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diff --git a/source/luametatex/source/libraries/softposit/source/c_int.c b/source/luametatex/source/libraries/softposit/source/c_int.c
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+
+/*============================================================================
+
+This C source file is part of the SoftPosit Posit Arithmetic Package
+by S. H. Leong (Cerlane).
+
+Copyright 2017 2018 A*STAR. All rights reserved.
+
+This C source file was based on SoftFloat IEEE Floating-Point Arithmetic
+Package, Release 3d, by John R. Hauser.
+
+Copyright 2011, 2012, 2013, 2014, 2015, 2016, 2017 The Regents of the
+University of California. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+ 1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions, and the following disclaimer.
+
+ 2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions, and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ 3. Neither the name of the University nor the names of its contributors may
+ be used to endorse or promote products derived from this software without
+ specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS "AS IS", AND ANY
+EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE
+DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
+DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+=============================================================================*/
+
+#include "platform.h"
+#include "internals.h"
+
+int_fast64_t p8_int( posit8_t pA ) {
+
+ union ui8_p8 uA;
+ int_fast64_t iZ;
+ uint_fast8_t scale = 0, uiA;
+ bool sign;
+
+ uA.p = pA;
+ uiA = uA.ui;
+ //NaR
+ if (uiA==0x80) return 0x8000000000000000LL;
+
+ sign = uiA>>7;
+ if (sign) uiA = -uiA & 0xFF;
+
+ if (uiA < 0x40) return 0;
+ else if (uiA < 0x60) iZ = 1;
+ else {
+ uiA -= 0x40;
+ while (0x20 & uiA) {
+ scale ++;
+ uiA = (uiA - 0x20) << 1;
+ }
+ uiA <<= 1;
+ iZ = ((uint64_t)uiA | 0x40) >> (6 - scale);
+ }
+
+ if (sign) iZ = -iZ;
+ return iZ;
+
+}
+
+int_fast64_t p16_int( posit16_t pA ){
+ union ui16_p16 uA;
+ int_fast64_t iZ;
+ uint_fast16_t scale = 0, uiA;
+ bool sign;
+
+ uA.p = pA;
+ uiA = uA.ui;
+
+ // NaR
+ if (uiA==0x8000) return 0x8000000000000000LL;
+
+ sign = uiA>>15;
+ if (sign) uiA = -uiA & 0xFFFF;
+
+ if (uiA < 0x4000) return 0;
+ else if (uiA < 0x5000) iZ = 1;
+ else if (uiA < 0x5800) iZ = 2;
+ else{
+ uiA -= 0x4000;
+ while (0x2000 & uiA) {
+ scale += 2;
+ uiA = (uiA - 0x2000) << 1;
+ }
+ uiA <<= 1;
+ if (0x2000 & uiA) scale++;
+ iZ = ((uint64_t)uiA | 0x2000) >> (13 - scale);
+
+ }
+ if (sign) iZ = -iZ;
+ return iZ;
+
+}
+
+
+int64_t p32_int( posit32_t pA ){
+ union ui32_p32 uA;
+ int_fast64_t iZ;
+ uint_fast32_t scale = 0, uiA;
+ bool sign;
+
+ uA.p = pA;
+ uiA = uA.ui;
+
+ if (uiA==0x80000000) return 0x8000000000000000;
+
+ sign = uiA>>31;
+ if (sign) uiA = -uiA & 0xFFFFFFFF;
+
+ if (uiA < 0x40000000) return 0;
+ else if (uiA < 0x48000000) iZ = 1;
+ else if (uiA < 0x4C000000) iZ = 2;
+ else if(uiA>0x7FFFAFFF) iZ= 0x7FFFFFFFFFFFFFFF;
+ else{
+ uiA -= 0x40000000;
+ while (0x20000000 & uiA) {
+ scale += 4;
+ uiA = (uiA - 0x20000000) << 1;
+ }
+ uiA <<= 1; // Skip over termination bit, which is 0.
+ if (0x20000000 & uiA) scale+=2; // If first exponent bit is 1, increment the scale.
+ if (0x10000000 & uiA) scale++;
+ iZ = ((uiA | 0x10000000ULL)&0x1FFFFFFFULL) << 34; // Left-justify fraction in 32-bit result (one left bit padding)
+
+ iZ = (scale<62) ? ((uiA | 0x10000000ULL)&0x1FFFFFFFULL) >> (28-scale):
+ ((uiA | 0x10000000ULL)&0x1FFFFFFFULL) << (scale-28);
+
+ }
+
+ if (sign) iZ = -iZ ;
+ return iZ;
+}
+
+int64_t pX2_int( posit_2_t pA ){
+ posit32_t p32 = {.v = pA.v};
+ return p32_int(p32);
+
+}
+