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path: root/tex/context/base/mkiv/typo-dub.lua
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Diffstat (limited to 'tex/context/base/mkiv/typo-dub.lua')
-rw-r--r--tex/context/base/mkiv/typo-dub.lua271
1 files changed, 98 insertions, 173 deletions
diff --git a/tex/context/base/mkiv/typo-dub.lua b/tex/context/base/mkiv/typo-dub.lua
index d0747ae6c..f27e40476 100644
--- a/tex/context/base/mkiv/typo-dub.lua
+++ b/tex/context/base/mkiv/typo-dub.lua
@@ -55,8 +55,6 @@ local mirrordata = characters.mirrors
local textclassdata = characters.textclasses
local nuts = nodes.nuts
-local tonut = nuts.tonut
-local tonode = nuts.tonode
local getnext = nuts.getnext
local getid = nuts.getid
@@ -65,11 +63,11 @@ local getlist = nuts.getlist
local getchar = nuts.getchar
local getattr = nuts.getattr
local getprop = nuts.getprop
-local getdir = nuts.getdir
+local getdirection = nuts.getdirection
local setprop = nuts.setprop
local setchar = nuts.setchar
-local setdir = nuts.setdir
+local setdirection = nuts.setdirection
local setattrlist = nuts.setattrlist
local remove_node = nuts.remove
@@ -77,10 +75,10 @@ local insert_node_after = nuts.insert_after
local insert_node_before = nuts.insert_before
local nodepool = nuts.pool
-local new_textdir = nodepool.textdir
+local new_direction = nodepool.direction
local nodecodes = nodes.nodecodes
-local skipcodes = nodes.skipcodes
+local gluecodes = nodes.gluecodes
local glyph_code = nodecodes.glyph
local glue_code = nodecodes.glue
@@ -89,24 +87,29 @@ local vlist_code = nodecodes.vlist
local math_code = nodecodes.math
local dir_code = nodecodes.dir
local localpar_code = nodecodes.localpar
-local parfillskip_code = skipcodes.parfillskip
-local maximum_stack = 0xFF -- unicode: 60, will be jumped to 125, we don't care too much
+local parfillskip_code = gluecodes.parfillskip
+
+local dirvalues = nodes.dirvalues
+local lefttoright_code = dirvalues.lefttoright
+local righttoleft_code = dirvalues.righttoleft
+
+local maximum_stack = 0xFF
+
+local a_directions = attributes.private('directions')
local directions = typesetters.directions
local setcolor = directions.setcolor
local getfences = directions.getfences
-local a_directions = attributes.private('directions')
-
local remove_controls = true directives.register("typesetters.directions.removecontrols",function(v) remove_controls = v end)
----- analyze_fences = true directives.register("typesetters.directions.analyzefences", function(v) analyze_fences = v end)
-local trace_directions = false trackers .register("typesetters.directions.two", function(v) trace_directions = v end)
-local trace_details = false trackers .register("typesetters.directions.two.details", function(v) trace_details = v end)
-local trace_list = false trackers .register("typesetters.directions.two.list", function(v) trace_list = v end)
+local report_directions = logs.reporter("typesetting","directions three")
-local report_directions = logs.reporter("typesetting","directions two")
+local trace_directions = false trackers.register("typesetters.directions", function(v) trace_directions = v end)
+local trace_details = false trackers.register("typesetters.directions.details", function(v) trace_details = v end)
+local trace_list = false trackers.register("typesetters.directions.list", function(v) trace_list = v end)
-- strong (old):
--
@@ -117,7 +120,7 @@ local report_directions = logs.reporter("typesetting","directions two")
-- lre : left to right embedding
-- rle : left to left embedding
-- al : right to legt arabic (esp punctuation issues)
-
+--
-- weak:
--
-- en : english number
@@ -127,23 +130,23 @@ local report_directions = logs.reporter("typesetting","directions two")
-- cs : common number separator
-- nsm : nonspacing mark
-- bn : boundary neutral
-
+--
-- neutral:
--
-- b : paragraph separator
-- s : segment separator
-- ws : whitespace
-- on : other neutrals
-
+--
-- interesting: this is indeed better (and more what we expect i.e. we already use this split
-- in the old original (also these isolates)
-
+--
-- strong (new):
--
-- l : left to right
-- r : right to left
-- al : right to left arabic (esp punctuation issues)
-
+--
-- explicit: (new)
--
-- lro : left to right override
@@ -206,27 +209,28 @@ end
local function show_done(list,size)
local joiner = utfchar(0x200C)
local result = { }
+ local format = formatters["<%s>"]
for i=1,size do
local entry = list[i]
local character = entry.char
local begindir = entry.begindir
local enddir = entry.enddir
if begindir then
- result[#result+1] = formatters["<%s>"](begindir)
+ result[#result+1] = format(begindir)
end
if entry.remove then
-- continue
elseif character == 0xFFFC then
- result[#result+1] = formatters["<%s>"]("?")
