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authorContext Git Mirror Bot <phg42.2a@gmail.com>2016-01-12 17:15:07 +0100
committerContext Git Mirror Bot <phg42.2a@gmail.com>2016-01-12 17:15:07 +0100
commit8d8d528d2ad52599f11250cfc567fea4f37f2a8b (patch)
tree94286bc131ef7d994f9432febaf03fe23d10eef8 /tex/context/base/mkiv/node-fin.lua
parentf5aed2e51223c36c84c5f25a6cad238b2af59087 (diff)
downloadcontext-8d8d528d2ad52599f11250cfc567fea4f37f2a8b.tar.gz
2016-01-12 16:26:00
Diffstat (limited to 'tex/context/base/mkiv/node-fin.lua')
-rw-r--r--tex/context/base/mkiv/node-fin.lua643
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diff --git a/tex/context/base/mkiv/node-fin.lua b/tex/context/base/mkiv/node-fin.lua
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index 000000000..313b804cb
--- /dev/null
+++ b/tex/context/base/mkiv/node-fin.lua
@@ -0,0 +1,643 @@
+if not modules then modules = { } end modules ['node-fin'] = {
+ version = 1.001,
+ comment = "companion to node-fin.mkiv",
+ author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
+ copyright = "PRAGMA ADE / ConTeXt Development Team",
+ license = "see context related readme files",
+}
+
+-- this module is being reconstructed
+-- local functions, only slightly slower
+--
+-- leaders are also triggers ... see colo-ext for an example (negate a box)
+
+local next, type, format = next, type, string.format
+
+local attributes, nodes, node = attributes, nodes, node
+
+local nuts = nodes.nuts
+local tonode = nuts.tonode
+local tonut = nuts.tonut
+
+local getfield = nuts.getfield
+local getnext = nuts.getnext
+local getprev = nuts.getprev
+local getid = nuts.getid
+local getlist = nuts.getlist
+local getleader = nuts.getleader
+local getattr = nuts.getattr
+
+local setlist = nuts.setlist
+local setleader = nuts.setleader
+
+local copy_node = nuts.copy
+local insert_node_before = nuts.insert_before
+local insert_node_after = nuts.insert_after
+
+local nodecodes = nodes.nodecodes
+local whatcodes = nodes.whatcodes
+local rulecodes = nodes.rulecodes
+
+local glyph_code = nodecodes.glyph
+local disc_code = nodecodes.disc
+local glue_code = nodecodes.glue
+local rule_code = nodecodes.rule
+local whatsit_code = nodecodes.whatsit
+local hlist_code = nodecodes.hlist
+local vlist_code = nodecodes.vlist
+
+local normal_rule = rulecodes.normal
+
+local pdfliteral_code = whatcodes.pdfliteral
+
+local states = attributes.states
+local numbers = attributes.numbers
+local a_trigger = attributes.private('trigger')
+local triggering = false
+
+local implement = interfaces.implement
+
+local starttiming = statistics.starttiming
+local stoptiming = statistics.stoptiming
+local loadstripped = utilities.lua.loadstripped
+local unsetvalue = attributes.unsetvalue
+
+-- these two will be like trackers
+
+function states.enabletriggering () triggering = true end
+function states.disabletriggering() triggering = false end
+
+implement { name = "enablestatetriggering", actions = states.enabletriggering }
+implement { name = "disablestatetriggering", actions = states.disabletriggering }
+
+nodes.plugindata = nil
+
+-- inheritance: -0x7FFFFFFF -- we can best use nil and skip !
