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authorKhaled Hosny <khaledhosny@eglug.org>2010-04-02 23:35:49 +0200
committerKhaled Hosny <khaledhosny@eglug.org>2010-04-02 23:38:06 +0200
commit725d3ea39e6df5a7e274f320b6e52976d093e45e (patch)
treed55f12e2c933bacb3f6fecef447813e30b5f83fc /otfl-char-utf.lua
parentb76d93af6ec294e4943f9dddeac963985881a7d0 (diff)
downloadluaotfload-725d3ea39e6df5a7e274f320b6e52976d093e45e.tar.gz
Import ConTeXt math modules
Modules that provide OpenType and Unicode math related functionality, not very tested yet, but it seems to magically fix some of unicode-math issues. May be it should be trimmed a bit, since a good chunk of the code is of no use to us.
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+if not modules then modules = { } end modules ['char-utf'] = {
+ version = 1.001,
+ comment = "companion to char-utf.mkiv",
+ author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
+ copyright = "PRAGMA ADE / ConTeXt Development Team",
+ license = "see context related readme files"
+}
+
+--[[ldx--
+<p>When a sequence of <l n='utf'/> characters enters the application, it may
+be neccessary to collapse subsequences into their composed variant.</p>
+
+<p>This module implements methods for collapsing and expanding <l n='utf'/>
+sequences. We also provide means to deal with characters that are
+special to <l n='tex'/> as well as 8-bit characters that need to end up
+in special kinds of output (for instance <l n='pdf'/>).</p>
+
+<p>We implement these manipulations as filters. One can run multiple filters
+over a string.</p>
+--ldx]]--
+
+local utf = unicode.utf8
+local concat, gmatch = table.concat, string.gmatch
+local utfcharacters, utfvalues = string.utfcharacters, string.utfvalues
+
+local ctxcatcodes = tex.ctxcatcodes
+
+characters = characters or { }
+characters.graphemes = characters.graphemes or { }
+characters.filters = characters.filters or { }
+characters.filters.utf = characters.filters.utf or { }
+
+characters.filters.utf.initialized = false
+characters.filters.utf.collapsing = true
+characters.filters.utf.expanding = true
+
+local graphemes = characters.graphemes
+local utffilters = characters.filters.utf
+local utfchar, utfbyte, utfgsub = utf.char, utf.byte, utf.gsub
+
+--[[ldx--
+<p>It only makes sense to collapse at runtime, since we don't expect
+source code to depend on collapsing.</p>
+--ldx]]--
+
+function utffilters.initialize()
+ if utffilters.collapsing and not utffilters.initialized then
+ for k,v in next, characters.data do
+ -- using vs and first testing for length is faster (.02->.01 s)
+ local vs = v.specials
+ if vs and #vs == 3 and vs[1] == 'char' then
+ local first, second = utfchar(vs[2]), utfchar(vs[3])
+ local cgf = graphemes[first]
+ if not cgf then
+ cgf = { }
+ graphemes[first] = cgf
+ end
+ cgf[second] = utfchar(k)
+ end
+ end
+ utffilters.initialized = true
+ end
+end
+
+-- utffilters.add_grapheme(utfchar(318),'l','\string~')
+-- utffilters.add_grapheme('c','a','b')
+
+function utffilters.add_grapheme(result,first,second)
+ local r, f, s = tonumber(result), tonumber(first), tonumber(second)
+ if r then result = utfchar(r) end
+ if f then first = utfchar(f) end
+ if s then second = utfchar(s) end
+ if not graphemes[first] then
+ graphemes[first] = { [second] = result }
+ else
+ graphemes[first][second] = result
+ end
+end
+
+function utffilters.collapse(str) -- old one
+ if utffilters.collapsing and str and #str > 1 then
+ if not utffilters.initialized then -- saves a call
+ utffilters.initialize()
+ end
+ local tokens, first, done = { }, false, false
+ for second in utfcharacters(str) do
+ local cgf = graphemes[first]
+ if cgf and cgf[second] then
+ first, done = cgf[second], true
+ elseif first then
+ tokens[#tokens+1] = first
+ first = second
+ else
+ first = second
+ end
+ end
+ if done then
+ tokens[#tokens+1] = first
+ return concat(tokens)
+ end
+ end
+ return str
+end
+
+--[[ldx--
