L, nresults);
+ if (l_unlikely(!yieldable(L))) {
+ if (L != G(L)->mainthread)
+ luaG_runerror(L, "attempt to yield across a C-call boundary");
+ else
+ luaG_runerror(L, "attempt to yield from outside a coroutine");
+ }
+ L->status = LUA_YIELD;
+ ci->u2.nyield = nresults; /* save number of results */
+ if (isLua(ci)) { /* inside a hook? */
+ lua_assert(!isLuacode(ci));
+ api_check(L, nresults == 0, "hooks cannot yield values");
+ api_check(L, k == NULL, "hooks cannot continue after yielding");
+ }
+ else {
+ if ((ci->u.c.k = k) != NULL) /* is there a continuation? */
+ ci->u.c.ctx = ctx; /* save context */
+ luaD_throw(L, LUA_YIELD);
+ }
+ lua_assert(ci->callstatus & CIST_HOOKED); /* must be inside a hook */
+ lua_unlock(L);
+ return 0; /* return to 'luaD_hook' */
+}
+
+
+/*
+** Auxiliary structure to call 'luaF_close' in protected mode.
+*/
+struct CloseP {
+ StkId level;
+ int status;
+};
+
+
+/*
+** Auxiliary function to call 'luaF_close' in protected mode.
+*/
+static void closepaux (lua_State *L, void *ud) {
+ struct CloseP *pcl = cast(struct CloseP *, ud);
+ luaF_close(L, pcl->level, pcl->status, 0);
+}
+
+
+/*
+** Calls 'luaF_close' in protected mode. Return the original status
+** or, in case of errors, the new status.
+*/
+int luaD_closeprotected (lua_State *L, ptrdiff_t level, int status) {
+ CallInfo *old_ci = L->ci;
+ lu_byte old_allowhooks = L->allowhook;
+ for (;;) { /* keep closing upvalues until no more errors */
+ struct CloseP pcl;
+ pcl.level = restorestack(L, level); pcl.status = status;
+ status = luaD_rawrunprotected(L, &closepaux, &pcl);
+ if (l_likely(status == LUA_OK)) /* no more errors? */
+ return pcl.status;
+ else { /* an error occurred; restore saved state and repeat */
+ L->ci = old_ci;
+ L->allowhook = old_allowhooks;
+ }
+ }
+}
+
+
+/*
+** Call the C function 'func' in protected mode, restoring basic
+** thread information ('allowhook', etc.) and in particular
+** its stack level in case of errors.
+*/
+int luaD_pcall (lua_State *L, Pfunc func, void *u,
+ ptrdiff_t old_top, ptrdiff_t ef) {
+ int status;
+ CallInfo *old_ci = L->ci;
+ lu_byte old_allowhooks = L->allowhook;
+ ptrdiff_t old_errfunc = L->errfunc;
+ L->errfunc = ef;
+ status = luaD_rawrunprotected(L, func, u);
+ if (l_unlikely(status != LUA_OK)) { /* an error occurred? */
+ L->ci = old_ci;
+ L->allowhook = old_allowhooks;
+ status = luaD_closeprotected(L, old_top, status);
+ luaD_seterrorobj(L, status, restorestack(L, old_top));
+ luaD_shrinkstack(L); /* restore stack size in case of overflow */
+ }
+ L->errfunc = old_errfunc;
+ return status;
+}
+
+
+
+/*
+** Execute a protected parser.
+*/
+struct SParser { /* data to 'f_parser' */
+ ZIO *z;
+ Mbuffer buff; /* dynamic structure used by the scanner */
+ Dyndata dyd; /* dynamic structures used by the parser */
+ const char *mode;
+ const char *name;
+};
+
+
+static void checkmode (lua_State *L, const char *mode, const char *x) {
+ if (mode && strchr(mode, x[0]) == NULL) {
+ luaO_pushfstring(L,
+ "attempt to load a %s chunk (mode is '%s')", x, mode);
+ luaD_throw(L, LUA_ERRSYNTAX);
+ }
+}
+
+
+static void f_parser (lua_State *L, void *ud) {
+ LClosure *cl;
+ struct SParser *p = cast(struct SParser *, ud);
+ int c = zgetc(p->z); /* read first character */
+ if (c == LUA_SIGNATURE[0]) {
+ checkmode(L, p->mode, "binary");
+ cl = luaU_undump(L, p->z, p->name);
+ }
+ else {
+ checkmode(L, p->mode, "text");
+ cl = luaY_parser(L, p->z, &p->buff, &p->dyd, p->name, c);
+ }
+ lua_assert(cl->nupvalues == cl->p->sizeupvalues);
+ luaF_initupvals(L, cl);
+}
+
+
+int luaD_protectedparser (lua_State *L, ZIO *z, const char *name,
+ const char *mode) {
+ struct SParser p;
+ int status;
+ incnny(L); /* cannot yield during parsing */
+ p.z = z; p.name = name; p.mode = mode;
+ p.dyd.actvar.arr = NULL; p.dyd.actvar.size = 0;
+ p.dyd.gt.arr = NULL; p.dyd.gt.size = 0;
+ p.dyd.label.arr = NULL; p.dyd.label.size = 0;
+ luaZ_initbuffer(L, &p.buff);
+ status = luaD_pcall(L, f_parser, &p, savestack(L, L->top), L->errfunc);
+ luaZ_freebuffer(L, &p.buff);
+ luaM_freearray(L, p.dyd.actvar.arr, p.dyd.actvar.size);
+ luaM_freearray(L, p.dyd.gt.arr, p.dyd.gt.size);
+ luaM_freearray(L, p.dyd.label.arr, p.dyd.label.size);
+ decnny(L);
+ return status;
+}
+
+