diff options
Diffstat (limited to 'tex/context/base/math-fbk.lua')
-rw-r--r-- | tex/context/base/math-fbk.lua | 624 |
1 files changed, 312 insertions, 312 deletions
diff --git a/tex/context/base/math-fbk.lua b/tex/context/base/math-fbk.lua index f34019b6e..eebc4e4e7 100644 --- a/tex/context/base/math-fbk.lua +++ b/tex/context/base/math-fbk.lua @@ -1,312 +1,312 @@ -if not modules then modules = { } end modules ['math-fbk'] = {
- version = 1.001,
- comment = "companion to math-ini.mkiv",
- author = "Hans Hagen, PRAGMA-ADE, Hasselt NL",
- copyright = "PRAGMA ADE / ConTeXt Development Team",
- license = "see context related readme files"
-}
-
-local trace_fallbacks = false trackers.register("math.fallbacks", function(v) trace_fallbacks = v end)
-
-local report_fallbacks = logs.reporter("math","fallbacks")
-
-local fallbacks = { }
-mathematics.fallbacks = fallbacks
-
-local virtualcharacters = { }
-
-local identifiers = fonts.hashes.identifiers
-local lastmathids = fonts.hashes.lastmathids
-
--- we need a trick (todo): if we define scriptscript, script and text in
--- that order we could use their id's .. i.e. we could always add a font
--- table with those id's .. in fact, we could also add a whole lot more
--- as it doesn't hurt
---
--- todo: use index 'true when luatex provides that feature (on the agenda)
-
-function fallbacks.apply(target,original)
- local mathparameters = target.mathparameters -- why not hasmath
- if mathparameters then
- local characters = target.characters
- local parameters = target.parameters
- local mathsize = parameters.mathsize
- local size = parameters.size
- local usedfonts = target.fonts
- if not usedfonts then
- usedfonts = { }
- target.fonts = usedfonts
- end
- -- This is not okay yet ... we have no proper way to refer to 'self'
- -- otherwise I will make my own id allocator).
-local self = #usedfonts == 0 and font.nextid() or nil -- will be true
- local textid, scriptid, scriptscriptid
- local textindex, scriptindex, scriptscriptindex
- local textdata, scriptdata, scriptscriptdata
- if mathsize == 3 then
- -- scriptscriptsize
- -- textid = nil -- self
- -- scriptid = nil -- no smaller
- -- scriptscriptid = nil -- no smaller
-textid = self
-scriptid = self
-scriptscriptid = self
- elseif mathsize == 2 then
- -- scriptsize
- -- textid = nil -- self
-textid = self
- scriptid = lastmathids[3]
- scriptscriptid = lastmathids[3]
- else
- -- textsize
- -- textid = nil -- self
-textid = self
- scriptid = lastmathids[2]
- scriptscriptid = lastmathids[3]
- end
- if textid then
- textindex = #usedfonts + 1
- usedfonts[textindex] = { id = textid }
- textdata = identifiers[textid]
- else
- textdata = target
- end
- if scriptid then
- scriptindex = #usedfonts + 1
- usedfonts[scriptindex] = { id = scriptid }
- scriptdata = identifiers[scriptid]
- else
- scriptindex = textindex
- scriptdata = textdata
- end
- if scriptscriptid then
- scriptscriptindex = #usedfonts + 1
- usedfonts[scriptscriptindex] = { id = scriptscriptid }
- scriptscriptdata = identifiers[scriptscriptid]
- else
- scriptscriptindex = scriptindex
- scriptscriptdata = scriptdata
- end
--- report_fallbacks("used textid: %s, used script id: %s, used scriptscript id: %s",
--- tostring(textid),tostring(scriptid),tostring(scriptscriptid))
- local data = {
- textdata = textdata,
- scriptdata = scriptdata,
- scriptscriptdata = scriptscriptdata,
- textindex = textindex,
- scriptindex = scriptindex,
- scriptscriptindex = scriptscriptindex,
- characters = characters,
- unicode = k,
- target = target,
- original = original,
- size = size,
- mathsize = mathsize,
- }
--- inspect(usedfonts)
- for k, v in next, virtualcharacters do
- if not characters[k] then
- local tv = type(v)
- if tv == "table" then
- characters[k] = v
- elseif tv == "number" then
- characters[k] = characters[v]
- elseif tv == "function" then
- characters[k] = v(data)
- end
- if trace_fallbacks then
- if characters[k] then
- report_fallbacks("extending font %a with %U",target.properties.fullname,k)
- end
