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|
if not modules then modules = { } end modules ['core-spa'] = {
version = 1.001,
comment = "companion to core-spa.tex",
author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
copyright = "PRAGMA ADE / ConTeXt Development Team",
license = "see context related readme files"
}
-- todo: test without unset
local format = string.format
-- vertical space handler
vspacing = vspacing or { }
vspacing.categories = {
[0] = 'discard',
[1] = 'largest',
[2] = 'force' ,
[3] = 'penalty',
[4] = 'add' ,
[5] = 'disable',
[6] = 'nowhite',
[7] = 'goback',
}
function vspacing.tocategories(str)
local t = { }
for s in str:gmatch("[^, ]") do
local n = tonumber(s)
if n then
t[vspacing.categories[n]] = true
else
t[b] = true
end
end
return t
end
function vspacing.tocategory(str)
if type(str) == "string" then
return set.tonumber(vspacing.tocategories(str))
else
return set.tonumber({ [vspacing.categories[str]] = true })
end
end
vspacing.data = vspacing.data or { }
vspacing.data.map = vspacing.data.map or { }
vspacing.data.skip = vspacing.data.skip or { }
input.storage.register(false, "vspacing/data/map", vspacing.data.map, "vspacing.data.map")
input.storage.register(false, "vspacing/data/skip", vspacing.data.skip, "vspacing.data.skip")
do
local map = vspacing.data.map
local skip = vspacing.data.skip
vspacing.fixed = false
vspacing.trace = false
local multiplier = lpeg.C(lpeg.S("+-")^0 * lpeg.R("09")^1) * lpeg.P("*")
local category = lpeg.P(":") * lpeg.C(lpeg.P(1)^1)
local keyword = lpeg.C((1-category)^1)
local splitter = (multiplier + lpeg.Cc(1)) * keyword * (category + lpeg.Cc(false))
function vspacing.analyse(str)
local category, order, penalty, command, fixed = { }, 0, 0, { }, vspacing.fixed
local function analyse(str)
for s in str:gmatch("([^ ,]+)") do
local amount, keyword, detail = splitter:match(s)
if keyword then
local mk = map[keyword]
if mk then
analyse(mk)
elseif keyword == "fixed" then
fixed = true
elseif keyword == "flexible" then
fixed = false
elseif keyword == "category" then
-- is a set
local n = tonumber(detail)
if n then
category[vspacing.categories[n]] = true
else
category[detail] = true
end
elseif keyword == "order" then
-- last one counts
order = tonumber(detail) or 0
elseif keyword == "penalty" then
-- last one counts
penalty = tonumber(detail) or 0
elseif keyword == "skip" then
-- last one counts
command[#command+1] = { 1, tonumber(detail or 1) or 1}
else
amount = tonumber(amount) or 1
local sk = skip[keyword]
if sk then
command[#command+1] = { amount, sk[1], sk[2] or sk[1]}
else -- no check
command[#command+1] = { amount, keyword, keyword, keyword}
end
end
else
logs.report("vspacing","unknown directive: %s",str)
end
end
end
analyse(str)
category = set.tonumber(category)
local texsprint, ctxcatcodes = tex.sprint, tex.ctxcatcodes
if vspacing.trace then
-- quick and dirty
texsprint = function(c,s)
logs.report("vspacing",s)
tex.sprint(c,s)
end
end
texsprint(ctxcatcodes,"\\startblankhandling")
if category > 0 then
texsprint(ctxcatcodes,("\\setblankcategory{%s}"):format(category))
end
if order > 0 then
texsprint(ctxcatcodes,("\\setblankorder{%s}"):format(order))
end
if penalty > 0 then
texsprint(ctxcatcodes,("\\setblankpenalty{%s}"):format(penalty))
end
for i=1,#command do
local c = command[i]
texsprint(ctxcatcodes,("\\addblankskip{%s}{%s}{%s}"):format(c[1],c[2],c[3] or c[2]))
end
if fixed then
texsprint(ctxcatcodes,"\\fixedblankskip")
else
texsprint(ctxcatcodes,"\\flexibleblankskip")
end
texsprint(ctxcatcodes,"\\stopblankhandling")
end
function vspacing.setmap(from,to)
map[from] = to
end
function vspacing.setskip(key,value,grid)
if value ~= "" then
if grid == "" then grid = value end
skip[key] = { value, grid }
end
end
end
-- implementation
nodes.snapvalues = { }
function nodes.setsnapvalue(n,ht,dp)
nodes.snapvalues[n] = { ht, dp, ht+dp }
end
do
nodes.trace_vbox_spacing = false
nodes.trace_page_spacing = false
local kern, glue, penalty, hlist = node.id('kern'), node.id('glue'), node.id('penalty'), node.id('hlist')
local has_attribute = node.has_attribute
local unset_attribute = node.unset_attribute
local set_attribute = node.set_attribute
local has_field = node.has_field
local trace_list, tracing_info, before, after = { }, false, "", ""
local function glue_to_string(glue)
local spec = glue.spec
if spec then
local t = { }
t[#t+1] = aux.strip_zeros(number.topoints(spec.width))
if spec.stretch_order and spec.stretch_order ~= 0 then
t[#t+1] = format("plus -%sfi%s",spec.stretch/65536,string.rep("l",math.abs(spec.stretch_order)-1))
elseif spec.stretch and spec.stretch ~= 0 then
t[#t+1] = format("plus %s",aux.strip_zeros(number.topoints(spec.stretch)))
end
if spec.shrink_order and spec.shrink_order ~= 0 then
t[#t+1] = format("minus -%sfi%s",spec.shrink/65536,string.rep("l",math.abs(spec.shrink_order)-1))
elseif spec.shrink and spec.shrink ~= 0 then
t[#t+1] = format("minus %s",aux.strip_zeros(number.topoints(spec.shrink)))
end
return table.concat(t," ")
else
return "[0pt]"
end
end
local function nodes_to_string(head)
local current, t = head, { }
while current do
local id = current.id
local ty = node.type(id)
if id == penalty then
t[#t+1] = format("%s:%s",ty,current.penalty)
