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authorKhaled Hosny <khaledhosny@eglug.org>2010-02-26 15:04:49 +0200
committerKhaled Hosny <khaledhosny@eglug.org>2010-02-26 15:04:49 +0200
commitfe0fde65f066d5e9a107a26eaec8fdbfe195f92e (patch)
tree20aebf7f602d7828ee34d5dd977dde69264a114a /luaotfload-fonts.lua
parent2c858836734c21010a3b67ae069aa1aa95f82cc3 (diff)
downloadluaotfload-fe0fde65f066d5e9a107a26eaec8fdbfe195f92e.tar.gz
Checksum loaded fonts
Store checksums of already loaded fonts in the database to avoids reloading them, this isn't much faster but it avoids reloading the fonts and the huge memory consumption. Is there a faster way to hash a file?
Diffstat (limited to 'luaotfload-fonts.lua')
-rw-r--r--luaotfload-fonts.lua41
1 files changed, 32 insertions, 9 deletions
diff --git a/luaotfload-fonts.lua b/luaotfload-fonts.lua
index a24b6c2..cca4f28 100644
--- a/luaotfload-fonts.lua
+++ b/luaotfload-fonts.lua
@@ -30,6 +30,10 @@ dofile(luaextra_file)
local splitpath, expandpath, glob, basename = file.split_path, kpse.expand_path, dir.glob, file.basename
local upper, format, rep = string.upper, string.format, string.rep
+function kpse.do_file(name)
+ return dofile(kpse.find_file(name))
+end
+
-- the file name of the font database
luaotfload.fonts.basename = "otfl-names.lua"
@@ -42,7 +46,7 @@ luaotfload.fonts.directory = kpse.expand_var("$TEXMFVAR") .. luaotfload.fonts.su
-- the version of the database, to be checked by the lookup function of
-- luaotfload
-luaotfload.fonts.version = 2.002
+luaotfload.fonts.version = 2.003
-- Log facilities:
-- - level 0 is quiet
@@ -126,10 +130,17 @@ function fontloader.fullinfo(...)
end
local function load_font(filename, names, texmf)
- log(3, "Loading font %s", filename)
- local mappings = names.mappings
- local families = names.families
+ log(3, "Loading font: %s", filename)
+ local mappings = names.mappings or { }
+ local families = names.families or { }
+ local checksums = names.checksums or { }
if filename then
+ local checksum = file.checksum(filename)
+ if checksums[checksum] then
+ log(3, "Font already indexed: %s", filename)
+ return
+ end
+ checksums[checksum] = 1
local info = fontloader.info(filename)
if info then
if type(info) == "table" and #info > 1 then
@@ -166,6 +177,9 @@ local function load_font(filename, names, texmf)
else
log(1, "Failed to load %s", filename)
end
+ names.mappings = names.mappings or mappings
+ names.families = names.families or families
+ names.checksums = names.checksums or checksums
end
end
@@ -307,14 +321,23 @@ local function scan_os_fonts(names, scanned_fonts)
end
end
+local function fontnames_init()
+ return {
+ mappings = { },
+ families = { },
+ checksums = { },
+ version = luaotfload.fonts.version,
+ }
+end
+
-- The main function, scans everything and writes the file.
local function generate()
texio.write("luaotfload | Generating font names database.")
- local fnames = {
- mappings = { },
- families = { },
- version = luaotfload.fonts.version,
- }
+ local fnames = kpse.do_file(luaotfload.fonts.basename) or fontnames_init()
+ if fnames.version ~= luaotfload.fonts.version then
+ log(2, "Old font names database version, generating new one")
+ fnames = fontnames_init()
+ end
local savepath = luaotfload.fonts.directory
savepath = path_normalize(savepath)
if not lfs.isdir(savepath) then