+
+local template = [[
+local plugin = nodes.plugindata
+local starttiming = statistics.starttiming
+local stoptiming = statistics.stoptiming
+local namespace = plugin.namespace
+local attribute = namespace.attribute or attributes.numbers[plugin.name]
+local processor = plugin.processor
+local initializer = plugin.initializer
+local resolver = plugin.resolver
+local finalizer = plugin.finalizer
+local flusher = plugin.flusher
+if not processor then
+ return function(head)
+ return head, false
+ end
+elseif initializer or finalizer or resolver then
+ return function(head)
+ starttiming(attributes)
+ local done, used, ok, inheritance = false, nil, false, nil
+ if resolver then
+ inheritance = resolver()
+ end
+ if initializer then
+ initializer(namespace,attribute,head)
+ end
+ head, ok = processor(namespace,attribute,head,inheritance)
+ if ok then
+ if finalizer then
+ head, ok, used = finalizer(namespace,attribute,head)
+ if used and flusher then
+ head = flusher(namespace,attribute,head,used)
+ end
+ end
+ done = true
+ end
+ stoptiming(attributes)
+ return head, done
+ end
+else
+ return function(head)
+ starttiming(attributes)
+ local head, done = processor(namespace,attribute,head)
+ stoptiming(attributes)
+ return head, done
+ end
+end
+nodes.plugindata = nil
+]]
+
+function nodes.installattributehandler(plugin)
+ nodes.plugindata = plugin
+ return loadstripped(template)()
+end
+
+-- for the moment:
+
+local function copied(n)
+ return copy_node(tonut(n))
+end
+
+-- the injectors
+
+local nsdata, nsnone, nslistwise, nsforced, nsselector, nstrigger
+local current, current_selector, done = 0, 0, false -- nb, stack has a local current !
+local nsbegin, nsend, nsreset
+
+function states.initialize(namespace,attribute,head)
+ nsdata = namespace.data
+ nsnone = namespace.none
+ nsforced = namespace.forced
+ nsselector = namespace.selector
+ nslistwise = namespace.listwise
+ nstrigger = triggering and namespace.triggering and a_trigger
+ current = 0
+ current_selector = 0
+ done = false -- todo: done cleanup
+ nsstep = namespace.resolve_step
+ if nsstep then
+ nsreset = namespace.resolve_reset
+ nsbegin = namespace.resolve_begin
+ nsend = namespace.resolve_end
+ nspush = namespace.push
+ nspop = namespace.pop
+ end
+end
+
+function states.finalize(namespace,attribute,head) -- is this one ok?
+ if current > 0 and nsnone then
+ head = tonut(head)
+ local id = getid(head)
+ if id == hlist_code or id == vlist_code then
+ local content = getlist(head)
+ if content then
+ local list = insert_node_before(content,content,copied(nsnone)) -- two return values
+ if list ~= content then
+ setlist(head,list)
+ end
+ end
+ else
+ head = insert_node_before(head,head,copied(nsnone))
+ end
+ return tonode(head), true, true
+ end
+ return head, false, false
+end
+
+-- we need to deal with literals too (reset as well as oval)
+-- if id == glyph_code or (id == whatsit_code and getsubtype(stack) == pdfliteral_code) or (id == rule_code and stack.width ~= 0) or (id == glue_code and stack.leader) then
+
+local function process(namespace,attribute,head,inheritance,default) -- one attribute
+ local stack = head
+ local done = false
+ local check = false
+ local leader = nil
+ while stack do
+ local id = getid(stack)
+ if id == glyph_code then
+ check = true
+ -- elseif id == disc_code then
+ -- check = true -- no longer needed as we flatten replace
+ elseif id == glue_code then
+ leader = getleader(stack)
+ if leader then
+ check = true
+ end
+ elseif id == hlist_code or id == vlist_code then
+ local content = getlist(stack)
+ if content then
+ -- begin nested --
+ if nstrigger and getattr(stack,nstrigger) then
+ local outer = getattr(stack,attribute)
+ if outer ~= inheritance then
+ local list, ok = process(namespace,attribute,content,inheritance,outer)
+ if content ~= list then
+ setlist(stack,list)
