summaryrefslogtreecommitdiff
path: root/tex/context/base/math-noa.lua
blob: f3987c12f4c139c827797fcee48621a5104f6567 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
if not modules then modules = { } end modules ['math-noa'] = {
    version   = 1.001,
    comment   = "companion to math-ini.mkiv",
    author    = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
    copyright = "PRAGMA ADE / ConTeXt Development Team",
    license   = "see context related readme files"
}

-- beware: this is experimental code and there will be a more
-- generic (attribute value driven) interface too but for the
-- moment this is ok
--
-- we will also make dedicated processors (faster)
--
-- beware: names will change as we wil make noads.xxx.handler i.e. xxx
-- subnamespaces

-- 20D6 -> 2190
-- 20D7 -> 2192

local utfchar, utfbyte = utf.char, utf.byte
local formatters = string.formatters
local div = math.div

local fonts, nodes, node, mathematics = fonts, nodes, node, mathematics

local otf                 = fonts.handlers.otf
local otffeatures         = fonts.constructors.newfeatures("otf")
local registerotffeature  = otffeatures.register

local trace_remapping     = false  trackers.register("math.remapping",   function(v) trace_remapping   = v end)
local trace_processing    = false  trackers.register("math.processing",  function(v) trace_processing  = v end)
local trace_analyzing     = false  trackers.register("math.analyzing",   function(v) trace_analyzing   = v end)
local trace_normalizing   = false  trackers.register("math.normalizing", function(v) trace_normalizing = v end)
local trace_collapsing    = false  trackers.register("math.collapsing",  function(v) trace_collapsing  = v end)
local trace_goodies       = false  trackers.register("math.goodies",     function(v) trace_goodies     = v end)
local trace_variants      = false  trackers.register("math.variants",    function(v) trace_variants    = v end)
local trace_alternates    = false  trackers.register("math.alternates",  function(v) trace_alternates  = v end)
local trace_italics       = false  trackers.register("math.italics",     function(v) trace_italics     = v end)
local trace_families      = false  trackers.register("math.families",    function(v) trace_families    = v end)

local check_coverage      = true   directives.register("math.checkcoverage", function(v) check_coverage = v end)

local report_processing   = logs.reporter("mathematics","processing")
local report_remapping    = logs.reporter("mathematics","remapping")
local report_normalizing  = logs.reporter("mathematics","normalizing")
local report_collapsing   = logs.reporter("mathematics","collapsing")
local report_goodies      = logs.reporter("mathematics","goodies")
local report_variants     = logs.reporter("mathematics","variants")
local report_alternates   = logs.reporter("mathematics","alternates")
local report_italics      = logs.reporter("mathematics","italics")
local report_families     = logs.reporter("mathematics","families")

local a_mathrendering     = attributes.private("mathrendering")
local a_exportstatus      = attributes.private("exportstatus")

local mlist_to_hlist      = node.mlist_to_hlist
local font_of_family      = node.family_font
local insert_node_after   = node.insert_after
local insert_node_before  = node.insert_before
local free_node           = node.free
local new_node            = node.new -- todo: pool: math_noad math_sub
local copy_node           = node.copy

local new_kern            = nodes.pool.kern
local new_rule            = nodes.pool.rule

local topoints            = number.points

local fonthashes          = fonts.hashes
local fontdata            = fonthashes.identifiers
local fontcharacters      = fonthashes.characters
local fontproperties      = fonthashes.properties
local fontitalics         = fonthashes.italics
local fontemwidths        = fonthashes.emwidths
local fontexheights       = fonthashes.exheights

local variables           = interfaces.variables
local texsetattribute     = tex.setattribute
local texgetattribute     = tex.getattribute
local unsetvalue          = attributes.unsetvalue

local chardata            = characters.data

noads                     = noads or { }  -- todo: only here
local noads               = noads

noads.processors          = noads.processors or { }
local processors          = noads.processors

noads.handlers            = noads.handlers   or { }
local handlers            = noads.handlers

local tasks               = nodes.tasks

local nodecodes           = nodes.nodecodes
local noadcodes           = nodes.noadcodes

local noad_ord            = noadcodes.ord
local noad_rel            = noadcodes.rel
local noad_punct          = noadcodes.punct
local noad_opdisplaylimits= noadcodes.opdisplaylimits
local noad_oplimits       = noadcodes.oplimits
local noad_opnolimits     = noadcodes.opnolimits

