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-- This lua script is made to generate the font database for LuaTeX, in order
-- for it to be able to load a font according to its name, like XeTeX does.
--
-- It is part of the luaotfload bundle, see luaotfload's README for legal
-- notice.
if not modules then modules = { } end modules ['font-nms'] = {
version = 1.002,
comment = "companion to luaotfload.lua",
author = "Khaled Hosny and Elie Roux",
copyright = "Luaotfload Development Team",
license = "GPL"
}
fonts = fonts or { }
fonts.names = fonts.names or { }
local names = fonts.names
local splitpath, expandpath, glob, basename = file.split_path, kpse.expand_path, dir.glob, file.basename
local upper, format, rep = string.upper, string.format, string.rep
-- Log facilities:
-- - level 0 is quiet
-- - level 1 is the progress bar
-- - level 2 prints the searched directories
-- - level 3 prints all the loaded fonts
-- - level 4 prints all informations when searching directories (debug only)
names.log_level = 1
local lastislog = 0
function names.log(lvl, fmt, ...)
if lvl <= names.log_level then
lastislog = 1
texio.write_nl(format("luaotfload | %s", format(fmt,...)))
end
end
local log = names.log
-- The progress bar
local function progress(current, total)
if names.log_level == 1 then
-- local width = os.getenv("COLUMNS") -2 --doesn't work
local width = 78
local percent = current/total
local gauge = format("[%s]", string.rpadd(" ", width, " "))
if percent > 0 then
local done = string.rpadd("=", (width * percent) - 1, "=") .. ">"
gauge = format("[%s]", string.rpadd(done, width, " ") )
end
if lastislog == 1 then
texio.write_nl("")
lastislog = 0
end
io.stderr:write("\r"..gauge)
io.stderr:flush()
end
end
function fontloader.fullinfo(...)
local t = { }
local f = fontloader.open(...)
local m = f and fontloader.to_table(f)
fontloader.close(f)
-- see http://www.microsoft.com/typography/OTSPEC/features_pt.htm#size
if m.fontstyle_name then
for _,v in pairs(m.fontstyle_name) do
if v.lang == 1033 then
t.fontstyle_name = v.name
end
end
end
if m.names then
for _,v in pairs(m.names) do
if v.lang == "English (US)" then
t.names = {
-- see http://developer.apple.com/textfonts/TTRefMan/RM06/Chap6name.html
fullname = v.names.compatfull or v.names.fullname, -- 18, 4
family = v.names.preffamilyname or v.names.family, -- 17, 1
subfamily = t.fontstyle_name or v.names.prefmodifiers or v.names.subfamily, -- opt. style, 16, 2
psname = v.names.postscriptname --or t.fontname
}
end
end
end
t.fontname = m.fontname
t.fullname = m.fullname
t.familyname = m.familyname
t.filename = m.origname
t.weight = m.pfminfo.weight
t.width = m.pfminfo.width
t.slant = m.italicangle
-- don't waste the space with zero values
t.size = {
m.design_size ~= 0 and m.design_size or nil,
m.design_range_top ~= 0 and m.design_range_top or nil,
m.design_range_bottom ~= 0 and m.design_range_bottom or nil,
}
return t
end
local function load_font(filename, fontnames, texmf)
log(3, "Loading font: %s", filename)
local database = fontnames
local mappings = database.mappings or { }
local families = database.families or { }
local checksums = database.checksums or { }
if filename then
local checksum = file.checksum(filename)
if checksums[checksum] and checksums[checksum] == filename then
log(3, "Font already indexed: %s", filename)
return fontnames
end
checksums[checksum] = filename
local info = fontloader.info(filename)
if info then
if type(info) == "table" and #info > 1 then
for index,_ in ipairs(info) do
local fullinfo = fontloader.fullinfo(filename, index-1)
if texmf then
fullinfo.filename = basename(filename)
end
mappings[#mappings+1] = fullinfo
if fullinfo.names.family then
if not families[fullinfo.names.family] then
families[fullinfo.names.family] = { }
end
table.insert(families[fullinfo.names.family], #mappings)
else
log(3, "Warning: font with broken names table: %s, ignored", filename)
end
end
else
local fullinfo = fontloader.fullinfo(filename)
if texmf then
fullinfo.filename = basename(filename)
end
mappings[#mappings+1] = fullinfo
if fullinfo.names.family then
if not families[fullinfo.names.family] then
families[fullinfo.names.family] = { }
end
table.insert(families[fullinfo.names.family], #mappings)
else
log(3, "Warning: font with broken names table: %s, ignored", filename)
end
end
else
log(1, "Failed to load %s", filename)
end
end
return database
end
-- We need to detect the OS (especially cygwin) to convert paths.