+ result[#result+1] = format("?")
elseif character == 0x0020 then
- result[#result+1] = formatters["<%s>"](" ")
+ result[#result+1] = format(" ")
elseif character >= 0x202A and character <= 0x202C then
- result[#result+1] = formatters["<%s>"](entry.original)
+ result[#result+1] = format(entry.original)
else
result[#result+1] = utfchar(character)
end
if enddir then
- result[#result+1] = formatters["<%s>"](enddir)
+ result[#result+1] = format(enddir)
end
end
return concat(result,joiner)
@@ -236,17 +240,7 @@ end
-- char is only used for mirror, so in fact we can as well only store it for
-- glyphs only
--- using metatable is slightly faster so maybe some day ...
-
--- local space = { char = 0x0020, direction = "ws", original = "ws" }
--- local lre = { char = 0x202A, direction = "lre", original = "lre" }
--- local rle = { char = 0x202B, direction = "rle", original = "rle" }
--- local pdf = { char = 0x202C, direction = "pdf", original = "pdf" }
--- local object = { char = 0xFFFC, direction = "on", original = "on" }
---
--- local t = { level = 0 } setmetatable(t,space) list[size] = t
-
-local function build_list(head) -- todo: store node pointer ... saves loop
+local function build_list(head)
-- P1
local current = head
local list = { }
@@ -282,13 +276,19 @@ local function build_list(head) -- todo: store node pointer ... saves loop
list[size] = { char = 0x0020, direction = "ws", original = "ws", level = 0 }
current = getnext(current)
elseif id == dir_code then
- local dir = getdir(current)
- if dir == "+TLT" then
- list[size] = { char = 0x202A, direction = "lre", original = "lre", level = 0 }
- elseif dir == "+TRT" then
- list[size] = { char = 0x202B, direction = "rle", original = "rle", level = 0 }
- elseif dir == "-TLT" or dir == "-TRT" then
- list[size] = { char = 0x202C, direction = "pdf", original = "pdf", level = 0 }
+ local direction, pop = getdirection(current)
+ if direction == lefttoright_code then
+ if pop then
+ list[size] = { char = 0x202C, direction = "pdf", original = "pdf", level = 0 }
+ else
+ list[size] = { char = 0x202A, direction = "lre", original = "lre", level = 0 }
+ end
+ elseif direction == righttoleft_code then
+ if pop then
+ list[size] = { char = 0x202C, direction = "pdf", original = "pdf", level = 0 }
+ else
+ list[size] = { char = 0x202B, direction = "rle", original = "rle", level = 0 }
+ end
else
list[size] = { char = 0xFFFC, direction = "on", original = "on", level = 0, id = id } -- object replacement character
end
@@ -343,8 +343,8 @@ end
local function resolve_fences(list,size,start,limit)
-- N0: funny effects, not always better, so it's an option
- local stack = { }
- local top = 0
+ local stack = { }
+ local nofstack = 0
for i=start,limit do
local entry = list[i]
if entry.direction == "on" then
@@ -355,15 +355,15 @@ local function resolve_fences(list,size,start,limit)
entry.mirror = mirror
entry.class = class
if class == "open" then
- top = top + 1
- stack[top] = { mirror, i, false }
- elseif top == 0 then
+ nofstack = nofstack + 1
+ stack[nofstack] = { mirror, i, false }
+ elseif nofstack == 0 then
-- skip
elseif class == "close" then
- while top > 0 do
- local s = stack[top]
- if s[1] == char then
- local open = s[2]
+ while nofstack > 0 do
+ local stacktop = stack[nofstack]
+ if stacktop[1] == char then
+ local open = stacktop[2]
local close = i
list[open ].paired = close
list[close].paired = open
@@ -371,7 +371,7 @@ local function resolve_fences(list,size,start,limit)
else
-- do we mirror or not
end
- top = top - 1
+ nofstack = nofstack - 1
end
end
end
@@ -394,27 +394,32 @@ end
-- the action
-local function get_baselevel(head,list,size) -- todo: skip if first is object (or pass head and test for localpar)
- local id = getid(head)
- if id == localpar_code then
- if getdir(head) == "TRT" then
- return 1, "TRT", true
- else
- return 0, "TLT", true
+local function get_baselevel(head,list,size,direction)
+ if direction == lefttoright_code or direction == righttoleft_code then
+ return direction, true
+ elseif getid(head) == localpar_code and getsubtype(head) == 0 then
+ direction = getdirection(head)
+ if direction == lefttoright_code or direction == righttoleft_code then
+ return direction, true
end
- else
- -- P2, P3
- for i=1,size do
- local entry = list[i]
- local direction = entry.direction
- if direction == "r" or direction == "al" then -- and an ?
