summaryrefslogtreecommitdiff
path: root/tex/context/base/node-rul.lua
blob: 96d6bdf4121f0621757be10477ce74ea6d89e3b8 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
if not modules then modules = { } end modules ['node-rul'] = {
    version   = 1.001,
    comment   = "companion to node-rul.mkiv",
    author    = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
    copyright = "PRAGMA ADE / ConTeXt Development Team",
    license   = "see context related readme files"
}

-- this will go to an auxiliary module
-- beware: rules now have a dir field
--
-- todo: make robust for layers ... order matters

local attributes, nodes, node = attributes, nodes, node

local nodecodes  = nodes.nodecodes
local tasks      = nodes.tasks

local glyph_code = nodecodes.glyph
local disc_code  = nodecodes.disc
local rule_code  = nodecodes.rule

function nodes.striprange(first,last) -- todo: dir
    if first and last then -- just to be sure
        if first == last then
            return first, last
        end
        while first and first ~= last do
            local id = first.id
            if id == glyph_code or id == disc_code then -- or id == rule_code
                break
            else
                first = first.next
            end
        end
        if not first then
            return nil, nil
        elseif first == last then
            return first, last
        end
        while last and last ~= first do
            local id = last.id
            if id == glyph_code or id == disc_code then -- or id == rule_code
                break
            else
                local prev = last.prev -- luatex < 0.70 has italic correction kern not prev'd
                if prev then
                    last = last.prev
                else
                    break
                end
            end
        end
        if not last then
            return nil, nil
        end
    end
    return first, last
end

-- todo: order and maybe other dimensions

local floor = math.floor

local trace_ruled        = false  trackers.register("nodes.rules", function(v) trace_ruled = v end)
local report_ruled       = logs.reporter("nodes","rules")

local n_tostring         = nodes.idstostring
local n_tosequence       = nodes.tosequence

local a_ruled            = attributes.private('ruled')
local a_color            = attributes.private('color')
local a_transparency     = attributes.private('transparency')
local a_colorspace       = attributes.private('colormodel')

local insert_node_before = node.insert_before
local insert_node_after  = node.insert_after
local striprange         = nodes.striprange
local list_dimensions    = node.dimensions

local hpack_nodes        = node.hpack

local fontdata           = fonts.hashes.identifiers
local variables          = interfaces.variables
local dimenfactor        = fonts.helpers.dimenfactor
local splitdimen         = number.splitdimen

local v_yes              = variables.yes
local v_foreground       = variables.foreground

local nodecodes          = nodes.nodecodes
local skipcodes          = nodes.skipcodes
local whatcodes          = nodes.whatcodes
local kerncodes          = nodes.kerncodes

local glyph_code         = nodecodes.glyph
local disc_code          = nodecodes.disc
local glue_code          = nodecodes.glue
local penalty_code       = nodecodes.penalty
local kern_code          = nodecodes.kern
local hlist_code         = nodecodes.hlist
local vlist_code         = nodecodes.vlist
local rule_code          = nodecodes.rule
local whatsit_code       = nodecodes.whatsit

local userskip_code      = skipcodes.userskip
local spaceskip_code     = skipcodes.spaceskip
local xspaceskip_code    = skipcodes.xspaceskip

local dir_code           = whatcodes.dir

local kerning_code       = kerncodes.kern

local nodepool           = nodes.pool

local new_rule           = nodepool.rule
local new_kern           = nodepool.kern
local new_glue           = nodepool.glue

-- we can use this one elsewhere too
--
-- todo: functions: word, sentence
--
-- glyph rule unset whatsit glue margin_kern kern math disc

local checkdir = true

-- we assume {glyphruns} and no funny extra kerning, ok, maybe we need
-- a dummy character as start and end; anyway we only collect glyphs
--
-- this one needs to take layers into account (i.e. we need a list of
-- critical attributes)

