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if not modules then modules = { } end modules ['font-msc'] = {
    version   = 1.001,
    comment   = "companion to font-otf.lua (slanting, extending, colors)",
    author    = "Khaled Hosny",
    copyright = "Khaled Hosny",
    license   = "GPL"
}

--[[
 Support for font slanting and extending.
--]]

fonts.triggers            = fonts.triggers            or { }
fonts.initializers        = fonts.initializers        or { }
fonts.initializers.common = fonts.initializers.common or { }

local initializers, format = fonts.initializers, string.format

table.insert(fonts.triggers,"slant")

function fonts.initializers.common.slant(tfmdata,value)
    value = tonumber(value)
    if not value then
        value =  0
    elseif value >  1 then
        value =  1
    elseif value < -1 then
        value = -1
    end
    tfmdata.slant_factor = value
end

initializers.base.otf.slant = initializers.common.slant
initializers.node.otf.slant = initializers.common.slant

table.insert(fonts.triggers,"extend")

function initializers.common.extend(tfmdata,value)
    value = tonumber(value)
    if not value then
        value =  0
    elseif value >  10 then
        value =  10
    elseif value < -10 then
        value = -10
    end
    tfmdata.extend_factor = value
end

initializers.base.otf.extend = initializers.common.extend
initializers.node.otf.extend = initializers.common.extend

--[[
  Support for font color.
--]]

table.insert(fonts.triggers,"color")

function initializers.common.color(tfmdata,value)
    if value then
        tfmdata.color = value
        luaotfload.add_color_callback()
    end
end

initializers.base.otf.color = initializers.common.color
initializers.node.otf.color = initializers.common.color

local function hex2dec(hex,one)
    if one then
        return format("%.1g", tonumber(hex, 16)/255)
    else
        return format("%.3g", tonumber(hex, 16)/255)
    end
end

local res

local function pageresources(a)
    local res2
    if not res then
       res = "/TransGs1<</ca 1/CA 1>>"
    end
    res2 = format("/TransGs%s<</ca %s/CA %s>>", a, a, a)
    res  = format("%s%s", res, res:find(res2) and "" or res2)
end

local function hex_to_rgba(hex)
    local r, g, b, a, push, pop, res3
    if hex then
        if #hex == 6 then
            _, _, r, g, b    = hex:find('(..)(..)(..)')
        elseif #hex == 8 then
            _, _, r, g, b, a = hex:find('(..)(..)(..)(..)')
            a                = hex2dec(a,true)
            pageresources(a)
        end
    else
        return nil
    end
    r = hex2dec(r)
    g = hex2dec(g)
    b = hex2dec(b)
    if a then
        push = format('/TransGs%g gs %s %s %s rg', a, r, g, b)
        pop  = '0 g /TransGs1 gs'
    else
        push = format('%s %s %s rg', r, g, b)
        pop  = '0 g'
    end
    return push, pop
end

local glyph   = node.id('glyph')
local hlist   = node.id('hlist')
local vlist   = node.id('vlist')
local whatsit = node.id('whatsit')
local pgi     = node.id('page_insert')
local sbox    = node.id('sub_box')

local function lookup_next_color(head)
    for n in node.traverse(head) do
        if n.id == glyph then
            return fonts.ids[n.font].color
        elseif n.id == vlist or n.id == hlist or n.id == sbox then
            local r = lookup_next_color(n.list)
            if r == -1 then
                return -1
            elseif r then
                return r
            end
        elseif n.id == whatsit or n.id == pgi then
            return -1
        end
    end
    return nil
end

function luaotfload.node_colorize(head, current_color, next_color)
    for n in node.traverse(head) do
        if n.id == hlist or n.id == vlist or n.id == sbox then
            local next_color_in = lookup_next_color(n.next) or next_color
            n.list, current_color = luaotfload.node_colorize(n.list, current_color, next_color_in)
        elseif n.id == glyph then
            local tfmdata = fonts.ids[n.font]
            if tfmdata and tfmdata.color then
                if tfmdata.color ~= current_color then
                    local pushcolor = hex_to_rgba(tfmdata.color)
                    local push = node.new(whatsit, 8)
                    push.mode  = 1
                    push.data  = pushcolor
                    head       = node.insert_before(head, n, push)
                    current_color = tfmdata.color
                end
                local next_color_in = lookup_next_color (n.next) or next_color
                if next_color_in ~= tfmdata.color then
                    local _, popcolor = hex_to_rgba(tfmdata.color)
                    local pop  = node.new(whatsit, 8)
                    pop.mode   = 1
                    pop.data   = popcolor
                    head       = node.insert_after(head, n, pop)
                    current_color = nil
                end
            end
        end
    end
    return head, current_color
end

function luaotfload.colorize(head)
   -- check if our page resources existed in the previous run
   -- and remove it to avoid duplicating it later
   if res then
      local r = "/ExtGState<<"..res..">>"
      tex.pdfpageresources = tex.pdfpageresources:gsub(r, "")
   end
   local h = luaotfload.node_colorize(head, nil, nil)
   -- now append our page resources
   if res and res:find("%S") then -- test for non-empty string
      local r = "/ExtGState<<"..res..">>"
      tex.pdfpageresources = tex.pdfpageresources..r
   end
   return h
end

luaotfload.color_callback_activated = 0
local message_displayed = 0

function luaotfload.add_color_callback()
    if tex.luatexversion < 44 then
        if message_displayed == 0 then
            luatextra.module_warning("luaotfload","You must have a LuaTeX with version >= 0.44 in order to get colors working, colors won't work.")
            message_displayed = 1
        end
    elseif luaotfload.color_callback_activated == 0 then
        callback.add("pre_output_filter",    luaotfload.colorize, "loaotfload.colorize")
        luaotfload.color_callback_activated = 1
    end
end

function luaotfload.remove_color_callback()
    if luaotfload.color_callback_activated == 1 then
        callback.remove("pre_output_filter",    "loaotfload.colorize")
        luaotfload.color_callback_activated = 0
    end
end