From 952d2c9b24c1b2e6f0f48df28981c1f2674137f4 Mon Sep 17 00:00:00 2001 From: Philipp Gesang Date: Tue, 10 Nov 2015 08:17:38 +0100 Subject: [doc] add directions for loading Context libs --- doc/luaotfload-main.tex | 24 +++++++++++------------- 1 file changed, 11 insertions(+), 13 deletions(-) (limited to 'doc') diff --git a/doc/luaotfload-main.tex b/doc/luaotfload-main.tex index cc242e8..5ea70d8 100644 --- a/doc/luaotfload-main.tex +++ b/doc/luaotfload-main.tex @@ -1201,17 +1201,17 @@ grouped twofold as below: \endnormalitem \enddefinitions -Note that if \identifier{luaotfload} cannot locate the -merged file, it will load the individual \LUA libraries -instead. -% -Their names remain the same as in \CONTEXT (without the -\inlinecode {luaotfload}-prefix) since the initialization mirrors -the sequence in \LUATEX-Fonts. -%% FIXME this is a config option nowadays! -%Thus if you prefer running bleeding edge code from the \CONTEXT beta, -%all you have to do is remove \fileent{luaotfload-merged.lua} from the -%search path. +As an alternative to the merged file, \identifier {Luaotfload} may load +individual unpackaged \LUA libraries that come with the source, or even +use the files from Context directly. +% +Thus if you prefer running bleeding edge code from the \CONTEXT beta, +all you have to do is to choose the \inlinecode {context} fontloader +via the configuration file (see section \ref{sec:conf} below). +% +This will make \identifier {Luaotfload} locate the \CONTEXT source via +\identifier{kpathsea} lookups and use those instead of the fontloader +%% TODO allow choosing the context path Also, the merged file at some point loads the Adobe Glyph List from a \LUA table that is contained in \fileent{luaotfload-glyphlist.lua}, @@ -1283,8 +1283,6 @@ To specify the fontloader you wish to use, the configuration file \inlinecode{default} or \inlinecode{reference} or the name of a file somewhere in the search path of \LUATEX. -TODO % it’s simple, though - \endsubsection \endsection -- cgit v1.2.3