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-rw-r--r--context/data/conedt.gui719
1 files changed, 719 insertions, 0 deletions
diff --git a/context/data/conedt.gui b/context/data/conedt.gui
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+// -*- ASCII:EDT -*-
+// -------------------------------------------------------------------
+//
+// IMPORTANT: Check WinEdt's Preferences| Init Data Dialog to see
+// which WinEdt.gui file is being used by the program. By default
+// the file %B\WinEdt.gui defining 24-bit bitmaps is being used
+// unless WinEdt detected one of the following settings during its
+// installation:
+//
+// (1) The screen has less than 800 pxl horizontal resolution
+// (2) The color scheme under 16-bit is being used (this can be
+// changed in Windows Control Panel| Screen Dialog)
+//
+// In such case the old 16 color (smaller) interface
+// (%B\Bitmaps\Gui-Old\WinEdt.gui) is being used...
+//
+// GUI Page Control: Ends with End;
+//
+// Tab Name, isDragDrop or Fixed
+//Page(!"Editor", "+");
+//Nonempty Second String defines this Page as a Drag and Drop Panel
+//
+// Hint, Macro (OnClick)
+//Item(!"sum",!"Ins('\sum')");
+//
+// Flat Top +DX R C W H Bitmap File
+//Group(1, 0, 4, 2, 15, 23, 20, "%B\Bitmaps\GreekLow.bmp");
+//Group(#0..1,#0..99,#0..99,#1..99,#1..99,#9..99,#9..99,!");
+//
+// !"..." Indicates non-expandable strings (faster)
+//
+// By default the buttons are displayed in flat mode. You can
+// change them to 3-d by changing the first parameter in all
+// Groups from 1 to 0!
+//
+// -------------------------------------------------------------------
+//
+// Improved GUI
+// ============
+//
+// This is a modification of the standard winedt.gui with the
+// following features:
+//
+// - If text is selected in the document and a TeX-command with one
+// or more parameters is inserted from this GUI, the selected text is
+// pasted into the first pair of brackets of the TeX-command. This
+// behavior differs from the original GUI, in which selected text
+// gets replaced by the TeX-command.
+//
+// - If no text is selected, this GUI behaves as the standard one,
+// i.e. inserts the TeX-Command and moves the cursor inside the first
+// pair of brackets.
+//
+// Modifications done by Stephan Matthiesen
+// (stephan@met.ed.ac.uk) on 6 April 1998
+//
+// -------------------------------------------------------------------
+
+Height(46); // Client's Height
+
+// End; // Remove the comment to disable GUI Control and
+ // reduce the startup time by up to 3 sec.
+
+//Page(!"Editor",!"+"); // Tool Bar Panel: Drag Tool Bar Buttons
+//Page(!"Shell",!"+"); // Tool Bar Panel: Drag Tool Bar Buttons
+
+Page(!"Math");
+ Group(1, 0, 0, 2, 7, 23, 23, "%B\Bitmaps\Gui\MathSym.bmp");
+ Item(!"sum",!"Ins('\sum')");
+ Item(!"prod",!"Ins('\prod')");
+ Item(!"coprod",!"Ins('\coprod')");
+ Item(!"int",!"Ins('\int')");
+ Item(!"oint",!"Ins('\oint')");
+ Item(!"bigcap",!"Ins('\bigcap')");
+ Item(!"bigcup",!"Ins('\bigcup')");
+ Item(!"bigsqcup",!"Ins('\bigsqcup')");
+ Item(!"bigvee",!"Ins('\bigvee')");
+ Item(!"bigwedge",!"Ins('\bigwedge')");
+ Item(!"bigodot",!"Ins('\bigodot')");
+ Item(!"bigotimes",!"Ins('\bigotimes')");
+ Item(!"bigoplus",!"Ins('\bigoplus')");
+ Item(!"biguplus",!"Ins('\biguplus')");
+ Group(1, 0, 10, 2, 5, 23, 23, "%B\Bitmaps\Gui\MathAcc.bmp");
+ Item(!"hat",!"IfSel(""0"",""="",""Ins('\hat{}');CMD('Char Left')"",""InsLabel('','\hat{','}')"")");
+ Item(!"check",!"IfSel(""0"",""="",""Ins('\check{}');CMD('Char Left')"",""InsLabel('','\check{','}')"")");
+ Item(!"breve",!"IfSel(""0"",""="",""Ins('\breve{}');CMD('Char Left')"",""InsLabel('','\breve{','}')"")");
+ Item(!"acute",!"IfSel(""0"",""="",""Ins('\acute{}');CMD('Char Left')"",""InsLabel('','\acute{','}')"")");
+ Item(!"grave",!"IfSel(""0"",""="",""Ins('\grave{}');CMD('Char Left')"",""InsLabel('','\grave{','}')"")");
+ Item(!"tilde",!"IfSel(""0"",""="",""Ins('\tilde{}');CMD('Char Left')"",""InsLabel('','\tilde{','}')"")");
+ Item(!"bar",!"IfSel(""0"",""="",""Ins('\bar{}');CMD('Char Left')"",""InsLabel('','\bar{','}')"")");