- end
- end
- end
- end
-end
-
-utilities.sequencers.appendaction("aftercopyingcharacters","system","mathematics.fallbacks.apply")
-
-function fallbacks.install(unicode,value)
- virtualcharacters[unicode] = value
-end
-
--- a few examples:
-
-local function reference(index,char)
- if index then
- return { "slot", index, char }
- else
- return { "char", char }
- end
-end
-
-local function raised(data,down)
- local replacement = data.replacement
- local character = data.scriptdata.characters[replacement]
- if character then
- return {
- width = character.width,
- height = character.height,
- depth = character.depth,
- commands = {
- { "down", down and data.size/4 or -data.size/2 }, -- maybe exheight
- reference(data.scriptindex,replacement)
- }
- }
- end
-end
-
--- virtualcharacters[0x207A] = 0x2212
--- virtualcharacters[0x207B] = 0x002B
--- virtualcharacters[0x208A] = 0x2212
--- virtualcharacters[0x208B] = 0x002B
-
-virtualcharacters[0x207A] = function(data)
- data.replacement = 0x2212
- return raised(data)
-end
-
-virtualcharacters[0x207B] = function(data)
- data.replacement = 0x002B
- return raised(data)
-end
-
-virtualcharacters[0x208A] = function(data)
- data.replacement = 0x2212
- return raised(data,true)
-end
-
-virtualcharacters[0x208B] = function(data)
- data.replacement = 0x002B
- return raised(data,true)
-end
-
--- local function repeated(data,char,n,fraction)
--- local character = data.characters[char]
--- if character then
--- local width = character.width
--- local delta = width - character.italic -- width * fraction
--- local c = { "char", char }
--- local r = { "right", right }
--- local commands = { }
--- for i=1,n-1 do
--- width = width + delta
--- commands[#commands+1] = c
--- commands[#commands+1] = -delta
--- end
--- commands[#commands+1] = c
--- return {
--- width = width,
--- height = character.height,
--- depth = character.depth,
--- commands = commands,
--- }
--- end
--- end
-
--- virtualcharacters[0x222C] = function(data)
--- return repeated(data,0x222B,2,1/8)
--- end
-
--- virtualcharacters[0x222D] = function(data)
--- return repeated(data,0x222B,3,1/8)
--- end
-
-local addextra = mathematics.extras.add
-
-addextra(0xFE350, {
- category="sm",
- description="MATHEMATICAL DOUBLE ARROW LEFT END",
- mathclass="relation",
- mathname="ctxdoublearrowfillleftend",
- unicodeslot=0xFE350,
-} )
-
-addextra(0xFE351, {
- category="sm",
- description="MATHEMATICAL DOUBLE ARROW MIDDLE PART",
- mathclass="relation",
- mathname="ctxdoublearrowfillmiddlepart",
- unicodeslot=0xFE351,
-} )
-
-addextra(0xFE352, {
- category="sm",
- description="MATHEMATICAL DOUBLE ARROW RIGHT END",
- mathclass="relation",
- mathname="ctxdoublearrowfillrightend",
- unicodeslot=0xFE352,
-} )
-
-local push = { "push" }
-local pop = { "pop" }
-local leftarrow = { "char", 0x2190 }
-local relbar = { "char", 0x2212 }
-local rightarrow = { "char", 0x2192 }
-
-virtualcharacters[0xFE350] = function(data)
- -- return combined(data,0x2190,0x2212) -- leftarrow relbar
- local charone = data.characters[0x2190]
- local chartwo = data.characters[0x2212]
- if charone and chartwo then
- local size = data.size/2
- return {
- width = chartwo.width,
- height = size,
- depth = size,
- commands = {
- push,
- { "down", size/2 },
- leftarrow,
- pop,
- { "down", -size/2 },
- relbar,
- }
- }
- end
-end
-
-virtualcharacters[0xFE351] = function(data)
- -- return combined(data,0x2212,0x2212) -- relbar, relbar (isn't that just equal)
- local char = data.characters[0x2212]
- if char then
- local size = data.size/2
- return {
- width = char.width,
- height = size,
- depth = size,
- commands = {
- push,
- { "down", size/2 },
- relbar,
- pop,
- { "down", -size/2 },
- relbar,
- }
- }
- end
-end
-
-virtualcharacters[0xFE352] = function(data)
- -- return combined(data,0x2192,0x2212) -- rightarrow relbar
- local charone = data.characters[0x2192]
- local chartwo = data.characters[0x2212]
- if charone and chartwo then
- local size = data.size/2
- return {
- width = chartwo.width,
- height = size,
