/*=========================================================================*\ * UDP object * LuaSocket toolkit \*=========================================================================*/ #include "luasocket.h" #include "auxiliar.h" #include "socket.h" #include "inet.h" #include "options.h" #include "udp.h" #include #include /* min and max macros */ #ifndef MIN #define MIN(x, y) ((x) < (y) ? x : y) #endif #ifndef MAX #define MAX(x, y) ((x) > (y) ? x : y) #endif /*=========================================================================*\ * Internal function prototypes \*=========================================================================*/ static int global_create(lua_State *L); static int global_create4(lua_State *L); static int global_create6(lua_State *L); static int meth_send(lua_State *L); static int meth_sendto(lua_State *L); static int meth_receive(lua_State *L); static int meth_receivefrom(lua_State *L); static int meth_getfamily(lua_State *L); static int meth_getsockname(lua_State *L); static int meth_getpeername(lua_State *L); static int meth_gettimeout(lua_State *L); static int meth_setsockname(lua_State *L); static int meth_setpeername(lua_State *L); static int meth_close(lua_State *L); static int meth_setoption(lua_State *L); static int meth_getoption(lua_State *L); static int meth_settimeout(lua_State *L); static int meth_getfd(lua_State *L); static int meth_setfd(lua_State *L); static int meth_dirty(lua_State *L); /* udp object methods */ static luaL_Reg udp_methods[] = { {"__gc", meth_close}, {"__tostring", auxiliar_tostring}, {"close", meth_close}, {"dirty", meth_dirty}, {"getfamily", meth_getfamily}, {"getfd", meth_getfd}, {"getpeername", meth_getpeername}, {"getsockname", meth_getsockname}, {"receive", meth_receive}, {"receivefrom", meth_receivefrom}, {"send", meth_send}, {"sendto", meth_sendto}, {"setfd", meth_setfd}, {"setoption", meth_setoption}, {"getoption", meth_getoption}, {"setpeername", meth_setpeername}, {"setsockname", meth_setsockname}, {"settimeout", meth_settimeout}, {"gettimeout", meth_gettimeout}, {NULL, NULL} }; /* socket options for setoption */ static t_opt optset[] = { {"dontroute", opt_set_dontroute}, {"broadcast", opt_set_broadcast}, {"reuseaddr", opt_set_reuseaddr}, {"reuseport", opt_set_reuseport}, {"ip-multicast-if", opt_set_ip_multicast_if}, {"ip-multicast-ttl", opt_set_ip_multicast_ttl}, {"ip-multicast-loop", opt_set_ip_multicast_loop}, {"ip-add-membership", opt_set_ip_add_membership}, {"ip-drop-membership", opt_set_ip_drop_membersip}, {"ipv6-unicast-hops", opt_set_ip6_unicast_hops}, {"ipv6-multicast-hops", opt_set_ip6_unicast_hops}, {"ipv6-multicast-loop", opt_set_ip6_multicast_loop}, {"ipv6-add-membership", opt_set_ip6_add_membership}, {"ipv6-drop-membership", opt_set_ip6_drop_membersip}, {"ipv6-v6only", opt_set_ip6_v6only}, {"recv-buffer-size", opt_set_recv_buf_size}, {"send-buffer-size", opt_set_send_buf_size}, {NULL, NULL} }; /* socket options for getoption */ static t_opt optget[] = { {"dontroute", opt_get_dontroute}, {"broadcast", opt_get_broadcast}, {"reuseaddr", opt_get_reuseaddr}, {"reuseport", opt_get_reuseport}, {"ip-multicast-if", opt_get_ip_multicast_if}, {"ip-multicast-loop", opt_get_ip_multicast_loop}, {"error", opt_get_error}, {"ipv6-unicast-hops", opt_get_ip6_unicast_hops}, {"ipv6-multicast-hops", opt_get_ip6_unicast_hops}, {"ipv6-multicast-loop", opt_get_ip6_multicast_loop}, {"ipv6-v6only", opt_get_ip6_v6only}, {"recv-buffer-size", opt_get_recv_buf_size}, {"send-buffer-size", opt_get_send_buf_size}, {NULL, NULL} }; /* functions in library namespace */ static luaL_Reg func[] = { {"udp", global_create}, {"udp4", global_create4}, {"udp6", global_create6}, {NULL, NULL} }; /*-------------------------------------------------------------------------*\ * Initializes module \*-------------------------------------------------------------------------*/ int udp_open(lua_State *L) { /* create classes */ auxiliar_newclass(L, "udp{connected}", udp_methods); auxiliar_newclass(L, "udp{unconnected}", udp_methods); /* create class groups */ auxiliar_add2group(L, "udp{connected}", "udp{any}"); auxiliar_add2group(L, "udp{unconnected}", "udp{any}"); auxiliar_add2group(L, "udp{connected}", "select{able}"); auxiliar_add2group(L, "udp{unconnected}", "select{able}"); /* define library functions */ luaL_setfuncs(L, func, 0); /* export default UDP size */ lua_pushliteral(L, "_DATAGRAMSIZE"); lua_pushinteger(L, UDP_DATAGRAMSIZE); lua_rawset(L, -3); return 0; } /*=========================================================================*\ * Lua methods \*=========================================================================*/ static const char *udp_strerror(int err) { /* a 'closed' error on an unconnected means the target address was not * accepted by the transport layer */ if (err == IO_CLOSED) return "refused"; else return socket_strerror(err); } /*-------------------------------------------------------------------------*\ * Send data through connected udp socket \*-------------------------------------------------------------------------*/ static int meth_send(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1); p_timeout