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|
if not modules then modules = { } end modules ['font-con'] = {
version = 1.001,
comment = "companion to font-ini.mkiv",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- some names of table entries will be changed (no _)
local next, tostring, rawget = next, tostring, rawget
local format, match, lower, gsub = string.format, string.match, string.lower, string.gsub
local utfbyte = utf.byte
local sort, insert, concat, sortedkeys, serialize, fastcopy = table.sort, table.insert, table.concat, table.sortedkeys, table.serialize, table.fastcopy
local derivetable = table.derive
local trace_defining = false trackers.register("fonts.defining", function(v) trace_defining = v end)
local trace_scaling = false trackers.register("fonts.scaling" , function(v) trace_scaling = v end)
local report_defining = logs.reporter("fonts","defining")
-- watch out: no negative depths and negative eights permitted in regular fonts
--[[ldx--
<p>Here we only implement a few helper functions.</p>
--ldx]]--
local fonts = fonts
local constructors = fonts.constructors or { }
fonts.constructors = constructors
local handlers = fonts.handlers or { } -- can have preloaded tables
fonts.handlers = handlers
local allocate = utilities.storage.allocate
local setmetatableindex = table.setmetatableindex
-- will be directives
constructors.dontembed = allocate()
constructors.autocleanup = true
constructors.namemode = "fullpath" -- will be a function
constructors.version = 1.01
constructors.cache = containers.define("fonts", "constructors", constructors.version, false)
constructors.privateoffset = 0xF0000 -- 0x10FFFF
constructors.cacheintex = true -- so we see the original table in fonts.font
-- Some experimental helpers (handy for tracing):
--
-- todo: extra:
--
-- extra_space => space.extra
-- space => space.width
-- space_stretch => space.stretch
-- space_shrink => space.shrink
-- We do keep the x-height, extra_space, space_shrink and space_stretch
-- around as these are low level official names.
constructors.keys = {
properties = {
encodingbytes = "number",
embedding = "number",
cidinfo = {
},
format = "string",
fontname = "string",
fullname = "string",
filename = "filename",
psname = "string",
name = "string",
virtualized = "boolean",
hasitalics = "boolean",
autoitalicamount = "basepoints",
nostackmath = "boolean",
noglyphnames = "boolean",
mode = "string",
hasmath = "boolean",
mathitalics = "boolean",
textitalics = "boolean",
finalized = "boolean",
},
parameters = {
mathsize = "number",
scriptpercentage = "float",
scriptscriptpercentage = "float",
units = "cardinal",
designsize = "scaledpoints",
expansion = {
stretch = "integerscale", -- might become float
shrink = "integerscale", -- might become float
step = "integerscale", -- might become float
auto = "boolean",
},
protrusion = {
auto = "boolean",
},
slantfactor = "float",
extendfactor = "float",
factor = "float",
hfactor = "float",
vfactor = "float",
size = "scaledpoints",
units = "scaledpoints",
scaledpoints = "scaledpoints",
slantperpoint = "scaledpoints",
spacing = {
width = "scaledpoints",
stretch = "scaledpoints",
shrink = "scaledpoints",
extra = "scaledpoints",
},
xheight = "scaledpoints",
quad = "scaledpoints",
ascender = "scaledpoints",
descender = "scaledpoints",
synonyms = {
space = "spacing.width",
spacestretch = "spacing.stretch",
spaceshrink = "spacing.shrink",
extraspace = "spacing.extra",
x_height = "xheight",
space_stretch = "spacing.stretch",
space_shrink = "spacing.shrink",
extra_space = "spacing.extra",
em = "quad",
ex = "xheight",
slant = "slantperpoint",
},
},
description = {
width = "basepoints",
height = "basepoints",
depth = "basepoints",
boundingbox = { },
},
character = {
width = "scaledpoints",
height = "scaledpoints",
depth = "scaledpoints",
italic = "scaledpoints",
},
}
-- This might become an interface:
local designsizes = allocate()
constructors.designsizes = designsizes
local loadedfonts = allocate()
constructors.loadedfonts = loadedfonts
--[[ldx--
<p>We need to normalize the scale factor (in scaled points). This has to
do with the fact that <l n='tex'/> uses a negative multiple of 1000 as
a signal for a font scaled based on the design size.</p>
--ldx]]--
local factors = {
pt = 65536.0,
bp = 65781.8,
}
function constructors.setfactor(f)
constructors.factor = factors[f or 'pt'] or factors.pt
end
constructors.setfactor()
function constructors.scaled(scaledpoints, designsize) -- handles designsize in sp as well
if scaledpoints < 0 then
if designsize then
local factor = constructors.factor
if designsize > factor then -- or just 1000 / when? mp?
return (- scaledpoints/1000) * designsize -- sp's
else
return (- scaledpoints/1000) * designsize * factor
end
else
return (- scaledpoints/1000) * 10 * factor
end
else
return scaledpoints
end
end
--[[ldx--
<p>Beware, the boundingbox is passed as reference so we may not overwrite it
in the process; numbers are of course copies. Here 65536 equals 1pt. (Due to
excessive memory usage in CJK fonts, we no longer pass the boundingbox.)</p>
--ldx]]--
-- The scaler is only used for otf and afm and virtual fonts. If
-- a virtual font has italic correction make sure to set the
-- hasitalics flag. Some more flags will be added in
-- the future.