+ Item(!"vec",!"IfSel(""0"",""="",""Ins('\vec{}');CMD('Char Left')"",""InsLabel('','\vec{','}')"")");
+ Item(!"dot",!"IfSel(""0"",""="",""Ins('\dot{}');CMD('Char Left')"",""InsLabel('','\dot{','}')"")");
+ Item(!"ddot",!"IfSel(""0"",""="",""Ins('\ddot{}');CMD('Char Left')"",""InsLabel('','\ddot{','}')"")");
+ Group(1, 0, 10, 2, 6, 35, 23, "%B\Bitmaps\Gui\MathCon.bmp");
+ Item(!"widetilde",!"IfSel(""0"",""="",""Ins('\widetilde{}');CMD('Char Left')"",""InsLabel('','\widetilde{','}')"")");
+ Item(!"widehat",!"IfSel(""0"",""="",""Ins('\widehat{}');CMD('Char Left')"",""InsLabel('','\widehat{','}')"")");
+ Item(!"overleftarrow",!"IfSel(""0"",""="",""Ins('\overleftarrow{}');CMD('Char Left')"",""InsLabel('','\overleftarrow{','}')"")");
+ Item(!"overrightarrow",!"IfSel(""0"",""="",""Ins('\overrightarrow{}');CMD('Char Left')"",""InsLabel('','\overrightarrow{','}')"")");
+ Item(!"overline",!"IfSel(""0"",""="",""Ins('\overline{}');CMD('Char Left')"",""InsLabel('','\overline{','}')"")");
+ Item(!"overbrace",!"IfSel(""0"",""="",""Ins('\overbrace{}');CMD('Char Left')"",""InsLabel('','\overbrace{','}')"")");
+ Item(!"underbrace",!"IfSel(""0"",""="",""Ins('\underbrace{}');CMD('Char Left')"",""InsLabel('','\underbrace{','}')"")");
+ Item(!"underline",!"IfSel(""0"",""="",""Ins('\underline{}');CMD('Char Left')"",""InsLabel('','\underline{','}')"")");
+ Item(!"sqrt",!"IfSel(""0"",""="",""Ins('\sqrt{}');CMD('Char Left')"",""InsLabel('','\sqrt{','}')"")");
+ Item(!"sqrt[n]",!"IfSel(""0"",""="",""Ins('\sqrt[n]{}');CMD('Char Left')"",""InsLabel('','\sqrt[n]{','}')"")");
+ Item(!"f'",!"Ins('''')");
+ Item(!"\frac{abc}{xyz}",!"IfSel(""0"",""="",""Ins('\frac{}{}');CMD('Char Left');CMD('Char Left');CMD('Char Left')"",""InsLabel('','\frac{','}{}');CMD('Char Left')"")");
+ Group(1, 0, 10, 2, 3, 30, 23, "%B\Bitmaps\Gui\Math.bmp");
+ Item(!"x^{k}",!"IfSel(""0"",""="",""Ins('^{}');CMD('Char Left')"",""InsLabel('','^{','}')"")");
+ Item(!"mathbf",!"IfSel(""0"",""="",""Ins('\mathbf{}');CMD('Char Left')"",""InsLabel('','\mathbf{','}')"")");
+ Item(!"mathbb",!"IfSel(""0"",""="",""Ins('\mathbb{}');CMD('Char Left')"",""InsLabel('','\mathbb{','}')"")");
+ Item(!"x_{k}",!"IfSel(""0"",""="",""Ins('_{}');CMD('Char Left')"",""InsLabel('','_{','}')"")");
+ Item(!"mathcal",!"IfSel(""0"",""="",""Ins('\mathcal{}');CMD('Char Left')"",""InsLabel('','\mathcal{','}')"")");
+ Item(!"mathrm",!"IfSel(""0"",""="",""Ins('\mathrm{}');CMD('Char Left')"",""InsLabel('','\mathrm{','}')"")");
+
+Page(!"Greek");
+ Group(1, 0, 0, 2, 6, 23, 23, "%B\Bitmaps\Gui\GreekUpp.bmp");
+ Item(!"Gamma",!"Ins('\Gamma')");
+ Item(!"Delta",!"Ins('\Delta')");
+ Item(!"Theta",!"Ins('\Theta')");
+ Item(!"Lambda",!"Ins('\Lambda')");
+ Item(!"Xi",!"Ins('\Xi')");
+ Item(!"Pi",!"Ins('\Pi')");
+ Item(!"Sigma",!"Ins('\Sigma')");
+ Item(!"Upsilon",!"Ins('\Upsilon')");
+ Item(!"Phi",!"Ins('\Phi')");
+ Item(!"Psi",!"Ins('\Psi')");
+ Item(!"Omega",!"Ins('\Omega')");
+ Item(!"$",!"Ins('$')");
+ Group(1, 0, 10, 2, 15, 23, 23, "%B\Bitmaps\Gui\GreekLow.bmp");
+ Item(!"alpha",!"Ins('\alpha')");
+ Item(!"beta",!"Ins('\beta')");
+ Item(!"gamma",!"Ins('\gamma')");
+ Item(!"delta",!"Ins('\delta')");
+ Item(!"epsilon",!"Ins('\epsilon')");
+ Item(!"varepsilon",!"Ins('\varepsilon')");
+ Item(!"zeta",!"Ins('\zeta')");
+ Item(!"eta",!"Ins('\eta')");
+ Item(!"theta",!"Ins('\theta')");
+ Item(!"vartheta",!"Ins('\vartheta')");
+ Item(!"iota",!"Ins('\iota')");
+ Item(!"kappa",!"Ins('\kappa')");
+ Item(!"lambda",!"Ins('\lambda')");
+ Item(!"mu",!"Ins('\mu')");
+ Item(!"nu",!"Ins('\nu')");
+ Item(!"xi",!"Ins('\xi')");
+ Item(!"o",!"Ins('o')");
+ Item(!"pi",!"Ins('\pi')");
+ Item(!"varpi",!"Ins('\varpi')");
+ Item(!"rho",!"Ins('\rho')");
+ Item(!"varrho",!"Ins('\varrho')");
+ Item(!"sigma",!"Ins('\sigma')");
+ Item(!"varsigma",!"Ins('\varsigma')");
+ Item(!"tau",!"Ins('\tau')");
+ Item(!"upsilon",!"Ins('\upsilon')");
+ Item(!"phi",!"Ins('\phi')");
+ Item(!"varphi",!"Ins('\varphi')");
+ Item(!"chi",!"Ins('\chi')");