elseif id == glue then
if current.spec then
t[#t+1] = format("%s:%s",ty,aux.strip_zeros(number.topoints(current.spec.width)))
else
t[#t+1] = format("%s:[0pt]",ty)
end
elseif id == kern then
t[#t+1] = format("%s:%s",ty,aux.strip_zeros(number.topoints(current.kern)))
else
t[#t+1] = ty
end
current = current.next
end
return table.concat(t," + ")
end
local function reset_tracing(head)
trace_list, tracing_info, before, after = { }, false, nodes_to_string(head), ""
end
local function trace_skip(str,sc,so,sp,data)
trace_list[#trace_list+1] = { "skip", ("%s | %s | category %s | order %s | penalty %s"):format(str, glue_to_string(data), sc or "-", so or "-", sp or "-") }
tracing_info = true
end
local function trace_natural(str,data)
trace_list[#trace_list+1] = { "skip", ("%s | %s"):format(str, glue_to_string(data)) }
tracing_info = true
end
local function trace_info(message, where, what)
trace_list[#trace_list+1] = { "info", format("%s: %s/%s",message,where,what) }
end
local function trace_node(what)
local nt = node.type(what.id)
local tl = trace_list[#trace_list]
if tl[1] == "node" then
trace_list[#trace_list] = { "node", tl[2] .. " + " .. nt }
else
trace_list[#trace_list+1] = { "node", nt }
end
end
local function trace_done(str,data)
if data.id == penalty then
trace_list[#trace_list+1] = { "penalty", ("%s | %s"):format(str, data.penalty) }
else
trace_list[#trace_list+1] = { "glue", ("%s | %s"):format(str, glue_to_string(data)) }
end
tracing_info = true
end
local function show_tracing(head)
if tracing_info then
after = nodes_to_string(head)
for i=1,#trace_list do
local tag, text = unpack(trace_list[i])
if tag == "info" then
logs.report("collapse",text)
else
logs.report("collapse"," %s: %s",tag,text)
end
end
logs.report("collapse","before: %s",before)
logs.report("collapse","after : %s",after)
end
end
-- we assume that these are defined
local skip_category = attributes.numbers['skip-category'] or 101
local skip_penalty = attributes.numbers['skip-penalty'] or 102
local skip_order = attributes.numbers['skip-order'] or 103
local snap_category = attributes.numbers['snap-category'] or 111
local display_math = attributes.numbers['display-math'] or 121
-- alignment box begin_of_par vmode_par hmode_par insert penalty before_display after_display
local user_skip = 0
local line_skip = 1
local baseline_skip = 2
local par_skip = 3
local above_display_skip = 4
local below_display_skip = 5
local above_display_short_skip = 6
local below_display_short_skip = 7
local left_skip_code = 8
local right_skip_code = 9
local top_skip_code = 10
local split_top_skip_code = 11
local tab_skip_code = 12
local space_skip_code = 13
local xspace_skip_code = 14
local par_fill_skip_code = 15
local thin_mu_skip_code = 16
local med_mu_skip_code = 17
local thick_mu_skip_code = 18
local skips = {
[ 0] = "user_skip",
[ 1] = "line_skip",
[ 2] = "baseline_skip",
[ 3] = "par_skip",
[ 4] = "above_display_skip",
[ 5] = "below_display_skip",
[ 6] = "above_display_short_skip",
[ 7] = "below_display_short_skip",
[ 8] = "left_skip_code",
[ 9] = "right_skip_code",
[10] = "top_skip_code",
[11] = "split_top_skip_code",
[12] = "tab_skip_code",
[13] = "space_skip_code",
[14] = "xspace_skip_code",
[15] = "par_fill_skip_code",
[16] = "thin_mu_skip_code",
[17] = "med_mu_skip_code",
[18] = "thick_mu_skip_code",
}
function nodes.is_display_math(head)
local n = head.prev
while n do
local id = n.id
if id == penalty then
elseif id == glue then
if n.subtype == 6 then -- above_display_short_skip
return true
end
else
break
end
n = n.prev
end
n = head.next
while n do
local id = n.id
if id == penalty then
elseif id == glue then
if n.subtype == 7 then -- below_display_short_skip
return true
end
else
break
end
n = n.next
end
return false
end
local function collapser(head,where,what,trace,preceding)
if head then
input.starttiming(nodes)
if trace then reset_tracing(head) end
if trace then trace_info("start analyzing",where,what) end
node.slide(head) -- hm, why
local current, tail = head, nil
local glue_order, glue_data = 0, nil
local penalty_order, penalty_data, natural_penalty = 0, nil, nil
local parskip, ignore_parskip, ignore_following, ignore_whitespace = nil, false, false, false
while current do
local id = current.id
if id == glue and current.subtype == 0 then -- todo, other subtypes, like math
local sc = has_attribute(current,skip_category)
local so = has_attribute(current,skip_order)
local sp = has_attribute(current,skip_penalty)
--~ if sc then unset_attribute(current,skip_category) end
--~ if so then unset_attribute(current,skip_order) end
--~ if sp then unset_attribute(current,skip_penalty) end
so = so or 1
if not sc then
if glue_data then
if trace then trace_done("flush",glue_data) end
head, current = nodes.before(head,current,glue_data)
if trace then trace_natural("natural",current) end
else
-- not look back across head
local previous = current.prev
if previous and previous.id == glue and previous.subtype == 0 then
local ps = previous.spec
if ps then
local cs = current.spec
if cs and ps.stretch_order == 0 and ps.shrink_order == 0 and cs.stretch_order == 0 and cs.shrink_order == 0 then
local pw, pp, pm = ps.width, ps.stretch, ps.shrink