--[[ldx--
<p>The reason why the scaler was originally split, is that for a while we experimented
with a helper function. However, in practice the <l n='api'/> calls are too slow to
make this profitable and the <l n='lua'/> based variant was just faster. A days
wasted day but an experience richer.</p>
--ldx]]--
-- we can get rid of the tfm instance when we have fast access to the
-- scaled character dimensions at the tex end, e.g. a fontobject.width
-- actually we already have some of that now as virtual keys in glyphs
--
-- flushing the kern and ligature tables from memory saves a lot (only
-- base mode) but it complicates vf building where the new characters
-- demand this data .. solution: functions that access them
function constructors.cleanuptable(tfmdata)
if constructors.autocleanup and tfmdata.properties.virtualized then
for k, v in next, tfmdata.characters do
if v.commands then v.commands = nil end
-- if v.kerns then v.kerns = nil end
end
end
end
-- experimental, sharing kerns (unscaled and scaled) saves memory
-- local sharedkerns, basekerns = constructors.check_base_kerns(tfmdata)
-- loop over descriptions (afm and otf have descriptions, tfm not)
-- there is no need (yet) to assign a value to chr.tonunicode
-- constructors.prepare_base_kerns(tfmdata) -- optimalization
-- we have target.name=metricfile and target.fullname=RealName and target.filename=diskfilename
-- when collapsing fonts, luatex looks as both target.name and target.fullname as ttc files
-- can have multiple subfonts
function constructors.calculatescale(tfmdata,scaledpoints)
local parameters = tfmdata.parameters
if scaledpoints < 0 then
scaledpoints = (- scaledpoints/1000) * (tfmdata.designsize or parameters.designsize) -- already in sp
end
return scaledpoints, scaledpoints / (parameters.units or 1000) -- delta
end
local unscaled = {
ScriptPercentScaleDown = true,
ScriptScriptPercentScaleDown = true,
RadicalDegreeBottomRaisePercent = true
}
function constructors.assignmathparameters(target,original) -- simple variant, not used in context
-- when a tfm file is loaded, it has already been scaled
-- and it never enters the scaled so this is otf only and
-- even then we do some extra in the context math plugins
local mathparameters = original.mathparameters
if mathparameters and next(mathparameters) then
local targetparameters = target.parameters
local targetproperties = target.properties
local targetmathparameters = { }
local factor = targetproperties.math_is_scaled and 1 or targetparameters.factor
for name, value in next, mathparameters do
if unscaled[name] then
targetmathparameters[name] = value
else
targetmathparameters[name] = value * factor
end
end
if not targetmathparameters.FractionDelimiterSize then
targetmathparameters.FractionDelimiterSize = 1.01 * targetparameters.size
end
if not mathparameters.FractionDelimiterDisplayStyleSize then
targetmathparameters.FractionDelimiterDisplayStyleSize = 2.40 * targetparameters.size
end
target.mathparameters = targetmathparameters
end
end
function constructors.beforecopyingcharacters(target,original)
-- can be used for additional tweaking
end
function constructors.aftercopyingcharacters(target,original)
-- can be used for additional tweaking
end
-- It's probably ok to hash just the indices because there is not that much
-- chance that one will shift slots and leave the others unset then. Anyway,
-- there is of course some overhead here, but it might as well get compensated
-- by less time spent on including the font resource twice. For the moment
-- we default to false, so a macro package has to enable it explicitly. In
-- LuaTeX the fullname is used to identify a font as being unique.
constructors.sharefonts = false
constructors.nofsharedfonts = 0
local sharednames = { }
function constructors.trytosharefont(target,tfmdata)
if constructors.sharefonts then -- not robust !