+ Item(!"psi",!"Ins('\psi')");
+ Item(!"omega",!"Ins('\omega')");
+ Group(1, 0, 15, 2, 2, 23, 23, "%B\Bitmaps\Gui\Hebrew.bmp");
+ Item(!"digamma",!"Ins('\digamma')");
+ Item(!"beth",!"Ins('\beth')");
+ Item(!"gimel",!"Ins('\gimel')");
+ Item(!"daleth",!"Ins('\daleth')");
+
+Page(!"Symbols");
+ Group(1, 0, 0, 2,11, 23, 23, "%B\Bitmaps\Gui\Sym1.bmp");
+ Item(!"aleph",!"Ins('\aleph')");
+ Item(!"hbar",!"Ins('\hbar')");
+ Item(!"imath",!"Ins('\imath')");
+ Item(!"jmath",!"Ins('\jmath')");
+ Item(!"ell",!"Ins('\ell')");
+ Item(!"wp",!"Ins('\wp')");
+ Item(!"Re",!"Ins('\Re')");
+ Item(!"Im",!"Ins('\Im')");
+ Item(!"prime",!"Ins('\prime')");
+ Item(!"emptyset",!"Ins('\emptyset')");
+ Item(!"angle",!"Ins('\angle')");
+ Item(!"infty",!"Ins('\infty')");
+ Item(!"partial",!"Ins('\partial')");
+ Item(!"nabla",!"Ins('\nabla')");
+ Item(!"triangle",!"Ins('\triangle')");
+ Item(!"forall",!"Ins('\forall')");
+ Item(!"exists",!"Ins('\exists')");
+ Item(!"neg",!"Ins('\neg')");
+ Item(!"surd",!"Ins('\surd')");
+ Item(!"top",!"Ins('\top')");
+ Item(!"bot",!"Ins('\bot')");
+ Item(!"backslash",!"Ins('\backslash')");
+ Group(1, 0, 10, 2, 4, 23, 23, "%B\Bitmaps\Gui\Sym2.bmp");
+ Item(!"flat",!"Ins('\flat')");
+ Item(!"natural",!"Ins('\natural')");
+ Item(!"sharp",!"Ins('\sharp')");
+ Item(!"¦¦",!"Ins('\|')");
+ Item(!"clubsuit",!"Ins('\clubsuit')");
+ Item(!"diamondsuit",!"Ins('\diamondsuit')");
+ Item(!"heartsuit",!"Ins('\heartsuit')");
+ Item(!"spadesuit",!"Ins('\spadesuit')");
+ Group(1, 0, 10, 2, 3, 23, 23, "%B\Bitmaps\Gui\Sym3.bmp");
+ Item(!"dag",!"Ins('\dag')");
+ Item(!"ddag",!"Ins('\ddag')");
+ Item(!"S",!"Ins('\S')");
+ Item(!"P",!"Ins('\P')");
+ Item(!"copyright",!"Ins('\copyright')");
+ Item(!"pounds",!"Ins('\pounds')");
+ Group(1, 0, 15, 2, 2, 23, 23, "%B\Bitmaps\Gui\Sym4.bmp");
+ Item(!"checkmark",!"Ins('\checkmark')");
+ Item(!"maltese",!"Ins('\maltese')");
+ Item(!"circledR",!"Ins('\circledR')");
+ Item(!"yen",!"Ins('\yen')");
+ Group(1, 0, 10, 2, 2, 23, 23, "%B\Bitmaps\Gui\Sym5.bmp");
+ Item(!"ulcorner",!"Ins('\ulcorner')");
+ Item(!"urcorner",!"Ins('\urcorner')");
+ Item(!"llcorner",!"Ins('\llcorner')");
+ Item(!"lrcorner",!"Ins('\lrcorner')");
+ Group(1, 0, 10, 2, 4, 29, 23, "%B\Bitmaps\Gui\Sym6.bmp");
+ Item(!"diamond",!"Ins('\diamond')");
+ Item(!"mho",!"Ins('\mho')");
+ Item(!"ldots",!"Ins('\ldots')");
+ Item(!"cdots",!"Ins('\cdots')");
+ Item(!"Box",!"Ins('\Box')");
+ Item(!"cdot",!"Ins('\cdot')");
+ Item(!"vdots",!"Ins('\vdots')");
+ Item(!"ddots",!"Ins('\ddots')");
+
+Page(!"International");
+ Group(1, 0, 0, 2, 7, 23, 23, "%B\Bitmaps\Gui\Foreign1.bmp");
+ Item(!"\`{o}",!"IfSel(""0"",""="",""Ins('\`{}');CMD('Char Left')"",""InsLabel('','\`{','}')"")");
+ Item(!"\'{o}",!"IfSel(""0"",""="",""Ins('\''{}');CMD('Char Left')"",""InsLabel('','\''{','}')"")");
+ Item(!"\^{o}",!"IfSel(""0"",""="",""Ins('\^{}');CMD('Char Left')"",""InsLabel('','\^{','}')"")");
+ Item(!"\""{o}",!"IfSel(""0"",""="",""Ins('\""""{}');CMD('Char Left')"",""InsLabel('','\""""{','}')"")");
+ Item(!"\~{o}",!"IfSel(""0"",""="",""Ins('\~{}');CMD('Char Left')"",""InsLabel('','\~{','}')"")");
+ Item(!"\={o}",!"IfSel(""0"",""="",""Ins('\={}');CMD('Char Left')"",""InsLabel('','\={','}')"")");
+ Item(!"\.{o}",!"IfSel(""0"",""="",""Ins('\.{}');CMD('Char Left')"",""InsLabel('','\.{','}')"")");
+ Item(!"\u{o}",!"IfSel(""0"",""="",""Ins('\u{}');CMD('Char Left')"",""InsLabel('','\u{','}')"")");
+ Item(!"\v{o}",!"IfSel(""0"",""="",""Ins('\v{}');CMD('Char Left')"",""InsLabel('','\v{','}')"")");
+ Item(!"\H{o}",!"IfSel(""0"",""="",""Ins('\H{}');CMD('Char Left')"",""InsLabel('','\H{','}')"")");
+ Item(!"\t{oo}",!"IfSel(""0"",""="",""Ins('\t{}');CMD('Char Left')"",""InsLabel('','\t{','}')"")");
+ Item(!"\c{o}",!"IfSel(""0"",""="",""Ins('\c{}');CMD('Char Left')"",""InsLabel('','\c{','}')"")");
+ Item(!"\d{o}",!"IfSel(""0"",""="",""Ins('\d{}');CMD('Char Left')"",""InsLabel('','\d{','}')"")");
+ Item(!"\b{o}",!"IfSel(""0"",""="",""Ins('\b{}');CMD('Char Left')"",""InsLabel('','\b{','}')"")");
