diff options
-rw-r--r-- | tex/context/base/cont-new.tex | 2 | ||||
-rw-r--r-- | tex/context/base/context.tex | 2 | ||||
-rw-r--r-- | tex/context/base/font-ctx.lua | 15 | ||||
-rw-r--r-- | tex/context/base/font-gds.lua | 4 | ||||
-rw-r--r-- | tex/context/base/font-ini.mkiv | 40 | ||||
-rw-r--r-- | tex/context/base/math-ini.mkiv | 26 | ||||
-rw-r--r-- | tex/context/base/math-vfu.lua | 257 | ||||
-rw-r--r-- | tex/context/base/type-otf.mkiv | 5 | ||||
-rw-r--r-- | tex/context/base/type-siz.mkiv | 2 | ||||
-rw-r--r-- | tex/context/base/x-mathml.mkiv | 4 | ||||
-rw-r--r-- | tex/context/fonts/symbol-math.lfg | 17 |
11 files changed, 188 insertions, 186 deletions
diff --git a/tex/context/base/cont-new.tex b/tex/context/base/cont-new.tex index 5ecae9c44..39f4b7e48 100644 --- a/tex/context/base/cont-new.tex +++ b/tex/context/base/cont-new.tex @@ -11,7 +11,7 @@ %C therefore copyrighted by \PRAGMA. See mreadme.pdf for %C details. -\newcontextversion{2010.04.10 13:44} +\newcontextversion{2010.04.13 16:57} %D This file is loaded at runtime, thereby providing an %D excellent place for hacks, patches, extensions and new diff --git a/tex/context/base/context.tex b/tex/context/base/context.tex index 7d0a30568..34cd917bc 100644 --- a/tex/context/base/context.tex +++ b/tex/context/base/context.tex @@ -20,7 +20,7 @@ %D your styles an modules. \edef\contextformat {\jobname} -\edef\contextversion{2010.04.10 13:44} +\edef\contextversion{2010.04.13 16:57} %D For those who want to use this: diff --git a/tex/context/base/font-ctx.lua b/tex/context/base/font-ctx.lua index 95a02265e..ef02f925c 100644 --- a/tex/context/base/font-ctx.lua +++ b/tex/context/base/font-ctx.lua @@ -489,7 +489,7 @@ fonts.get_digit_width = fonts.set_digit_width -- soon to be obsolete: -local loaded = { -- prevent loading +local loaded = { -- prevent double loading ["original-base.map" ] = true, ["original-ams-base.map" ] = true, ["original-ams-euler.map"] = true, @@ -504,8 +504,19 @@ function fonts.map.loadfile(name) end end +local loaded = { -- prevent double loading +} + function fonts.map.loadline(how,line) - pdf.mapline(how .. " " .. line) + if line then + how = how .. " " .. line + elseif how == "" then + how = "= " .. line + end + if not loaded[how] then + pdf.mapline(how) + loaded[how] = true + end end function fonts.map.reset() diff --git a/tex/context/base/font-gds.lua b/tex/context/base/font-gds.lua index 601e139ee..cace12509 100644 --- a/tex/context/base/font-gds.lua +++ b/tex/context/base/font-gds.lua @@ -272,12 +272,12 @@ local function initialize(goodies) end if mapfiles then for i=1,#mapfiles do - pdf.mapfile(mapfiles[i]) -- todo: backend function + fonts.map.loadfile(mapfiles[i]) -- todo: backend function end end if maplines then for i=1,#maplines do - pdf.mapline(maplines[i]) -- todo: backend function + fonts.map.loadline(maplines[i]) -- todo: backend function end end end diff --git a/tex/context/base/font-ini.mkiv b/tex/context/base/font-ini.mkiv index 5ceeb70a9..02d793bc1 100644 --- a/tex/context/base/font-ini.mkiv +++ b/tex/context/base/font-ini.mkiv @@ -536,6 +536,21 @@ \appendtoks \ifcase\boldmathmode\or\dosetmathfamily\mbfam\c!mb\fi \to \mathstrategies + +% \chardef\msfam\plustwo % math symbol +% +% \def\c!ms{ms} +% +% \unexpanded\def\ms{\ifmmode\fam\plustwo\else\setcurrentfontalternative\c!ms\fi} +% +% \chardef\symbolmathmode\zerocount +% +% \def\enablesymbolmath {\chardef\symbolmathmode\plusone } +% \def\disablesymbolmath{\chardef\symbolmathmode\zerocount} +% +% \appendtoks +% \ifcase\symbolmathmode\or\dosetmathfamily\msfam\c!ms\fi +% \to \mathstrategies %D All used styles, like rm, ss and tt, are saved in a comma %D separated list. Appart from practical limitations one can @@ -2616,29 +2631,6 @@ \checkfontnamecombinations \setcurrentfontstyle\normalizedbodyfontsize} -%D The previous macros show