local characters = target.characters
local n = 1
local t = { target.psname }
local u = sortedkeys(characters)
for i=1,#u do
local k = u[i]
n = n + 1 ; t[n] = k
n = n + 1 ; t[n] = characters[k].index or k
end
local h = md5.HEX(concat(t," "))
local s = sharednames[h]
if s then
if trace_defining then
report_defining("font %a uses backend resources of font %a",target.fullname,s)
end
target.fullname = s
constructors.nofsharedfonts = constructors.nofsharedfonts + 1
target.properties.sharedwith = s
else
sharednames[h] = target.fullname
end
end
end
function constructors.enhanceparameters(parameters)
local xheight = parameters.x_height
local quad = parameters.quad
local space = parameters.space
local stretch = parameters.space_stretch
local shrink = parameters.space_shrink
local extra = parameters.extra_space
local slant = parameters.slant
parameters.xheight = xheight
parameters.spacestretch = stretch
parameters.spaceshrink = shrink
parameters.extraspace = extra
parameters.em = quad
parameters.ex = xheight
parameters.slantperpoint = slant
parameters.spacing = {
width = space,
stretch = stretch,
shrink = shrink,
extra = extra,
}
end
function constructors.scale(tfmdata,specification)
local target = { } -- the new table
--
if tonumber(specification) then
specification = { size = specification }
end
target.specification = specification
--
local scaledpoints = specification.size
local relativeid = specification.relativeid
--
local properties = tfmdata.properties or { }
local goodies = tfmdata.goodies or { }
local resources = tfmdata.resources or { }
local descriptions = tfmdata.descriptions or { } -- bad news if empty
local characters = tfmdata.characters or { } -- bad news if empty
local changed = tfmdata.changed or { } -- for base mode
local shared = tfmdata.shared or { }
local parameters = tfmdata.parameters or { }
local mathparameters = tfmdata.mathparameters or { }
--
local targetcharacters = { }
local targetdescriptions = derivetable(descriptions)
local targetparameters = derivetable(parameters)
local targetproperties = derivetable(properties)
local targetgoodies = goodies -- we need to loop so no metatable
target.characters = targetcharacters
target.descriptions = targetdescriptions
target.parameters = targetparameters
-- target.mathparameters = targetmathparameters -- happens elsewhere
target.properties = targetproperties
target.goodies = targetgoodies
target.shared = shared
target.resources = resources
target.unscaled = tfmdata -- the original unscaled one
--
-- specification.mathsize : 1=text 2=script 3=scriptscript
-- specification.textsize : natural (text)size
-- parameters.mathsize : 1=text 2=script 3=scriptscript >1000 enforced size (feature value other than yes)
--
local mathsize = tonumber(specification.mathsize) or 0
local textsize = tonumber(specification.textsize) or scaledpoints
local forcedsize = tonumber(parameters.mathsize ) or 0
local extrafactor = tonumber(specification.factor ) or 1
if (mathsize == 2 or forcedsize == 2) and parameters.scriptpercentage then
scaledpoints = parameters.scriptpercentage * textsize / 100
elseif (mathsize == 3 or forcedsize == 3) and parameters.scriptscriptpercentage then
scaledpoints = parameters.scriptscriptpercentage * textsize / 100
elseif forcedsize > 1000 then -- safeguard
scaledpoints = forcedsize
end
targetparameters.mathsize = mathsize -- context specific
targetparameters.textsize = textsize -- context specific
targetparameters.forcedsize = forcedsize -- context specific
targetparameters.extrafactor = extrafactor -- context specific
--
local tounicode = fonts.mappings.tounicode
--
local defaultwidth = resources.defaultwidth or 0
local defaultheight = resources.defaultheight or 0
local defaultdepth = resources.defaultdepth or 0
local units = parameters.units or 1000
--
if target.fonts then
target.fonts = fastcopy(target.fonts) -- maybe we virtualize more afterwards
end
--
-- boundary keys are no longer needed as we now have a string 'right_boundary'
-- that can be used in relevant tables (kerns and ligatures) ... not that I ever
-- used them
--
-- boundarychar_label = 0, -- not needed
-- boundarychar = 65536, -- there is now a string 'right_boundary'
-- false_boundarychar = 65536, -- produces invalid tfm in luatex
--
targetproperties.language = properties.language or "dflt" -- inherited
targetproperties.script = properties.script or "dflt" -- inherited
targetproperties.mode = properties.mode or "base" -- inherited
--
local askedscaledpoints = scaledpoints
local scaledpoints, delta = constructors.calculatescale(tfmdata,scaledpoints,nil,specification) -- no shortcut, dan be redefined
--
local hdelta = delta
local vdelta = delta
--
target.designsize = parameters.designsize -- not really needed so it might become obsolete
target.units_per_em = units -- just a trigger for the backend
--
local direction = properties.direction or tfmdata.direction or 0 -- pointless, as we don't use omf fonts at all
target.direction = direction
properties.direction = direction
--
target.size = scaledpoints
--
target.encodingbytes = properties.encodingbytes or 1
target.embedding = properties.embedding or "subset"
target.tounicode = 1
target.cidinfo = properties.cidinfo
target.format = properties.format
target.cache = constructors.cacheintex and "yes" or "renew"
--
local fontname = properties.fontname or tfmdata.fontname -- for the moment we fall back on
local fullname = properties.fullname or tfmdata.fullname -- names in the tfmdata although
local filename = properties.filename or tfmdata.filename -- that is not the right place to
local psname = properties.psname or tfmdata.psname -- pass them
local name = properties.name or tfmdata.name
--
if not psname or psname == "" then
-- name used in pdf file as well as for selecting subfont in ttc/dfont
psname = fontname or (fullname and fonts.names.cleanname(fullname))
end
target.fontname = fontname
target.fullname = fullname
target.filename = filename
target.psname = psname
target.name = name
--
--
properties.fontname = fontname
properties.fullname = fullname
properties.filename = filename
properties.psname = psname
properties.name = name
-- expansion (hz)
local expansion = parameters.expansion
if expansion then
target.stretch = expansion.stretch
target.shrink = expansion.shrink
target.step = expansion.step
target.auto_expand = expansion.auto
end
-- protrusion
local protrusion = parameters.protrusion
if protrusion then
target.auto_protrude = protrusion.auto
end
-- widening
local extendfactor = parameters.extendfactor or 0
if extendfactor ~= 0 and extendfactor ~= 1 then
hdelta = hdelta * extendfactor
target.extend = extendfactor * 1000 -- extent ?