+ end
+ done = done or ok
+ else
+ local list, ok = process(namespace,attribute,content,inheritance,default)
+ if content ~= list then
+ setlist(stack,list)
+ end
+ done = done or ok
+ end
+ else
+ local list, ok = process(namespace,attribute,content,inheritance,default)
+ if content ~= list then
+ setlist(stack,list)
+ end
+ done = done or ok
+ end
+ -- end nested --
+ end
+ elseif id == rule_code then
+-- if subtype(stack) == normal_rule then
+ check = getfield(stack,"width") ~= 0
+-- end
+ end
+ -- much faster this way than using a check() and nested() function
+ if check then
+ local c = getattr(stack,attribute)
+ if c then
+ if default and c == inheritance then
+ if current ~= default then
+ head = insert_node_before(head,stack,copied(nsdata[default]))
+ current = default
+ done = true
+ end
+ elseif current ~= c then
+ head = insert_node_before(head,stack,copied(nsdata[c]))
+ current = c
+ done = true
+ end
+ if leader then
+ local savedcurrent = current
+ local ci = getid(leader)
+ if ci == hlist_code or ci == vlist_code then
+ -- else we reset inside a box unneeded, okay, the downside is
+ -- that we trigger color in each repeated box, so there is room
+ -- for improvement here
+ current = 0
+ end
+ -- begin nested --
+ if nstrigger and getattr(stack,nstrigger) then
+ local outer = getattr(stack,attribute)
+ if outer ~= inheritance then
+ local list, ok = process(namespace,attribute,leader,inheritance,outer)
+ if leader ~= list then
+ setleader(stack,list)
+ end
+ done = done or ok
+ else
+ local list, ok = process(namespace,attribute,leader,inheritance,default)
+ if leader ~= list then
+ setleader(stack,list)
+ end
+ done = done or ok
+ end
+ else
+ local list, ok = process(namespace,attribute,leader,inheritance,default)
+ if leader ~= list then
+ setleader(stack,list)
+ end
+ done = done or ok
+ end
+ -- end nested --
+ current = savedcurrent
+ leader = false
+ end
+ elseif default and inheritance then
+ if current ~= default then
+ head = insert_node_before(head,stack,copied(nsdata[default]))
+ current = default
+ done = true
+ end
+ elseif current > 0 then
+ head = insert_node_before(head,stack,copied(nsnone))
+ current = 0
+ done = true
+ end
+ check = false
+ end
+ stack = getnext(stack)
+ end
+ return head, done
+end
+
+states.process = function(namespace,attribute,head,default)
+ local head, done = process(namespace,attribute,tonut(head),default)
+ return tonode(head), done
+end
+
+-- we can force a selector, e.g. document wide color spaces, saves a little
+-- watch out, we need to check both the selector state (like colorspace) and
+-- the main state (like color), otherwise we get into troubles when a selector
+-- state changes while the main state stays the same (like two glyphs following
+-- each other with the same color but different color spaces e.g. \showcolor)
+
+local function selective(namespace,attribute,head,inheritance,default) -- two attributes
+ local stack = head
+ local done = false
+ local check = false
+ local leader = nil
+ while stack do
+ local id = getid(stack)
+ if id == glyph_code then
+ check = true
+ -- elseif id == disc_code then
+ -- check = true -- no longer needed as we flatten replace
+ elseif id == glue_code then
+ leader = getleader(stack)
+ if leader then
+ check = true
+ end
+ elseif id == hlist_code or id == vlist_code then
+ local content = getlist(stack)
+ if content then
+ -- begin nested
+ if nstrigger and getattr(stack,nstrigger) then
+ local outer = getattr(stack,attribute)
+ if outer ~= inheritance then
+ local list, ok = selective(namespace,attribute,content,inheritance,outer)
+ if content ~= list then
+ setlist(stack,list)
+ end
+ done = done or ok
+ else
+ local list, ok = selective(namespace,attribute,content,inheritance,default)
+ if content ~= list then
+ setlist(stack,list)
+ end
+ done = done or ok