- depth = size,
- commands = {
- push,
- { "down", size/2 },
- relbar,
- pop,
- { "right", chartwo.width - charone.width },
- { "down", -size/2 },
- rightarrow,
- }
- }
- end
-end
-
+if not modules then modules = { } end modules ['math-fbk'] = { + version = 1.001, + comment = "companion to math-ini.mkiv", + author = "Hans Hagen, PRAGMA-ADE, Hasselt NL", + copyright = "PRAGMA ADE / ConTeXt Development Team", + license = "see context related readme files" +} + +local trace_fallbacks = false trackers.register("math.fallbacks", function(v) trace_fallbacks = v end) + +local report_fallbacks = logs.reporter("math","fallbacks") + +local fallbacks = { } +mathematics.fallbacks = fallbacks + +local virtualcharacters = { } + +local identifiers = fonts.hashes.identifiers +local lastmathids = fonts.hashes.lastmathids + +-- we need a trick (todo): if we define scriptscript, script and text in +-- that order we could use their id's .. i.e. we could always add a font +-- table with those id's .. in fact, we could also add a whole lot more +-- as it doesn't hurt +-- +-- todo: use index 'true when luatex provides that feature (on the agenda) + +function fallbacks.apply(target,original) + local mathparameters = target.mathparameters -- why not hasmath + if mathparameters then + local characters = target.characters + local parameters = target.parameters + local mathsize = parameters.mathsize + local size = parameters.size + local usedfonts = target.fonts + if not usedfonts then + usedfonts = { } + target.fonts = usedfonts + end + -- This is not okay yet ... we have no proper way to refer to 'self' + -- otherwise I will make my own id allocator). +local self = #usedfonts == 0 and font.nextid() or nil -- will be true + local textid, scriptid, scriptscriptid + local textindex, scriptindex, scriptscriptindex + local textdata, scriptdata, scriptscriptdata + if mathsize == 3 then + -- scriptscriptsize + -- textid = nil -- self + -- scriptid = nil -- no smaller + -- scriptscriptid = nil -- no smaller +textid = self +scriptid = self +scriptscriptid = self + elseif mathsize == 2 then + -- scriptsize + -- textid = nil -- self +textid = self + scriptid = lastmathids[3] + scriptscriptid = lastmathids[3] + else + -- textsize + -- textid = nil -- self +textid = self + scriptid = lastmathids[2] + scriptscriptid = lastmathids[3] + end + if textid then + textindex = #usedfonts + 1 + usedfonts[textindex] = { id = textid } + textdata = identifiers[textid] + else + textdata = target + end + if scriptid then + scriptindex = #usedfonts + 1 + usedfonts[scriptindex] = { id = scriptid } + scriptdata = identifiers[scriptid] + else + scriptindex = textindex + scriptdata = textdata + end + if scriptscriptid then + scriptscriptindex = #usedfonts + 1 + usedfonts[scriptscriptindex] = { id = scriptscriptid } + scriptscriptdata = identifiers[scriptscriptid] + else + scriptscriptindex = scriptindex + scriptscriptdata = scriptdata + end +-- report_fallbacks("used textid: %s, used script id: %s, used scriptscript id: %s", +-- tostring(textid),tostring(scriptid),tostring(scriptscriptid)) + local data = { + textdata = textdata, + scriptdata = scriptdata, + scriptscriptdata = scriptscriptdata, + textindex = textindex, + scriptindex = scriptindex, + scriptscriptindex = scriptscriptindex, + characters = characters, + unicode = k, + target = target, + original = original, + size = size, + mathsize = mathsize, + } +-- inspect(usedfonts) + for k, v in next, virtualcharacters do + if not characters[k] then + local tv = type(v) + if tv == "table" then + characters[k] = v + elseif tv == "number" then + characters[k] = characters[v] + elseif tv == "function" then + characters[k] = v(data) + end + if trace_fallbacks then + if characters[k] then + report_fallbacks("extending font %a with %U",target.properties.fullname,k) + end + end + end + end + end +end + +utilities.sequencers.appendaction("aftercopyingcharacters","system","mathematics.fallbacks.apply") + +function fallbacks.install(unicode,value) + virtualcharacters[unicode] = value +end + +-- a few examples: + +local function reference(index,char) + if index then + return { "slot", index, char } + else + return { "char", char } + end +end + +local function raised(data,down) + local replacement = data.replacement + local character = data.scriptdata.characters[replacement] + if character then + return { + width = character.width, + height = character.height, + depth = character.depth, + commands = { + { "down", down and data.size/4 or -data.size/2 }, -- maybe exheight + reference(data.scriptindex,replacement) + } + } + end +end + +-- virtualcharacters[0x207A] = 0x2212 +-- virtualcharacters[0x207B] = 0x002B +-- virtualcharacters[0x208A] = 0x2212 +-- virtualcharacters[0x208B] = 0x002B + +virtualcharacters[0x207A] = function(data) + data.replacement = 0x2212 + return raised(data) +end + +virtualcharacters[0x207B] = function(data) + data.replacement = 0x002B + return raised(data) +end + +virtualcharacters[0x208A] = function(data) + data.replacement = 0x2212 + return raised(data,true) +end + +virtualcharacters[0x208B] = function(data) + data.replacement = 0x002B + return raised(data,true) +end + +-- local function repeated(data,char,n,fraction) +-- local character = data.characters[char] +-- if character then +-- local width = character.width +-- local delta = width - character.italic -- width * fraction +-- local c = { "char", char } +-- local r = { "right", right } +-- local commands = { } +-- for i=1,n-1 do +-- width = width + delta +-- commands[#commands+1] = c +-- commands[#commands+1] = -delta +-- end +-- commands[#commands+1] = c +-- return { +-- width = width, +-- height = character.height, +-- depth = character.depth, +-- commands = commands, +-- } +-- end +-- end + +-- virtualcharacters[0x222C] = function(data) +-- return repeated(data,0x222B,2,1/8) +-- end + +-- virtualcharacters[0x222D] = function(data) +-- return repeated(data,0x222B,3,1/8) +-- end + +local addextra = mathematics.extras.add + +addextra(0xFE350, { + category="sm", + description="MATHEMATICAL DOUBLE ARROW LEFT END", + mathclass="relation", + mathname="ctxdoublearrowfillleftend", + unicodeslot=0xFE350, +} ) + +addextra(0xFE351, { + category="sm", + description="MATHEMATICAL DOUBLE ARROW MIDDLE PART", + mathclass="relation", + mathname="ctxdoublearrowfillmiddlepart", + unicodeslot=0xFE351, +} ) + +addextra(0xFE352, { + category="sm", + description="MATHEMATICAL DOUBLE ARROW RIGHT END", + mathclass="relation", + mathname="ctxdoublearrowfillrightend", + unicodeslot=0xFE352, +} ) + +local push = { "push" } +local pop = { "pop" } +local leftarrow = { "char", 0x2190 } +local relbar = { "char", 0x2212 } +local rightarrow = { "char", 0x2192 } + +virtualcharacters[0xFE350] = function(data) + -- return combined(data,0x2190,0x2212) -- leftarrow relbar + local charone = data.characters[0x2190] + local chartwo = data.characters[0x2212] + if charone and chartwo then + local size = data.size/2 + return { + width = chartwo.width, + height = size, + depth = size, + commands = { + push, + { "down", size/2 }, + leftarrow, + pop, + { "down", -size/2 }, + relbar, + } + } + end +end + +virtualcharacters[0xFE351] = function(data) + -- return combined(data,0x2212,0x2212) -- relbar, relbar (isn't that just equal) + local char = data.characters[0x2212] + if char then + local size = data.size/2 + return { + width = char.width, + height = size, + depth = size, + commands = { + push, + { "down", size/2 }, + relbar, + pop, + { "down", -size/2 }, + relbar, + } + } + end +end + +virtualcharacters[0xFE352] = function(data) + -- return combined(data,0x2192,0x2212) -- rightarrow relbar + local charone = data.characters[0x2192] + local chartwo = data.characters[0x2212] + if charone and chartwo then + local size = data.size/2 + return { + width = chartwo.width, + height = size, + depth = size, + commands = { + push, + { "down", size/2 }, + relbar, + pop, + { "right", chartwo.width - charone.width }, + { "down", -size/2 }, + rightarrow, + } + } + end +end + |