else
target.extend = 1000 -- extent ?
end
-- slanting
local slantfactor = parameters.slantfactor or 0
if slantfactor ~= 0 then
target.slant = slantfactor * 1000
else
target.slant = 0
end
--
targetparameters.factor = delta
targetparameters.hfactor = hdelta
targetparameters.vfactor = vdelta
targetparameters.size = scaledpoints
targetparameters.units = units
targetparameters.scaledpoints = askedscaledpoints
--
local isvirtual = properties.virtualized or tfmdata.type == "virtual"
local hasquality = target.auto_expand or target.auto_protrude
local hasitalics = properties.hasitalics
local autoitalicamount = properties.autoitalicamount
local stackmath = not properties.nostackmath
local nonames = properties.noglyphnames
local haskerns = properties.haskerns or properties.mode == "base" -- we can have afm in node mode
local hasligatures = properties.hasligatures or properties.mode == "base" -- we can have afm in node mode
local realdimensions = properties.realdimensions
--
if changed and not next(changed) then
changed = false
end
--
target.type = isvirtual and "virtual" or "real"
--
target.postprocessors = tfmdata.postprocessors
--
local targetslant = (parameters.slant or parameters[1] or 0) * factors.pt -- per point
local targetspace = (parameters.space or parameters[2] or 0) * hdelta
local targetspace_stretch = (parameters.space_stretch or parameters[3] or 0) * hdelta
local targetspace_shrink = (parameters.space_shrink or parameters[4] or 0) * hdelta
local targetx_height = (parameters.x_height or parameters[5] or 0) * vdelta
local targetquad = (parameters.quad or parameters[6] or 0) * hdelta
local targetextra_space = (parameters.extra_space or parameters[7] or 0) * hdelta
--
targetparameters.slant = targetslant -- slantperpoint
targetparameters.space = targetspace
targetparameters.space_stretch = targetspace_stretch
targetparameters.space_shrink = targetspace_shrink
targetparameters.x_height = targetx_height
targetparameters.quad = targetquad
targetparameters.extra_space = targetextra_space
--
local ascender = parameters.ascender
if ascender then
targetparameters.ascender = delta * ascender
end
local descender = parameters.descender
if descender then
targetparameters.descender = delta * descender
end
--
constructors.enhanceparameters(targetparameters) -- official copies for us
--
local protrusionfactor = (targetquad ~= 0 and 1000/targetquad) or 0
local scaledwidth = defaultwidth * hdelta
local scaledheight = defaultheight * vdelta
local scaleddepth = defaultdepth * vdelta
--
local hasmath = (properties.hasmath or next(mathparameters)) and true
--
if hasmath then
constructors.assignmathparameters(target,tfmdata) -- does scaling and whatever is needed
properties.hasmath = true
target.nomath = false
target.MathConstants = target.mathparameters
else
properties.hasmath = false
target.nomath = true
target.mathparameters = nil -- nop
end
--
local italickey = "italic"
local useitalics = true -- something context
--
-- some context specific trickery (this will move to a plugin)
--
if hasmath then
-- the latest luatex can deal with it itself so we now disable this
-- mechanism here
--
-- if properties.mathitalics then
-- italickey = "italic_correction"
-- if trace_defining then
-- report_defining("math italics disabled for font %a, fullname %a, filename %a",name,fullname,filename)
-- end
-- end
autoitalicamount = false -- new
elseif properties.textitalics then
italickey = "italic_correction"
useitalics = false
if properties.delaytextitalics then
autoitalicamount = false
end
end
--
-- end of context specific trickery
--
if trace_defining then
report_defining("defining tfm, name %a, fullname %a, filename %a, hscale %a, vscale %a, math %a, italics %a",
name,fullname,filename,hdelta,vdelta,
hasmath and "enabled" or "disabled",useitalics and "enabled" or "disabled")
end
--
constructors.beforecopyingcharacters(target,tfmdata)
--
local sharedkerns = { }
--
-- we can have a dumb mode (basemode without math etc) that skips most
--
for unicode, character in next, characters do
local chr, description, index
if changed then
local c = changed[unicode]
if c then