+ end
+ else
+ local list, ok = selective(namespace,attribute,content,inheritance,default)
+ if content ~= list then
+ setlist(stack,list)
+ end
+ done = done or ok
+ end
+ -- end nested
+ end
+ elseif id == rule_code then
+-- if subtype(stack) == normal_rule then
+ check = getfield(stack,"width") ~= 0
+-- end
+ end
+
+ if check then
+ local c = getattr(stack,attribute)
+ if c then
+ if default and c == inheritance then
+ if current ~= default then
+ local data = nsdata[default]
+ head = insert_node_before(head,stack,copied(data[nsforced or getattr(stack,nsselector) or nsselector]))
+ current = default
+ done = true
+ end
+ else
+ local s = getattr(stack,nsselector)
+ if current ~= c or current_selector ~= s then
+ local data = nsdata[c]
+ head = insert_node_before(head,stack,copied(data[nsforced or getattr(stack,nsselector) or nsselector]))
+ current = c
+ current_selector = s
+ done = true
+ end
+ end
+ if leader then
+ -- begin nested
+ if nstrigger and getattr(stack,nstrigger) then
+ local outer = getatribute(stack,attribute)
+ if outer ~= inheritance then
+ local list, ok = selective(namespace,attribute,leader,inheritance,outer)
+ if leader ~= list then
+ setleader(stack,list)
+ end
+ done = done or ok
+ else
+ local list, ok = selective(namespace,attribute,leader,inheritance,default)
+ if leader ~= list then
+ setleader(stack,list)
+ end
+ done = done or ok
+ end
+ else
+ local list, ok = selective(namespace,attribute,leader,inheritance,default)
+ if leader ~= list then
+ setleader(stack,list)
+ end
+ done = done or ok
+ end
+ -- end nested
+ leader = false
+ end
+ elseif default and inheritance then
+ if current ~= default then
+ local data = nsdata[default]
+ head = insert_node_before(head,stack,copied(data[nsforced or getattr(stack,nsselector) or nsselector]))
+ current = default
+ done = true
+ end
+ elseif current > 0 then
+ head = insert_node_before(head,stack,copied(nsnone))
+ current, current_selector, done = 0, 0, true
+ end
+ check = false
+ end
+ stack = getnext(stack)
+ end
+ return head, done
+end
+
+states.selective = function(namespace,attribute,head,default)
+ local head, done = selective(namespace,attribute,tonut(head),default)
+ return tonode(head), done
+end
+
+-- Ideally the next one should be merged with the previous but keeping it separate is
+-- safer. We deal with two situations: efficient boxwise (layoutareas) and mixed layers
+-- (as used in the stepper). In the stepper we cannot use the box branch as it involves
+-- paragraph lines and then gets mixed up. A messy business (esp since we want to be
+-- efficient).
+--
+-- Todo: make a better stacker. Keep track (in attribute) about nesting level. Not
+-- entirely trivial and a generic solution is nicer (compares to the exporter).
+
+local function stacked(namespace,attribute,head,default) -- no triggering, no inheritance, but list-wise
+ local stack = head
+ local done = false
+ local current = default or 0
+ local depth = 0
+ local check = false
+ local leader = false
+ while stack do
+ local id = getid(stack)
+ if id == glyph_code then
+ check = true
+ elseif id == glue_code then
+ leader = getleader(stack)
+ if leader then
+ check = true
+ end
+ elseif id == hlist_code or id == vlist_code then
+ local content = getlist(stack)
+ if content then
+ -- the problem is that broken lines gets the attribute which can be a later one
+ if nslistwise then
+ local a = getattr(stack,attribute)
+ if a and current ~= a and nslistwise[a] then -- viewerlayer / needs checking, see below
+ local p = current
+ current = a
+ head = insert_node_before(head,stack,copied(nsdata[a]))
+ local list = stacked(namespace,attribute,content,current) -- two return values
+ if content ~= list then
+ setlist(stack,list)
+ end
+ done = true
+ head, stack = insert_node_after(head,stack,copied(nsnone))
+ current = p