local cw, cp, cm = cs.width, cs.stretch, cs.shrink
ps.width, ps.stretch, ps.shrink = pw + cw, pp + cp, pm + cm
if trace then trace_natural("removed",current) end
head, current = nodes.remove(head, current, true)
current = previous
if trace then trace_natural("collapsed",current) end
else
if trace then trace_natural("filler",current) end
end
else
if trace then trace_natural("natural (no prev spec)",current) end
end
else
if trace then trace_natural("natural (no prev)",current) end
end
end
glue_order, glue_data = 0, nil
if current then
current = current.next
end
else
local sct = vspacing.categories[sc] -- or 'unknown'
if sct == 'disable' then
ignore_following = true
if trace then trace_skip(sct,sc,so,sp,current) end
head, current = nodes.remove(head, current, true)
elseif sct == 'nowhite' then
ignore_whitespace = true
head, current = nodes.remove(head, current, true)
elseif sct == 'discard' then
if trace then trace_skip(sct,sc,so,sp,current) end
head, current = nodes.remove(head, current, true)
else
if sp then
if not penalty_data then
penalty_data = sp
elseif penalty_order < so then
penalty_order, penalty_data = so, sp
elseif penalty_order == so and sp > penalty_data then
penalty_data = sp
end
end
if ignore_following then
if trace then trace_skip("disabled",sc,so,sp,current) end
head, current = nodes.remove(head, current, true)
elseif not glue_data then
if trace then trace_skip("assign " .. sct,sc,so,sp,current) end
glue_order = so
head, current, glue_data = nodes.remove(head, current)
elseif glue_order < so then
if trace then trace_skip("force",sc,so,sp,current) end
glue_order = so
node.free(glue_data)
head, current, glue_data = nodes.remove(head, current)
elseif glue_order == so then
if sct == 'largest' then
local cs, gs = current.spec, glue_data.spec
local cw = (cs and cs.width) or 0
local gw = (gs and gs.width) or 0
if cw > gw then
if trace then trace_skip(sct,sc,so,sp,current) end
node.free(glue_data) -- also free spec
head, current, glue_data = nodes.remove(head, current)
else
if trace then trace_skip('remove smallest',sc,so,sp,current) end
head, current = nodes.remove(head, current, true)
end
elseif sct == 'goback' then
if trace then trace_skip(sct,sc,so,sp,current) end
node.free(glue_data) -- also free spec
head, current, glue_data = nodes.remove(head, current)
elseif sct == 'force' then
-- todo: inject kern
if trace then trace_skip(sct,sc,so,sp,current) end
node.free(glue_data) -- also free spec
head, current, glue_data = nodes.remove(head, current)
elseif sct == 'penalty' then
if trace then trace_skip(sct,sc,so,sp,current) end
node.free(glue_data) -- also free spec
head, current = nodes.remove(head, current, true)
elseif sct == 'add' then
if trace then trace_skip(sct,sc,so,sp,current) end
local old, new = glue_data.spec, current.spec
old.width = old.width + new.width
old.stretch = old.stretch + new.stretch
old.shrink = old.shrink + new.shrink
-- toto: order
head, current = nodes.remove(head, current, true)
else
if trace then trace_skip("unknown",sc,so,sp,current) end
head, current = nodes.remove(head, current, true)
end
else
if trace then trace_skip("unknown",sc,so,sp,current) end
head, current = nodes.remove(head, current, true)
end
end
end
elseif id == penalty then
--~ natural_penalty = current.penalty
--~ if trace then trace_done("removed penalty",current) end
--~ head, current = nodes.remove(head, current, true)
current = current.next
elseif id == glue and current.subtype == 2 then
local sn = has_attribute(current,snap_category)
if sn then
-- local sv = nodes.snapvalues[sn]
-- if sv then
if trace then trace_natural("removed baselineskip",current) end
head, current = nodes.remove(head, current, true)
-- else
-- current = current.next
-- end
else
if trace then trace_natural("keep baselineskip",current) end
current = current.next
end
elseif id == glue and current.subtype == 3 then
-- parskip always comes later
if ignore_whitespace then
if trace then trace_natural("ignored parskip",current) end
head, current = nodes.remove(head,current,true)
elseif glue_data then
local ps, gs = current.spec, glue_data.spec
if ps and gs and ps.width > gs.width then
node.free(glue_data.spec)
glue_data.spec = ps
if trace then trace_natural("taking parskip",current) end
else
if trace then trace_natural("removed parskip",current) end
end
head, current = nodes.remove(head, current,true)
else
if trace then trace_natural("honored parskip",current) end
head, current, glue_data = nodes.remove(head, current)
end
--~ if trace then trace_natural("removed parskip",current) end
--~ current.spec = nil
--~ current = current.next
else
if glue_data then
if trace then trace_done("flushed",glue_data) end
head, current = node.insert_before(head,current,glue_data)
glue_order, glue_data = 0, nil
end
if penalty_data then
local p = nodes.penalty(penalty_data)
if trace then trace_done("flushed",p) end
head, current = node.insert_before(head,current,p)
penalty_data = nil
end
if trace then trace_node(current) end
if id == hlist and where == 'hmode_par' then
local list = current.list
if list then
local sn = has_attribute(list,snap_category)
if sn then
local sv = nodes.snapvalues[sn]
if sv then
local height, depth, lineheight = sv[1], sv[2], sv[3]