description = descriptions[c] or descriptions[unicode] or character
character = characters[c] or character
index = description.index or c
else
description = descriptions[unicode] or character
index = description.index or unicode
end
else
description = descriptions[unicode] or character
index = description.index or unicode
end
local width = description.width
local height = description.height
local depth = description.depth
if realdimensions then
-- this is mostly for checking issues
if not height or height == 0 then
local bb = description.boundingbox
local ht = bb[4]
if ht ~= 0 then
height = ht
end
if not depth or depth == 0 then
local dp = -bb[2]
if dp ~= 0 then
depth = dp
end
end
elseif not depth or depth == 0 then
local dp = -description.boundingbox[2]
if dp ~= 0 then
depth = dp
end
end
end
if width then width = hdelta*width else width = scaledwidth end
if height then height = vdelta*height else height = scaledheight end
-- if depth then depth = vdelta*depth else depth = scaleddepth end
if depth and depth ~= 0 then
depth = delta*depth
if nonames then
chr = {
index = index,
height = height,
depth = depth,
width = width,
}
else
chr = {
name = description.name,
index = index,
height = height,
depth = depth,
width = width,
}
end
else
-- this saves a little bit of memory time and memory, esp for big cjk fonts
if nonames then
chr = {
index = index,
height = height,
width = width,
}
else
chr = {
name = description.name,
index = index,
height = height,
width = width,
}
end
end
local isunicode = description.unicode
if isunicode then
chr.unicode = isunicode
chr.tounicode = tounicode(isunicode)
end
if hasquality then
-- we could move these calculations elsewhere (saves calculations)
local ve = character.expansion_factor
if ve then
chr.expansion_factor = ve*1000 -- expansionfactor, hm, can happen elsewhere
end
local vl = character.left_protruding
if vl then
chr.left_protruding = protrusionfactor*width*vl
end
local vr = character.right_protruding
if vr then
chr.right_protruding = protrusionfactor*width*vr
end
end
--
if autoitalicamount then
local vi = description.italic
if not vi then
local vi = description.boundingbox[3] - description.width + autoitalicamount
if vi > 0 then -- < 0 indicates no overshoot or a very small auto italic
chr[italickey] = vi*hdelta
end
elseif vi ~= 0 then
chr[italickey] = vi*hdelta
end
elseif hasitalics then
local vi = description.italic
if vi and vi ~= 0 then
chr[italickey] = vi*hdelta
end
end
-- to be tested
if hasmath then
-- todo, just operate on descriptions.math
local vn = character.next
if vn then
chr.next = vn
else
local vv = character.vert_variants
if vv then
local t = { }
for i=1,#vv do
local vvi = vv[i]
t[i] = {
["start"] = (vvi["start"] or 0)*vdelta,
["end"] = (vvi["end"] or 0)*vdelta,
["advance"] = (vvi["advance"] or 0)*vdelta,
["extender"] = vvi["extender"],
["glyph"] = vvi["glyph"],
}
end
chr.vert_variants = t
else
local hv = character.horiz_variants
if hv then
local t = { }
for i=1,#hv do
local hvi = hv[i]
t[i] = {
["start"] = (hvi["start"] or 0)*hdelta,
["end"] = (hvi["end"] or 0)*hdelta,
["advance"] = (hvi["advance"] or 0)*hdelta,
["extender"] = hvi["extender"],
["glyph"] = hvi["glyph"],
}
end
chr.horiz_variants = t
end
end
end
local va = character.top_accent
if va then
chr.top_accent = vdelta*va
end
if stackmath then
local mk = character.mathkerns -- not in math ?
if mk then
local kerns = { }
local v = mk.top_right if v then local k = { } for i=1,#v do local vi = v[i]
k[i] = { height = vdelta*vi.height, kern = vdelta*vi.kern }
end kerns.top_right = k end
local v = mk.top_left if v then local k = { } for i=1,#v do local vi = v[i]
k[i] = { height = vdelta*vi.height, kern = vdelta*vi.kern }
end kerns.top_left = k end
local v = mk.bottom_left if v then local k = { } for i=1,#v do local vi = v[i]
k[i] = { height = vdelta*vi.height, kern = vdelta*vi.kern }
end kerns.bottom_left = k end
local v = mk.bottom_right if v then local k = { } for i=1,#v do local vi = v[i]
k[i] = { height = vdelta*vi.height, kern = vdelta*vi.kern }
end kerns.bottom_right = k end
chr.mathkern = kerns -- singular -> should be patched in luatex !