local math_noad           = nodecodes.noad           -- attr nucleus sub sup
local math_accent         = nodecodes.accent         -- attr nucleus sub sup accent
local math_radical        = nodecodes.radical        -- attr nucleus sub sup left degree
local math_fraction       = nodecodes.fraction       -- attr nucleus sub sup left right
local math_box            = nodecodes.subbox         -- attr list
local math_sub            = nodecodes.submlist       -- attr list
local math_char           = nodecodes.mathchar       -- attr fam char
local math_textchar       = nodecodes.mathtextchar   -- attr fam char
local math_delim          = nodecodes.delim          -- attr small_fam small_char large_fam large_char
local math_style          = nodecodes.style          -- attr style
local math_choice         = nodecodes.choice         -- attr display text script scriptscript
local math_fence          = nodecodes.fence          -- attr subtype

local hlist_code          = nodecodes.hlist
local glyph_code          = nodecodes.glyph

local left_fence_code     = 1
local right_fence_code    = 3

local function process(start,what,n,parent)
    if n then n = n + 1 else n = 0 end
    local prev = nil
    while start do
        local id = start.id
        if trace_processing then
            if id == math_noad then
                report_processing("%w%S, class %a",n*2,start,noadcodes[start.subtype])
            elseif id == math_char then
                local char = start.char
                local fam = start.fam
                local font = font_of_family(fam)
                report_processing("%w%S, family %a, font %a, char %a, shape %c",n*2,start,fam,font,char,char)
            else
                report_processing("%w%S",n*2,start)
            end
        end
        local proc = what[id]
        if proc then
         -- report_processing("start processing")
            local done, newstart = proc(start,what,n,parent) -- prev is bugged:  or start.prev
            if newstart then
                start = newstart
             -- report_processing("stop processing (new start)")
            else
             -- report_processing("stop processing")
            end
        elseif id == math_char or id == math_textchar or id == math_delim then
            break
        elseif id == math_noad then
if prev then
    -- we have no proper prev in math nodes yet
    start.prev = prev
end
            local noad = start.nucleus      if noad then process(noad,what,n,start) end -- list
                  noad = start.sup          if noad then process(noad,what,n,start) end -- list
                  noad = start.sub          if noad then process(noad,what,n,start) end -- list
        elseif id == math_box or id == math_sub then
         -- local noad = start.list         if noad then process(noad,what,n,start) end -- list
            local noad = start.head         if noad then process(noad,what,n,start) end -- list
        elseif id == math_fraction then
            local noad = start.num          if noad then process(noad,what,n,start) end -- list
                  noad = start.denom        if noad then process(noad,what,n,start) end -- list
                  noad = start.left         if noad then process(noad,what,n,start) end -- delimiter
                  noad = start.right        if noad then process(noad,what,n,start) end -- delimiter
        elseif id == math_choice then
            local noad = start.display      if noad then process(noad,what,n,start) end -- list
                  noad = start.text         if noad then process(noad,what,n,start) end -- list
                  noad = start.script       if noad then process(noad,what,n,start) end -- list
                  noad = start.scriptscript if noad then process(noad,what,n,start) end -- list
        elseif id == math_fence then
            local noad = start.delim        if noad then process(noad,what,n,start) end -- delimiter
        elseif id == math_radical then
            local noad = start.nucleus      if noad then process(noad,what,n,start) end -- list
                  noad = start.sup          if noad then process(noad,what,n,start) end -- list
                  noad = start.sub          if noad then process(noad,what,n,start) end -- list
                  noad = start.left         if noad then process(noad,what,n,start) end -- delimiter
                  noad = start.degree       if noad then process(noad,what,n,start) end -- list
        elseif id == math_accent then
            local noad = start.nucleus      if noad then process(noad,what,n,start) end -- list
                  noad = start.sup          if noad then process(noad,what,n,start) end -- list
                  noad = start.sub          if noad then process(noad,what,n,start) end -- list
                  noad = start.accent       if noad then process(noad,what,n,start) end -- list
                  noad = start.bot_accent   if noad then process(noad,what,n,start) end -- list
        elseif id == math_style then
            -- has a next
        else
            -- glue, penalty, etc
        end
prev = start
        start = start.next
    end
end

local function processnoads(head,actions,banner)
    if trace_processing then
        report_processing("start %a",banner)
        process(head,actions)
        report_processing("stop %a",banner)
    else
        process(head,actions)
    end
end

noads.process = processnoads

-- experiment (when not present fall back to fam 0) -- needs documentation

-- 0-2 regular
-- 3-5 bold
-- 6-8 pseudobold

-- this could best be integrated in the remapper, and if we run into problems, we
-- might as well do this

local families     = { }
local a_mathfamily = attributes.private("mathfamily")
local boldmap      = mathematics.boldmap

local familymap = { [0] =
    "regular",
    "regular",
    "regular",
    "bold",
    "bold",
    "bold",
    "pseudobold",
    "pseudobold",
    "pseudobold",
}