local system = LUAROCKS_UNAME_S or io.popen("uname -s"):read("*l")
if system then
if system:match("^CYGWIN") then
system = 'cygwin'
elseif system:match("^Windows") then
system = 'windows'
else
system = 'unix'
end
else
system = 'unix' -- ?
end
log(2, "Detecting system: %s", system)
-- path normalization:
-- - a\b\c -> a/b/c
-- - a/../b -> b
-- - /cygdrive/a/b -> a:/b
local function path_normalize(path)
if system ~= 'unix' then
path = path:gsub('\\', '/')
path = path:lower()
end
path = file.collapse_path(path)
if system == "cygwin" then
path = path:gsub('^/cygdrive/(%a)/', '%1:/')
end
return path
end
-- this function scans a directory and populates the list of fonts
-- with all the fonts it finds.
-- - dirname is the name of the directory to scan
-- - names is the font database to fill
-- - recursive is whether we scan all directories recursively (always false
-- in this script)
-- - texmf is a boolean saying if we are scanning a texmf directory (always
-- true in this script)
local function scan_dir(dirname, fontnames, recursive, texmf)
local list, found = { }, { }
local nbfound = 0
for _,ext in ipairs { "otf", "ttf", "ttc", "dfont" } do
if recursive then pat = "/**." else pat = "/*." end
log(4, "Scanning '%s' for '%s' fonts", dirname, ext)
found = glob(dirname .. pat .. ext)
-- note that glob fails silently on broken symlinks, which happens
-- sometimes in TeX Live.
log(4, "%s fonts found", #found)
nbfound = nbfound + #found
table.append(list, found)
log(4, "Scanning '%s' for '%s' fonts", dirname, upper(ext))
found = glob(dirname .. pat .. upper(ext))
table.append(list, found)
nbfound = nbfound + #found
end
log(2, "%d fonts found in '%s'", nbfound, dirname)
for _,fnt in ipairs(list) do
fnt = path_normalize(fnt)
fontnames = load_font(fnt, fontnames, texmf)
end
return fontnames
end
-- The function that scans all fonts in the texmf tree, through kpathsea
-- variables OPENTYPEFONTS and TTFONTS of texmf.cnf
local function scan_texmf_tree(fontnames)
if expandpath("$OSFONTDIR"):is_empty() then
log(1, "Scanning TEXMF fonts:")
else
log(1, "Scanning TEXMF and OS fonts:")
end
local fontdirs = expandpath("$OPENTYPEFONTS")
fontdirs = fontdirs .. string.gsub(expandpath("$TTFONTS"), "^\.", "")
if not fontdirs:is_empty() then
local explored_dirs = {}
fontdirs = splitpath(fontdirs)
-- hack, don't scan current dir
table.remove(fontdirs, 1)
count = 0
for _,d in ipairs(fontdirs) do
if not explored_dirs[d] then
count = count + 1
progress(count, #fontdirs)
fontnames = scan_dir(d, fontnames, false, true)
explored_dirs[d] = true
end
end
end
return fontnames
end
-- this function takes raw data returned by fc-list, parses it, normalizes the
-- paths and makes a list out of it.
local function read_fcdata(data)
local list = { }
for line in data:lines() do
line = line:gsub(": ", "")
local ext = string.lower(string.match(line,"^.+%.([^/\\]-)$"))
if ext == "otf" or ext == "ttf" or ext == "ttc" or ext == "dfont" then
list[#list+1] = path_normalize(line:gsub(": ", ""))
end
end
return list
end
-- This function scans the OS fonts through fontcache (fc-list), it executes
-- only if OSFONTDIR is empty (which is the case under most Unix by default).
-- If OSFONTDIR is non-empty, this means that the system fonts it contains have
-- already been scanned, and thus we don't scan them again.
local function scan_os_fonts(fontnames)
if expandpath("$OSFONTDIR"):is_empty() then
log(1, "Scanning system fonts:")
log(2, "Executing 'fc-list : file'")
local data = io.popen("fc-list : file", 'r')
log(2, "Parsing the result...")
local list = read_fcdata(data)
data:close()
log(2, "%d fonts found", #list)
log(2, "Scanning...", #list)
count = 0
for _,fnt in ipairs(list) do
count = count + 1
progress(count, #list)
fontnames = load_font(fnt, fontnames, false)
end
end
return fontnames
end
local function fontnames_init()
return {
mappings = { },
families = { },
checksums = { },
version = names.version,
}
end
-- The main function, scans everything
local function update(fontnames,force)
if force then
fontnames = fontnames_init()
else
if fontnames and fontnames.version and fontnames.version == names.version then
else
log(2, "Old font names database version, generating new one")
fontnames = fontnames_init()
end
end
fontnames = scan_texmf_tree(fontnames)
fontnames = scan_os_fonts (fontnames)
return fontnames
end
names.scan = scan_dir
names.update = update
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