+ Group(1, 0, 10, 2, 6, 23, 23, "%B\Bitmaps\Gui\Foreign2.bmp");
+ Item(!"\oe",!"Ins('\oe')");
+ Item(!"\ae",!"Ins('\ae')");
+ Item(!"\aa",!"Ins('\aa')");
+ Item(!"\o",!"Ins('\o')");
+ Item(!"\l",!"Ins('\l')");
+ Item(!"?`",!"Ins('?`')");
+ Item(!"\OE",!"Ins('\OE')");
+ Item(!"\AE",!"Ins('\AE')");
+ Item(!"\AA",!"Ins('\AA')");
+ Item(!"\O",!"Ins('\O')");
+ Item(!"\L",!"Ins('\L')");
+ Item(!"!`",!"Ins('!`')");
+ Group(1, 0, 15, 2, 7, 23, 23, "%B\Bitmaps\Gui\Foreign3.bmp");
+ Item(!" \""{a} ",!"Ins('\""{a}')");
+ Item(!" \""{e} ",!"Ins('\""{e}')");
+ Item(!" \""{i} ",!"Ins('\""{\i}')");
+ Item(!" \""{o} ",!"Ins('\""{o}')");
+ Item(!" \""{u} ",!"Ins('\""{u}')");
+ Item(!" \""{y} ",!"Ins('\""{y}')");
+ Item(!" \ss ",!"Ins('\ss')");
+ Item(!" \""{A} ",!"Ins('\""{A}')");
+ Item(!" \""{E} ",!"Ins('\""{E}')");
+ Item(!" \""{I} ",!"Ins('\""{I}')");
+ Item(!" \""{O} ",!"Ins('\""{O}')");
+ Item(!" \""{U} ",!"Ins('\""{U}')");
+ Item(!" \""{Y} ",!"Ins('\""{Y}')");
+ Item(!" \SS ",!"Ins('\SS')");
+ Group(1, 0, 10, 2, 7, 23, 23, "%B\Bitmaps\Gui\Foreign4.bmp");
+ Item(!" \c{c} ",!"Ins('\c{c}')");
+ Item(!" \`{e} ",!"Ins('\`{e}')");
+ Item(!" \'{e} ",!"Ins('\''{e}')");
+ Item(!" \^{e} ",!"Ins('\^{e}')");
+ Item(!" \`{o} ",!"Ins('\`{o}')");
+ Item(!" \'{o} ",!"Ins('\''{o}')");
+ Item(!" \^{o} ",!"Ins('\^{o}')");
+ Item(!" \c{C} ",!"Ins('\c{C}')");
+ Item(!" \`{E} ",!"Ins('\`{E}')");
+ Item(!" \'{E} ",!"Ins('\''{E}')");
+ Item(!" \^{E} ",!"Ins('\^{E}')");
+ Item(!" \`{O} ",!"Ins('\`{O}')");
+ Item(!" \'{O} ",!"Ins('\''{O}')");
+ Item(!" \^{O} ",!"Ins('\^{O}')");
+
+// Page(!"Typeface");
+// Group(1, 0, 4, 2, 5, 78, 23, "%B\Bitmaps\Gui\Typeface.bmp");
+// Item(!"\emph{...}",!"IfSel(""0"",""="",""Ins('\emph{}');CMD('Char Left')"",""InsLabel('','\emph{','}')"")");
+// Item(!"\textrm{...}",!"IfSel(""0"",""="",""Ins('\textrm{}');CMD('Char Left')"",""InsLabel('','\textrm{','}')"")");
+// Item(!"\textbf{...}",!"IfSel(""0"",""="",""Ins('\textbf{}');CMD('Char Left')"",""InsLabel('','\textbf{','}')"")");
+// Item(!"\textsf{...}",!"IfSel(""0"",""="",""Ins('\textsf{}');CMD('Char Left')"",""InsLabel('','\textsf{','}')"")");
+// Item(!"\texttt{...}",!"IfSel(""0"",""="",""Ins('\texttt{}');CMD('Char Left')"",""InsLabel('','\texttt{','}')"")");
+// Item(!"\textmd{...}",!"IfSel(""0"",""="",""Ins('\textmd{}');CMD('Char Left')"",""InsLabel('','\textmd{','}')"")");
+// Item(!"\textit{...}",!"IfSel(""0"",""="",""Ins('\textit{}');CMD('Char Left')"",""InsLabel('','\textit{','}')"")");
+// Item(!"\textsc{...}",!"IfSel(""0"",""="",""Ins('\textsc{}');CMD('Char Left')"",""InsLabel('','\textsc{','}')"")");
+// Item(!"\textsl{...}",!"IfSel(""0"",""="",""Ins('\textsl{}');CMD('Char Left')"",""InsLabel('','\textsl{','}')"")");
+// Item(!"\verb""...""",!"IfSel(""0"",""="",""Ins('\verb""""""""');CMD('Char Left')"",""InsLabel('','\verb""""','""""')"")");
+// Group(1, 0, 10, 1, 2, 50, 46, "%B\Bitmaps\Gui\Remove.bmp");
+// Item(!'Remove Typeface',!'SubLabel("\","{","}","","","")');
+// Item(!'Remove Verbatim',!'SubLabel("\","""","""","","","")');
+
+Page(!"Functions(x) ...");
+ Group(1, 0, 0, 2, 3, 50, 23, "%B\Bitmaps\Gui\Funct1.bmp");
+ Item(!"arccos",!"Ins('\arccos')");
+ Item(!"arcsin",!"Ins('\arcsin')");
+ Item(!"arctan",!"Ins('\arctan')");
+ Item(!"lim",!"Ins('\lim')");
+ Item(!"liminf",!"Ins('\liminf')");
+ Item(!"limsup",!"Ins('\limsup')");
+ Group(1, 0, 10, 2, 6, 40, 23, "%B\Bitmaps\Gui\Funct2.bmp");
+ Item(!"arg",!"Ins('\arg')");
+ Item(!"cos",!"Ins('\cos')");
+ Item(!"cosh",!"Ins('\cosh')");
+ Item(!"cot",!"Ins('\cot')");
+ Item(!"coth",!"Ins('\coth')");
+ Item(!"csc",!"Ins('\csc')");
+ Item(!"ker",!"Ins('\ker')");
+ Item(!"lg",!"Ins('\lg')");
+ Item(!"ln",!"Ins('\ln')");
+ Item(!"log",!"Ins('\log')");
+ Item(!"max",!"Ins('\max')");
+ Item(!"min",!"Ins('\min')");
+ Group(1, 0, 0, 2, 6, 40, 23, "%B\Bitmaps\Gui\Funct3.bmp");
+ Item(!"det",!"Ins('\det')");
+ Item(!"dim",!"Ins('\dim')");
+ Item(!"exp",!"Ins('\exp')");
+ Item(!"gcd",!"Ins('\gcd')");
+ Item(!"hom",!"Ins('\hom')");
+ Item(!"inf",!"Ins('\inf')");
+ Item(!"sec",!"Ins('\sec')");