families[math_char] = function(pointer)
    if pointer.fam == 0 then
        local a = pointer[a_mathfamily]
        if a and a > 0 then
            pointer[a_mathfamily] = 0
            if a > 5 then
                local char = pointer.char
                local bold = boldmap[char]
                local newa = a - 3
                if not bold then
                    if trace_families then
                        report_families("no bold replacement for %C, family %s with remap %s becomes %s with remap %s",char,a,familymap[a],newa,familymap[newa])
                    end
                    pointer.fam = newa
               elseif not fontcharacters[font_of_family(newa)][bold] then
                    if trace_families then
                        report_families("no bold character for %C, family %s with remap %s becomes %s with remap %s",char,a,familymap[a],newa,familymap[newa])
                    end
                    if newa > 3 then
                        pointer.fam = newa - 3
                    end
                else
                    pointer[a_exportstatus] = char
                    pointer.char = bold
                    if trace_families then
                        report_families("replacing %C by bold %C, family %s with remap %s becomes %s with remap %s",char,bold,a,familymap[a],newa,familymap[newa])
                    end
                    pointer.fam = newa
                end
            else
                local char = pointer.char
                if not fontcharacters[font_of_family(a)][char] then
                    if trace_families then
                        report_families("no bold replacement for %C",char)
                    end
                else
                    if trace_families then
                        report_families("family of %C becomes %s with remap %s",char,a,familymap[a])
                    end
                    pointer.fam = a
                end
            end
        end
    end
end

families[math_delim] = function(pointer)
    if pointer.small_fam == 0 then
        local a = pointer[a_mathfamily]
        if a and a > 0 then
            pointer[a_mathfamily] = 0
            if a > 5 then
                -- no bold delimiters in unicode
                a = a - 3
            end
            local char = pointer.small_char
            local okay = fontcharacters[font_of_family(a)][char]
            if okay then
                pointer.small_fam = a
            elseif a > 2 then
                pointer.small_fam = a - 3
            end
            local char = pointer.large_char
            local okay = fontcharacters[font_of_family(a)][char]
            if okay then
                pointer.large_fam = a
            elseif a > 2 then
                pointer.large_fam = a - 3
            end
        else
            pointer.small_fam = 0
            pointer.large_fam = 0
        end
    end
end

families[math_textchar] = families[math_char]

function handlers.families(head,style,penalties)
    processnoads(head,families,"families")
    return true
end

-- character remapping

local a_mathalphabet = attributes.private("mathalphabet")
local a_mathgreek    = attributes.private("mathgreek")

processors.relocate = { }

local function report_remap(tag,id,old,new,extra)
    report_remapping("remapping %s in font %s from %C to %C%s",tag,id,old,new,extra)
end

local remapalphabets    = mathematics.remapalphabets
local fallbackstyleattr = mathematics.fallbackstyleattr
local setnodecolor      = nodes.tracers.colors.set

local function checked(pointer)
    local char = pointer.char
    local fam = pointer.fam
    local id = font_of_family(fam)
    local tc = fontcharacters[id]
    if not tc[char] then
        local specials = characters.data[char].specials
        if specials and (specials[1] == "char" or specials[1] == "font") then
            newchar = specials[#specials]
            if trace_remapping then
                report_remap("fallback",id,char,newchar)
            end
            if trace_analyzing then
                setnodecolor(pointer,"font:isol")
            end
            pointer[a_exportstatus] = char -- testcase: exponentiale
            pointer.char = newchar
            return true
        end
    end
end

processors.relocate[math_char] = function(pointer)
    local g = pointer[a_mathgreek] or 0
    local a = pointer[a_mathalphabet] or 0
    if a > 0 or g > 0 then
        if a > 0 then
            pointer[a_mathgreek] = 0
        end
        if g > 0 then
            pointer[a_mathalphabet] = 0
        end
        local char = pointer.char
        local newchar = remapalphabets(char,a,g)
        if newchar then
            local fam = pointer.fam
            local id = font_of_family(fam)
            local characters = fontcharacters[id]
            if characters[newchar] then
                if trace_remapping then
                    report_remap("char",id,char,newchar)
                end
                if trace_analyzing then
                    setnodecolor(pointer,"font:isol")
                end
                pointer.char = newchar
                return true
            else
                local fallback = fallbackstyleattr(a)
                if fallback then
                    local newchar = remapalphabets(char,fallback,g)
                    if newchar then
                        if characters[newchar] then
                            if trace_remapping then
                                report_remap("char",id,char,newchar," (fallback remapping used)")
                            end
                            if trace_analyzing then
                                setnodecolor(pointer,"font:isol")
                            end
                            pointer.char = newchar
                            return true
                        elseif trace_remapping then
                            report_remap("char",id,char,newchar," fails (no fallback character)")
                        end
                    elseif trace_remapping then
                        report_remap("char",id,char,newchar," fails (no fallback remap character)")
                    end
                elseif trace_remapping then
                    report_remap("char",id,char,newchar," fails (no fallback style)")
                end
            end
        end
    end
    if trace_analyzing then
        setnodecolor(pointer,"font:medi")
    end
    if check_coverage then
        return checked(pointer)
    end
end

