/* See license.txt in the root of this project. */ # ifndef LMT_PRIMITIVE_H # define LMT_PRIMITIVE_H /*tex This is a list of origins for primitive commands. The engine starts out with hardly anything enabled so as a first step one should enable the \TEX\ primitives, and additional \ETEX\ and \LUATEX\ primitives. Maybe at some moment we should just enable all by default. */ typedef enum command_origin { tex_command = 1, etex_command = 2, luatex_command = 4, no_command = 8, } command_origin; typedef struct hash_state_info { memoryword *hash; /*tex The hash table. */ memory_data hash_data; memoryword *eqtb; /*tex The equivalents table. */ memory_data eqtb_data; int no_new_cs; /*tex Are new identifiers legal? */ int padding; } hash_state_info ; extern hash_state_info lmt_hash_state; /*tex We use no defines as a |hash| macro will clash with lua hash. Most hash accessors are in a few places where it makes sense to be explicit anyway. */ # define cs_next(a) lmt_hash_state.hash[(a)].half0 /*tex link for coalesced lists */ # define cs_text(a) lmt_hash_state.hash[(a)].half1 /*tex string number for control sequence name */ # define undefined_primitive 0 # define prim_size 2100 /*tex (can be 1000) maximum number of primitives (quite a bit more than needed) */ # define prim_prime 1777 /*tex (can be 853) about 85 percent of |primitive_size| */ typedef struct primitive_info { halfword subids; /*tex number of name entries */ halfword offset; /*tex offset to be used for |chr_code|s */ strnumber *names; /*tex array of names */ } prim_info; typedef struct primitive_state_info { memoryword prim[prim_size + 1]; memoryword prim_eqtb[prim_size + 1]; prim_info prim_data[last_cmd + 1]; halfword prim_used; /* alignment */ int padding; } primitive_state_info; extern primitive_state_info lmt_primitive_state; # define prim_next(a) lmt_primitive_state.prim[(a)].half0 /*tex Link for coalesced lists. */ # define prim_text(a) lmt_primitive_state.prim[(a)].half1 /*tex String number for control sequence name. */ # define prim_origin(a) lmt_primitive_state.prim_eqtb[(a)].quart01 /*tex Level of definition. */ # define prim_eq_type(a) lmt_primitive_state.prim_eqtb[(a)].quart00 /*tex Command code for equivalent. */ # define prim_equiv(a) lmt_primitive_state.prim_eqtb[(a)].half1 /*tex Equivalent value. */ # define get_prim_eq_type(p) prim_eq_type(p) # define get_prim_equiv(p) prim_equiv(p) # define get_prim_text(p) prim_text(p) # define get_prim_origin(p) prim_origin(p) extern void tex_initialize_primitives (void); extern void tex_initialize_hash_mem (void); /* int tex_room_in_hash (void); */ extern halfword tex_prim_lookup (strnumber s); /* int tex_cs_is_primitive (strnumber csname); */ extern void tex_primitive (int cmd_origin, const char *ss, singleword cmd, halfword chr, halfword offset); extern void tex_primitive_def (const char *str, size_t length, singleword cmd, halfword chr); extern void tex_print_cmd_chr (singleword cmd, halfword chr); extern void tex_dump_primitives (dumpstream f); extern void tex_undump_primitives (dumpstream f); extern void tex_dump_hashtable (dumpstream f); extern void tex_undump_hashtable (dumpstream f); /* halfword tex_string_lookup (const char *s, size_t l); */ extern halfword tex_string_locate (const char *s, size_t l, int create); extern halfword tex_located_string (const char *s); /* halfword tex_id_lookup (int j, int l); */ extern halfword tex_id_locate (int j, int l, int create); extern void tex_print_cmd_flags (halfword cs, halfword cmd, int flags, int escape); # endif