+ Item(!"sin",!"Ins('\sin')");
+ Item(!"sinh",!"Ins('\sinh')");
+ Item(!"sup",!"Ins('\sup')");
+ Item(!"tan",!"Ins('\tan')");
+ Item(!"tanh",!"Ins('\tanh')");
+
+Page(!"{ } ...");
+ Group(1, 0, 0, 2,8, 23, 23, "%B\Bitmaps\Gui\Delim.bmp");
+ Item(!"(",!"Ins('(')");
+ Item(!"[",!"Ins('[')");
+ Item(!"{",!"Ins('\{')");
+ Item(!"lfloor",!"Ins('\lfloor')");
+ Item(!"lceil",!"Ins('\lceil')");
+ Item(!"langle",!"Ins('\langle')");
+ Item(!"/",!"Ins('/')");
+ Item(!"¦",!"Ins('|')");
+ Item(!")",!"Ins(')')");
+ Item(!"]",!"Ins(']')");
+ Item(!"}",!"Ins('\}')");
+ Item(!"rfloor",!"Ins('\rfloor')");
+ Item(!"rceil",!"Ins('\rceil')");
+ Item(!"rangle",!"Ins('\rangle')");
+ Item(!"backslash",!"Ins('\backslash')");
+ Item(!"¦",!"Ins('\|')");
+ Group(1, 0, 20, 2,3, 23, 23, "%B\Bitmaps\Gui\Delim2.bmp");
+ Item(!"uparrow",!"Ins('\uparrow')");
+ Item(!"downarrow",!"Ins('\downarrow')");
+ Item(!"updownarrow",!"Ins('\updownarrow')");
+ Item(!"Uparrow",!"Ins('\Uparrow')");
+ Item(!"Downarrow",!"Ins('\Downarrow')");
+ Item(!"Updownarrow",!"Ins('\Updownarrow')");
+ Group(1, 0, 15, 2, 3, 35, 23, "%B\Bitmaps\Gui\Quad.bmp");
+ Item(!"Math Space: quad",!"Ins('\quad')");
+ Item(!"Math Space: qquad",!"Ins('\qquad')");
+ Item(!"Math Space: -3/18 quad",!"Ins('\!')");
+ Item(!"Math Space: 3/18 quad",!"Ins('\,')");
+ Item(!"Math Space: 4/18 quad",!"Ins('\:')");
+ Item(!"Math Space: 5/18 quad",!"Ins('\;')");
+ Group(1, 0, 20, 2,2, 50, 23, "%B\Bitmaps\Gui\Delim3.bmp");
+ Item(!"\left",!"Ins('\left')");
+ Item(!"\begin",!"Ins('\begin')");
+ Item(!"\right",!"Ins('\right')");
+ Item(!"\end",!"Ins('\end')");
+
+Page(!"<>= ...");
+ Group(1, 0, 0, 2,10, 23, 23, "%B\Bitmaps\Gui\Rel1.bmp");
+ Item(!"<",!"Ins('<')");
+ Item(!"leq",!"Ins('\leq')");
+ Item(!"prec",!"Ins('\prec')");
+ Item(!"preceq",!"Ins('\preceq')");
+ Item(!"ll",!"Ins('\ll')");
+ Item(!"subset",!"Ins('\subset')");
+ Item(!"subseteq",!"Ins('\subseteq')");
+ Item(!"sqsubseteq",!"Ins('\sqsubseteq')");
+ Item(!"in",!"Ins('\in')");
+ Item(!"vdash",!"Ins('\vdash')");
+ Item(!">",!"Ins('>')");
+ Item(!"geq",!"Ins('\geq')");
+ Item(!"succ",!"Ins('\succ')");
+ Item(!"succeq",!"Ins('\succeq')");
+ Item(!"gg",!"Ins('\gg')");
+ Item(!"supset",!"Ins('\supset')");
+ Item(!"supseteq",!"Ins('\supseteq')");
+ Item(!"sqsupseteq",!"Ins('\sqsupseteq')");
+ Item(!"ni",!"Ins('\ni')");
+ Item(!"dashv",!"Ins('\dashv')");
+ Group(1, 0, 20, 2, 8, 23, 23, "%B\Bitmaps\Gui\Rel2.bmp");
+ Item(!"equiv",!"Ins('\equiv')");
+ Item(!"sim",!"Ins('\sim')");
+ Item(!"simeq",!"Ins('\simeq')");
+ Item(!"asymp",!"Ins('\asymp')");
+ Item(!"approx",!"Ins('\approx')");
+ Item(!"cong",!"Ins('\cong')");
+ Item(!"neq",!"Ins('\neq')");
+ Item(!"doteq",!"Ins('\doteq')");
+ Item(!"models",!"Ins('\models')");
+ Item(!"perp",!"Ins('\perp')");
+ Item(!"mid",!"Ins('\mid')");
+ Item(!"parallel",!"Ins('\parallel')");
+ Item(!"smile",!"Ins('\smile')");
+ Item(!"frown",!"Ins('\frown')");
+ Item(!"propto",!"Ins('\propto')");
+ Item(!"bowtie",!"Ins('\bowtie')");
+ Group(1, 0, 20, 2, 2, 23, 23, "%B\Bitmaps\Gui\Rel3.bmp");
+ Item(!"lhd",!"Ins('\lhd')");
+ Item(!"rhd",!"Ins('\rhd')");
+ Item(!"unlhd",!"Ins('\unlhd')");
+ Item(!"unrhd",!"Ins('\unrhd')");
+
+Page(!"+ / - ...");
+ Group(1, 0, 0, 2,16, 23, 23, "%B\Bitmaps\Gui\MathOper.bmp");
+ Item(!"pm",!"Ins('\pm')");
+ Item(!"mp",!"Ins('\mp')");
+ Item(!"times",!"Ins('\times')");
+ Item(!"div",!"Ins('\div')");
+ Item(!"ast",!"Ins('\ast')");
+ Item(!"star",!"Ins('\star')");
+ Item(!"circ",!"Ins('\circ')");
+ Item(!"bullet",!"Ins('\bullet')");
+ Item(!"cdot",!"Ins('\cdot')");
+ Item(!"cap",!"Ins('\cap')");
+ Item(!"cup",!"Ins('\cup')");
+ Item(!"uplus",!"Ins('\uplus')");
+ Item(!"sqcap",!"Ins('\sqcap')");
+ Item(!"sqcup",!"Ins('\sqcup')");
+ Item(!"vee",!"Ins('\vee')");
+ Item(!"wedge",!"Ins('\wedge')");
+ Item(!"setminus",!"Ins('\setminus')");
+ Item(!"wr",!"Ins('\wr')");
+ Item(!"diamond",!"Ins('\diamond')");
+ Item(!"bigtriangleup",!"Ins('\bigtriangleup')");
+ Item(!"bigtriangledown",!"Ins('\bigtriangledown')");
+ Item(!"triangleleft",!"Ins('\triangleleft')");