-- omkeren class en level -> scheelt functie call in analyze

-- todo: switching inside math

local function processwords(attribute,data,flush,head,parent) -- we have hlistdir and local dir
    local n = head
    if n then
        local f, l, a, d, i, class
        local continue, done, strip, level = false, false, true, -1
        while n do
            local id = n.id
            if id == glyph_code or id == rule_code then
                local aa = n[attribute]
                if aa then
                    if aa == a then
                        if not f then -- ?
                            f = n
                        end
                        l = n
                    else
                        -- possible extensions: when in same class then keep spanning
                        local newlevel, newclass = floor(aa/1000), aa%1000
                     -- strip = not continue or level == 1 -- 0
                        if f then
                            if class == newclass then -- and newlevel > level then
                                head, done = flush(head,f,l,d,level,parent,false), true
                            else
                                head, done = flush(head,f,l,d,level,parent,strip), true
                            end
                        end
                        f, l, a = n, n, aa
                        level, class = newlevel, newclass
                        d = data[class]
                        continue = d.continue == v_yes
                    end
                else
                    if f then
                        head, done = flush(head,f,l,d,level,parent,strip), true
                    end
                    f, l, a = nil, nil, nil
                end
--             elseif f and (id == disc_code or (id == kern_code and n.subtype == kerning_code)) then
--                 l = n
            elseif id == disc_code then
                if f then
                    l = n
                end
            elseif id == kern_code and n.subtype == kerning_code then
                if f then
                    l = n
                end
            elseif id == hlist_code or id == vlist_code then
                if f then
                    head, done = flush(head,f,l,d,level,parent,strip), true
                    f, l, a = nil, nil, nil
                end
                local list = n.list
                if list then
                    n.list = processwords(attribute,data,flush,list,n)
                end
            elseif checkdir and id == whatsit_code and n.subtype == dir_code then -- only changes in dir, we assume proper boundaries
                if f and a then
                    l = n
                end
            elseif f then
                if continue then
                    if id == penalty_code then
                        l = n
                 -- elseif id == kern_code then
                 --     l = n
                    elseif id == glue_code then
                        -- catch \underbar{a} \underbar{a} (subtype test is needed)
                        local subtype = n.subtype
                        if n[attribute] and (subtype == userskip_code or subtype == spaceskip_code or subtype == xspaceskip_code) then
                            l = n
                        else
                            head, done = flush(head,f,l,d,level,parent,strip), true
                            f, l, a = nil, nil, nil
                        end
                    end
                else
                    head, done = flush(head,f,l,d,level,parent,strip), true
                    f, l, a = nil, nil, nil
                end
            end
            n = n.next
        end
        if f then
            head, done = flush(head,f,l,d,level,parent,strip), true
        end
        return head, true -- todo: done
    else
        return head, false
    end
end

nodes.processwords = processwords

--

nodes.rules      = nodes.rules      or { }
nodes.rules.data = nodes.rules.data or { }

storage.register("nodes/rules/data", nodes.rules.data, "nodes.rules.data")

local data = nodes.rules.data

function nodes.rules.define(settings)
    data[#data+1] = settings
    context(#data)
end

local a_viewerlayer = attributes.private("viewerlayer")

local function flush_ruled(head,f,l,d,level,parent,strip) -- not that fast but acceptable for this purpose
    if f.id ~= glyph_code then
        -- saveguard ... we need to deal with rules and so (math)
        return head
    end
    local r, m
    if strip then
        if trace_ruled then
            local before = n_tosequence(f,l,true)
            f, l = striprange(f,l)
            local after = n_tosequence(f,l,true)
            report_ruled("range stripper, before %a, after %a",before,after)
        else
            f, l = striprange(f,l)
        end
    end
    if not f then
        return head
    end
    local w = list_dimensions(parent.glue_set,parent.glue_sign,parent.glue_order,f,l.next)
    local method, offset, continue, dy, order, max = d.method, d.offset, d.continue, d.dy, d.order, d.max
    local rulethickness, unit = d.rulethickness, d.unit
    local ma, ca, ta = d.ma, d.ca, d.ta
    local colorspace   = ma > 0 and ma or f[a_colorspace] or 1
    local color        = ca > 0 and ca or f[a_color]
    local transparency = ta > 0 and ta or f[a_transparency]
    local foreground = order == v_foreground