end
end
end
if haskerns then
local vk = character.kerns
if vk then
local s = sharedkerns[vk]
if not s then
s = { }
for k,v in next, vk do s[k] = v*hdelta end
sharedkerns[vk] = s
end
chr.kerns = s
end
end
if hasligatures then
local vl = character.ligatures
if vl then
if true then
chr.ligatures = vl -- shared
else
local tt = { }
for i, l in next, vl do
tt[i] = l
end
chr.ligatures = tt
end
end
end
if isvirtual then
local vc = character.commands
if vc then
-- we assume non scaled commands here
-- tricky .. we need to scale pseudo math glyphs too
-- which is why we deal with rules too
local ok = false
for i=1,#vc do
local key = vc[i][1]
if key == "right" or key == "down" then
ok = true
break
end
end
if ok then
local tt = { }
for i=1,#vc do
local ivc = vc[i]
local key = ivc[1]
if key == "right" then
tt[i] = { key, ivc[2]*hdelta }
elseif key == "down" then
tt[i] = { key, ivc[2]*vdelta }
elseif key == "rule" then
tt[i] = { key, ivc[2]*vdelta, ivc[3]*hdelta }
else -- not comment
tt[i] = ivc -- shared since in cache and untouched
end
end
chr.commands = tt
else
chr.commands = vc
end
chr.index = nil
end
end
targetcharacters[unicode] = chr
end
--
constructors.aftercopyingcharacters(target,tfmdata)
--
constructors.trytosharefont(target,tfmdata)
--
return target
end
function constructors.finalize(tfmdata)
if tfmdata.properties and tfmdata.properties.finalized then
return
end
--
if not tfmdata.characters then
return nil
end
--
if not tfmdata.goodies then
tfmdata.goodies = { } -- context specific
end
--
local parameters = tfmdata.parameters
if not parameters then
return nil
end
--
if not parameters.expansion then
parameters.expansion = {
stretch = tfmdata.stretch or 0,
shrink = tfmdata.shrink or 0,
step = tfmdata.step or 0,
auto = tfmdata.auto_expand or false,
}
end
--
if not parameters.protrusion then
parameters.protrusion = {
auto = auto_protrude
}
end
--
if not parameters.size then
parameters.size = tfmdata.size
end
--
if not parameters.extendfactor then
parameters.extendfactor = tfmdata.extend or 0
end
--
if not parameters.slantfactor then
parameters.slantfactor = tfmdata.slant or 0
end
--
if not parameters.designsize then
parameters.designsize = tfmdata.designsize or (factors.pt * 10)
end
--
if not parameters.units then
parameters.units = tfmdata.units_per_em or 1000
end
--
if not tfmdata.descriptions then
local descriptions = { } -- yes or no
setmetatableindex(descriptions, function(t,k) local v = { } t[k] = v return v end)
tfmdata.descriptions = descriptions
end
--
local properties = tfmdata.properties
if not properties then
properties = { }
tfmdata.properties = properties
end
--
if not properties.virtualized then
properties.virtualized = tfmdata.type == "virtual"
end
--
if not tfmdata.properties then
tfmdata.properties = {
fontname = tfmdata.fontname,
filename = tfmdata.filename,
fullname = tfmdata.fullname,
name = tfmdata.name,
psname = tfmdata.psname,
--
encodingbytes = tfmdata.encodingbytes or 1,
embedding = tfmdata.embedding or "subset",
tounicode = tfmdata.tounicode or 1,
cidinfo = tfmdata.cidinfo or nil,
format = tfmdata.format or "type1",
direction = tfmdata.direction or 0,
}
end
if not tfmdata.resources then
tfmdata.resources = { }
end
if not tfmdata.shared then
tfmdata.shared = { }
end
--
-- tfmdata.fonts
-- tfmdata.unscaled
--
if not properties.hasmath then
properties.hasmath = not tfmdata.nomath
end
--
tfmdata.MathConstants = nil
tfmdata.postprocessors = nil
--
tfmdata.fontname = nil
tfmdata.filename = nil
tfmdata.fullname = nil
tfmdata.name = nil -- most tricky part
tfmdata.psname = nil
--
tfmdata.encodingbytes = nil
tfmdata.embedding = nil
tfmdata.tounicode = nil
tfmdata.cidinfo = nil
tfmdata.format = nil
tfmdata.direction = nil
tfmdata.type = nil
tfmdata.nomath = nil
tfmdata.designsize = nil
--
tfmdata.size = nil
tfmdata.stretch = nil
tfmdata.shrink = nil
tfmdata.step = nil
tfmdata.auto_expand = nil
tfmdata.auto_protrude = nil
tfmdata.extend = nil
tfmdata.slant = nil
tfmdata.units_per_em = nil
--
tfmdata.cache = nil
--
properties.finalized = true
--
return tfmdata
end
--[[ldx--
<p>A unique hash value is generated by:</p>
--ldx]]--
local hashmethods = { }
constructors.hashmethods = hashmethods
function constructors.hashfeatures(specification) -- will be overloaded
local features = specification.features
if features then
local t, tn = { }, 0
for category, list in next, features do
if next(list) then
local hasher = hashmethods[category]
if hasher then
local hash = hasher(list)
if hash then
tn = tn + 1
t[tn] = category .. ":" .. hash
end
end
end
end
if tn > 0 then
return concat(t," & ")
end
end
return "unknown"
end
hashmethods.normal = function(list)
local s = { }
local n = 0
for k, v in next, list do
if not k then
-- no need to add to hash
elseif k == "number" or k == "features" then
-- no need to add to hash (maybe we need a skip list)
else
n = n + 1
s[n] = k
end
end
if n > 0 then
sort(s)
for i=1,n do
local k = s[i]
s[i] = k .. '=' .. tostring(list[k])
end
return concat(s,"+")
end
end
--[[ldx--
<p>In principle we can share tfm tables when we are in node for a font, but then
we need to define a font switch as an id/attr switch which is no fun, so in that
case users can best use dynamic features ... so, we will not use that speedup. Okay,
when we get rid of base mode we can optimize even further by sharing, but then we
loose our testcases for <l n='luatex'/>.</p>
--ldx]]--
function constructors.hashinstance(specification,force)
local hash, size, fallbacks = specification.hash, specification.size, specification.fallbacks
if force or not hash then
hash = constructors.hashfeatures(specification)
specification.hash = hash
end
if size < 1000 and designsizes[hash] then
size = math.round(constructors.scaled(size,designsizes[hash]))
specification.size = size
end
if fallbacks then
return hash .. ' @ ' .. tostring(size) .. ' @ ' .. fallbacks
else
return hash .. ' @ ' .. tostring(size)
end
end
function constructors.setname(tfmdata,specification) -- todo: get specification from tfmdata
if constructors.namemode == "specification" then
-- not to be used in context !