+ Item(!"triangleright",!"Ins('\triangleright')");
+ Item(!"oplus",!"Ins('\oplus')");
+ Item(!"ominus",!"Ins('\ominus')");
+ Item(!"otimes",!"Ins('\otimes')");
+ Item(!"oslash",!"Ins('\oslash')");
+ Item(!"odot",!"Ins('\odot')");
+ Item(!"bigcirc",!"Ins('\bigcirc')");
+ Item(!"dagger",!"Ins('\dagger')");
+ Item(!"ddagger",!"Ins('\ddagger')");
+ Item(!"amalg",!"Ins('\amalg')");
+ Group(1, 0, 10, 2, 2, 23, 23, "%B\Bitmaps\Gui\Arrows.bmp");
+ Item(!"nearrow",!"Ins('\nearrow')");
+ Item(!"searrow",!"Ins('\searrow')");
+ Item(!"nwarrow",!"Ins('\nwarrow')");
+ Item(!"swarrow",!"Ins('\swarrow')");
+ Group(1, 0, 10, 2, 4, 35, 23, "%B\Bitmaps\Gui\Arrows0.bmp");
+ Item(!"longrightarrow",!"Ins('\longrightarrow')");
+ Item(!"longleftarrow",!"Ins('\longleftarrow')");
+ Item(!"longleftrightarrow",!"Ins('\longleftrightarrow')");
+ Item(!"longmapsto",!"Ins('\longmapsto')");
+ Item(!"Longrightarrow",!"Ins('\Longrightarrow')");
+ Item(!"Longleftarrow",!"Ins('\Longleftarrow')");
+ Item(!"Longleftrightarrow",!"Ins('\Longleftrightarrow')");
+ Item(!"Space",!"Ins(' ')");
+
+Page(!"---> ...");
+ Group(1, 0, 0, 2,10, 23, 23, "%B\Bitmaps\Gui\Arrows1.bmp");
+ Item(!"leftarrow",!"Ins('\leftarrow')");
+ Item(!"Leftarrow",!"Ins('\Leftarrow')");
+ Item(!"rightarrow",!"Ins('\rightarrow')");
+ Item(!"Rightarrow",!"Ins('\Rightarrow')");
+ Item(!"leftrightarrow",!"Ins('\leftrightarrow')");
+ Item(!"Leftrightarrow",!"Ins('\Leftrightarrow')");
+ Item(!"mapsto",!"Ins('\mapsto')");
+ Item(!"hookleftarrow",!"Ins('\hookleftarrow')");
+ Item(!"leftharpoonup",!"Ins('\leftharpoonup')");
+ Item(!"leftharpoondown",!"Ins('\leftharpoondown')");
+ Item(!"rightleftharpoons",!"Ins('\rightleftharpoons')");
+ Item(!"hookrightarrow",!"Ins('\hookrightarrow')");
+ Item(!"rightharpoonup",!"Ins('\rightharpoonup')");
+ Item(!"rightharpoondown",!"Ins('\rightharpoondown')");
+ Item(!"uparrow",!"Ins('\uparrow')");
+ Item(!"Uparrow",!"Ins('\Uparrow')");
+ Item(!"downarrow",!"Ins('\downarrow')");
+ Item(!"Downarrow",!"Ins('\Downarrow')");
+ Item(!"updownarrow",!"Ins('\updownarrow')");
+ Item(!"Updownarrow",!"Ins('\Updownarrow')");
+ Group(1, 0, 15, 2, 8, 23, 23, "%B\Bitmaps\Gui\Arrows2.bmp");
+ Item(!"leftleftarrows",!"Ins('\leftleftarrows')");
+ Item(!"rightrightarrows",!"Ins('\rightrightarrows')");
+ Item(!"leftrightarrows",!"Ins('\leftrightarrows')");
+ Item(!"rightleftarrows",!"Ins('\rightleftarrows')");
+ Item(!"Lleftarrow",!"Ins('\Lleftarrow')");
+ Item(!"Rrightarrow",!"Ins('\Rrightarrow')");
+ Item(!"leftrightharpoons",!"Ins('\leftrightharpoons')");
+ Item(!"rightleftharpoons",!"Ins('\rightleftharpoons')");
+ Item(!"twoheadleftarrow",!"Ins('\twoheadleftarrow')");
+ Item(!"twoheadrightarrow",!"Ins('\twoheadrightarrow')");
+ Item(!"leftarrowtail",!"Ins('\leftarrowtail')");
+ Item(!"rightarrowtail",!"Ins('\rightarrowtail')");
+ Item(!"looparrowleft",!"Ins('\looparrowleft')");
+ Item(!"looparrowright",!"Ins('\looparrowright')");
+ Item(!"curvearrowleft",!"Ins('\curvearrowleft')");
+ Item(!"curvearrowright",!"Ins('\curvearrowright')");
+ Group(1, 0, 10, 2, 8, 25, 23, "%B\Bitmaps\Gui\Arrows3.bmp");
+ Item(!"circlearrowleft",!"Ins('\circlearrowleft')");
+ Item(!"circlearrowright",!"Ins('\circlearrowright')");
+ Item(!"dashleftarrow",!"Ins('\dashleftarrow')");
+ Item(!"dashrightarrow",!"Ins('\dashrightarrow')");
+ Item(!"Lsh",!"Ins('\Lsh')");
+ Item(!"Rsh",!"Ins('\Rsh')");
+ Item(!"upuparrows",!"Ins('\upuparrows')");
+ Item(!"downdownarrows",!"Ins('\downdownarrows')");
+ Item(!"upharpoonleft",!"Ins('\upharpoonleft')");
+ Item(!"upharpoonright",!"Ins('\upharpoonright')");
+ Item(!"downharpoonleft",!"Ins('\downharpoonleft')");
+ Item(!"downharpoonright",!"Ins('\downharpoonright')");
+ Item(!"rightsquigarrow",!"Ins('\rightsquigarrow')");
+ Item(!"leftrightsquigarrow",!"Ins('\leftrightsquigarrow')");
+ Item(!"multimap",!"Ins('\multimap')");
+ Item(!"Space",!"Ins(' ')");
+ Group(1, 0, 10, 2, 3, 23, 23, "%B\Bitmaps\Gui\Arrows4.bmp");
+ Item(!"nleftarrow",!"Ins('\nleftarrow')");
+ Item(!"nrightarrow",!"Ins('\nrightarrow')");
