% \iffalse meta-comment
%
% Written in 2009, 2010 by Manuel Pégourié-Gonnard and Élie Roux.
%     <mpg@elzevir.fr>
%     <elie.roux@telecom-bretagne.eu>
%
% This work is under the CC0 license.
%
% This work consists of the main source file luatexbase-attr.dtx
% and the derived files
%    luatexbase-attr.sty attr.lua
%    test-regs-plain.tex test-regs-latex.tex
%
% Unpacking:
%    tex luatexbase-attr.dtx
% Documentation:
%    pdflatex luatexbase-attr.dtx
%
%<*ignore>
\begingroup
  \def\x{LaTeX2e}%
\expandafter\endgroup
\ifcase 0\ifx\install y1\fi\expandafter
         \ifx\csname processbatchFile\endcsname\relax\else1\fi
         \ifx\fmtname\x\else 1\fi\relax
\else\csname fi\endcsname
%</ignore>
%<*install>
\input docstrip.tex

\keepsilent
\askforoverwritefalse

\let\MetaPrefix\relax

\preamble

Written in 2009, 2010 by Manuel Pegourie-Gonnard and Elie Roux.

This work is under the CC0 license.
See source file '\inFileName' for details.

\endpreamble

\let\MetaPrefix\DoubleperCent

\generate{%
  \usedir{tex/luatex/luatexbase}%
  \file{luatexbase-attr.sty}{\from{luatexbase-attr.dtx}{texpackage}}%
}

\generate{%
  \usedir{doc/luatex/luatexbase}%
  \file{test-attr-plain.tex}{\from{luatexbase-attr.dtx}{testplain}}%
  \file{test-attr-latex.tex}{\from{luatexbase-attr.dtx}{testlatex}}%
}

\def\MetaPrefix{-- }

\def\luapostamble{%
  \MetaPrefix^^J%
  \MetaPrefix\space End of File `\outFileName'.%
}

\def\currentpostamble{\luapostamble}%

\generate{%
  \usedir{tex/luatex/luatexbase}%
  \file{attr.lua}{\from{luatexbase-attr.dtx}{luamodule}}%
}

\obeyspaces
\Msg{************************************************************************}
\Msg{*}
\Msg{* To finish the installation you have to move the following}
\Msg{* files into a directory searched by TeX:}
\Msg{*}
\Msg{*     luatexbase-attr.sty attr.lua}
\Msg{*}
\Msg{* Happy TeXing!}
\Msg{*}
\Msg{************************************************************************}

