/* See license.txt in the root of this project. */ # ifndef LMT_STRINGPOOL_H # define LMT_STRINGPOOL_H /*tex Both \LUA\ and |TEX\ strings can contain |nul| characters, but \CCODE\ strings cannot. The pool is implemented differently anyway. The |init_str_ptr| is an offset that indicates how many strings are in the format. Does it still make sense to have that distinction? Do we care? We store the used bytes (in strings) in the |real| field so that it is carried with the data blob (and ends up in statistics). */ typedef struct lstring { union { unsigned char *s; const char *c; }; size_t l; /* could be int, but this way we padd */ } lstring; typedef struct string_pool_info { lstring *string_pool; memory_data string_pool_data; memory_data string_body_data; strnumber reserved; /*tex only when format is made and loaded */ int string_max_length; /*tex used for temporary string building: */ unsigned char *string_temp; int string_temp_allocated; int string_temp_top; } string_pool_info; extern string_pool_info lmt_string_pool_state; # define STRING_EXTRA_AMOUNT 512 /*tex This is the reference of the empty string: */ # define get_nullstr() cs_offset_value /*tex Several of the elementary string operations are performed using macros instead of procedures, because many of the operations are done quite frequently and we want to avoid the overhead of procedure calls. For example, here is a simple macro that computes the length of a string. Keep in mind that we are talking of a |string_pool| table that officially starts with the unicode characters (as in \TEX\ with \ASCII) but that we use an offset to jump ove that. So the real size doesn't include those single character code points. */ # define str_length(a) (lmt_string_pool_state.string_pool[(a) - cs_offset_value].l) # define str_string(a) (lmt_string_pool_state.string_pool[(a) - cs_offset_value].s) # define str_lstring(a) (lmt_string_pool_state.string_pool[(a) - cs_offset_value]) /*tex Strings are created by appending character codes to |str_pool|. The |append_char| macro, defined here, does not check to see if the value of |pool_ptr| has gotten too high; this test is supposed to be made before |append_char| is used. There is also a |flush_char| macro, which erases the last character appended. To test if there is room to append |l| more characters to |str_pool|, we shall write |str_room (l)|, which aborts \TEX\ and gives an apologetic error message if there isn't enough room. The length of the current string is called |cur_length|. */ /*tex Forget the last character in the pool. */ inline void tex_flush_char(void) { --lmt_string_pool_state.string_temp_top; } extern strnumber tex_make_string (void); extern strnumber tex_push_string (const unsigned char *s, int l); extern char *tex_take_string (int *len); extern int tex_str_eq_buf (strnumber s, int k, int n); extern int tex_str_eq_str (strnumber s, strnumber t); extern int tex_str_eq_cstr (strnumber s, const char *, size_t); extern int tex_get_strings_started (void); extern void tex_reset_cur_string (void); /* strnumber tex_search_string (strnumber search); */ /* int tex_used_strings (void); */ extern strnumber tex_maketexstring (const char *s); extern strnumber tex_maketexlstring (const char *s, size_t); extern void tex_append_char (unsigned char c); extern void tex_append_string (const unsigned char *s, unsigned l); extern char *tex_makecstring (int s, int *allocated); extern char *tex_makeclstring (int s, size_t *len); extern void tex_dump_string_pool (dumpstream f); extern void tex_undump_string_pool (dumpstream f); extern void tex_initialize_string_pool (void); extern void tex_initialize_string_mem (void); extern void tex_flush_str (strnumber s); extern strnumber tex_save_cur_string (void); extern void tex_restore_cur_string (strnumber u); /* void tex_increment_pool_string (int n); */ /* void tex_decrement_pool_string (int n); */ extern void tex_compact_string_pool (void); inline char *tex_to_cstring (int s) { return str_length(s) > 0 ? (char *) str_string(s) : ""; } # endif