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path: root/tex/context/base/mkiv/node-rul.lua
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if not modules then modules = { } end modules ['node-rul'] = {
    version   = 1.001,
    comment   = "companion to node-rul.mkiv",
    author    = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
    copyright = "PRAGMA ADE / ConTeXt Development Team",
    license   = "see context related readme files"
}

-- this will go to an auxiliary module
-- beware: rules now have a dir field
--
-- todo: make robust for layers ... order matters

-- todo: collect successive bit and pieces and combine them
--
-- path s ; s := shaped(p) ; % p[] has rectangles
-- fill s withcolor .5white ;
-- draw boundingbox s withcolor yellow;

local floor = math.floor

local attributes         = attributes
local nodes              = nodes
local tasks              = nodes.tasks
local properties         = nodes.properties

local nuts               = nodes.nuts
local tonode             = nuts.tonode
local tonut              = nuts.tonut

local getfield           = nuts.getfield
local setfield           = nuts.setfield
local setnext            = nuts.setnext
local setprev            = nuts.setprev
local setlink            = nuts.setlink
local getnext            = nuts.getnext
local getprev            = nuts.getprev
local getid              = nuts.getid
local getattr            = nuts.getattr
local setattr            = nuts.setattr
local getfont            = nuts.getfont
local getsubtype         = nuts.getsubtype
local getlist            = nuts.getlist
local setlist            = nuts.setlist

local flushlist          = nuts.flush_list
local effective_glue     = nuts.effective_glue
local insert_node_after  = nuts.insert_after
local insert_node_before = nuts.insert_before
local find_tail          = nuts.tail
local setglue            = nuts.setglue
local traverse_id        = nuts.traverse_id
local list_dimensions    = nuts.rangedimensions
local hpack_nodes        = nuts.hpack
local attribs            = nuts.current_attr

local nodecodes          = nodes.nodecodes
local rulecodes          = nodes.rulecodes
local gluecodes          = nodes.gluecodes
local listcodes          = nodes.listcodes
local kerncodes          = nodes.kerncodes

local glyph_code         = nodecodes.glyph
local disc_code          = nodecodes.disc
local rule_code          = nodecodes.rule
local boundary_code      = nodecodes.boundary
local localpar_code      = nodecodes.localpar
local dir_code           = nodecodes.dir
local math_code          = nodecodes.math
local glue_code          = nodecodes.glue
local penalty_code       = nodecodes.penalty
local kern_code          = nodecodes.kern
local hlist_code         = nodecodes.hlist
local vlist_code         = nodecodes.vlist

local indent_code        = listcodes.indent
local line_code          = listcodes.line

local leftskip_code      = gluecodes.leftskip
local rightskip_code     = gluecodes.rightskip
local parfillskip_code   = gluecodes.parfillskip
local userskip_code      = gluecodes.userskip
local spaceskip_code     = gluecodes.spaceskip
local xspaceskip_code    = gluecodes.xspaceskip
local leader_code        = gluecodes.leaders

local kerning_code       = kerncodes.kern

local nodepool           = nuts.pool

local new_rule           = nodepool.rule
local new_userrule       = nodepool.userrule
local new_kern           = nodepool.kern

local n_tostring         = nodes.idstostring
local n_tosequence       = nodes.tosequence

local variables          = interfaces.variables
local implement          = interfaces.implement

local privateattributes  = attributes.private

local a_ruled            = privateattributes('ruled')
local a_runningtext      = privateattributes('runningtext')
local a_color            = privateattributes('color')
local a_transparency     = privateattributes('transparency')
local a_colormodel       = privateattributes('colormodel')
local a_linefiller       = privateattributes("linefiller")
local a_viewerlayer      = privateattributes("viewerlayer")

local v_both             = variables.both
local v_left             = variables.left
local v_right            = variables.right
local v_local            = variables["local"]
local v_yes              = variables.yes
local v_all              = variables.all
local v_foreground       = variables.foreground