processors.relocate[math_textchar] = function(pointer)
    if trace_analyzing then
        setnodecolor(pointer,"font:init")
    end
end

processors.relocate[math_delim] = function(pointer)
    if trace_analyzing then
        setnodecolor(pointer,"font:fina")
    end
end

function handlers.relocate(head,style,penalties)
    processnoads(head,processors.relocate,"relocate")
    return true
end

-- rendering (beware, not exported)

processors.render = { }

local rendersets = mathematics.renderings.numbers or { } -- store

processors.render[math_char] = function(pointer)
    local attr = pointer[a_mathrendering]
    if attr and attr > 0 then
        local char = pointer.char
        local renderset = rendersets[attr]
        if renderset then
            local newchar = renderset[char]
            if newchar then
                local fam = pointer.fam
                local id = font_of_family(fam)
                local characters = fontcharacters[id]
                if characters and characters[newchar] then
                    pointer.char = newchar
                    pointer[a_exportstatus] = char
                end
            end
        end
    end
end

function handlers.render(head,style,penalties)
    processnoads(head,processors.render,"render")
    return true
end

-- some resize options (this works ok because the content is
-- empty and no larger next will be forced)
--
-- beware: we don't use \delcode but \Udelcode and as such have
-- no large_fam; also, we need to check for subtype and/or
-- small_fam not being 0 because \. sits in 0,0 by default
--
-- todo: just replace the character by an ord noad
-- and remove the right delimiter as well

local mathsize = attributes.private("mathsize")

local resize = { } processors.resize = resize

resize[math_fence] = function(pointer)
    local subtype = pointer.subtype
    if subtype == left_fence_code or subtype == right_fence_code then
        local a = pointer[mathsize]
        if a and a > 0 then
            local method, size = div(a,100), a % 100
            pointer[mathsize] = 0
            local delimiter = pointer.delim
            local chr = delimiter.small_char
            if chr > 0 then
                local fam = delimiter.small_fam
                local id = font_of_family(fam)
                if id > 0 then
                    delimiter.small_char = mathematics.big(fontdata[id],chr,size,method)
                end
            end
        end
    end
end

function handlers.resize(head,style,penalties)
    processnoads(head,resize,"resize")
    return true
end


local collapse = { } processors.collapse = collapse

local mathpairs = characters.mathpairs

mathpairs[0x2032] = { [0x2032] = 0x2033, [0x2033] = 0x2034, [0x2034] = 0x2057 } -- (prime,prime) (prime,doubleprime) (prime,tripleprime)
mathpairs[0x2033] = { [0x2032] = 0x2034, [0x2033] = 0x2057 }                    -- (doubleprime,prime) (doubleprime,doubleprime)
mathpairs[0x2034] = { [0x2032] = 0x2057 }                                       -- (tripleprime,prime)

mathpairs[0x2035] = { [0x2035] = 0x2036, [0x2036] = 0x2037 }                    -- (reversedprime,reversedprime) (reversedprime,doublereversedprime)
mathpairs[0x2036] = { [0x2035] = 0x2037 }                                       -- (doublereversedprime,reversedprime)

mathpairs[0x222B] = { [0x222B] = 0x222C, [0x222C] = 0x222D }
mathpairs[0x222C] = { [0x222B] = 0x222D }

mathpairs[0x007C] = { [0x007C] = 0x2016, [0x2016] = 0x2980 } -- bar+bar=double bar+double=triple
mathpairs[0x2016] = { [0x007C] = 0x2980 }                    -- double+bar=triple

local movesub = {
    -- primes
    [0x2032] = 0xFE932,
    [0x2033] = 0xFE933,
    [0x2034] = 0xFE934,
    [0x2057] = 0xFE957,
    -- reverse primes
    [0x2035] = 0xFE935,
    [0x2036] = 0xFE936,
    [0x2037] = 0xFE937,
}

local validpair = {
    [noad_rel]             = true,
    [noad_ord]             = true,
    [noad_opdisplaylimits] = true,
    [noad_oplimits]        = true,
    [noad_opnolimits]      = true,
}

local function movesubscript(parent,current_nucleus,current_char)
    local prev = parent.prev
    if prev and prev.id == math_noad then
        if not prev.sup and not prev.sub then
            current_nucleus.char = movesub[current_char or current_nucleus.char]
            -- {f} {'}_n => f_n^'
            local nucleus = parent.nucleus
            local sub     = parent.sub
            local sup     = parent.sup
            prev.sup = nucleus
            prev.sub = sub
            local dummy = copy_node(nucleus)
            dummy.char = 0
            parent.nucleus = dummy
            parent.sub = nil
            if trace_collapsing then
                report_collapsing("fixing subscript")
            end
        end
    end
end

