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diff --git a/source/luametatex/source/libraries/softposit/source/p32_to_pX2.c b/source/luametatex/source/libraries/softposit/source/p32_to_pX2.c
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index 000000000..bce55adee
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+++ b/source/luametatex/source/libraries/softposit/source/p32_to_pX2.c
@@ -0,0 +1,92 @@
+
+/*============================================================================
+
+This C source file is part of the SoftPosit Posit Arithmetic Package
+by S. H. Leong (Cerlane).
+
+Copyright 2017 2018 A*STAR. All rights reserved.
+
+This C source file was based on SoftFloat IEEE Floating-Point Arithmetic
+Package, Release 3d, by John R. Hauser.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions, and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions, and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the University nor the names of its contributors may
+ be used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
+DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+=============================================================================*/
+
+#include "platform.h"
+#include "internals.h"
+
+posit_2_t pX2_to_pX2( posit_2_t pA, int x ){
+ posit32_t p32 = {.v = pA.v};
+ return p32_to_pX2(p32, x);
+}
+posit_2_t p32_to_pX2( posit32_t pA, int x ){
+
+ union ui32_p32 uA;
+ union ui32_pX2 uZ;
+ uint_fast32_t uiA;
+ bool sign;
+
+
+ if (x<2 || x>32){
+ uZ.ui = 0x80000000;
+ return uZ.p;
+ }
+
+ uA.p = pA;
+ uiA = uA.ui;
+
+ if (uiA==0x80000000 || uiA==0 ){
+ uZ.ui = uiA;
+ return uZ.p;
+ }
+
+ sign = signP32UI( uiA );
+ if (sign) uiA = -uiA & 0xFFFFFFFF;
+
+ if (x==2){
+ uZ.ui=(uiA>0)?(0x40000000):(0);
+ }
+ else if (x==32 || (((uint32_t)0xFFFFFFFF>>x) & uiA)==0 ){
+ uZ.ui = uiA;
+ }
+ else {
+
+ int shift = 32-x;
+ if( (uiA>>shift)!=(0x7FFFFFFF>>shift) ){
+ if( ((uint32_t)0x80000000>>x) & uiA){
+ if ( ( ((uint32_t)0x80000000>>(x-1)) & uiA) || (((uint32_t)0x7FFFFFFF>>x) & uiA) )
+ uiA += (0x1<<shift);
+ }
+ }
+ uZ.ui = uiA & ((int32_t)0x80000000>>(x-1));
+ if (uZ.ui==0) uZ.ui = 0x1<<shift;
+
+ }
+ if (sign) uZ.ui = (-uZ.ui & 0xFFFFFFFF);
+ return uZ.p;
+}
+