local fonthashes         = fonts.hashes
local fontdata           = fonthashes.identifiers
local fontunicodes       = fonthashes.unicodes
local fontcharacters     = fonthashes.characters
local fontresources      = fonthashes.resources

local dimenfactor        = fonts.helpers.dimenfactor
local splitdimen         = number.splitdimen
local setmetatableindex  = table.setmetatableindex

local function striprange(first,last) -- todo: dir
    if first and last then -- just to be sure
        if first == last then
            return first, last
        end
        while first and first ~= last do
            local id = getid(first)
            if id == glyph_code or id == disc_code or id == dir_code or id == boundary_code then -- or id == rule_code
                break
            else
                first = getnext(first)
            end
        end
        if not first then
            return nil, nil
        elseif first == last then
            return first, last
        end
        while last and last ~= first do
            local id = getid(last)
            if id == glyph_code or id == disc_code or id == dir_code or id == boundary_code  then -- or id == rule_code
                break
            else
                local prev = getprev(last) -- luatex < 0.70 has italic correction kern not prev'd
                if prev then
                    last = prev
                else
                    break
                end
            end
        end
        if not last then
            return nil, nil
        end
    end
    return first, last
end

nodes.striprange = striprange

-- todo: order and maybe other dimensions

-- we can use this one elsewhere too
--
-- todo: functions: word, sentence
--
-- glyph rule unset whatsit glue margin_kern kern math disc

-- we assume {glyphruns} and no funny extra kerning, ok, maybe we need
-- a dummy character as start and end; anyway we only collect glyphs
--
-- this one needs to take layers into account (i.e. we need a list of
-- critical attributes)

-- omkeren class en level -> scheelt functie call in analyze

-- todo: switching inside math

-- handlers

local function processwords(attribute,data,flush,head,parent,skip) -- we have hlistdir and local dir
    local n = head
    if n then
        local f, l, a, d, i, class
        local continue, leaders, done, strip, level = false, false, false, true, -1
        while n do
            local id = getid(n)
            if id == glyph_code or id == rule_code or (id == hlist_code and getattr(n,a_runningtext) == 1) then
                local aa = getattr(n,attribute)
                if aa and aa ~= skip then
                    if aa == a then
                        if not f then -- ?
                            f = n
                        end
                        l = n
                    else
                        -- possible extensions: when in same class then keep spanning
                        local newlevel, newclass = floor(aa/1000), aa%1000
                     -- strip = not continue or level == 1 -- 0
                        if f then
                            if class == newclass then -- and newlevel > level then
                                head, done = flush(head,f,l,d,level,parent,false), true
                            else
                                head, done = flush(head,f,l,d,level,parent,strip), true
                            end
                        end
                        f, l, a = n, n, aa
                        level, class = newlevel, newclass
                        d = data[class]
                        local c = d.continue
                        leaders = c == v_all
                        continue = leaders or c == v_yes
                    end
                else
                    if f then
                        head, done = flush(head,f,l,d,level,parent,strip), true
                    end
                    f, l, a = nil, nil, nil
                end
                if id == hlist_code then
                    local list = getlist(n)
                    if list then
                        setlist(n,(processwords(attribute,data,flush,list,n,aa))) -- watch ()
                    end
                end
            elseif id == disc_code or id == boundary_code then
                if f then
                    l = n
                end
            elseif id == kern_code and getsubtype(n) == kerning_code then
                if f then
                    l = n
                end
            elseif id == math_code then
                -- otherwise not consistent: a $b$ c vs a $b+c$ d etc
                -- we need a special (optional) go over math variant
                if f then
                    head, done = flush(head,f,l,d,level,parent,strip), true
                    f, l, a = nil, nil, nil
                end
            elseif id == hlist_code or id == vlist_code then
                if f then
                    head, done = flush(head,f,l,d,level,parent,strip), true
                    f, l, a = nil, nil, nil
                end
                local list = getlist(n)
                if list then
                    setlist(n,(processwords(attribute,data,flush,list,n,skip))) -- watch ()
                end
            elseif id == dir_code then -- only changes in dir, we assume proper boundaries
                if f then
                    l = n
                end
            elseif f then
                if continue then
                    if id == penalty_code then
                        l = n
                 -- elseif id == kern_code then
                 --     l = n
                    elseif id == glue_code then
                        -- catch \underbar{a} \underbar{a} (subtype test is needed)
                        local subtype = getsubtype(n)
                        if getattr(n,attribute) and (subtype == userskip_code or subtype == spaceskip_code or subtype == xspaceskip_code or (leaders and subtype >= leader_code)) then
                            l = n
                        else
                            head, done = flush(head,f,l,d,level,parent,strip), true
                            f, l, a = nil, nil, nil
                        end
                    end
                else
                    head, done = flush(head,f,l,d,level,parent,strip), true
                    f, l, a = nil, nil, nil
                end
            end
            n = getnext(n)
        end
        if f then
            head, done = flush(head,f,l,d,level,parent,strip), true
        end
        return head, true -- todo: done
    else
        return head, false
    end
end