local function collapsepair(pointer,what,n,parent,nested) -- todo: switch to turn in on and off
    if parent then
        if validpair[parent.subtype] then
            local current_nucleus = parent.nucleus
            if current_nucleus.id == math_char then
                local current_char = current_nucleus.char
                if not parent.sub and not parent.sup then
                    local mathpair = mathpairs[current_char]
                    if mathpair then
                        local next_noad = parent.next
                        if next_noad and next_noad.id == math_noad then
                            if validpair[next_noad.subtype] then
                                local next_nucleus = next_noad.nucleus
                                if next_nucleus.id == math_char then
                                    local next_char = next_nucleus.char
                                    local newchar = mathpair[next_char]
                                    if newchar then
                                        local fam = current_nucleus.fam
                                        local id = font_of_family(fam)
                                        local characters = fontcharacters[id]
                                        if characters and characters[newchar] then
                                            if trace_collapsing then
                                                report_collapsing("%U + %U => %U",current_char,next_char,newchar)
                                            end
                                            current_nucleus.char = newchar
                                            local next_next_noad = next_noad.next
                                            if next_next_noad then
                                                parent.next = next_next_noad
                                                next_next_noad.prev = parent
                                            else
                                                parent.next = nil
                                            end
                                            parent.sup = next_noad.sup
                                            parent.sub = next_noad.sub
                                            next_noad.sup = nil
                                            next_noad.sub = nil
                                            free_node(next_noad)
                                            collapsepair(pointer,what,n,parent,true)
                                            if not nested and movesub[current_char] then
                                                movesubscript(parent,current_nucleus)
                                            end
                                        end
                                    end
                                end
                            end
                        end
                    elseif not nested and movesub[current_char] then
                        movesubscript(parent,current_nucleus,current_char)
                    end
                elseif not nested and movesub[current_char] then
                    movesubscript(parent,current_nucleus,current_char)
                end
            end
        end
    end
end

collapse[math_char] = collapsepair

function noads.handlers.collapse(head,style,penalties)
    processnoads(head,collapse,"collapse")
    return true
end

-- normalize scripts

local unscript = { }  noads.processors.unscript = unscript

local superscripts = characters.superscripts
local subscripts   = characters.subscripts

local replaced = { }

local function replace(pointer,what,n,parent)
    pointer = parent -- we're following the parent list (chars trigger this)
    local next = pointer.next
    local start_super, stop_super, start_sub, stop_sub
    local mode = "unset"
    while next and next.id == math_noad do
        local nextnucleus = next.nucleus
        if nextnucleus and nextnucleus.id == math_char and not next.sub and not next.sup then
            local char = nextnucleus.char
            local s = superscripts[char]
            if s then
                if not start_super then
                    start_super = next
                    mode = "super"
                elseif mode == "sub" then
                    break
                end
                stop_super = next
                next = next.next
                nextnucleus.char = s
                replaced[char] = (replaced[char] or 0) + 1
                if trace_normalizing then
                    report_normalizing("superscript %C becomes %C",char,s)
                end
            else
                local s = subscripts[char]
                if s then
                    if not start_sub then
                        start_sub = next
                        mode = "sub"
                    elseif mode == "super" then
                        break
                    end
                    stop_sub = next
                    next = next.next
                    nextnucleus.char = s
                    replaced[char] = (replaced[char] or 0) + 1
                    if trace_normalizing then
                        report_normalizing("subscript %C becomes %C",char,s)
                    end
                else
                    break
                end
            end
        else
            break
        end
    end
    if start_super then
        if start_super == stop_super then
            pointer.sup = start_super.nucleus
        else
            local list = new_node(math_sub) -- todo attr
            list.head = start_super
            pointer.sup = list
        end
        if mode == "super" then
            pointer.next = stop_super.next
        end
        stop_super.next = nil
    end
    if start_sub then
        if start_sub == stop_sub then
            pointer.sub = start_sub.nucleus
        else
            local list = new_node(math_sub) -- todo attr
            list.head = start_sub
            pointer.sub = list
        end
        if mode == "sub" then
            pointer.next = stop_sub.next
        end
        stop_sub.next = nil
    end
    -- we could return stop
end

unscript[math_char] = replace -- not noads as we need to recurse

function handlers.unscript(head,style,penalties)
    processnoads(head,unscript,"unscript")
    return true
end

statistics.register("math script replacements", function()
    if next(replaced) then
        local n, t = 0, { }
        for k, v in table.sortedpairs(replaced) do
            n = n + v
            t[#t+1] = formatters["%C"](k)
        end
        return formatters["% t (n=%s)"](t,n)
    end
end)