local specname = specification.specification
if specname then
tfmdata.properties.name = specname
if trace_defining then
report_otf("overloaded fontname %a",specname)
end
end
end
end
function constructors.checkedfilename(data)
local foundfilename = data.foundfilename
if not foundfilename then
local askedfilename = data.filename or ""
if askedfilename ~= "" then
askedfilename = resolvers.resolve(askedfilename) -- no shortcut
foundfilename = resolvers.findbinfile(askedfilename,"") or ""
if foundfilename == "" then
report_defining("source file %a is not found",askedfilename)
foundfilename = resolvers.findbinfile(file.basename(askedfilename),"") or ""
if foundfilename ~= "" then
report_defining("using source file %a due to cache mismatch",foundfilename)
end
end
end
data.foundfilename = foundfilename
end
return foundfilename
end
local formats = allocate()
fonts.formats = formats
setmetatableindex(formats, function(t,k)
local l = lower(k)
if rawget(t,k) then
t[k] = l
return l
end
return rawget(t,file.suffix(l))
end)
local locations = { }
local function setindeed(mode,target,group,name,action,position)
local t = target[mode]
if not t then
report_defining("fatal error in setting feature %a, group %a, mode %a",name,group,mode)
os.exit()
elseif position then
-- todo: remove existing
insert(t, position, { name = name, action = action })
else
for i=1,#t do
local ti = t[i]
if ti.name == name then
ti.action = action
return
end
end
insert(t, { name = name, action = action })
end
end
local function set(group,name,target,source)
target = target[group]
if not target then
report_defining("fatal target error in setting feature %a, group %a",name,group)
os.exit()
end
local source = source[group]
if not source then
report_defining("fatal source error in setting feature %a, group %a",name,group)
os.exit()
end
local node = source.node
local base = source.base
local position = source.position
if node then
setindeed("node",target,group,name,node,position)
end
if base then
setindeed("base",target,group,name,base,position)
end
end
local function register(where,specification)
local name = specification.name
if name and name ~= "" then
local default = specification.default
local description = specification.description
local initializers = specification.initializers
local processors = specification.processors
local manipulators = specification.manipulators
local modechecker = specification.modechecker
if default then
where.defaults[name] = default
end
if description and description ~= "" then
where.descriptions[name] = description
end
if initializers then
set('initializers',name,where,specification)
end
if processors then
set('processors', name,where,specification)
end
if manipulators then
set('manipulators',name,where,specification)
end
if modechecker then
where.modechecker = modechecker
end
end
end
constructors.registerfeature = register
function constructors.getfeatureaction(what,where,mode,name)
what = handlers[what].features
if what then
where = what[where]
if where then
mode = where[mode]
if mode then
for i=1,#mode do
local m = mode[i]
if m.name == name then
return m.action
end
end
end
end
end
end
function constructors.newhandler(what) -- could be a metatable newindex
local handler = handlers[what]
if not handler then
handler = { }
handlers[what] = handler
end
return handler
end
function constructors.newfeatures(what) -- could be a metatable newindex
local handler = handlers[what]
local features = handler.features
if not features then
local tables = handler.tables -- can be preloaded
local statistics = handler.statistics -- can be preloaded
features = allocate {
defaults = { },
descriptions = tables and tables.features or { },
used = statistics and statistics.usedfeatures or { },
initializers = { base = { }, node = { } },
processors = { base = { }, node = { } },
manipulators = { base = { }, node = { } },
}
features.register = function(specification) return register(features,specification) end
handler.features = features -- will also become hidden
end
return features
end
--[[ldx--
<p>We need to check for default features. For this we provide
a helper function.</p>
--ldx]]--
function constructors.checkedfeatures(what,features)
local defaults = handlers[what].features.defaults
if features and next(features) then
features = fastcopy(features) -- can be inherited (mt) but then no loops possible
for key, value in next, defaults do
if features[key] == nil then
features[key] = value
end
end
return features
else
return fastcopy(defaults) -- we can change features in place
end
end
-- before scaling
function constructors.initializefeatures(what,tfmdata,features,trace,report)
if features and next(features) then
local properties = tfmdata.properties or { } -- brrr
