diff options
Diffstat (limited to 'luaotfload-colors.lua')
-rw-r--r-- | luaotfload-colors.lua | 60 |
1 files changed, 37 insertions, 23 deletions
diff --git a/luaotfload-colors.lua b/luaotfload-colors.lua index 4121441..cd9341e 100644 --- a/luaotfload-colors.lua +++ b/luaotfload-colors.lua @@ -169,9 +169,11 @@ local page_insert_t = nodetype("page_insert") local sub_box_t = nodetype("sub_box") --- node -> nil | -1 | color‽ -local function lookup_next_color(head) +local lookup_next_color +lookup_next_color = function (head) --- paragraph material for n in traverse_nodes(head) do local n_id = n.id + if n_id == glyph_t then local n_font if identifiers[n_font] @@ -202,35 +204,47 @@ always nil when the function is called, they temporarily take string values during the node list traversal. --doc]]-- +local cnt = 0 --- node -> string -> int -> (node * string) -local function node_colorize(head, current_color, next_color) +local node_colorize +node_colorize = function (head, current_color, next_color) for n in traverse_nodes(head) do - local n_id = n.id + local n_id = n.id + local nextnode = n.next if n_id == hlist_t or n_id == vlist_t or n_id == sub_box_t then - local next_color_in = lookup_next_color(n.next) or next_color + local next_color_in = lookup_next_color(nextnode) or next_color n.list, current_color = node_colorize(n.list, current_color, next_color_in) elseif n_id == glyph_t then + cnt = cnt + 1 local tfmdata = identifiers[n.font] + + --- colorization is restricted to those fonts + --- that received the “color” property upon + --- loading (see ``setcolor()`` above) if tfmdata and tfmdata.properties and tfmdata.properties.color then - if tfmdata.properties.color ~= current_color then - local pushcolor = hex_to_rgba(tfmdata.properties.color) - local push = newnode(whatsit_t, 8) - push.mode = 1 - push.data = pushcolor - head = insert_node_before(head, n, push) - current_color = tfmdata.properties.color + local font_color = tfmdata.properties.color +-- luaotfload.info(cnt, utf.char(n.char), n.font, "<TRUE>", font_color) + if fontcolor ~= current_color then + local pushcolor = hex_to_rgba(fontcolor) + local push = newnode(whatsit_t, 8) + push.mode = 1 + push.data = pushcolor + head = insert_node_before(head, n, push) + current_color = fontcolor end - local next_color_in = lookup_next_color (n.next) or next_color - if next_color_in ~= tfmdata.properties.color then - local _, popcolor = hex_to_rgba(tfmdata.properties.color) - local pop = newnode(whatsit_t, 8) - pop.mode = 1 - pop.data = popcolor - head = insert_node_after(head, n, pop) - current_color = nil + local next_color_in = lookup_next_color (nextnode) or next_color + if next_color_in ~= font_color then + local _, popcolor = hex_to_rgba(font_color) + local pop = newnode(whatsit_t, 8) + pop.mode = 1 + pop.data = popcolor + head = insert_node_after(head, n, pop) + current_color = nil end +-- else +-- luaotfload.info(cnt, utf.char(n.char), n.font, "<FALSE>") end end end @@ -238,17 +252,17 @@ local function node_colorize(head, current_color, next_color) end --- node -> node -local function color_handler (head) +local color_handler = function (head) -- check if our page resources existed in the previous run -- and remove it to avoid duplicating it later if res then - local r = "/ExtGState<<"..res..">>" + local r = "/ExtGState<<" .. res .. ">>" tex.pdfpageresources = stringgsub(tex.pdfpageresources, r, "") end local new_head = node_colorize(head, nil, nil) -- now append our page resources if res and stringfind(res, "%S") then -- test for non-empty string - local r = "/ExtGState<<"..res..">>" + local r = "/ExtGState<<" .. res .. ">>" tex.pdfpageresources = tex.pdfpageresources..r end return new_head @@ -257,7 +271,7 @@ end local color_callback_activated = 0 --- unit -> unit -function add_color_callback () +add_color_callback = function ( ) if color_callback_activated == 0 then luatexbase.add_to_callback("pre_output_filter", color_handler, |