-- math alternates: (in xits       lgf: $ABC$ $\cal ABC$ $\mathalternate{cal}\cal ABC$)
-- math alternates: (in lucidanova lgf: $ABC \mathalternate{italic} ABC$)

-- todo: set alternate for specific symbols

local function initializemathalternates(tfmdata)
    local goodies = tfmdata.goodies
    if goodies then
        local shared = tfmdata.shared
        for i=1,#goodies do
            -- first one counts
            -- we can consider sharing the attributes ... todo (only once scan)
            local mathgoodies = goodies[i].mathematics
            local alternates = mathgoodies and mathgoodies.alternates
            if alternates then
                if trace_goodies then
                    report_goodies("loading alternates for font %a",tfmdata.properties.name)
                end
                local lastattribute, attributes = 0, { }
                for k, v in next, alternates do
                    lastattribute = lastattribute + 1
                    v.attribute = lastattribute
                    attributes[lastattribute] = v
                end
                shared.mathalternates           = alternates -- to be checked if shared is ok here
                shared.mathalternatesattributes = attributes -- to be checked if shared is ok here
                return
            end
        end
    end
end

registerotffeature {
    name        = "mathalternates",
    description = "additional math alternative shapes",
    initializers = {
        base = initializemathalternates,
        node = initializemathalternates,
    }
}

local getalternate = otf.getalternate

local a_mathalternate = attributes.private("mathalternate")

local alternate = { } -- processors.alternate = alternate

function mathematics.setalternate(fam,tag)
    local id = font_of_family(fam)
    local tfmdata = fontdata[id]
    local mathalternates = tfmdata.shared and tfmdata.shared.mathalternates
    if mathalternates then
        local m = mathalternates[tag]
        texsetattribute(a_mathalternate,m and m.attribute or unsetvalue)
    end
end

alternate[math_char] = function(pointer)
    local a = pointer[a_mathalternate]
    if a and a > 0 then
        pointer[a_mathalternate] = 0
        local tfmdata = fontdata[font_of_family(pointer.fam)] -- we can also have a famdata
        local mathalternatesattributes = tfmdata.shared.mathalternatesattributes
        if mathalternatesattributes then
            local what = mathalternatesattributes[a]
            local alt = getalternate(tfmdata,pointer.char,what.feature,what.value)
            if alt then
                if trace_alternates then
                    report_alternates("alternate %a, value %a, replacing glyph %U by glyph %U",
                        tostring(what.feature),tostring(what.value),pointer.char,alt)
                end
                pointer.char = alt
            end
        end
    end
end

function handlers.check(head,style,penalties)
    processnoads(head,alternate,"check")
    return true
end

-- italics: we assume that only characters matter
--
-- = we check for correction first because accessing nodes is slower
-- = the actual glyph is not that important (we can control it with numbers)

local a_mathitalics = attributes.private("mathitalics")

local italics        = { }
local default_factor = 1/20

local function getcorrection(method,font,char) -- -- or character.italic -- (this one is for tex)

    local correction, fromvisual

    if method == 1 then
        -- only font data triggered by fontitalics
        local italics = fontitalics[font]
        if italics then
            local character = fontcharacters[font][char]
            if character then
                correction = character.italic_correction
                if correction and correction ~= 0 then
                    return correction, false
                end
            end
        end
    elseif method == 2 then
        -- only font data triggered by fontdata
        local character = fontcharacters[font][char]
        if character then
            correction = character.italic_correction
            if correction and correction ~= 0 then
                return correction, false
            end
        end
    elseif method == 3 then
        -- only quad based by selective
        local visual = chardata[char].visual
        if not visual then
            -- skip
        elseif visual == "it" or visual == "bi" then
            correction = fontproperties[font].mathitalic_defaultvalue or default_factor*fontemwidths[font]
            if correction and correction ~= 0 then
                return correction, true
            end
        end
    elseif method == 4 then
        -- combination of 1 and 3
        local italics = fontitalics[font]
        if italics then
            local character = fontcharacters[font][char]
            if character then
                correction = character.italic_correction
                if correction and correction ~= 0 then
                    return correction, false
                end
            end
        end
        if not correction then
            local visual = chardata[char].visual
            if not visual then
                -- skip
            elseif visual == "it" or visual == "bi" then
                correction = fontproperties[font].mathitalic_defaultvalue or default_factor*fontemwidths[font]
                if correction and correction ~= 0 then
                    return correction, true
                end
            end
        end
    end

