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authorPhilipp Gesang <phg42.2a@gmail.com>2014-12-09 23:07:55 +0100
committerPhilipp Gesang <phg42.2a@gmail.com>2014-12-09 23:07:55 +0100
commitc076033eae06ee3f30c02bfa4d529001379eff6c (patch)
tree859c2a0ce2ae6a594f4069b053e4631383e71704 /src/fontloader/misc/fontloader-basics-nod.lua
parentc8808efcf8bd69b6038627f92298818d9028c088 (diff)
downloadluaotfload-c076033eae06ee3f30c02bfa4d529001379eff6c.tar.gz
[fontloader] reorganize under the new import scheme
For better orientation, the fontloader tree now contains two subdirectories into which files have been reorganized: The two files required at runtime for the fontloader and luaotfload-tool are: × ``fontloader-basics-gen.lua`` × ``fontloader-fontloader.lua`` They are now kept in the ``src/fontloader/runtime/`` subdirectory. All other files from upstream are now located in ``src/fontloader/misc``. This includes a number of files that have not yet been part of Luaotfload. Currently, the *misc* set of files is not packaged along with Luaotfload. This may change in the future when there is an option to switch the merged fontloader for its constituent files, or even for upstream.
Diffstat (limited to 'src/fontloader/misc/fontloader-basics-nod.lua')
-rw-r--r--src/fontloader/misc/fontloader-basics-nod.lua244
1 files changed, 244 insertions, 0 deletions
diff --git a/src/fontloader/misc/fontloader-basics-nod.lua b/src/fontloader/misc/fontloader-basics-nod.lua
new file mode 100644
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--- /dev/null
+++ b/src/fontloader/misc/fontloader-basics-nod.lua
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+if not modules then modules = { } end modules ['luatex-fonts-nod'] = {
+ version = 1.001,
+ comment = "companion to luatex-fonts.lua",
+ author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
+ copyright = "PRAGMA ADE / ConTeXt Development Team",
+ license = "see context related readme files"
+}
+
+if context then
+ texio.write_nl("fatal error: this module is not for context")
+ os.exit()
+end
+
+-- Don't depend on code here as it is only needed to complement the
+-- font handler code.
+
+-- Attributes:
+
+if tex.attribute[0] ~= 0 then
+
+ texio.write_nl("log","!")
+ texio.write_nl("log","! Attribute 0 is reserved for ConTeXt's font feature management and has to be")
+ texio.write_nl("log","! set to zero. Also, some attributes in the range 1-255 are used for special")
+ texio.write_nl("log","! purposes so setting them at the TeX end might break the font handler.")
+ texio.write_nl("log","!")
+
+ tex.attribute[0] = 0 -- else no features
+
+end
+
+attributes = attributes or { }
+attributes.unsetvalue = -0x7FFFFFFF
+
+local numbers, last = { }, 127
+
+attributes.private = attributes.private or function(name)
+ local number = numbers[name]
+ if not number then
+ if last < 255 then
+ last = last + 1
+ end
+ number = last
+ numbers[name] = number
+ end
+ return number
+end
+
+-- Nodes (a subset of context so that we don't get too much unused code):
+
+nodes = { }
+nodes.pool = { }
+nodes.handlers = { }
+
+local nodecodes = { } for k,v in next, node.types () do nodecodes[string.gsub(v,"_","")] = k end
+local whatcodes = { } for k,v in next, node.whatsits() do whatcodes[string.gsub(v,"_","")] = k end
+local glyphcodes = { [0] = "character", "glyph", "ligature", "ghost", "left", "right" }
+local disccodes = { [0] = "discretionary", "explicit", "automatic", "regular", "first", "second" }
+
+nodes.nodecodes = nodecodes
+nodes.whatcodes = whatcodes
+nodes.whatsitcodes = whatcodes
+nodes.glyphcodes = glyphcodes
+nodes.disccodes = disccodes
+
+local free_node = node.free
+local remove_node = node.remove
+local new_node = node.new
+local traverse_id = node.traverse_id
+
+nodes.handlers.protectglyphs = node.protect_glyphs
+nodes.handlers.unprotectglyphs = node.unprotect_glyphs
+
+local math_code = nodecodes.math
+local end_of_math = node.end_of_math
+
+function node.end_of_math(n)
+ if n.id == math_code and n.subtype == 1 then
+ return n