tm = &udp->tm; size_t count, sent = 0; int err; const char *data = luaL_checklstring(L, 2, &count); timeout_markstart(tm); err = socket_send(&udp->sock, data, count, &sent, tm); if (err != IO_DONE) { lua_pushnil(L); lua_pushstring(L, udp_strerror(err)); return 2; } lua_pushnumber(L, (lua_Number) sent); return 1; } /*-------------------------------------------------------------------------*\ * Send data through unconnected udp socket \*-------------------------------------------------------------------------*/ static int meth_sendto(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1); size_t count, sent = 0; const char *data = luaL_checklstring(L, 2, &count); const char *ip = luaL_checkstring(L, 3); const char *port = luaL_checkstring(L, 4); p_timeout tm = &udp->tm; int err; struct addrinfo aihint; struct addrinfo *ai; memset(&aihint, 0, sizeof(aihint)); aihint.ai_family = udp->family; aihint.ai_socktype = SOCK_DGRAM; aihint.ai_flags = AI_NUMERICHOST; #ifdef AI_NUMERICSERV aihint.ai_flags |= AI_NUMERICSERV; #endif err = getaddrinfo(ip, port, &aihint, &ai); if (err) { lua_pushnil(L); lua_pushstring(L, gai_strerror(err)); return 2; } /* create socket if on first sendto if AF_UNSPEC was set */ if (udp->family == AF_UNSPEC && udp->sock == SOCKET_INVALID) { struct addrinfo *ap; const char *errstr = NULL; for (ap = ai; ap != NULL; ap = ap->ai_next) { errstr = inet_trycreate(&udp->sock, ap->ai_family, SOCK_DGRAM, 0); if (errstr == NULL) { socket_setnonblocking(&udp->sock); udp->family = ap->ai_family; break; } } if (errstr != NULL) { lua_pushnil(L); lua_pushstring(L, errstr); freeaddrinfo(ai); return 2; } } timeout_markstart(tm); err = socket_sendto(&udp->sock, data, count, &sent, ai->ai_addr, (socklen_t) ai->ai_addrlen, tm); freeaddrinfo(ai); if (err != IO_DONE) { lua_pushnil(L); lua_pushstring(L, udp_strerror(err)); return 2; } lua_pushnumber(L, (lua_Number) sent); return 1; } /*-------------------------------------------------------------------------*\ * Receives data from a UDP socket \*-------------------------------------------------------------------------*/ static int meth_receive(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); char buf[UDP_DATAGRAMSIZE]; size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf)); char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf; int err; p_timeout tm = &udp->tm; timeout_markstart(tm); if (!dgram) { lua_pushnil(L); lua_pushliteral(L, "out of memory"); return 2; } err = socket_recv(&udp->sock, dgram, wanted, &got, tm); /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */ if (err != IO_DONE && err != IO_CLOSED) { lua_pushnil(L); lua_pushstring(L, udp_strerror(err)); if (wanted > sizeof(buf)) free(dgram); return 2; } lua_pushlstring(L, dgram, got); if (wanted > sizeof(buf)) free(dgram); return 1; } /*-------------------------------------------------------------------------*\ * Receives data and sender from a UDP socket \*-------------------------------------------------------------------------*/ static int meth_receivefrom(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1); char buf[UDP_DATAGRAMSIZE]; size_t got, wanted = (size_t) luaL_optnumber(L, 2, sizeof(buf)); char *dgram = wanted > sizeof(buf)? (char *) malloc(wanted): buf; struct sockaddr_storage addr; socklen_t addr_len = sizeof(addr); char addrstr[INET6_ADDRSTRLEN]; char portstr[6]; int err; p_timeout tm = &udp->tm; timeout_markstart(tm); if (!dgram) { lua_pushnil(L); lua_pushliteral(L, "out of memory"); return 2; } err = socket_recvfrom(&udp->sock, dgram, wanted, &got, (SA *) &addr, &addr_len, tm); /* Unlike TCP, recv() of zero is not closed, but a zero-length packet. */ if (err != IO_DONE && err != IO_CLOSED) { lua_pushnil(L); lua_pushstring(L, udp_strerror(err)); if (wanted > sizeof(buf)) free(dgram); return 2; } err = getnameinfo((struct sockaddr *)&addr, addr_len, addrstr, INET6_ADDRSTRLEN, portstr, 6, NI_NUMERICHOST | NI_NUMERICSERV); if (err) { lua_pushnil(L); lua_pushstring(L, gai_strerror(err)); if (wanted > sizeof(buf)) free(dgram); return 2; } lua_pushlstring(L, dgram, got); lua_pushstring(L, addrstr); lua_pushinteger(L, (int) strtol(portstr, (char **) NULL, 10)); if (wanted > sizeof(buf)) free(dgram); return 3; } /*-------------------------------------------------------------------------*\ * Returns family as string \*-------------------------------------------------------------------------*/ static int meth_getfamily(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); if (udp->family == AF_INET6) { lua_pushliteral(L, "inet6"); return 1; } else { lua_pushliteral(L, "inet4"); return 1; } } /*-------------------------------------------------------------------------*\ * Select support methods \*-------------------------------------------------------------------------*/ static int meth_getfd(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); lua_pushnumber(L, (int) udp->sock); return 1; } /* this is very dangerous, but can be handy for those that are brave enough */ static int meth_setfd(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); udp->sock = (t_socket) luaL_checknumber(L, 2); return 0; } static int meth_dirty(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); (void) udp; lua_pushboolean(L, 0); return 1; } /*-------------------------------------------------------------------------*\ * Just call inet methods \*-------------------------------------------------------------------------*/ static int meth_getpeername(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{connected}", 1); return inet_meth_getpeername(L, &udp->sock, udp->family); } static int meth_getsockname(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); return inet_meth_getsockname(L, &udp->sock, udp->family); } /*-------------------------------------------------------------------------*\ * Just call option handler \*-------------------------------------------------------------------------*/ static int meth_setoption(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); return opt_meth_setoption(L, optset, &udp->sock); } /*-------------------------------------------------------------------------*\ * Just call option handler \*-------------------------------------------------------------------------*/ static int meth_getoption(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); return opt_meth_getoption(L, optget, &udp->sock); } /*-------------------------------------------------------------------------*\ * Just call tm methods \*-------------------------------------------------------------------------*/ static int meth_settimeout(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); return timeout_meth_settimeout(L, &udp->tm); } static int meth_gettimeout(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); return timeout_meth_gettimeout(L, &udp->tm); } /*-------------------------------------------------------------------------*\ * Turns a master udp object into a client object. \*-------------------------------------------------------------------------*/ static int meth_setpeername(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); p_timeout tm = &udp->tm; const char *address = luaL_checkstring(L, 2); int connecting = strcmp(address, "*"); const char *port = connecting? luaL_checkstring(L, 3): "0"; struct addrinfo connecthints; const char *err; memset(&connecthints, 0, sizeof(connecthints)); connecthints.ai_socktype = SOCK_DGRAM; /* make sure we try to connect only to the same family */ connecthints.ai_family = udp->family; if (connecting) { err = inet_tryconnect(&udp->sock, &udp->family, address, port, tm, &connecthints); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } auxiliar_setclass(L, "udp{connected}", 1); } else { /* we ignore possible errors because Mac OS X always * returns EAFNOSUPPORT */ inet_trydisconnect(&udp->sock, udp->family, tm); auxiliar_setclass(L, "udp{unconnected}", 1); } lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Closes socket used by object \*-------------------------------------------------------------------------*/ static int meth_close(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkgroup(L, "udp{any}", 1); socket_destroy(&udp->sock); lua_pushnumber(L, 1); return 1; } /*-------------------------------------------------------------------------*\ * Turns a master object into a server object \*-------------------------------------------------------------------------*/ static int meth_setsockname(lua_State *L) { p_udp udp = (p_udp) auxiliar_checkclass(L, "udp{unconnected}", 1); const char *address = luaL_checkstring(L, 2); const char *port = luaL_checkstring(L, 3); const char *err; struct addrinfo bindhints; memset(&bindhints, 0, sizeof(bindhints)); bindhints.ai_socktype = SOCK_DGRAM; bindhints.ai_family = udp->family; bindhints.ai_flags = AI_PASSIVE; err = inet_trybind(&udp->sock, &udp->family, address, port, &bindhints); if (err) { lua_pushnil(L); lua_pushstring(L, err); return 2; } lua_pushnumber(L, 1); return 1; } /*=========================================================================*\ * Library functions \*=========================================================================*/ /*-------------------------------------------------------------------------*\ * Creates a master udp object \*-------------------------------------------------------------------------*/ static int udp_create(lua_State *L, int family) { /* allocate udp object */ p_udp udp = (p_udp) lua_newuserdata(L, sizeof(t_udp)); auxiliar_setclass(L, "udp{unconnected}", -1); /* if family is AF_UNSPEC, we leave the socket invalid and * store AF_UNSPEC into family. This will allow it to later be * replaced with an AF_INET6 or AF_INET socket upon first use. */ udp->sock = SOCKET_INVALID; timeout_init(&udp->tm, -1, -1); udp->family = family; if (family != AF_UNSPEC) { const char *err = inet_trycreate(&udp->sock, family, SOCK_DGRAM, 0); if (err != NULL) { lua_pushnil(L); lua_pushstring(L, err); return 2; } socket_setnonblocking(&udp->sock); } return 1; } static int global_create(lua_State *L) { return udp_create(L, AF_UNSPEC); } static int global_create4(lua_State *L) { return udp_create(L, AF_INET); } static int global_create6(lua_State *L) { return udp_create(L, AF_INET6); }