+ Item(!"nLeftarrow",!"Ins('\nLeftarrow')");
+ Item(!"nRightarrow",!"Ins('\nRightarrow')");
+ Item(!"nleftrightarrow",!"Ins('\nleftrightarrow')");
+ Item(!"nLeftrightarrow",!"Ins('\nLeftrightarrow')");
+
+Page(!"AMS");
+ Group(1, 0, 0, 2,13, 23, 23, "%B\Bitmaps\Gui\Ams1.bmp");
+ Item(!"hbar",!"Ins('\hbar')");
+ Item(!"hslash",!"Ins('\hslash')");
+ Item(!"backprime",!"Ins('\backprime')");
+ Item(!"varnothing",!"Ins('\varnothing')");
+ Item(!"vartriangle",!"Ins('\vartriangle')");
+ Item(!"triangledown",!"Ins('\triangledown')");
+ Item(!"circledS",!"Ins('\circledS')");
+ Item(!"bigstar",!"Ins('\bigstar')");
+ Item(!"angle",!"Ins('\angle')");
+ Item(!"sphericalangle",!"Ins('\sphericalangle')");
+ Item(!"measuredangle",!"Ins('\measuredangle')");
+ Item(!"nexists",!"Ins('\nexists')");
+ Item(!"Game",!"Ins('\Game')");
+ Item(!"blacktriangle",!"Ins('\blacktriangle')");
+ Item(!"blacktriangledown",!"Ins('\blacktriangledown')");
+ Item(!"square",!"Ins('\square')");
+ Item(!"blacksquare",!"Ins('\blacksquare')");
+ Item(!"lozenge",!"Ins('\lozenge')");
+ Item(!"blacklozenge",!"Ins('\blacklozenge')");
+ Item(!"complement",!"Ins('\complement')");
+ Item(!"mho",!"Ins('\mho')");
+ Item(!"eth",!"Ins('\eth')");
+ Item(!"Finv",!"Ins('\Finv')");
+ Item(!"diagup",!"Ins('\diagup')");
+ Item(!"diagdown",!"Ins('\diagdown')");
+ Item(!"Bbbk",!"Ins('\Bbbk')");
+ Group(1, 0, 10, 2,12, 23, 23, "%B\Bitmaps\Gui\Ams2.bmp");
+ Item(!"dotplus",!"Ins('\dotplus')");
+ Item(!"smallsetminus",!"Ins('\smallsetminus')");
+ Item(!"ltimes",!"Ins('\ltimes')");
+ Item(!"rtimes",!"Ins('\rtimes')");
+ Item(!"Cap",!"Ins('\Cap')");
+ Item(!"Cup",!"Ins('\Cup')");
+ Item(!"boxplus",!"Ins('\boxplus')");
+ Item(!"leftthreetimes",!"Ins('\leftthreetimes')");
+ Item(!"rightthreetimes",!"Ins('\rightthreetimes')");
+ Item(!"curlywedge",!"Ins('\curlywedge')");
+ Item(!"curlyvee",!"Ins('\curlyvee')");
+ Item(!"circleddash",!"Ins('\circleddash')");
+ Item(!"barwedge",!"Ins('\barwedge')");
+ Item(!"veebar",!"Ins('\veebar')");
+ Item(!"doublebarwedge",!"Ins('\doublebarwedge')");
+ Item(!"boxminus",!"Ins('\boxminus')");
+ Item(!"boxtimes",!"Ins('\boxtimes')");
+ Item(!"boxdot",!"Ins('\boxdot')");
+ Item(!"circledast",!"Ins('\circledast')");
+ Item(!"circledcirc",!"Ins('\circledcirc')");
+ Item(!"centerdot",!"Ins('\centerdot')");
+ Item(!"divideontimes",!"Ins('\divideontimes')");
+ Item(!"intercal",!"Ins('\intercal')");
+ Item(!"Space",!"Ins(' ')");
+ Group(1, 0, 10, 2, 2, 23, 23, "%B\Bitmaps\Gui\Ams3.bmp");
+ Item(!"blacktriangleleft",!"Ins('\blacktriangleleft')");
+ Item(!"blacktriangleright",!"Ins('\blacktriangleright')");
+ Item(!"therefore",!"Ins('\therefore')");
+ Item(!"because",!"Ins('\because')");
+Page(!"AMS =<>");
+ Group(1, 0, 0, 2,11, 23, 23, "%B\Bitmaps\Gui\AmsRel1.bmp");
+ Item(!"leqq",!"Ins('\leqq')");
+ Item(!"geqq",!"Ins('\geqq')");
+ Item(!"leqslant",!"Ins('\leqslant')");
+ Item(!"geqslant",!"Ins('\geqslant')");
+ Item(!"eqslantless",!"Ins('\eqslantless')");
+ Item(!"eqslantgtr",!"Ins('\eqslantgtr')");
+ Item(!"lesssim",!"Ins('\lesssim')");
+ Item(!"gtrsim",!"Ins('\gtrsim')");
+ Item(!"lessapprox",!"Ins('\lessapprox')");
+ Item(!"gtrapprox",!"Ins('\gtrapprox')");
+ Item(!"approxeq",!"Ins('\approxeq')");
+ Item(!"lessdot",!"Ins('\lessdot')");
+ Item(!"gtrdot",!"Ins('\gtrdot')");
+ Item(!"lll",!"Ins('\lll')");
+ Item(!"ggg",!"Ins('\ggg')");
+ Item(!"lessgtr",!"Ins('\lessgtr')");
+ Item(!"gtrless",!"Ins('\gtrless')");
+ Item(!"lesseqgtr",!"Ins('\lesseqgtr')");
+ Item(!"gtreqless",!"Ins('\gtreqless')");
+ Item(!"lesseqqgtr",!"Ins('\lesseqqgtr')");
+ Item(!"gtreqqless",!"Ins('\gtreqqless')");
+ Item(!"doteqdot",!"Ins('\doteqdot')");
+ Group(1, 0, 0, 2,11, 23, 23, "%B\Bitmaps\Gui\AmsRel2.bmp");
+ Item(!"eqcirc",!"Ins('\eqcirc')");
+ Item(!"risingdotseq",!"Ins('\risingdotseq')");
+ Item(!"circeq",!"Ins('\circeq')");
+ Item(!"fallingdotseq",!"Ins('\fallingdotseq')");
+ Item(!"triangleq",!"Ins('\triangleq')");
+ Item(!"backsim",!"Ins('\backsim')");
+ Item(!"thicksim",!"Ins('\thicksim')");