-- nodes.processwords = processwords

nodes.processwords = function(attribute,data,flush,head,parent) -- we have hlistdir and local dir
    head = tonut(head)
    if parent then
        parent = tonut(parent)
    end
    local head, done = processwords(attribute,data,flush,head,parent)
    return tonode(head), done
end

--

local rules = nodes.rules or { }
nodes.rules = rules
rules.data  = rules.data  or { }

storage.register("nodes/rules/data", rules.data, "nodes.rules.data")

local data = rules.data

-- we implement user rules here as it takes less code this way

local function userrule(t,noattributes)
    local r = new_userrule(t.width or 0,t.height or 0,t.depth or 0)
    if noattributes == false or noattributes == nil then
        -- avoid fuzzy ones
    else
        setfield(r,"attr",attribs())
    end
    properties[r] = t
    return tonode(r)
end

rules.userrule    = userrule
local ruleactions = { }
rules.ruleactions = ruleactions

local function mathradical(n,h,v)
    ----- size    = getfield(n,"index")
    local font    = getfield(n,"transform")
    local actions = fontresources[font].mathruleactions
    if actions then
        local action = actions.radicalaction
        if action then
            action(n,h,v,font)
        end
    end
end

local function mathrule(n,h,v)
    ----- size    = getfield(n,"index")
    local font    = getfield(n,"transform")
    local actions = fontresources[font].mathruleactions
    if actions then
        local action = actions.hruleaction
        if action then
            action(n,h,v,font)
        end
    end
end

local function useraction(n,h,v)
    local p = properties[n]
    if p then
        local i = p.type or "draw"
        local a = ruleactions[i]
        if a then
            a(p,h,v,i,n)
        end
    end
end

local subtypeactions = {
    [rulecodes.user]     = useraction,
    [rulecodes.over]     = mathrule,
    [rulecodes.under]    = mathrule,
    [rulecodes.fraction] = mathrule,
    [rulecodes.radical]  = mathradical,
}

callbacks.register(
    "process_rule",
    function(n,h,v)
        local n = tonut(n)
        local s = getsubtype(n)
        local a = subtypeactions[s]
        if a then
            a(n,h,v)
        end
    end,
    "handle additional user rule features"
)

--

local trace_ruled   = false  trackers.register("nodes.rules", function(v) trace_ruled = v end)
local report_ruled  = logs.reporter("nodes","rules")

function rules.define(settings)
    data[#data+1] = settings
    context(#data)
end