- return 1, "TRT", true
- elseif direction == "l" then
- return 0, "TLT", true
- end
+ end
+ -- for old times sake we we handle strings too
+ if direction == "TLT" then
+ return lefttoright_code, true
+ elseif direction == "TRT" then
+ return righttoleft_code, true
+ end
+ -- P2, P3
+ for i=1,size do
+ local entry = list[i]
+ local direction = entry.direction
+ if direction == "r" or direction == "al" then -- and an ?
+ return righttoleft_code, true
+ elseif direction == "l" then
+ return lefttoright_code, true
end
- return 0, "TLT", false
end
+ return lefttoright_code, false
end
local function resolve_explicit(list,size,baselevel)
@@ -480,16 +485,17 @@ local function resolve_explicit(list,size,baselevel)
end
-- X7
elseif direction == "pdf" then
- if nofstack < maximum_stack then
+ if nofstack > 0 then
local stacktop = stack[nofstack]
- nofstack = nofstack - 1
level = stacktop[1]
override = stacktop[2]
+ nofstack = nofstack - 1
entry.level = level
entry.direction = "bn"
entry.remove = true
elseif trace_directions then
- report_directions("stack overflow at position %a with direction %a",i,direction)
+ report_directions("stack underflow at position %a with direction %a",
+ i, direction)
end
-- X6
else
@@ -688,33 +694,6 @@ local function resolve_neutral(list,size,start,limit,orderbefore,orderafter)
end
end
--- local function resolve_implicit(list,size,start,limit,orderbefore,orderafter)
--- -- I1
--- for i=start,limit do
--- local entry = list[i]
--- local level = entry.level
--- if level % 2 ~= 1 then -- not odd(level)
--- local direction = entry.direction
--- if direction == "r" then
--- entry.level = level + 1
--- elseif direction == "an" or direction == "en" then
--- entry.level = level + 2
--- end
--- end
--- end
--- -- I2
--- for i=start,limit do
--- local entry = list[i]
--- local level = entry.level
--- if level % 2 == 1 then -- odd(level)
--- local direction = entry.direction
--- if direction == "l" or direction == "en" or direction == "an" then
--- entry.level = level + 1
--- end
--- end
--- end
--- end
-
local function resolve_implicit(list,size,start,limit,orderbefore,orderafter,baselevel)
for i=start,limit do
local entry = list[i]
@@ -814,52 +793,6 @@ local function resolve_levels(list,size,baselevel,analyze_fences)
end
end
--- local function insert_dir_points(list,size)
--- -- L2, but no actual reversion is done, we simply annotate where
--- -- begindir/endddir node will be inserted.
--- local maxlevel = 0
--- local finaldir = false
--- for i=1,size do
--- local level = list[i].level
--- if level > maxlevel then
--- maxlevel = level
--- end
--- end
--- for level=0,maxlevel do
--- local started = false
--- local begindir = nil
--- local enddir = nil
--- if level % 2 == 1 then
--- begindir = "+TRT"
--- enddir = "-TRT"
--- else
--- begindir = "+TLT"
--- enddir = "-TLT"
--- end
--- for i=1,size do
--- local entry = list[i]
--- if entry.level >= level then
--- if not started then
--- entry.begindir = begindir
--- started = true
--- end
--- else
--- if started then
--- list[i-1].enddir = enddir
--- started = false
--- end
--- end
--- end
--- -- make sure to close the run at end of line
--- if started then
--- finaldir = enddir
--- end
--- end
--- if finaldir then
--- list[size].enddir = finaldir
--- end
--- end
-
local function insert_dir_points(list,size)
-- L2, but no actual reversion is done, we simply annotate where
-- begindir/endddir node will be inserted.