    local e = dimenfactor(unit,f.font) -- what if no glyph node

    local rt = tonumber(rulethickness)
    if rt then
        rulethickness = e * rulethickness / 2
    else
        local n, u = splitdimen(rulethickness)
        if n and u then -- we need to intercept ex and em and % and ...
            rulethickness = n * dimenfactor(u,fontdata[f.font]) / 2
        else
            rulethickness = 1/5
        end
    end

    if level > max then
        level = max
    end
    if method == 0 then -- center
        offset = 2*offset
        m = (offset+(level-1)*dy)*e/2 + rulethickness/2
    else
        m = 0
    end
    for i=1,level do
        local ht =  (offset+(i-1)*dy)*e + rulethickness - m
        local dp = -(offset+(i-1)*dy)*e + rulethickness + m
        local r = new_rule(w,ht,dp)
        local v = f[a_viewerlayer]
        -- quick hack
        if v then
            r[a_viewerlayer] = v
        end
        --
        if color then
            r[a_colorspace] = colorspace
            r[a_color] = color
        end
        if transparency then
            r[a_transparency] = transparency
        end
        local k = new_kern(-w)
        if foreground then
            insert_node_after(head,l,k)
            insert_node_after(head,k,r)
            l = r
        else
            head = insert_node_before(head,f,r)
            insert_node_after(head,r,k)
        end
        if trace_ruled then
            report_ruled("level %a, width %p, height %p, depth %p, nodes %a, text %a",
                level,w,ht,dp,n_tostring(f,l),n_tosequence(f,l,true))
        end
    end
    return head
end

local process = nodes.processwords

nodes.rules.handler = function(head) return process(a_ruled,data,flush_ruled,head) end

function nodes.rules.enable()
    tasks.enableaction("shipouts","nodes.rules.handler")
end

-- elsewhere:
--
-- tasks.appendaction ("shipouts", "normalizers", "nodes.rules.handler")
-- tasks.disableaction("shipouts",                "nodes.rules.handler") -- only kick in when used

local trace_shifted = false  trackers.register("nodes.shifting", function(v) trace_shifted = v end)

local report_shifted = logs.reporter("nodes","shifting")

local a_shifted = attributes.private('shifted')

nodes.shifts      = nodes.shifts      or { }
nodes.shifts.data = nodes.shifts.data or { }

storage.register("nodes/shifts/data", nodes.shifts.data, "nodes.shifts.data")

local data = nodes.shifts.data

function nodes.shifts.define(settings)
    data[#data+1] = settings
    context(#data)
end

local function flush_shifted(head,first,last,data,level,parent,strip) -- not that fast but acceptable for this purpose
    if true then
        first, last = striprange(first,last)
    end
    local prev, next = first.prev, last.next
    first.prev, last.next = nil, nil
    local width, height, depth = list_dimensions(parent.glue_set,parent.glue_sign,parent.glue_order,first,next)
    local list = hpack_nodes(first,width,"exactly")
    if first == head then
        head = list
    end
    if prev then
        prev.next, list.prev = list, prev
    end
    if next then
        next.prev, list.next = list, next
    end
    local raise = data.dy * dimenfactor(data.unit,fontdata[first.font])
    list.shift, list.height, list.depth = raise, height, depth
    if trace_shifted then
        report_shifted("width %p, nodes %a, text %a",width,n_tostring(first,last),n_tosequence(first,last,true))
    end
    return head
end

local process = nodes.processwords

nodes.shifts.handler = function(head) return process(a_shifted,data,flush_shifted,head) end

function nodes.shifts.enable()
    tasks.enableaction("shipouts","nodes.shifts.handler")
end