#ifndef UDP_H #define UDP_H /*=========================================================================*\ * UDP object * LuaSocket toolkit * * The udp.h module provides LuaSocket with support for UDP protocol * (AF_INET, SOCK_DGRAM). * * Two classes are defined: connected and unconnected. UDP objects are * originally unconnected. They can be "connected" to a given address * with a call to the setpeername function. The same function can be used to * break the connection. \*=========================================================================*/ #include "luasocket.h" #include "timeout.h" #include "socket.h" #define UDP_DATAGRAMSIZE 8192 typedef struct t_udp_ { t_socket sock; t_timeout tm; int family; } t_udp; typedef t_udp *p_udp; #ifndef _WIN32 #pragma GCC visibility push(hidden) #endif int udp_open(lua_State *L); #ifndef _WIN32 #pragma GCC visibility pop #endif #endif /* UDP_H */