\endbatchfile
%</install>
%<*ignore>
\fi
%</ignore>
%<*driver>
\documentclass{ltxdoc}
\input lltxb-dtxstyle
\begin{document}
  \DocInput{luatexbase-attr.dtx}%
\end{document}
%</driver>
% \fi
%
% \CheckSum{0}
%
% \CharacterTable
%  {Upper-case    \A\B\C\D\E\F\G\H\I\J\K\L\M\N\O\P\Q\R\S\T\U\V\W\X\Y\Z
%   Lower-case    \a\b\c\d\e\f\g\h\i\j\k\l\m\n\o\p\q\r\s\t\u\v\w\x\y\z
%   Digits        \0\1\2\3\4\5\6\7\8\9
%   Exclamation   \!     Double quote  \"     Hash (number) \#
%   Dollar        \$     Percent       \%     Ampersand     \&
%   Acute accent  \'     Left paren    \(     Right paren   \)
%   Asterisk      \*     Plus          \+     Comma         \,
%   Minus         \-     Point         \.     Solidus       \/
%   Colon         \:     Semicolon     \;     Less than     \<
%   Equals        \=     Greater than  \>     Question mark \?
%   Commercial at \@     Left bracket  \[     Backslash     \\
%   Right bracket \]     Circumflex    \^     Underscore    \_
%   Grave accent  \`     Left brace    \{     Vertical bar  \|
%   Right brace   \}     Tilde         \~}
%
% \pkdate{luatexbase-attr}{v0.3 2010-05-27}
%
% \maketitle
%
% \begin{abstract}
% In addition to the registers existing in \tex and \etex, \luatex introduces
% a new concept: attributes. This package takes care of attribute allocation
% just like Plain TeX and LaTeX do for other registers, and also provides a
% Lua interface.
% \end{abstract}
%
% \tableofcontents
%
% \section{Documentation}
%
% \subsection{\tex interface}
%
% The main macro defined here is |\newluatexattribute|. It behaves in the same
% way as |\newcount|. There are also two helper macros: |\setluatexattibute|
% sets an attribute's value (locally, but you can use |\global| in front of
% it). |\unsetluatexattribute| unsets an attribute by giving it a special
% value, depending on \luatex's version; you should always use this macro
% in order to be sure the correct special value for your version of \luatex is
% used.
%
% Due to the intended use of attributes, it makes no sense to locally
% allocate an attribute the way you can locally allocate a counter using
% \file{etex.sty}'s |\loccount|, so no corresponding macro is defined.
%
% \subsection{Lua interface}
%
% The various Lua functions for manipulating attributes use a number to
% designate the attribute. Hence, package writers need a way to know the
% number of the attribute associated to |\fooattr| assuming it was defined
% using |\newluatexattribute\fooattr|, something that \luatex currently
% doesn't support (you can get the current value of the associated attribute
% as |tex.atrribute.fooattr|, but not the attribute number).
%
% There are several ways to work around this. For example, it is possible to
% extract the number at any time from the |\meaning| of |\foobar|.
% Alternatively, one could look at |\the\allocationnumber| just after the
% definition of |\fooattr| and remember it in a Lua variable. For your
% convenience, this is automatically done by |\newluatexattribute|: the number
% is remembered in a dedicated Lua table so that you can get it as
% |luatexbase.attributes.foobar| (mind the absence of backslash here) at any
% time.
%
% Also, two Lua functions are provided that are analogous to the above \tex
% macros (actually, the macros are wrappers around the functions):
% |luatexbase.new_attributes|\parg{name} allocates a new attribute, without
% defining a corresponding \tex control sequence (only an entry in
% |luatexbase.attributes| is created. It usually returns the number of the
% allocated attribute. If room is missing, it raises an error, unless the
% second argument (optional) is not false, in which case it returns -1.
%
% |luatexbase.unset_attribute|\parg{name} unsets an existing attribute.
%
%    \section{Implementation}
%
%    \subsection{\tex package}
%
%    \begin{macrocode}
%<*texpackage>
%    \end{macrocode}
%
%    \subsubsection{Preliminaries}
%
%    Reload protection, especially for \plaintex.
%
%    \begin{macrocode}
                \csname lltxb@attr@loaded\endcsname
\expandafter\let\csname lltxb@attr@loaded\endcsname\endinput
%    \end{macrocode}
%
%    Catcode defenses.
%
%    \begin{macrocode}
\begingroup
  \catcode123 1 % {
  \catcode125 2 % }
  \catcode 35 6 % #
  \toks0{}%
  \def\x{}%
  \def\y#1 #2 {%
    \toks0\expandafter{\the\toks0 \catcode#1 \the\catcode#1}%
    \edef\x{\x \catcode#1 #2}}%
  \y 123 1  % {
  \y 125 2  % }
  \y  35 6  % #
  \y  10 12 % ^^J
  \y  34 12 % "
  \y  36 3  % $ $
  \y  39 12 % '
  \y  40 12 % (
  \y  41 12 % )
  \y  42 12 % *
  \y  43 12 % +
  \y  44 12 % ,
  \y  45 12 % -
  \y  46 12 % .
  \y  47 12 % /
  \y  60 12 % <
  \y  61 12 % =
  \y  64 11 % @ (letter)
  \y  62 12 % >
  \y  95 12 % _ (other)
  \y  96 12 % `
  \edef\y#1{\endgroup\edef#1{\the\toks0\relax}\x}%
\expandafter\y\csname lltxb@attr@AtEnd\endcsname
%    \end{macrocode}
%
%    Package declaration.
%
%    \begin{macrocode}
\begingroup
  \expandafter\ifx\csname ProvidesPackage\endcsname\relax
    \def\x#1[#2]{\immediate\write16{Package: #1 #2}}
  \else
    \let\x\ProvidesPackage
  \fi
\expandafter\endgroup
\x{luatexbase-attr}[2010/10/10 v0.3 Attributes allocation for LuaTeX]
%    \end{macrocode}
%
%    Make sure \luatex is used.
%
%    \begin{macrocode}
\begingroup\expandafter\expandafter\expandafter\endgroup
\expandafter\ifx\csname RequirePackage\endcsname\relax