local function flush_ruled(head,f,l,d,level,parent,strip) -- not that fast but acceptable for this purpose
    local font = nil
    local id   = getid(f)
    if id == glyph_code then
        font = getfont(f)
    elseif id == hlist_code then
        font = getattr(f,a_runningtext)
    end
    if not font then
        -- saveguard ... we need to deal with rules and so (math)
        return head
    end
    local r, m
    if strip then
        if trace_ruled then
            local before = n_tosequence(f,l,true)
            f, l = striprange(f,l)
            local after = n_tosequence(f,l,true)
            report_ruled("range stripper, before %a, after %a",before,after)
        else
            f, l = striprange(f,l)
        end
    end
    if not f then
        return head
    end
    local w, ht, dp     = list_dimensions(parent,f,getnext(l))
    local method        = d.method
    local empty         = d.empty == v_yes
    local offset        = d.offset
    local continue      = d.continue
    local dy            = d.dy
    local order         = d.order
    local max           = d.max
    local mp            = d.mp
    local rulethickness = d.rulethickness
    local unit          = d.unit
    local ma            = d.ma
    local ca            = d.ca
    local ta            = d.ta
    local colorspace    = ma > 0 and ma or getattr(f,a_colormodel) or 1
    local color         = ca > 0 and ca or getattr(f,a_color)
    local transparency  = ta > 0 and ta or getattr(f,a_transparency)
    local foreground    = order == v_foreground
    local layer         = getattr(f,a_viewerlayer)
    local e             = dimenfactor(unit,font) -- what if no glyph node
    local rt            = tonumber(rulethickness)
    if rt then
        rulethickness = e * rulethickness / 2
    else
        local n, u = splitdimen(rulethickness)
        if n and u then -- we need to intercept ex and em and % and ...
            rulethickness = n * dimenfactor(u,fontdata[font]) / 2
        else
            rulethickness = 1/5
        end
    end
    --
    if level > max then
        level = max
    end
    if method == 0 then -- center
        offset = 2*offset
        m = (offset+(level-1)*dy)*e/2 + rulethickness/2
    else
        m = 0
    end

    local function inject(r,w,ht,dp)
        if layer then
            setattr(r,a_viewerlayer,layer)
        end
        if empty then
            head = insert_node_before(head,f,r)
            setlink(r,getnext(l))
            setprev(f)
            setnext(l)
            flushlist(f)
        else
            local k = new_kern(-w)
            if foreground then
                insert_node_after(head,l,k)
                insert_node_after(head,k,r)
                l = r
            else
                head = insert_node_before(head,f,r)
                insert_node_after(head,r,k)
            end
        end
        if trace_ruled then
            report_ruled("level %a, width %p, height %p, depth %p, nodes %a, text %a",
                level,w,ht,dp,n_tostring(f,l),n_tosequence(f,l,true))
        end
    end
    if mp and mp ~= "" then
        local r = userrule {
            width  = w,
            height = ht,
            depth  = dp,
            type   = "mp",
            factor = e,
            offset = offset,
            line   = rulethickness,
            data   = mp,
            ma     = colorspace,
            ca     = color,
            ta     = transparency,
        }
        inject(tonut(r),w,ht,dp)
    else
        for i=1,level do
            local ht =  (offset+(i-1)*dy)*e + rulethickness - m
            local dp = -(offset+(i-1)*dy)*e + rulethickness + m
            local r = new_rule(w,ht,dp)
            if color then
                setattr(r,a_colormodel,colorspace)
                setattr(r,a_color,color)
            end
            if transparency then
                setattr(r,a_transparency,transparency)
            end
            inject(r,w,ht,dp)
        end
    end
    return head
end

local process = nodes.processwords

rules.handler = function(head)
    return process(a_ruled,data,flush_ruled,head)
end

function rules.enable()
    tasks.enableaction("shipouts","nodes.rules.handler")
end

-- elsewhere:
--
-- tasks.appendaction ("shipouts", "normalizers", "nodes.rules.handler")
-- tasks.disableaction("shipouts",                "nodes.rules.handler") -- only kick in when used

local trace_shifted = false  trackers.register("nodes.shifting", function(v) trace_shifted = v end)

local report_shifted = logs.reporter("nodes","shifting")

local a_shifted = attributes.private('shifted')

nodes.shifts      = nodes.shifts      or { }
nodes.shifts.data = nodes.shifts.data or { }

storage.register("nodes/shifts/data", nodes.shifts.data, "nodes.shifts.data")

local data = nodes.shifts.data

function nodes.shifts.define(settings)
    data[#data+1] = settings
    context(#data)
end