current.height = math.ceil((current.height-height)/lineheight)*lineheight + height
current.depth = math.ceil((current.depth -depth )/lineheight)*lineheight + depth
end
end
end
end
current = current.next
end
end
tail = node.slide(head)
if trace then trace_info("stop analyzing",where,what) end
--~ if natural_penalty and (not penalty_data or natural_penalty > penalty_data) then
--~ penalty_data = natural_penalty
--~ end
if trace and (glue_data or penalty_data) then trace_info("start flushing",where,what) end
if penalty_data then
local p = nodes.penalty(penalty_data)
if trace then trace_done("result",p) end
head, tail = node.insert_after(head,tail,p)
end
if glue_data then
if trace then trace_done("result",glue_data) end
head, tail = node.insert_after(head,tail,glue_data)
end
if trace and (glue_data or penalty_data) then trace_info("stop flushing",where,what) end
input.stoptiming(nodes)
if trace then show_tracing(head) end
end
return head, true
end
-- alignment after_output end box new_graf vmode_par hmode_par insert penalty before_display after_display
function nodes.handle_page_spacing(where) -- no arguments
--~ status.best_page_break
--~ tex.lists.best_page_break
--~ tex.lists.best_size (natural size to best_page_break)
--~ tex.lists.least_page_cost ( badness van best_page_break)
--~ tex.lists.page_head
--~ tex.lists.contrib_head
local head, done= collapser(tex.lists.contrib_head,"page",where,nodes.trace_page_spacing,tex.lists.page_head)
tex.lists.contrib_head = head
end
-- split_keep, split_off, vbox
local not_needed = table.tohash {
"split_keep",
"split_off",
}
function nodes.handle_vbox_spacing(t,where)
return (t and not not_needed[where] and t.next and collapser(t,"vbox",where,nodes.trace_vbox_spacing)) or t
end
end
-- experimental callback definitions will be moved elsewhere
--
-- this will become a chain
function vspacing.enable()
--~ callback.register('vpack_filter', nodes.handle_vbox_spacing)
callback.register('buildpage_filter', nodes.handle_page_spacing)
end
function vspacing.disable()
callback.register('vpack_filter', nil)
callback.register('buildpage_filter', nil)
end
-- horizontal stuff
-- probably a has_glyphs is rather fast too
do
local has_attribute = node.has_attribute
local unset_attribute = node.unset_attribute
local set_attribute = node.set_attribute
local traverse_id = node.traverse_id
--~ local function unset_attribute(n,attribute)
--~ set_attribute(n,attribute,0)
--~ end
local glyph = node.id("glyph")
local whatsit = node.id("whatsit")
local kern = node.id("kern")
local disc = node.id('disc')
local glue = node.id('glue')
local hlist = node.id('hlist')
local vlist = node.id('vlist')
spacings = spacings or { }
spacings.mapping = spacings.mapping or { }
spacings.enabled = false
input.storage.register(false,"spacings/mapping", spacings.mapping, "spacings.mapping")
function spacings.setspacing(id,char,left,right)
local mapping = spacings.mapping[id]
if not mapping then
mapping = { }
spacings.mapping[id] = mapping
end
local map = mapping[char]
if not map then
map = { }
mapping[char] = map
end
map.left, map.right = left, right
end
-- todo: no ligatures
function spacings.process(namespace,attribute,head)
local done, mapping, fontids = false, spacings.mapping, fonts.tfm.id
for start in traverse_id(glyph,head) do -- tricky since we inject
local attr = has_attribute(start,attribute)
if attr and attr > 0 then
local map = mapping[attr]
if map then
map = map[start.char]
unset_attribute(start,attribute)
if map then
local kern, prev = map.left, start.prev
if kern and kern ~= 0 and prev and prev.id == glyph then
node.insert_before(head,start,nodes.kern(tex.scale(fontids[start.font].parameters.quad,kern)))
done = true
end
local kern, next = map.right, start.next
if kern and kern ~= 0 and next and next.id == glyph then
node.insert_after(head,start,nodes.kern(tex.scale(fontids[start.font].parameters.quad,kern)))
done = true
end
end
end
end
end
return head, done
end
lists.plugins[#lists.plugins+1] = {
name = "spacing",
namespace = spacings,
processor = spacings.process,
}
kerns = kerns or { }
kerns.mapping = kerns.mapping or { }
kerns.enabled = false
input.storage.register(false, "kerns/mapping", kerns.mapping, "kerns.mapping")
function kerns.setspacing(id,factor)
kerns.mapping[id] = factor
end
-- local marks = fti[font].shared.otfdata.luatex.marks
-- if not marks[tchar] then
function kerns.process(namespace,attribute,head) -- todo interchar kerns / disc nodes / can be made faster
local fti, scale = fonts.tfm.id, tex.scale
local start, done, mapping, fontids, lastfont = head, false, kerns.mapping, fonts.tfm.id, nil
while start do
-- faster to test for attr first
local attr = has_attribute(start,attribute)
if attr and attr > 0 then
unset_attribute(start,attribute)
local krn = mapping[attr]
if krn and krn ~= 0 then
local id = start.id
if id == glyph then
lastfont = start.font
local c = start.components
if c then
local s = start
local tail = node.slide(c)
if s.prev then
s.prev.next = c
c.prev = s.prev
else
head = c
end
if s.next then
s.next.prev = tail
end
tail.next = s.next
start = c
start.attr = s.attr
s.attr = nil
s.components = nil
node.free(s)
done = true
end
local prev = start.prev
if prev then
local pid = prev.id