  \input ifluatex.sty
\else
  \RequirePackage{ifluatex}
\fi
\ifluatex\else
  \begingroup
    \expandafter\ifx\csname PackageError\endcsname\relax
      \def\x#1#2#3{\begingroup \newlinechar10
        \errhelp{#3}\errmessage{Package #1 error: #2}\endgroup}
    \else
      \let\x\PackageError
    \fi
  \expandafter\endgroup
  \x{luatexbase-attr}{LuaTeX is required for this package. Aborting.}{%
    This package can only be used with the LuaTeX engine^^J%
    (command `lualatex' or `luatex').^^J%
    Package loading has been stopped to prevent additional errors.}
  \lltxb@attr@AtEnd
  \expandafter\endinput
\fi
%    \end{macrocode}
%
%    \subsubsection{Primitives needed}
%
%    Load \pk{luatexbase-compat}.
%
%    \begin{macrocode}
\begingroup\expandafter\expandafter\expandafter\endgroup
\expandafter\ifx\csname RequirePackage\endcsname\relax
  \input luatexbase-compat.sty
\else
  \RequirePackage{luatexbase-compat}
\fi
%    \end{macrocode}
%
%    Make sure the primitives we need are available.
%
%    \begin{macrocode}
\luatexbase@ensure@primitive{luaescapestring}
\luatexbase@ensure@primitive{attributedef}
\luatexbase@ensure@primitive{attribute}
%    \end{macrocode}
%
%    \subsubsection{Load supporting Lua module}
%
%    First load \pk{luatexbase-loader} (hence \pk{luatexbase-compat}), then
%    the supporting Lua module.
%
%    \begin{macrocode}
\begingroup\expandafter\expandafter\expandafter\endgroup
\expandafter\ifx\csname RequirePackage\endcsname\relax
  \input luatexbase-loader.sty
\else
  \RequirePackage{luatexbase-loader}
\fi
\luatexbase@directlua{require('luatexbase.attr')}
%    \end{macrocode}
%
%    \subsection{User macros}
%
%    The allocaton macro is merely a wrapper around the Lua function, but
%    handles error and logging in \tex, for consistency with other allocation
%    macros.
%
%    \begin{macrocode}
\def\newluatexattribute#1{%
  \begingroup\escapechar\m@ne \expandafter\expandafter\expandafter
  \endgroup                   \expandafter\expandafter\expandafter
  \allocationnumber           \luatexbase@directlua{tex.write(
    luatexbase.new_attribute("\luatexluaescapestring{\string#1}", true))}%
  \ifnum\allocationnumber>\m@ne
    \global\luatexattributedef#1=\allocationnumber
    \wlog{\string#1=\string\luatexattribute\the\allocationnumber}%
  \else
    \errmessage{No room for a new \string\attribute}%
  \fi}
%    \end{macrocode}
%
%    Helper macro |\unsetluatexattribute|: wrapper around the Lua function.
%
%    \begin{macrocode}
\def\unsetluatexattribute#1{%
  \begingroup\escapechar\m@ne
  \luatexbase@directlua{%
    luatexbase.unset_attribute("\luatexluaescapestring{\string#1}")}%
  \endgroup}
%    \end{macrocode}
%
%    And now the trivial helper macro.
%
%    \begin{macrocode}
\def\setluatexattribute#1#2{%
  #1=\numexpr#2\relax}
%    \end{macrocode}
%
%    That's all folks!
%
%    \begin{macrocode}
\lltxb@attr@AtEnd
%</texpackage>
%    \end{macrocode}
%
%    \subsection{Lua module}
%
%    \begin{macrocode}
%<*luamodule>
module('luatexbase', package.seeall)
%    \end{macrocode}
%
%    This table holds the values of the allocated attributes, indexed by name.
%
%    \begin{macrocode}
attributes = {}
%    \end{macrocode}
%
%    The allocaton function. Unlike other registers, allocate starting from 1.
%    Some code (eg, font handling coming from Con\tex{}t) behaves strangely
%    with \verb+\attribute0+ and since there is plenty of room here, it
%    doesn't seem bad to ``loose'' one item in order to avoid this problem.
%
%    \begin{macrocode}
local last_alloc = 0
function new_attribute(name, silent)
    if last_alloc >= 65535 then
        if silent then
            return -1
        else
            error("No room for a new \\attribute", 1)
        end
    end
    last_alloc = last_alloc + 1
    attributes[name] = last_alloc
    unset_attribute(name)
    if not silent then
        texio.write_nl('log', string.format(
            'luatexbase.attributes[%q] = %d', name, last_alloc))
    end
    return last_alloc
end
%    \end{macrocode}
%
%    Unset an attribute the correct way depending on \luatex's version.
%
%    \begin{macrocode}
local unset_value = (luatexbase.luatexversion < 37) and -1 or -2147483647
function unset_attribute(name)
    tex.setattribute(attributes[name], unset_value)
end
%    \end{macrocode}
%
%    \begin{macrocode}
%</luamodule>
%    \end{macrocode}
%
%    \section{Test files}
%
%    The tests done are very basic: we just make sure that the package loads
%    correctly and the macros don't generate any error, under both LaTeX en
%    Plain TeX. We also check that the attribute's number is remembered well,
%    independently of the current value of |\escapechar|.
%
%    \begin{macrocode}
%<testplain>\input luatexbase-attr.sty
%<testlatex>\RequirePackage{luatexbase-attr}
%<*testplain,testlatex>
\newluatexattribute\testattr
\setluatexattribute\testattr{1}
\unsetluatexattribute\testattr
\catcode64 11
\luatexbase@directlua{assert(luatexbase.attributes.testattr)}
\luatexbase@directlua{luatexbase.new_attribute('luatestattr')}
\luatexbase@directlua{assert(luatexbase.attributes.luatestattr)}
\begingroup
\escapechar64
\newluatexattribute\anotherattr
\endgroup
\setluatexattribute\anotherattr{1}
\luatexbase@directlua{assert(luatexbase.attributes.anotherattr)}
%</testplain,testlatex>
%<testplain>\bye
%<testlatex>\stop
%    \end{macrocode}
%
%
% \Finale
\endinput