end

local function insert_kern(current,kern)
    local sub  = new_node(math_sub) -- todo: pool
    local noad = new_node(math_noad) -- todo: pool
    sub.head = kern
    kern.next = noad
    noad.nucleus = current
    return sub
end

local setcolor     = nodes.tracers.colors.set
local italic_kern  = new_kern
local c_positive_d = "trace:db"
local c_negative_d = "trace:dr"

trackers.register("math.italics", function(v)
    if v then
        italic_kern = function(k,font)
            local ex = 1.5 * fontexheights[font]
            if k > 0 then
                return setcolor(new_rule(k,ex,ex),c_positive_d)
            else
                -- influences un*
                return old_kern(k) .. setcolor(new_rule(-k,ex,ex),c_negative_d) .. old_kern(k)
            end
        end
    else
        italic_kern = new_kern
    end
end)

italics[math_char] = function(pointer,what,n,parent)
    local method = pointer[a_mathitalics]
    if method and method > 0 then
        local char = pointer.char
        local font = font_of_family(pointer.fam) -- todo: table
        local correction, visual = getcorrection(method,font,char)
        if correction then
            local pid = parent.id
            local sub, sup
            if pid == math_noad then
                sup = parent.sup
                sub = parent.sub
            end
            if sup or sub then
                local subtype = parent.subtype
                if subtype == noad_oplimits then
                    if sup then
                        parent.sup = insert_kern(sup,italic_kern(correction,font))
                        if trace_italics then
                            report_italics("method %a, adding %p italic correction for upper limit of %C",method,correction,char)
                        end
                    end
                    if sub then
                        local correction = - correction
                        parent.sub = insert_kern(sub,italic_kern(correction,font))
                        if trace_italics then
                            report_italics("method %a, adding %p italic correction for lower limit of %C",method,correction,char)
                        end
                    end
                else
                    if sup then
                        parent.sup = insert_kern(sup,italic_kern(correction,font))
                        if trace_italics then
                            report_italics("method %a, adding %p italic correction before superscript after %C",method,correction,char)
                        end
                    end
                end
            else
                local next_noad = parent.next
                if not next_noad then
                    if n== 1 then -- only at the outer level .. will become an option (always,endonly,none)
                        if trace_italics then
                            report_italics("method %a, adding %p italic correction between %C and end math",method,correctio,char)
                        end
                        insert_node_after(parent,parent,italic_kern(correction,font))
                    end
                elseif next_noad.id == math_noad then
                    local next_subtype = next_noad.subtype
                    if next_subtype == noad_punct or next_subtype == noad_ord then
                        local next_nucleus = next_noad.nucleus
                        if next_nucleus.id == math_char then
                            local next_char = next_nucleus.char
                            local next_data = chardata[next_char]
                            local visual = next_data.visual
                            if visual == "it" or visual == "bi" then
                             -- if trace_italics then
                             --     report_italics("method %a, skipping %p italic correction between italic %C and italic %C",method,correction,char,next_char)
                             -- end
                            else
                                local category = next_data.category
                                if category == "nd" or category == "ll" or category == "lu" then
                                    if trace_italics then
                                        report_italics("method %a, adding %p italic correction between italic %C and non italic %C",method,correction,char,next_char)
                                    end
                                    insert_node_after(parent,parent,italic_kern(correction,font))
                             -- elseif next_data.height > (fontexheights[font]/2) then
                             --     if trace_italics then
                             --         report_italics("method %a, adding %p italic correction between %C and ascending %C",method,correction,char,next_char)
                             --     end
                             --     insert_node_after(parent,parent,italic_kern(correction,font))
                             -- elseif trace_italics then
                             --  -- report_italics("method %a, skipping %p italic correction between %C and %C",method,correction,char,next_char)
                                end
                            end
                        end
                    end
                end
            end
        end
    end
end

function handlers.italics(head,style,penalties)
    processnoads(head,italics,"italics")
    return true
end

local enable

enable = function()
    tasks.enableaction("math", "noads.handlers.italics")
    if trace_italics then
        report_italics("enabling math italics")
    end
    enable = false
end

-- best do this only on math mode (less overhead)

function mathematics.setitalics(n)
    if enable then
        enable()
    end
    if n == variables.reset then
        texsetattribute(a_mathitalics,unsetvalue)
    else
        texsetattribute(a_mathitalics,tonumber(n) or unsetvalue)
    end
end

function mathematics.resetitalics()
    texsetattribute(a_mathitalics,unsetvalue)
end