+<p>In order to deal with 8-bit output, we need to find a way to
+go from <l n='utf'/> to 8-bit. This is handled in the
+<l n='luatex'/> engine itself.</p>
+
+<p>This leaves us problems with characters that are specific to
+<l n='tex'/> like <type>{}</type>, <type>$</type> and alike.</p>
+
+<p>We can remap some chars that tex input files are sensitive for to
+a private area (while writing to a utility file) and revert then
+to their original slot when we read in such a file. Instead of
+reverting, we can (when we resolve characters to glyphs) map them
+to their right glyph there.</p>
+
+<p>For this purpose we can use the private planes 0x0F0000 and
+0x100000.</p>
+--ldx]]--
+
+utffilters.private = {
+ high = { },
+ low = { },
+ escapes = { },
+}
+
+local low = utffilters.private.low
+local high = utffilters.private.high
+local escapes = utffilters.private.escapes
+local special = "~#$%^&_{}\\|"
+
+function utffilters.private.set(ch)
+ local cb
+ if type(ch) == "number" then
+ cb, ch = ch, utfchar(ch)
+ else
+ cb = utfbyte(ch)
+ end
+ if cb < 256 then
+ low[ch] = utfchar(0x0F0000 + cb)
+ high[utfchar(0x0F0000 + cb)] = ch
+ escapes[ch] = "\\" .. ch
+ end
+end
+
+function utffilters.private.replace(str) return utfgsub(str,"(.)", low ) end
+function utffilters.private.revert(str) return utfgsub(str,"(.)", high ) end
+function utffilters.private.escape(str) return utfgsub(str,"(.)", escapes) end
+
+local set = utffilters.private.set
+
+for ch in gmatch(special,".") do set(ch) end
+
+--[[ldx--
+<p>We get a more efficient variant of this when we integrate
+replacements in collapser. This more or less renders the previous
+private code redundant. The following code is equivalent but the
+first snippet uses the relocated dollars.</p>
+
+<typing>
+[󰀤x󰀤] [$x$]
+</typing>
+--ldx]]--
+
+local cr = utffilters.private.high -- kan via een lpeg
+local cf = utffilters
+
+--[[ldx--
+<p>The next variant has lazy token collecting, on a 140 page mk.tex this saves
+about .25 seconds, which is understandable because we have no graphmes and
+not collecting tokens is not only faster but also saves garbage collecting.
+</p>
+--ldx]]--
+
+-- lpeg variant is not faster
+
+function utffilters.collapse(str) -- not really tested (we could preallocate a table)
+ if cf.collapsing and str then
+ if #str > 1 then
+ if not cf.initialized then -- saves a call
+ cf.initialize()
+ end
+ local tokens, first, done, n = { }, false, false, 0
+ for second in utfcharacters(str) do
+ if done then
+ local crs = cr[second]
+ if crs then
+ if first then
+ tokens[#tokens+1] = first
+ end
+ first = crs
+ else
+ local cgf = graphemes[first]
+ if cgf and cgf[second] then
+ first = cgf[second]
+ elseif first then
+ tokens[#tokens+1] = first
+ first = second
+ else
+ first = second
+ end
+ end
+ else
+ local crs = cr[second]
+ if crs then
+ for s in utfcharacters(str) do
+ if n == 1 then
+ break
+ else
+ tokens[#tokens+1], n = s, n - 1
+ end
+ end
+ if first then
+ tokens[#tokens+1] = first
+ end
+ first, done = crs, true
+ else
+ local cgf = graphemes[first]
+ if cgf and cgf[second] then
+ for s in utfcharacters(str) do
+ if n == 1 then
+ break
+ else
+ tokens[#tokens+1], n = s, n -1
+ end
+ end
+ first, done = cgf[second], true
+ else
+ first, n = second, n + 1
+ end
+ end
+ end
+ end
+ if done then
+ tokens[#tokens+1] = first
+ return concat(tokens) -- seldom called
+ end
+ elseif #str > 0 then
+ return cr[str] or str
+ end
+ end
+ return str
+end
+
+--[[ldx--
+<p>Next we implement some commands that are used in the user interface.</p>
+--ldx]]--
+
+commands = commands or { }
+
+function commands.uchar(first,second)
+ tex.sprint(ctxcatcodes,utfchar(first*256+second))
+end
+
+--[[ldx--
+<p>A few helpers (used to be <t>luat-uni<t/>).</p>
+--ldx]]--
+
+function utf.split(str)
+ local t = { }
+ for snippet in utfcharacters(str) do
+ t[#t+1] = snippet
+ end
+ return t
+end
+
+function utf.each(str,fnc)
+ for snippet in utfcharacters(str) do
+ fnc(snippet)
+ end
+end