+ else
+ local list, ok = stacked(namespace,attribute,content,current)
+ if content ~= list then
+ setlist(stack,list) -- only if ok
+ end
+ done = done or ok
+ end
+ else
+ local list, ok = stacked(namespace,attribute,content,current)
+ if content ~= list then
+ setlist(stack,list) -- only if ok
+ end
+ done = done or ok
+ end
+ end
+ elseif id == rule_code then
+-- if subtype(stack) == normal_rule then
+ check = getfield(stack,"width") ~= 0
+-- end
+ end
+
+ if check then
+ local a = getattr(stack,attribute)
+ if a then
+ if current ~= a then
+ head = insert_node_before(head,stack,copied(nsdata[a]))
+ depth = depth + 1
+ current, done = a, true
+ end
+ if leader then
+ local list, ok = stacked(namespace,attribute,content,current)
+ if leader ~= list then
+ setleader(stack,list) -- only if ok
+ end
+ done = done or ok
+ leader = false
+ end
+ elseif default > 0 then
+ --
+ elseif current > 0 then
+ head = insert_node_before(head,stack,copied(nsnone))
+ depth = depth - 1
+ current, done = 0, true
+ end
+ check = false
+ end
+ stack = getnext(stack)
+ end
+ while depth > 0 do
+ head = insert_node_after(head,stack,copied(nsnone))
+ depth = depth - 1
+ end
+ return head, done
+end
+
+states.stacked = function(namespace,attribute,head,default)
+ local head, done = stacked(namespace,attribute,tonut(head),default)
+ return tonode(head), done
+end
+
+-- experimental
+
+local function stacker(namespace,attribute,head,default) -- no triggering, no inheritance, but list-wise
+
+-- nsbegin()
+ local stacked = false
+
+ local current = head
+ local previous = head
+ local done = false
+ local attrib = default or unsetvalue
+ local check = false
+ local leader = false
+
+ while current do
+ local id = getid(current)
+ if id == glyph_code then
+ check = true
+ elseif id == glue_code then
+ leader = getleader(current)
+ if leader then
+ check = true
+ end
+ elseif id == hlist_code or id == vlist_code then
+ local content = getlist(current)
+ if not content then
+ -- skip
+ elseif nslistwise then
+ local a = getattr(current,attribute)
+ if a and attrib ~= a and nslistwise[a] then -- viewerlayer
+ head = insert_node_before(head,current,copied(nsdata[a]))
+ local list = stacker(namespace,attribute,content,a)
+ if list ~= content then
+ setlist(current,list)
+ end
+ done = true
+ head, current = insert_node_after(head,current,copied(nsnone))
+ else
+ local list, ok = stacker(namespace,attribute,content,attrib)
+ if content ~= list then
+ setlist(current,list)
+ end
+ done = done or ok
+ end
+ else
+ local list, ok = stacker(namespace,attribute,content,default)
+ if list ~= content then
+ setlist(current,list)
+ end
+ done = done or ok
+ end
+ elseif id == rule_code then
+-- if subtype(stack) == normal_rule then
+ check = getfield(current,"width") ~= 0
+-- end
+ end
+
+ if check then
+ local a = getattr(current,attribute) or unsetvalue
+ if a ~= attrib then
+ if not stacked then
+ stacked = true
+ nsbegin()
+ end
+ local n = nsstep(a)
+ if n then
+ head = insert_node_before(head,current,tonut(n)) -- a
+ end
+ attrib, done = a, true
+ if leader then
+ -- tricky as a leader has to be a list so we cannot inject before
+ local list, ok = stacker(namespace,attribute,leader,attrib)
+ done = done or ok
+ leader = false
+ end
+ end
+ check = false
+ end
+
+ previous = current
+ current = getnext(current)
+ end
+
+if stacked then
+
+ local n = nsend()
+ while n do
+ head = insert_node_after(head,previous,tonut(n))
+ n = nsend()
+ end
+
+end
+
+ return head, done
+end
+
+states.stacker = function(namespace,attribute,head,default)
+ local head, done = stacker(namespace,attribute,tonut(head),default)
+ nsreset()
+ return tonode(head), done
+end
+
+-- -- --
+
+statistics.register("attribute processing time", function()
+ return statistics.elapsedseconds(attributes,"front- and backend")
+end)