local function flush_shifted(head,first,last,data,level,parent,strip) -- not that fast but acceptable for this purpose
    if true then
        first, last = striprange(first,last)
    end
    local prev = getprev(first)
    local next = getnext(last)
    setprev(first)
    setnext(last)
    local width, height, depth = list_dimensions(parent,first,next)
    local list = hpack_nodes(first,width,"exactly")
    if first == head then
        head = list
    end
    if prev then
        setlink(prev,list)
    end
    if next then
        setlink(list,next)
    end
    local raise = data.dy * dimenfactor(data.unit,fontdata[getfont(first)])
    setfield(list,"shift",raise)
    setfield(list,"height",height)
    setfield(list,"depth",depth)
    if trace_shifted then
        report_shifted("width %p, nodes %a, text %a",width,n_tostring(first,last),n_tosequence(first,last,true))
    end
    return head
end

local process = nodes.processwords

nodes.shifts.handler = function(head) return process(a_shifted,data,flush_shifted,head) end

function nodes.shifts.enable()
    tasks.enableaction("shipouts","nodes.shifts.handler")
end

-- linefillers

nodes.linefillers      = nodes.linefillers      or { }
nodes.linefillers.data = nodes.linefillers.data or { }

storage.register("nodes/linefillers/data", nodes.linefillers.data, "nodes.linefillers.data")

local data = nodes.linefillers.data

function nodes.linefillers.define(settings)
    data[#data+1] = settings
    context(#data)
end

local function linefiller(current,data,width,location)
    local height = data.height
    local depth  = data.depth
    local mp     = data.mp
    local ma     = data.ma
    local ca     = data.ca
    local ta     = data.ta
    if mp and mp ~= "" then
        return tonut(userrule {
            width     = width,
            height    = height,
            depth     = depth,
            type      = "mp",
            line      = data.rulethickness,
            data      = mp,
            ma        = ma,
            ca        = ca,
            ta        = ta,
            option    = location,
            direction = getfield(current,"dir"),
        })
    else
        local linefiller = new_rule(width,height,depth)
        if ca then
            setattr(linefiller,a_colorspace,ma)
            setattr(linefiller,a_color,ca)
        end
        if ta then
            setattr(linefiller,a_transparency,ta)
        end
        return linefiller
    end
end

local function find_attr(head,attr)
    while head do
        local a = head[attr]
        if a then
            return a, head
        end
        head = getnext(head)
    end
end

