luaotfload = luaotfload or { } luaotfload.fonts = { } luaotfload.fonts.module = { name = "luaotfload.fonts", version = 1.001, date = "2010/01/12", description = "luaotfload font database.", author = "Khaled Hosny", copyright = "Khaled Hosny", license = "CC0" } kpse.set_program_name("luatex") require("luaextra.lua") local upper, splitpath, expandpath, glob, basename = string.upper, file.split_path, kpse.expand_path, dir.glob, file.basename luaotfload.fonts.basename = "otfl-names.lua" luaotfload.fonts.version = 2.000 luaotfload.fonts.log = false local function info(fmt,...) texio.write_nl(string.format("luaotfload | %s", string.format(fmt,...))) end local function log(...) if luaotfload.fonts.log then info(...) end end local function sanitize(str) return string.gsub(string.lower(str), "[^%a%d]", "") end function fontloader.fullinfo(...) local t, n = { }, { } local f = fontloader.open(...) local m = f and fontloader.to_table(f) fontloader.close(f) if m.names then for _,v in pairs(m.names) do if v.lang == "English (US)" then n.name = v.names.compatfull or v.names.fullname n.family = v.names.preffamilyname or v.names.family n.style = v.names.subfamily or v.names.prefmodifiers end end end if m.fontstyle_name then for _,v in pairs(m.fontstyle_name) do if v.lang == 1033 then m.style = v.name end end end t.psname = m.fontname t.fullname = n.name or m.fullname t.family = n.family or m.familyname t.style = n.style or m.style for k,v in pairs(t) do t[k] = sanitize(v) end m, n = nil, nil return t end local function load_font(filename, names, texmf) local psnames, families = names.mappings.psnames, names.mappings.families if filename then local info = fontloader.info(filename) if info then if type(info) == "table" and #info > 1 then for index,_ in ipairs(info) do local fullinfo = fontloader.fullinfo(filename, index-1) if not families[fullinfo.family] then families[fullinfo.family] = { } end families[fullinfo.family][fullinfo.style] = {texmf and basename(filename) or filename, index-1} psnames[fullinfo.psname] = {texmf and basename(filename) or filename, index-1} end else local fullinfo = fontloader.fullinfo(filename) if texmf == true then filename = basename(filename) end if not families[fullinfo.family] then families[fullinfo.family] = { } end families[fullinfo.family][fullinfo.style] = {texmf and basename(filename) or filename} psnames[fullinfo.psname] = {texmf and basename(filename) or filename} end else log("Failed to load %s", filename) end end end local function scan_dir(dirname, names, recursive, texmf) local list, found = { }, { } for _,ext in ipairs { "otf", "ttf", "ttc", "dfont" } do if recursive then pat = "/**." else pat = "/*." end log("Scanning '%s' for '%s' fonts", dirname, ext) found = glob(dirname .. pat .. ext) log("%s fonts found", #found) table.append(list, found) log("Scanning '%s' for '%s' fonts", dirname, upper(ext)) found = glob(dirname .. pat .. upper(ext)) log("%s fonts found", #found) table.append(list, found) end for _,fnt in ipairs(list) do load_font(fnt, names, texmf) end end --[[ local function scan_os_fonts(names) local fontdirs fontdirs = expandpath("$OSFONTDIR") if not fontdirs:is_empty() then fontdirs = splitpath(fontdirs, ":") for _,d in ipairs(fontdirs) do scan_dir(d, names, true) end end end --]] local function scan_txmf_tree(names) local fontdirs = expandpath("$OPENTYPEFONTS") fontdirs = fontdirs .. expandpath("$TTFONTS") if not fontdirs:is_empty() then fontdirs = splitpath(fontdirs, ":") for _,d in ipairs(fontdirs) do scan_dir(d, names, false, true) end end end local function generate() local fnames = { mappings = { families = { }, psnames = { }, }, version = luaotfload.fonts.version } local savepath scan_txmf_tree(fnames) info("%s fonts saved in the database", #table.keys(fnames.mappings.psnames)) savepath = kpse.expand_var("$TEXMFVAR") .. "/tex/" lfs.mkdir(savepath) savepath = savepath .. luaotfload.fonts.basename io.savedata(savepath, table.serialize(fnames, true)) info("Saved font names database in %s\n", savepath) end luaotfload.fonts.scan = scan_dir luaotfload.fonts.generate = generate if arg[0] == "luaotfload-fonts.lua" then generate() end