if not pid then
-- nothing
elseif pid == kern and prev.subtype == 0 then
prev.subtype = 1
prev.kern = prev.kern + scale(fontids[lastfont].parameters.quad,krn)
done = true
elseif pid == glyph then
-- fontdata access can be done more efficient
if prev.font == lastfont then
local prevchar, lastchar = prev.char, start.char
local tfm = fti[lastfont].characters[prevchar]
local ickern = tfm.kerns
if ickern and ickern[lastchar] then
krn = scale(ickern[lastchar]+fontids[lastfont].parameters.quad,krn)
else
krn = scale(fontids[lastfont].parameters.quad,krn)
end
else
krn = scale(fontids[lastfont].parameters.quad,krn)
end
node.insert_before(head,start,nodes.kern(krn))
done = true
elseif pid == disc then
local disc = start.prev -- disc
local pre, post, replace = disc.pre, disc.post, disc.replace
if pre then -- must pair with start.prev
local before = node.copy(disc.prev)
pre.prev = before
before.next = pre
before.prev = nil
pre = kerns.process(namespace,attribute,before)
pre = pre.next
pre.prev = nil
disc.pre = pre
node.free(before)
end
if post then -- must pair with start
local after = node.copy(disc.next)
local tail = node.slide(post)
tail.next = after
after.prev = tail
after.next = nil
post = kerns.process(namespace,attribute,post)
tail.next = nil
disc.post = post
node.free(after)
end
if replace then -- must pair with start and start.prev
local before = node.copy(disc.prev)
local after = node.copy(disc.next)
local tail = node.slide(post)
replace.prev = before
before.next = replace
before.prev = nil
tail.next = after
after.prev = tail
after.next = nil
replace = kerns.process(namespace,attribute,before)
replace = replace.next
replace.prev = nil
tail.next = nil
disc.replace = replace
node.free(after)
node.free(before)
end
end
end
elseif id == glue and start.subtype == 0 then
local s = start.spec
local w = s.width
if w > 0 then
local width, stretch, shrink = w+2*scale(w,krn), s.stretch, s.shrink
start.spec = nodes.glue_spec(width,scale(stretch,width/w),scale(shrink,width/w))
-- local width, stretch, shrink = w+2*w*krn, s.stretch, s.shrink
-- start.spec = nodes.glue_spec(width,stretch*width/w,shrink*width/w))
done = true
end
elseif false and id == kern and start.subtype == 0 then -- handle with glyphs
local sk = start.kern
if sk > 0 then
-- start.kern = scale(sk,krn)
start.kern = sk*krn
done = true
end
elseif lastfont and (id == hlist or id == vlist) then -- todo: lookahead
if start.prev then
node.insert_before(head,start,nodes.kern(scale(fontids[lastfont].parameters.quad,krn)))
done = true
end
if start.next then
node.insert_after(head,start,nodes.kern(scale(fontids[lastfont].parameters.quad,krn)))
done = true
end
end
end
end
if start then
start = start.next
end
end
return head, done
end
lists.plugins[#lists.plugins+1] = {
name = "kern",
namespace = kerns,
processor = kerns.process,
}
-- spacing == attributename !! does not belong here but we will
-- relocate node and attribute stuff once it's more complete !!
-- experimental, we may extend or change this
--~ Analysis by Idris:
--~
--~ 1. Assuming the reading- vs word-order distinction (bidi-char types) is governing;
--~ 2. Assuming that 'ARAB' represents an actual arabic string in raw input order, not word-order;
--~ 3. Assuming that 'BARA' represent the correct RL word order;
--~
--~ Then we have, with input: LATIN ARAB
--~
--~ \textdir TLT LATIN ARAB => LATIN BARA
--~ \textdir TRT LATIN ARAB => LATIN BARA
--~ \textdir TRT LRO LATIN ARAB => LATIN ARAB
--~ \textdir TLT LRO LATIN ARAB => LATIN ARAB
--~ \textdir TLT RLO LATIN ARAB => NITAL ARAB
--~ \textdir TRT RLO LATIN ARAB => NITAL ARAB
-- elseif d == "es" then -- European Number Separator
-- elseif d == "et" then -- European Number Terminator
-- elseif d == "cs" then -- Common Number Separator
-- elseif d == "nsm" then -- Non-Spacing Mark
-- elseif d == "bn" then -- Boundary Neutral
-- elseif d == "b" then -- Paragraph Separator
-- elseif d == "s" then -- Segment Separator
-- elseif d == "ws" then -- Whitespace
-- elseif d == "on" then -- Other Neutrals
mirror = mirror or { }
mirror.enabled = false
mirror.trace = false
mirror.strip = false
local state = attributes.numbers['state'] or 100
function mirror.process(namespace,attribute,head)
local done, data, directions, trace = false, characters.data, characters.directions, mirror.trace
local current, inserted, obsolete = head, nil, { }
local override, embedded, autodir = 0, 0, 0
local list, glyphs = trace and { }, false
local stack, top, finished, finidir, finipos = { }, 0, nil, nil, 1
local finish = nil
local lro, rlo, prevattr = false, false, 0
-- todo: delayed inserts here
local function finish_auto_before()
head, inserted = node.insert_before(head,current,nodes.textdir("-"..finish))
finished, finidir = inserted, finish
if trace then table.insert(list,#list,format("finish %s",finish)) ; finipos = #list-1 end
finish, autodir, done = nil, 0, true
end
local function finish_auto_after()
head, current = node.insert_after(head,current,nodes.textdir("-"..finish))
finished, finidir = current, finish
if trace then list[#list+1] = format("finish %s",finish) ; finipos = #list end
finish, autodir, done = nil, 0, true
end
local function force_auto_left_before()
if finish then