local whathandler = handlers[what]
local whatfeatures = whathandler.features
local whatinitializers = whatfeatures.initializers
local whatmodechecker = whatfeatures.modechecker
-- properties.mode can be enforces (for instance in font-otd)
local mode = properties.mode or (whatmodechecker and whatmodechecker(tfmdata,features,features.mode)) or features.mode or "base"
properties.mode = mode -- also status
features.mode = mode -- both properties.mode or features.mode can be changed
--
local done = { }
while true do
local redo = false
local initializers = whatfeatures.initializers[mode]
if initializers then
for i=1,#initializers do
local step = initializers[i]
local feature = step.name
-- we could intercept mode here .. needs a rewrite of this whole loop then but it's cleaner that way
local value = features[feature]
if not value then
-- disabled
elseif done[feature] then
-- already done
else
local action = step.action
if trace then
report("initializing feature %a to %a for mode %a for font %a",feature,
value,mode,tfmdata.properties.fullname)
end
action(tfmdata,value,features) -- can set mode (e.g. goodies) so it can trigger a restart
if mode ~= properties.mode or mode ~= features.mode then
if whatmodechecker then
properties.mode = whatmodechecker(tfmdata,features,properties.mode) -- force checking
features.mode = properties.mode
end
if mode ~= properties.mode then
mode = properties.mode
redo = true
end
end
done[feature] = true
end
if redo then
break
end
end
if not redo then
break
end
else
break
end
end
properties.mode = mode -- to be sure
return true
else
return false
end
end
-- while typesetting
function constructors.collectprocessors(what,tfmdata,features,trace,report)
local processes, nofprocesses = { }, 0
if features and next(features) then
local properties = tfmdata.properties
local whathandler = handlers[what]
local whatfeatures = whathandler.features
local whatprocessors = whatfeatures.processors
local mode = properties.mode
local processors = whatprocessors[mode]
if processors then
for i=1,#processors do
local step = processors[i]
local feature = step.name
if features[feature] then
local action = step.action
if trace then
report("installing feature processor %a for mode %a for font %a",feature,mode,tfmdata.properties.fullname)
end
if action then
nofprocesses = nofprocesses + 1
processes[nofprocesses] = action
end
end
end
elseif trace then
report("no feature processors for mode %a for font %a",mode,properties.fullname)
end
end
return processes
end
-- after scaling
function constructors.applymanipulators(what,tfmdata,features,trace,report)
if features and next(features) then
local properties = tfmdata.properties
local whathandler = handlers[what]
local whatfeatures = whathandler.features
local whatmanipulators = whatfeatures.manipulators
local mode = properties.mode
local manipulators = whatmanipulators[mode]
if manipulators then
for i=1,#manipulators do
local step = manipulators[i]
local feature = step.name
local value = features[feature]
if value then
local action = step.action
if trace then
report("applying feature manipulator %a for mode %a for font %a",feature,mode,properties.fullname)
end
if action then
action(tfmdata,feature,value)
end
end
end
end
end
end
function constructors.addcoreunicodes(unicodes) -- maybe make this a metatable if used at all
if not unicodes then
unicodes = { }
end
unicodes.space = 0x0020
unicodes.hyphen = 0x002D
unicodes.zwj = 0x200D
unicodes.zwnj = 0x200C
return unicodes
end
-- -- keep for a while: old tounicode code
--
-- if changed then
-- -- basemode hack (we try to catch missing tounicodes, e.g. needed for ssty in math cambria)
-- local c = changed[unicode]
-- if c then
-- -- local ligatures = character.ligatures -- the original ligatures (as we cannot rely on remapping)
-- description = descriptions[c] or descriptions[unicode] or character
-- character = characters[c] or character
-- index = description.index or c
-- if tounicode then
-- touni = tounicode[index] -- nb: index!
-- if not touni then -- goodie
-- local d = descriptions[unicode] or characters[unicode]
-- local i = d.index or unicode
-- touni = tounicode[i] -- nb: index!
-- end
-- end
-- -- if ligatures and not character.ligatures then
-- -- character.ligatures = ligatures -- the original targets (for now at least.. see libertine smallcaps)
-- -- end
-- else
-- description = descriptions[unicode] or character
-- index = description.index or unicode
-- if tounicode then
-- touni = tounicode[index] -- nb: index!
-- end
-- end
-- else
-- description = descriptions[unicode] or character
-- index = description.index or unicode
-- if tounicode then
-- touni = tounicode[index] -- nb: index!
-- end
-- end
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