-- variants

local variants = { }

local validvariants = { -- fast check on valid
    [0x2229] = 0xFE00, [0x222A] = 0xFE00,
    [0x2268] = 0xFE00, [0x2269] = 0xFE00,
    [0x2272] = 0xFE00, [0x2273] = 0xFE00,
    [0x228A] = 0xFE00, [0x228B] = 0xFE00,
    [0x2293] = 0xFE00, [0x2294] = 0xFE00,
    [0x2295] = 0xFE00,
    [0x2297] = 0xFE00,
    [0x229C] = 0xFE00,
    [0x22DA] = 0xFE00, [0x22DB] = 0xFE00,
    [0x2A3C] = 0xFE00, [0x2A3D] = 0xFE00,
    [0x2A9D] = 0xFE00, [0x2A9E] = 0xFE00,
    [0x2AAC] = 0xFE00, [0x2AAD] = 0xFE00,
    [0x2ACB] = 0xFE00, [0x2ACC] = 0xFE00,
}

variants[math_char] = function(pointer,what,n,parent) -- also set export value
    local char = pointer.char
    local selector = validvariants[char]
    if selector then
        local next = parent.next
        if next and next.id == math_noad then
            local nucleus = next.nucleus
            if nucleus and nucleus.id == math_char and nucleus.char == selector then
                local variant
                local tfmdata = fontdata[font_of_family(pointer.fam)] -- we can also have a famdata
                local mathvariants = tfmdata.resources.variants -- and variantdata
                if mathvariants then
                    mathvariants = mathvariants[selector]
                    if mathvariants then
                        variant = mathvariants[char]
                    end
                end
                if variant then
                    pointer.char = variant
                    pointer[a_exportstatus] = char -- we don't export the variant as it's visual markup
                    if trace_variants then
                        report_variants("variant (%U,%U) replaced by %U",char,selector,variant)
                    end
                else
                    if trace_variants then
                        report_variants("no variant (%U,%U)",char,selector)
                    end
                end
                next.prev = pointer
                parent.next = next.next
                free_node(next)
            end
        end
    end
end

function handlers.variants(head,style,penalties)
    processnoads(head,variants,"unicode variant")
    return true
end

-- for manuals

local classes = { }

local colors = {
    [noadcodes.rel]             = "trace:dr",
    [noadcodes.ord]             = "trace:db",
    [noadcodes.bin]             = "trace:dg",
    [noadcodes.open]            = "trace:dm",
    [noadcodes.close]           = "trace:dm",
    [noadcodes.punct]           = "trace:dc",
 -- [noadcodes.opdisplaylimits] = "",
 -- [noadcodes.oplimits]        = "",
 -- [noadcodes.opnolimits]      = "",
 -- [noadcodes.inner            = "",
 -- [noadcodes.under            = "",
 -- [noadcodes.over             = "",
 -- [noadcodes.vcenter          = "",
}

classes[math_char] = function(pointer,what,n,parent)
    local color = colors[parent.subtype]
    if color then
        setcolor(pointer,color)
    else
        resetcolor(pointer)
    end
end

function handlers.classes(head,style,penalties)
    processnoads(head,classes,"classes")
    return true
end

trackers.register("math.classes",function(v) tasks.setaction("math","noads.handlers.classes",v) end)

-- just for me

function handlers.showtree(head,style,penalties)
    inspect(nodes.totree(head))
end

trackers.register("math.showtree",function(v) tasks.setaction("math","noads.handlers.showtree",v) end)

-- the normal builder

function builders.kernel.mlist_to_hlist(head,style,penalties)
    return mlist_to_hlist(head,style,penalties), true
end

-- function builders.kernel.mlist_to_hlist(head,style,penalties)
--     print("!!!!!!! BEFORE",penalties)
--     for n in node.traverse(head) do print(n) end
--     print("!!!!!!!")
--     head = mlist_to_hlist(head,style,penalties)
--     print("!!!!!!! AFTER")
--     for n in node.traverse(head) do print(n) end
--     print("!!!!!!!")
--     return head, true
-- end

tasks.new {
    name      = "math",
    arguments = 2,
    processor = utilities.sequencers.nodeprocessor,
    sequence  = {
        "before",
        "normalizers",
        "builders",
        "after",
    },
}

tasks.freezegroup("math", "normalizers") -- experimental
tasks.freezegroup("math", "builders")    -- experimental

local actions = tasks.actions("math") -- head, style, penalties

local starttiming, stoptiming = statistics.starttiming, statistics.stoptiming

function processors.mlist_to_hlist(head,style,penalties)
    starttiming(noads)
    local head, done = actions(head,style,penalties)
    stoptiming(noads)
    return head, done
end

callbacks.register('mlist_to_hlist',processors.mlist_to_hlist,"preprocessing math list")

-- tracing

statistics.register("math processing time", function()
    return statistics.elapsedseconds(noads)
end)

-- interface

commands.setmathalternate = mathematics.setalternate
commands.setmathitalics   = mathematics.setitalics
commands.resetmathitalics = mathematics.resetitalics