finish_auto_before()
end
if embedded >= 0 then
finish, autodir, done = "TLT", 1, true
else
finish, autodir, done = "TRT", -1, true
end
if finidir == finish then
nodes.remove(head,finished,true)
if trace then list[finipos] = list[finipos].." (deleted)" end
if trace then table.insert(list,#list,format("start %s (deleted)",finish)) end
else
head, inserted = node.insert_before(head,current,nodes.textdir("+"..finish))
if trace then table.insert(list,#list,format("start %s",finish)) end
end
end
local function force_auto_right_before()
if finish then
finish_auto_before()
end
if embedded <= 0 then
finish, autodir, done = "TRT", -1, true
else
finish, autodir, done = "TLT", 1, true
end
if finidir == finish then
nodes.remove(head,finished,true)
if trace then list[finipos] = list[finipos].." (deleted)" end
if trace then table.insert(list,#list,format("start %s (deleted)",finish)) end
else
head, inserted = node.insert_before(head,current,nodes.textdir("+"..finish))
if trace then table.insert(list,#list,format("start %s",finish)) end
end
end
local function is_right(n)
if n then
local id = n.id
if id == glyph then
local attr = has_attribute(n,attribute)
if attr and attr > 0 then
local d = directions[n.char]
if d == "r" or d == "al" then -- override
return true
end
end
end
end
return false
end
while current do
local id = current.id
local attr = has_attribute(current,attribute)
if attr and attr > 0 then
unset_attribute(current,attribute)
if attr == 1 then
-- bidi parsing mode
elseif attr ~= prevattr then
-- no pop, grouped driven (2=normal,3=lro,4=rlo)
if attr == 3 then
if trace then list[#list+1] = format("override right -> left (lro) (bidi=%s)",attr) end
lro, rlo = true, false
elseif attr == 4 then
if trace then list[#list+1] = format("override left -> right (rlo) (bidi=%s)",attr) end
lro, rlo = false, true
else
if trace and current ~= head then list[#list+1] = format("override reset (bidi=%s)",attr) end
lro, rlo = false, false
end
prevattr = attr
end
end
if id == glyph then
glyphs = true
if attr and attr > 0 then
local char = current.char
local d = directions[char]
if rlo or override > 0 then
if d == "l" then
if trace then list[#list+1] = format("char %s of class %s overidden to r (bidi=%s)",utf.char(char),d,attr) end
d = "r"
elseif trace then
if d == "lro" or d == "rlo" or d == "pdf" then -- else side effects on terminal
list[#list+1] = format("override char of class %s (bidi=%s)",d,attr)
else -- todo: rle lre
list[#list+1] = format("char %s of class %s (bidi=%s)",utf.char(char),d,attr)
end
end
elseif lro or override < 0 then
if d == "r" or d == "al" then
set_attribute(current,state,4) -- maybe better have a special bidi attr value -> override (9) -> todo
if trace then list[#list+1] = format("char %s of class %s overidden to l (bidi=%s) (state=isol)",utf.char(char),d,attr) end
d = "l"
elseif trace then
if d == "lro" or d == "rlo" or d == "pdf" then -- else side effects on terminal
list[#list+1] = format("override char of class %s (bidi=%s)",d,attr)
else -- todo: rle lre
list[#list+1] = format("char %s of class %s (bidi=%s)",utf.char(char),d,attr)
end
end
elseif trace then
if d == "lro" or d == "rlo" or d == "pdf" then -- else side effects on terminal
list[#list+1] = format("override char of class %s (bidi=%s)",d,attr)
else -- todo: rle lre
list[#list+1] = format("char %s of class %s (bidi=%s)",utf.char(char),d,attr)
end
end
if d == "on" then
local mirror = data[char].mirror
if mirror and fonts.tfm.id[current.font].characters[mirror] then
-- todo: set attribute
if autodir < 0 then
current.char = mirror
done = true
--~ elseif left or autodir > 0 then
--~ if not is_right(current.prev) then
--~ current.char = mirror
--~ done = true
--~ end
end
end
elseif d == "l" or d == "en" then -- european number
if autodir <= 0 then
force_auto_left_before()
end
elseif d == "r" or d == "al" or d == "an" then -- arabic left, arabic number
if autodir >= 0 then
force_auto_right_before()
end
elseif d == "lro" then -- Left-to-Right Override -> right becomes left
if trace then list[#list+1] = "override right -> left" end
top = top + 1
stack[top] = { override, embedded }
override = -1
obsolete[#obsolete+1] = current
elseif d == "rlo" then -- Right-to-Left Override -> left becomes right
if trace then list[#list+1] = "override left -> right" end
top = top + 1
stack[top] = { override, embedded }
override = 1
obsolete[#obsolete+1] = current
elseif d == "lre" then -- Left-to-Right Embedding -> TLT
if trace then list[#list+1] = "embedding left -> right" end
top = top + 1
stack[top] = { override, embedded }
embedded = 1
obsolete[#obsolete+1] = current
elseif d == "rle" then -- Right-to-Left Embedding -> TRT
if trace then list[#list+1] = "embedding right -> left" end
top = top + 1
stack[top] = { override, embedded }
embedded = 1
obsolete[#obsolete+1] = current
elseif d == "pdf" then -- Pop Directional Format
-- override = 0
if top > 0 then
local s = stack[top]
override, embedded = s[1], s[2]
top = top - 1
if trace then list[#list+1] = format("state: override: %s, embedded: %s, autodir: %s",override,embedded,autodir) end
else
if trace then list[#list+1] = "pop (error, too many pops)" end
end
obsolete[#obsolete+1] = current
end
else
if trace then