function nodes.linefillers.handler(head)
    for current in traverse_id(hlist_code,tonut(head)) do
        if getsubtype(current) == line_code then
            local list = getlist(current)
            if list then
                -- why doesn't leftskip take the attributes
                -- or list[linefiller] or maybe first match (maybe we need a fast helper for that)
                local a = getattr(current,a_linefiller)
                if a then
                    local class = a % 1000
                    local data  = data[class]
                    if data then
                        local location   = data.location
                        local scope      = data.scope
                        local distance   = data.distance
                        local threshold  = data.threshold
                        local leftlocal  = false
                        local rightlocal = false
                        --
                        if scope == v_right then
                            leftlocal = true
                        elseif scope == v_left then
                            rightlocal = true
                        elseif scope == v_local then
                            leftlocal  = true
                            rightlocal = true
                        end
                        --
                        if location == v_left or location == v_both then
                            local lskip = nil -- leftskip
                            local iskip = nil -- indentation
                            local head  = list
                            while head do
                                local id = getid(head)
                                if id == glue_code then
                                    if getsubtype(head) == leftskip_code then
                                        lskip = head
                                    else
                                        break
                                    end
                                elseif id == localpar_code or id == dir_code then
                                    -- go on
                                elseif id == hlist_code then
                                    if getsubtype(head) == indent_code then
                                        iskip = head
                                    end
                                    break
                                else
                                    break
                                end
                                head = getnext(head)
                            end
                            if head then
                                local indentation = iskip and getfield(iskip,"width") or 0
                                local leftfixed   = lskip and getfield(lskip,"width") or 0
                                local lefttotal   = lskip and effective_glue(lskip,current) or 0
                                local width = lefttotal - (leftlocal and leftfixed or 0) + indentation - distance
                                if width > threshold then
                                    if iskip then
                                        setfield(iskip,"width",0)
                                    end
                                    if lskip then
                                        setglue(lskip,leftlocal and getfield(lskip,"width") or nil)
                                        if distance > 0 then
                                            insert_node_after(list,lskip,new_kern(distance))
                                        end
                                        insert_node_after(list,lskip,linefiller(current,data,width,"left"))
                                    else
                                        insert_node_before(list,head,linefiller(current,data,width,"left"))
                                        if distance > 0 then
                                            insert_node_before(list,head,new_kern(distance))
                                        end
                                    end
                                end
                            end
                        end
                        --
                        if location == v_right or location == v_both then
                            local pskip = nil -- parfillskip
                            local rskip = nil -- rightskip
                            local tail  = find_tail(list)
                            while tail and getid(tail) == glue_code do
                                local subtype = getsubtype(tail)
                                if subtype == rightskip_code then
                                    rskip = tail
                                elseif subtype == parfillskip_code then
                                    pskip = tail
                                else
                                    break
                                end
                                tail = getprev(tail)
                            end
                            if tail then
                                local rightfixed = rskip and getfield(rskip,"width") or 0
                                local righttotal = rskip and effective_glue(rskip,current) or 0
                                local parfixed   = pskip and getfield(pskip,"width") or 0
                                local partotal   = pskip and effective_glue(pskip,current) or 0
                                local width = righttotal - (rightlocal and rightfixed or 0) + partotal - distance
                                if width > threshold then
                                    if pskip then
                                        setglue(pskip)
                                    end
                                    if rskip then
                                        setglue(rskip,rightlocal and getfield(rskip,"width") or nil)
                                        if distance > 0 then
                                            insert_node_before(list,rskip,new_kern(distance))
                                        end
                                        insert_node_before(list,rskip,linefiller(current,data,width,"right"))
                                    else
                                        insert_node_after(list,tail,linefiller(current,data,width,"right"))
                                        if distance > 0 then
                                            insert_node_after(list,tail,new_kern(distance))
                                        end
                                    end
                                end
                            end
                        end
                    end
                end
            end
        end
    end
    return head
end

local enable = false

function nodes.linefillers.enable()
    if not enable then
    -- we could now nil it
        tasks.enableaction("finalizers","nodes.linefillers.handler")
        enable = true
    end
end

-- interface

implement {
    name      = "definerule",
    actions   = { rules.define, context },
    arguments = {
        {
            { "continue" },
            { "unit" },
            { "order" },
            { "method", "integer" },
            { "offset", "number" },
            { "rulethickness" },
            { "dy", "number" },
            { "max", "number" },
            { "ma", "integer" },
            { "ca", "integer" },
            { "ta", "integer" },
            { "mp" },
            { "empty" },
        }
    }
}

implement {
    name     = "enablerules",
    onlyonce = true,
    actions  = rules.enable
}

implement {
    name      = "defineshift",
    actions   = { nodes.shifts.define, context },
    arguments = {
        {
            { "continue" },
            { "unit" },
            { "method", "integer" },
            { "dy", "number" },
        }
    }
}

implement {
    name     = "enableshifts",
    onlyonce = true,
    actions  = nodes.shifts.enable
}

implement {
    name      = "definelinefiller",
    actions   = { nodes.linefillers.define, context },
    arguments = {
        {
            { "method", "integer" },
            { "location", "string" },
            { "scope", "string" },
            { "mp", "string" },
            { "ma", "integer" },
            { "ca", "integer" },
            { "ta", "integer" },
            { "depth", "dimension" },
            { "height", "dimension" },
            { "distance", "dimension" },
            { "threshold", "dimension" },
            { "rulethickness", "dimension" },
        }
    }
}

implement {
    name     = "enablelinefillers",
    onlyonce = true,
    actions  = nodes.linefillers.enable
}