+ else
+ return end_of_math(n)
+ end
+end
+
+function nodes.remove(head, current, free_too)
+ local t = current
+ head, current = remove_node(head,current)
+ if t then
+ if free_too then
+ free_node(t)
+ t = nil
+ else
+ t.next, t.prev = nil, nil
+ end
+ end
+ return head, current, t
+end
+
+function nodes.delete(head,current)
+ return nodes.remove(head,current,true)
+end
+
+function nodes.pool.kern(k)
+ local n = new_node("kern",1)
+ n.kern = k
+ return n
+end
+
+local getfield = node.getfield
+local setfield = node.setfield
+
+nodes.getfield = getfield
+nodes.setfield = setfield
+
+nodes.getattr = getfield
+nodes.setattr = setfield
+
+-- being lazy ... just copy a bunch ... not all needed in generic but we assume
+-- nodes to be kind of private anyway
+
+nodes.tostring = node.tostring or tostring
+nodes.copy = node.copy
+nodes.copy_list = node.copy_list
+nodes.delete = node.delete
+nodes.dimensions = node.dimensions
+nodes.end_of_math = node.end_of_math
+nodes.flush_list = node.flush_list
+nodes.flush_node = node.flush_node
+nodes.free = node.free
+nodes.insert_after = node.insert_after
+nodes.insert_before = node.insert_before
+nodes.hpack = node.hpack
+nodes.new = node.new
+nodes.tail = node.tail
+nodes.traverse = node.traverse
+nodes.traverse_id = node.traverse_id
+nodes.slide = node.slide
+nodes.vpack = node.vpack
+
+nodes.first_glyph = node.first_glyph
+nodes.first_character = node.first_character
+nodes.has_glyph = node.has_glyph or node.first_glyph
+
+nodes.current_attr = node.current_attr
+nodes.do_ligature_n = node.do_ligature_n
+nodes.has_field = node.has_field
+nodes.last_node = node.last_node
+nodes.usedlist = node.usedlist
+nodes.protrusion_skippable = node.protrusion_skippable
+nodes.write = node.write
+
+nodes.has_attribute = node.has_attribute
+nodes.set_attribute = node.set_attribute
+nodes.unset_attribute = node.unset_attribute
+
+nodes.protect_glyphs = node.protect_glyphs
+nodes.unprotect_glyphs = node.unprotect_glyphs
+nodes.kerning = node.kerning
+nodes.ligaturing = node.ligaturing
+nodes.mlist_to_hlist = node.mlist_to_hlist
+
+-- in generic code, at least for some time, we stay nodes, while in context
+-- we can go nuts (e.g. experimental); this split permits us us keep code
+-- used elsewhere stable but at the same time play around in context
+
+local direct = node.direct
+local nuts = { }
+nodes.nuts = nuts
+
+local tonode = direct.tonode
+local tonut = direct.todirect
+
+nodes.tonode = tonode
+nodes.tonut = tonut
+
+nuts.tonode = tonode
+nuts.tonut = tonut
+
+
+local getfield = direct.getfield
+local setfield = direct.setfield
+
+nuts.getfield = getfield
+nuts.setfield = setfield
+nuts.getnext = direct.getnext
+nuts.getprev = direct.getprev
+nuts.getid = direct.getid
+nuts.getattr = getfield
+nuts.setattr = setfield
+nuts.getfont = direct.getfont
+nuts.getsubtype = direct.getsubtype
+nuts.getchar = direct.getchar
+
+nuts.insert_before = direct.insert_before
+nuts.insert_after = direct.insert_after
+nuts.delete = direct.delete
+nuts.copy = direct.copy
+nuts.tail = direct.tail
+nuts.flush_list = direct.flush_list
+nuts.end_of_math = direct.end_of_math
+nuts.traverse = direct.traverse
+nuts.traverse_id = direct.traverse_id
+
+nuts.getprop = nuts.getattr
+nuts.setprop = nuts.setattr
+
+local new_nut = direct.new
+nuts.new = new_nut
+nuts.pool = { }
+
+function nuts.pool.kern(k)
+ local n = new_nut("kern",1)
+ setfield(n,"kern",k)
+ return n
+end
+
+-- properties as used in the (new) injector:
+
+local propertydata = direct.get_properties_table()
+nodes.properties = { data = propertydata }
+
+direct.set_properties_mode(true,true) -- needed for injection
+
+function direct.set_properties_mode() end -- we really need the set modes
+
+nuts.getprop = function(n,k)
+ local p = propertydata[n]
+ if p then
+ return p[k]
+ end
+end
+
+nuts.setprop = function(n,k,v)
+ if v then
+ local p = propertydata[n]
+ if p then
+ p[k] = v
+ else
+ propertydata[n] = { [k] = v }
+ end
+ end
+end
+
+nodes.setprop = nodes.setproperty
+nodes.getprop = nodes.getproperty