local char = current.char
local d = directions[char]
list[#list+1] = format("char %s of class %s (no bidi)",utf.char(char),d)
end
end
elseif id == whatsit then
if finish then
finish_auto_before()
end
local subtype = current.subtype
if subtype == 6 then
local dir = current.dir
local d = dir:sub(2,2)
if dir:find(".R.") then
autodir = -1
else
autodir = 1
end
embeddded = autodir
if trace then list[#list+1] = format("pardir %s",dir) end
elseif subtype == 7 then
local dir = current.dir
local sign = dir:sub(1,1)
local dire = dir:sub(3,3)
if dire == "R" then
if sign == "+" then
finish, autodir = "TRT", -1
else
finish, autodir = nil, 0
end
else
if sign == "+" then
finish, autodir = "TLT", 1
else
finish, autodir = nil, 0
end
end
if trace then list[#list+1] = format("textdir %s",dir) end
end
else
if trace then list[#list+1] = format("node %s",node.type(id)) end
if finish then
finish_auto_before()
end
end
local cn = current.next
if not cn then
if finish then
finish_auto_after()
end
end
current = cn
end
if trace and glyphs then
logs.report("bidi","start log")
for i=1,#list do
logs.report("bidi","%02i: %s",i,list[i])
end
logs.report("bidi","stop log")
end
if done and mirror.strip then
local n = #obsolete
if n > 0 then
for i=1,n do
nodes.remove(head,obsolete[i],true)
end
logs.report("bidi","%s character nodes removed",n)
end
end
return head, done
end
chars.plugins[#chars.plugins+1] = {
name = "mirror",
namespace = mirror,
processor = mirror.process,
}
cases = cases or { }
cases.enabled = false
cases.actions = { }
-- hm needs to be run before glyphs: chars.plugins
local function helper(start, code, codes)
local data, char = characters.data, start.char
local dc = data[char]
if dc then
local fnt = start.font
local ifc = fonts.tfm.id[fnt].characters
local ucs = dc[codes]
if ucs then
local ok = true
for i=1,#ucs do
ok = ok and ifc[ucs[i]]
end
if ok then
local prev, original, copy = start, start, node.copy
for i=1,#ucs do
local chr = ucs[i]
prev = start
if i == 1 then
start.char = chr
else
local g = copy(original)
g.char = chr
local next = start.next
g.prev = start
if next then
g.next = next
start.next = g
next.prev = g
end
start = g
end
end
return prev, true
end
return start, false
end
local uc = dc[code]
if uc and ifc[uc] then
start.char = uc
return start, true
end
end
return start, false
end
local function upper(start)
return helper(start,'uccode','uccodes')
end
local function lower(start)
return helper(start,'lccode','lccodes')
end
cases.actions[1], cases.actions[2] = upper, lower
cases.actions[3] = function(start,attribute)
local prev = start.prev
if prev and prev.id == kern and prev.subtype == 0 then
prev = prev.prev
end
if not prev or prev.id ~= glyph then
--- only the first character is treated
for n in traverse_id(glyph,start.next) do
if has_attribute(n,attribute) then
unset_attribute(n,attribute)
end
end
return upper(start)
else
return start, false
end
end
cases.actions[4] = function(start,attribute)
local prev = start.prev
if prev and prev.id == kern and prev.subtype == 0 then
prev = prev.prev
end
if not prev or prev.id ~= glyph then
return upper(start)
else
return start, false
end
end
--~ cases.actions[5] = function(start)
--~ local prev, next = start.prev, start.next
--~ if prev and prev.id == kern and prev.subtype == 0 then
--~ prev = prev.prev
--~ end
--~ if next and next.id == kern and next.subtype == 0 then
--~ next = next.next
--~ end
--~ if (not prev or prev.id ~= glyph) and next and next.id == glyph then
--~ return upper(start)
--~ else
--~ return start, false
--~ end
--~ end
cases.actions[8] = function(start)
local data = characters.data
local ch = start.char
local mr = math.random
local tfm = fonts.tfm.id[start.font].characters
if data[ch].lccode then
while true do
local d = data[mr(1,0xFFFF)]
if d then
local uc = d.uccode
if uc and tfm[uc] then
start.char = uc
return start, true
end
end
end
elseif data[ch].uccode then
while true do
local d = data[mr(1,0xFFFF)]
if d then
local lc = d.lccode
if lc and tfm[lc] then
start.char = lc
return start, true
end
end
end
else
return start, false
end
end
-- node.traverse_id_attr
function cases.process(namespace,attribute,head) -- not real fast but also not used on much data
local done, actions = false, cases.actions
for start in traverse_id(glyph,head) do
local attr = has_attribute(start,attribute)
if attr and attr > 0 then
unset_attribute(start,attribute)
local action = actions[attr]
if action then
local _, ok = action(start,attribute)
done = done and ok
end
end
end
return head, done
end
chars.plugins[#chars.plugins+1] = {
name = "case",
namespace = cases,
processor = cases.process,
}
breakpoints = breakpoints or { }
breakpoints.mapping = breakpoints.mapping or { }
breakpoints.methods = breakpoints.methods or { }
breakpoints.enabled = false
input.storage.register(false,"breakpoints/mapping", breakpoints.mapping, "breakpoints.mapping")
function breakpoints.setreplacement(id,char,kind,before,after)
local mapping = breakpoints.mapping[id]
if not mapping then
mapping = { }
breakpoints.mapping[id] = mapping
end
mapping[char] = { kind or 1, before or 1, after or 1 }
end
breakpoints.methods[1] = function(head,start)
if start.prev and start.next then
