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authorPhilipp Gesang <phg42.2a@gmail.com>2014-12-14 12:29:58 +0100
committerPhilipp Gesang <phg42.2a@gmail.com>2014-12-14 12:29:58 +0100
commitc029158f450cd96f71db2f2a4da72a5c946089c0 (patch)
tree1c5d30d6853f6deb57cc9818b8739106a2d5e03f /src/fontloader/misc/fontloader-fonts.tex
parentea148be27d5a79fd11759856e0ab4033f328ce5a (diff)
parentca673f7b14af906606a188fd98978d3501842f63 (diff)
downloadluaotfload-c029158f450cd96f71db2f2a4da72a5c946089c0.tar.gz
Merge pull request #260 from phi-gamma/master
add import helper, new directory layout, revised letterspacing, fontloader gone nuts
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+%D \module
+%D [ file=luatex-fonts,
+%D version=2009.12.01,
+%D title=\LUATEX\ Support Macros,
+%D subtitle=Generic \OPENTYPE\ Font Handler,
+%D author=Hans Hagen,
+%D copyright={PRAGMA ADE \& \CONTEXT\ Development Team}]
+
+%D \subject{Welcome}
+%D
+%D This file is one of a set of basic functionality enhancements
+%D for \LUATEX\ derived from the \CONTEXT\ \MKIV\ code base. Please
+%D don't polute the \type {luatex-*} namespace with code not coming
+%D from the \CONTEXT\ development team as we may add more files.
+%D
+%D As this is an experimental setup, it might not always work out as
+%D expected. Around \LUATEX\ version 0.50 we expect the code to be
+%D more or less okay.
+%D
+%D This file implements a basic font system for a bare \LUATEX\
+%D system. By default \LUATEX\ only knows about the classic \TFM\
+%D fonts but it can read other font formats and pass them to \LUA.
+%D With some glue code one can then construct a suitable \TFM\
+%D representation that \LUATEX\ can work with. For more advanced font
+%D support a bit more code is needed that needs to be hooked
+%D into the callback mechanism.
+%D
+%D This file is currently rather simple: it just loads the \LUA\ file
+%D with the same name. An example of a \type {luatex.tex} file that is
+%D just plain \TEX:
+%D
+%D \starttyping
+%D \catcode`\{=1 % left brace is begin-group character
+%D \catcode`\}=2 % right brace is end-group character
+%D
+%D \input plain
+%D
+%D \everyjob\expandafter{\the\everyjob\input luatex-fonts\relax}
+%D
+%D \dump
+%D \stoptyping
+%D
+%D We could load the \LUA\ file in \type {\everyjob} but maybe some
+%D day we need more here.
+%D
+%D When defining a font you can use two prefixes. A \type {file:}
+%D prefix forced a file search, while a \type {name:} prefix will
+%D result in consulting the names database. Such a database can be
+%D generated with:
+%D
+%D \starttyping
+%D mtxrun --usekpse --script fonts --names
+%D \stoptyping
+%D
+%D This will generate a file \type {luatex-fonts-names.lua} that has
+%D to be placed in a location where it can be found by \KPSE. Beware:
+%D the \type {--kpseonly} flag is only used outside \CONTEXT\ and
+%D provides very limited functionality, just enough for this task.
+%D
+%D The code loaded here does not come out of thin air, but is mostly
+%D shared with \CONTEXT, however, in that macropackage we go beyond
+%D what is provided here. When you use the code packaged here you
+%D need to keep a few things in mind:
+%D
+%D \startitemize
+%D
+%D \item This subsystem will be extended, improved etc. in about the
+%D same pace as \CONTEXT\ \MKIV. However, because \CONTEXT\ provides a
+%D rather high level of integration not all features will be supported
+%D in the same quality. Use \CONTEXT\ if you want more goodies.
+%D
+%D \item There is no official \API\ yet, which means that using
+%D functions implemented here is at your own risk, in the sense that
+%D names and namespaces might change. There will be a minimal \API\
+%D defined once \LUATEX\ version 1.0 is out. Instead of patching the
+%D files it's better to overload functions if needed.
+%D
+%D \item The modules are not stripped too much, which makes it
+%D possible to benefit from improvements in the code that take place
+%D in the perspective of \CONTEXT\ development. They might be split a
+%D bit more in due time so the baseline might become smaller.
+%D
+%D \item The code is maintained and tested by the \CONTEXT\
+%D development team. As such it might be better suited for this macro
+%D package and integration in other systems might demand some
+%D additional wrapping. Problems can be reported to the team but as we
+%D use \CONTEXT\ \MKIV\ as baseline, you'd better check if the problem
+%D is a general \CONTEXT\ problem too.
+%D
+%D \item The more high level support for features that is provided in
+%D \CONTEXT\ is not part of the code loaded here as it makes no sense
+%D elsewhere. Some experimental features are not part of this code
+%D either but some might show up later.
+%D
+%D \item Math font support will be added but only in its basic form
+%D once that the Latin Modern and \TEX\ Gyre math fonts are
+%D available.
+%D
+%D \item At this moment the more nifty speed-ups are not enabled
+%D because they work in tandem with the alternative file handling
+%D that \CONTEXT\ uses. Maybe around \LUATEX\ 1.0 we will bring some
+%D speedup into this code too (if it pays off at all).
+%D
+%D \item The code defines a few global tables. If this code is used
+%D in a larger perspective then you can best make sure that no
+%D conflicts occur. The \CONTEXT\ package expects users to work in
+%D their own namespace (\type {userdata}, \type {thirddata}, \type
+%D {moduledata} or \type {document}. The team takes all freedom to
+%D use any table at the global level but will not use tables that are
+%D named after macro packages. Later the \CONTEXT\ might operate in
+%D a more controlled namespace but it has a low priority.
+%D
+%D \item There is some tracing code present but this is not enabled
+%D and not supported outside \CONTEXT\ either as it integrates quite
+%D tightly into \CONTEXT. In case of problems you can use \CONTEXT\
+%D for tracking down problems.
+%D
+%D \item Patching the code in distributions is dangerous as it might
+%D fix your problem but introduce new ones for \CONTEXT. So, best keep
+%D the original code as it is.
+%D
+%D \item Attributes are (automatically) taken from the range 127-255 so
+%D you'd best not use these yourself.
+%D
+%D \stopitemize
+%D
+%D If this all sounds a bit tricky, keep in mind that it makes no sense
+%D for us to maintain multiple code bases and we happen to use \CONTEXT.
+%D
+%D For more details about how the font subsystem works we refer to
+%D publications in \TEX\ related journals, the \CONTEXT\ documentation,
+%D and the \CONTEXT\ wiki.
+
+\directlua {
+ if not fonts then
+ dofile(kpse.find_file("luatex-fonts.lua","tex"))
+ end
+}
+
+\endinput