+ Item(!"backsimeq",!"Ins('\backsimeq')");
+ Item(!"thickapprox",!"Ins('\thickapprox')");
+ Item(!"subseteqq",!"Ins('\subseteqq')");
+ Item(!"supseteqq",!"Ins('\supseteqq')");
+ Item(!"Subset",!"Ins('\Subset')");
+ Item(!"Supset",!"Ins('\Supset')");
+ Item(!"sqsubset",!"Ins('\sqsubset')");
+ Item(!"sqsupset",!"Ins('\sqsupset')");
+ Item(!"preccurlyeq",!"Ins('\preccurlyeq')");
+ Item(!"succcurlyeq",!"Ins('\succcurlyeq')");
+ Item(!"curlyeqprec",!"Ins('\curlyeqprec')");
+ Item(!"curlyeqsucc",!"Ins('\curlyeqsucc')");
+ Item(!"precsim",!"Ins('\precsim')");
+ Item(!"succsim",!"Ins('\succsim')");
+ Item(!"precapprox",!"Ins('\precapprox')");
+ Group(1, 0, 0, 2, 9, 23, 23, "%B\Bitmaps\Gui\AmsRel3.bmp");
+ Item(!"succapprox",!"Ins('\succapprox')");
+ Item(!"vartriangleleft",!"Ins('\vartriangleleft')");
+ Item(!"vartriangleright",!"Ins('\vartriangleright')");
+ Item(!"trianglelefteq",!"Ins('\trianglelefteq')");
+ Item(!"trianglerighteq",!"Ins('\trianglerighteq')");
+ Item(!"vDash",!"Ins('\vDash')");
+ Item(!"Vdash",!"Ins('\Vdash')");
+ Item(!"Vvdash",!"Ins('\Vvdash')");
+ Item(!"smallsmile",!"Ins('\smallsmile')");
+ Item(!"smallfrown",!"Ins('\smallfrown')");
+ Item(!"bumpeq",!"Ins('\bumpeq')");
+ Item(!"Bumpeq",!"Ins('\Bumpeq')");
+ Item(!"shortmid",!"Ins('\shortmid')");
+ Item(!"shortparallel",!"Ins('\shortparallel')");
+ Item(!"between",!"Ins('\between')");
+ Item(!"pitchfork",!"Ins('\pitchfork')");
+ Item(!"varpropto",!"Ins('\varpropto')");
+ Item(!"backepsilon",!"Ins('\backepsilon')");
+
+Page(!"AMS NOT =<>");
+ Group(1, 0, 0, 2,10, 23, 23, "%B\Bitmaps\Gui\AmsNegRel1.bmp");
+ Item(!"nless",!"Ins('\nless')");
+ Item(!"ngtr",!"Ins('\ngtr')");
+ Item(!"nleq",!"Ins('\nleq')");
+ Item(!"ngeq",!"Ins('\ngeq')");
+ Item(!"nleqslant",!"Ins('\nleqslant')");
+ Item(!"ngeqslant",!"Ins('\ngeqslant')");
+ Item(!"nleqq",!"Ins('\nleqq')");
+ Item(!"ngeqq",!"Ins('\ngeqq')");
+ Item(!"lneq",!"Ins('\lneq')");
+ Item(!"gneq",!"Ins('\gneq')");
+ Item(!"lneqq",!"Ins('\lneqq')");
+ Item(!"gneqq",!"Ins('\gneqq')");
+ Item(!"lvertneqq",!"Ins('\lvertneqq')");
+ Item(!"gvertneqq",!"Ins('\gvertneqq')");
+ Item(!"lnsim",!"Ins('\lnsim')");
+ Item(!"gnsim",!"Ins('\gnsim')");
+ Item(!"lnapprox",!"Ins('\lnapprox')");
+ Item(!"gnapprox",!"Ins('\gnapprox')");
+ Item(!"nprec",!"Ins('\nprec')");
+ Item(!"nsucc",!"Ins('\nsucc')");
+ Group(1, 0, 0, 2,10, 23, 23, "%B\Bitmaps\Gui\AmsNegRel2.bmp");
+ Item(!"npreceq",!"Ins('\npreceq')");
+ Item(!"nsucceq",!"Ins('\nsucceq')");
+ Item(!"precneqq",!"Ins('\precneqq')");
+ Item(!"succneqq",!"Ins('\succneqq')");
+ Item(!"precnsim",!"Ins('\precnsim')");
+ Item(!"succnsim",!"Ins('\succnsim')");
+ Item(!"precnapprox",!"Ins('\precnapprox')");
+ Item(!"succnapprox",!"Ins('\succnapprox')");
+ Item(!"nsim",!"Ins('\nsim')");
+ Item(!"ncong",!"Ins('\ncong')");
+ Item(!"nshortmid",!"Ins('\nshortmid')");
+ Item(!"nshortparallel",!"Ins('\nshortparallel')");
+ Item(!"nmid",!"Ins('\nmid')");
+ Item(!"nparallel",!"Ins('\nparallel')");
+ Item(!"nvdash",!"Ins('\nvdash')");
+ Item(!"nvDash",!"Ins('\nvDash')");
+ Item(!"nVdash",!"Ins('\nVdash')");
+ Item(!"nVDash",!"Ins('\nVDash')");
+ Item(!"ntriangleleft",!"Ins('\ntriangleleft')");
+ Item(!"ntriangleright",!"Ins('\ntriangleright')");
+ Group(1, 0, 0, 2, 7, 23, 23, "%B\Bitmaps\Gui\AmsNegRel3.bmp");
+ Item(!"ntrianglelefteq",!"Ins('\ntrianglelefteq')");
+ Item(!"ntrianglerighteq",!"Ins('\ntrianglerighteq')");
+ Item(!"nsubseteq",!"Ins('\nsubseteq')");
+ Item(!"nsupseteq",!"Ins('\nsupseteq')");
+ Item(!"nsubseteqq",!"Ins('\nsubseteqq')");
+ Item(!"nsupseteqq",!"Ins('\nsupseteqq')");
+ Item(!"subsetneq",!"Ins('\subsetneq')");
+ Item(!"supsetneq",!"Ins('\supsetneq')");
+ Item(!"varsubsetneq",!"Ins('\varsubsetneq')");
+ Item(!"varsupsetneq",!"Ins('\varsupsetneq')");
+ Item(!"subsetneqq",!"Ins('\subsetneqq')");
+ Item(!"supsetneqq",!"Ins('\supsetneqq')");
+ Item(!"varsubsetneqq",!"Ins('\varsubsetneqq')");
+ Item(!"varsupsetneqq",!"Ins('\varsupsetneqq')");
+
+End;
+
+____________________________________________________________________