node.insert_before(head,start,nodes.penalty(10000))
node.insert_before(head,start,nodes.glue(0))
node.insert_after(head,start,nodes.glue(0))
node.insert_after(head,start,nodes.penalty(0))
end
return head, start
end
breakpoints.methods[2] = function(head,start) -- ( => (-
if start.prev and start.next then
local tmp = start
start = nodes.disc()
start.prev, start.next = tmp.prev, tmp.next
tmp.prev.next, tmp.next.prev = start, start
tmp.prev, tmp.next = nil, nil
start.replace = tmp
local tmp, hyphen = node.copy(tmp), node.copy(tmp)
hyphen.char = languages.prehyphenchar(tmp.lang)
tmp.next, hyphen.prev = hyphen, tmp
start.post = tmp
node.insert_before(head,start,nodes.penalty(10000))
node.insert_before(head,start,nodes.glue(0))
node.insert_after(head,start,nodes.glue(0))
node.insert_after(head,start,nodes.penalty(10000))
end
return head, start
end
breakpoints.methods[3] = function(head,start) -- ) => -)
if start.prev and start.next then
local tmp = start
start = nodes.disc()
start.prev, start.next = tmp.prev, tmp.next
tmp.prev.next, tmp.next.prev = start, start
tmp.prev, tmp.next = nil, nil
start.replace = tmp
local tmp, hyphen = node.copy(tmp), node.copy(tmp)
hyphen.char = languages.prehyphenchar(tmp.lang)
tmp.prev, hyphen.next = hyphen, tmp
start.pre = hyphen
node.insert_before(head,start,nodes.penalty(10000))
node.insert_before(head,start,nodes.glue(0))
node.insert_after(head,start,nodes.glue(0))
node.insert_after(head,start,nodes.penalty(10000))
end
return head, start
end
function breakpoints.process(namespace,attribute,head)
local done, mapping, fontids = false, breakpoints.mapping, fonts.tfm.id
local start, n = head, 0
while start do
local id = start.id
if id == glyph then
local attr = has_attribute(start,attribute)
if attr and attr > 0 then
unset_attribute(start,attribute) -- maybe test for subtype > 256 (faster)
-- look ahead and back n chars
local map = mapping[attr]
if map then
local smap = map[start.char]
if smap then
if n >= smap[2] then
local m = smap[3]
local next = start.next
while next do -- gamble on same attribute
local id = next.id
if id == glyph then -- gamble on same attribute
if map[next.char] then
break
elseif m == 1 then
local method = breakpoints.methods[smap[1]]
if method then
head, start = method(head,start)
done = true
end
break
else
m = m - 1
next = next.next
end
elseif id == kern and next.subtype == 0 then
next = next.next
-- ignore intercharacter kerning, will go way
else
-- we can do clever and set n and jump ahead but ... not now
break
end
end
end
n = 0
else
n = n + 1
end
else
n = 0
end
end
elseif id == kern and start.subtype == 0 then
-- ignore intercharacter kerning, will go way
else
n = 0
end
start = start.next
end
return head, done
end
chars.plugins[#chars.plugins+1] = {
name = "breakpoint",
namespace = breakpoints,
processor = breakpoints.process,
}
end
-- educational: snapper
--~ function demo_snapper(head,where) -- snap_category 105 / nodes.snapvalue = { [1] = { 8*65536, 4*65536, 12*65536 } }
--~ if head then
--~ local current, tail, dummy = head, nil, nil
--~ while current do
--~ local id = current.id
--~ if id == glue and current.subtype == 2 then
--~ local sn = has_attribute(current,snap_category)
--~ if sn then
--~ local sv = nodes.snapvalues[sn]
--~ if sv then
--~ head, current, dummy = node.delete(head, current)
--~ node.free(dummy)
--~ else
--~ current = current.next
--~ end
--~ else
--~ current = current.next
--~ end
--~ else
--~ if id == hlist and where == 'hmode_par' and current.list then
--~ local sn = has_attribute(current.list,snap_category)
--~ if sn then
--~ local sv = nodes.snapvalues[sn]
--~ if sv then
--~ local height, depth, lineheight = sv[1], sv[2], sv[3]
--~ current.height = math.ceil((current.height-height)/lineheight)*lineheight + height
--~ current.depth = math.ceil((current.depth -depth )/lineheight)*lineheight + depth
--~ end
--~ end
--~ end
--~ current = current.next
--~ end
--~ tail = current
--~ end
--~ end
--~ return head
--~ end
--~ callback.register('buildpage_filter', demo_snapper)
-- obsolete, callback changed
--~ local head, tail = nil, nil
--~ function nodes.flush_vertical_spacing()
--~ if head and head.next then
--~ local t = collapser(head,'flush')
--~ head = nil
--~ -- tail = nil
--~ return t
--~ else
--~ return head
--~ end
--~ end
--~ function nodes.handle_page_spacing(t, where)
--~ where = where or "page"
--~ -- we need to add the latest t too, else we miss skips and such
--~ if t then
--~ --~ node.slide(t) -- redunant
--~ if t.next then
--~ local tt = node.slide(t)
--~ local id = tt.id
--~ if id == glue then -- or id == penalty then -- or maybe: if not hlist or vlist
--~ if head then
--~ t.prev = tail
--~ tail.next = t
--~ else
--~ head = t
--~ end
--~ tail = tt
--~ t = nil
--~ elseif head then
--~ t.prev = tail
--~ tail.next = t
--~ t = collapser(head,"page",where)
--~ head = nil
--~ else
--~ t = collapser(t,"page",where)
--~ end
--~ elseif head then
--~ t.prev = tail
--~ tail.next = t
--~ t = collapser(head,"page",where)
--~ head = nil
--~ else
--~ t = collapser(t,"page",where)
--~ end
--~ elseif head then
--~ t = collapser(head,"page",where)
--~ head = nil
--~ end
--~ return t
--~ end
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