@@ -877,12 +810,12 @@ local function insert_dir_points(list,size)
local enddir -- = nil
local prev -- = nil
if toggle then
- begindir = "+TLT"
- enddir = "-TLT"
+ begindir = lefttoright_code
+ enddir = lefttoright_code
toggle = false
else
- begindir = "+TRT"
- enddir = "-TRT"
+ begindir = righttoleft_code
+ enddir = righttoleft_code
toggle = true
end
for i=1,size do
@@ -922,7 +855,7 @@ local function insert_dir_points(list,size)
if trace_list and n > 1 then
report_directions("unbalanced list")
end
- last.enddir = s[n] == "+TRT" and "-TRT" or "-TLT"
+ last.enddir = s[n] == righttoleft_code and righttoleft_code or lefttoright_code
end
end
end
@@ -930,7 +863,6 @@ end
local function apply_to_list(list,size,head,pardir)
local index = 1
local current = head
- local done = false
if trace_list then
report_directions("start run")
end
@@ -964,34 +896,31 @@ local function apply_to_list(list,size,head,pardir)
setcolor(current,direction,false,mirror)
end
elseif id == hlist_code or id == vlist_code then
- setdir(current,pardir) -- is this really needed?
+ setdirection(current,pardir) -- is this really needed?
elseif id == glue_code then
if enddir and getsubtype(current) == parfillskip_code then
-- insert the last enddir before \parfillskip glue
- local d = new_textdir(enddir)
- setprop(d,"directions",true)
+ local d = new_direction(enddir,true)
+ -- setprop(d,"directions",true)
-- setattrlist(d,current)
head = insert_node_before(head,current,d)
enddir = false
- done = true
end
elseif begindir then
- if id == localpar_code then
+ if id == localpar_code and getsubtype(current) == 0 then
-- localpar should always be the 1st node
- local d = new_textdir(begindir)
- setprop(d,"directions",true)
+ local d = new_direction(begindir)
+ -- setprop(d,"directions",true)
-- setattrlist(d,current)
head, current = insert_node_after(head,current,d)
begindir = nil
- done = true
end
end
if begindir then
- local d = new_textdir(begindir)
- setprop(d,"directions",true)
+ local d = new_direction(begindir)
+ -- setprop(d,"directions",true)
-- setattrlist(d,current)
head = insert_node_before(head,current,d)
- done = true
end
local skip = entry.skip
if skip and skip > 0 then
@@ -1001,18 +930,16 @@ local function apply_to_list(list,size,head,pardir)
end
end
if enddir then
- local d = new_textdir(enddir)
- setprop(d,"directions",true)
+ local d = new_direction(enddir,true)
+ -- setprop(d,"directions",true)
-- setattrlist(d,current)
head, current = insert_node_after(head,current,d)
- done = true
end
if not entry.remove then
current = getnext(current)
elseif remove_controls then
-- X9
head, current = remove_node(head,current,true)
- done = true
else
current = getnext(current)
end
@@ -1021,17 +948,16 @@ local function apply_to_list(list,size,head,pardir)
if trace_list then
report_directions("stop run")
end
- return head, done
+ return head
end
-local function process(head)
- head = tonut(head)
+local function process(head,direction,only_one,where)
-- for the moment a whole paragraph property
local attr = getattr(head,a_directions)
local analyze_fences = getfences(attr)
--
local list, size = build_list(head)
- local baselevel, pardir, dirfound = get_baselevel(head,list,size) -- we always have an inline dir node in context
+ local baselevel, dirfound = get_baselevel(head,list,size,direction)
if not dirfound and trace_details then
report_directions("no initial direction found, gambling")
end
@@ -1045,8 +971,7 @@ local function process(head)
report_directions("after : %s",show_list(list,size,"direction"))
report_directions("result : %s",show_done(list,size))
end
- local head, done = apply_to_list(list,size,head,pardir)
- return tonode(head), done
+ return apply_to_list(list,size,head,baselevel)
end
directions.installhandler(interfaces.variables.two,process)