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author | Khaled Hosny <khaledhosny@eglug.org> | 2009-12-30 13:13:13 +0200 |
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committer | Khaled Hosny <khaledhosny@eglug.org> | 2009-12-30 23:11:07 +0200 |
commit | 3a9d5bbcba410869be83a42f5d6f0d0301c05416 (patch) | |
tree | 8a16b9c545fbf92db53b5f7e1ba8f1db10186853 /luaotfload.dtx | |
parent | 06689c6f5262cafc3c2e9821fe3a0cc242f6fcc3 (diff) | |
download | luaotfload-3a9d5bbcba410869be83a42f5d6f0d0301c05416.tar.gz |
Initial XeTeX-like font color support
The idea is very simple, we set a special |color| field in the font
table, then we surround each glyph in that font with color |whatsit|
node (actually pdfliteral whatsit nodes).
The resulting PDF file is larger than XeTeX output (because insert
color nodes around continues glyph nodes only, even if it was
interrupted by just a |glue| or |kern| node). This can be better
optimized, but I gave up.
Also we don't handle transparency, yet.
Diffstat (limited to 'luaotfload.dtx')
-rw-r--r-- | luaotfload.dtx | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/luaotfload.dtx b/luaotfload.dtx index cc33913..36e0841 100644 --- a/luaotfload.dtx +++ b/luaotfload.dtx @@ -648,6 +648,76 @@ initializers.base.otf.extend = initializers.common.extend initializers.node.otf.extend = initializers.common.extend % \end{macrocode} +% +% Support for font color. +% +% \begin{macrocode} + +table.insert(fonts.triggers,"color") + +function initializers.common.color(tfmdata,value) + if value then + tfmdata.color = value + end +end + +initializers.base.otf.color = initializers.common.color +initializers.node.otf.color = initializers.common.color + +local function hex_to_rgba(hex) + local r, g, b, a, color + if hex and #hex == 6 then + _, _, r, g, b = hex:find('(..)(..)(..)') + elseif #hex == 8 then + _, _, r, g, b, a = hex:find('(..)(..)(..)(..)') + else + return nil + end + r = tonumber(r, 16)/255 + g = tonumber(g, 16)/255 + b = tonumber(b, 16)/255 + color = string.format("%.3g %.3g %.3g rg", r, g, b) + return color +end + +local glyph = node.id('glyph') +local hlist = node.id('hlist') +local vlist = node.id('vlist') + +local function colorize(head) + for n in node.traverse(head) do + if n.id == hlist or n.id == vlist then + colorize(n.list) + end + if n.id == glyph then + local tfmdata = fonts.ids[n.font] + if tfmdata and tfmdata.color then + local prev = n.prev + local next = n.next + if prev.id == glyph and fonts.ids[prev.font].color == tfmdata.color then + else + local push = node.new(node.id("whatsit"), 8) + push.mode = 2 + push.data = hex_to_rgba(tfmdata.color) + head = node.insert_before(head, n, push) + end + if next.id == glyph and fonts.ids[next.font].color == tfmdata.color then + else + local pop = node.new(node.id("whatsit"), 8) + pop.mode = 2 + pop.data = "0 g" + head = node.insert_after(head, n, pop) + end + end + end + end + return head +end + +callback.add("hpack_filter", colorize, "Font color") +callback.add("pre_linebreak_filter", colorize, "Font color") + +% \end{macrocode} % \iffalse %</font-msc> % \fi |