that it's is not always -%D neccessary to define the whole bunch of fonts, take for -%D instance the sequence: -%D -%D \starttyping -%D \setupbodyfont -%D [ams] -%D -%D \definebodyfont [24pt] [mm] -%D [ma=msam10 at 24pt, -%D mb=msbm10 at 24pt] -%D -%D \switchtobodyfont -%D [24pt] -%D -%D This is a 24pt $\blacktriangleleft$ -%D \stoptyping -%D -%D Here we didn't define the 24 point bodyfont environment, so -%D it's defined automatically. Of course one can always use the -%D \TEX\ primitive \type{\font} to switch to whatever font -%D needed. - %D When asking for a complete font switch, for instance from 10 %D to 12~points, the next macro does the job. First we %D normalize the size, next we define the current range of @@ -2669,7 +2661,7 @@ %D and/or options defined in files, for example: %D %D \starttyping -%D \setupbodyfont[cmr,ams,12pt,roman] +%D \setupbodyfont[modern,12pt,roman] %D \stoptyping %D %D This command affects the document as a whole: text, headers diff --git a/tex/context/base/math-ini.mkiv b/tex/context/base/math-ini.mkiv index d4be17ded..08c2e1604 100644 --- a/tex/context/base/math-ini.mkiv +++ b/tex/context/base/math-ini.mkiv @@ -136,15 +136,7 @@ %D \macros %D {boldsymbol} %D -%D The math definition is inspired by amsmath. -%D -%D \startbuffer -%D \definetypeface [boldmath] [mm] [boldmath] [latin-modern] [modern] [encoding=texnansi] -%D -%D $a \times b$ $a \boldsymbol{\times} b$ -%D \stopbuffer -%D -%D \typebuffer \start \getbuffer \stop +%D To be done. \let\mathboldsymbol\relax % yet unsupported, will be @@ -219,23 +211,7 @@ \def\definemathsymbol {\dosixtupleempty\dodefinemathsymbol} \def\dodefinemathsymbol [#1][#2][#3][#4][#5][#6]{} \def\definemathcharacter {\dosixtupleempty\dodefinemathcharacter} -\def\redefinemathcharacter {\dosixtupleempty\dodefinemathcharacter} \def\dodefinemathcharacter [#1][#2][#3][#4][#5][#6]{} -\def\startmathcollection [#1]{} -\def\setmathcollection #1{} -\def\stopmathcollection {} -\def\startrawmathcollection {} -\def\stoprawmathcollection {} -\def\setmathtoks {} -\let\currentmathcollection \s!default -\let\nomathcollection \s!default -\let\mathcollection \s!default -\def\enablemathcollection [#1]{} -\def\usemathcollection {\dodoubleempty\dousemathcollection} -\def\dousemathcollection [#1][#2]{} -\let\mathclass \nomathcollection -\let\autoenablemathcollection\relax -\def\resetmathcollection [#1]{} \def\definemathcommand {\dotripleempty\dodefinemathcommand} diff --git a/tex/context/base/math-vfu.lua b/tex/context/base/math-vfu.lua index 6097fbecb..5023e6b4d 100644 --- a/tex/context/base/math-vfu.lua +++ b/tex/context/base/math-vfu.lua @@ -24,8 +24,7 @@ fonts.vf.math.optional = false local push, pop, back = { "push" }, { "pop" }, { "slot", 1, 0x2215 } -local function negate(main,unicode,basecode) - local characters = main.characters +local function negate(main,characters,id,size,unicode,basecode) if not characters[unicode] then local basechar = characters[basecode] if basechar then @@ -54,8 +53,7 @@ end --~ \Umathchardef\bracelu="0 "1 "FF07C --~ \Umathchardef\braceru="0 "1 "FF07D -local function brace(main,unicode,first,rule,left,right,rule,last) - local characters = main.characters +local function brace(main,characters,id,size,unicode,first,rule,left,right,rule,last) if not characters[unicode] then characters[unicode] = { horiz_variants = { @@ -70,24 +68,25 @@ local function brace(main,unicode,first,rule,left,right,rule,last) end end -local function arrow(main,unicode,arrow,minus,isleft) - if isleft then - t = { - { extender = 0, glyph = arrow }, - { extender = 1, glyph = minus }, - } - else - t = { - { extender = 0, glyph = minus }, - { extender = 1, glyph = arrow }, - } +local function arrow(main,characters,id,size,unicode,arrow,minus,isleft) + if characters[unicode] then + if isleft then + t = { + { extender = 0, glyph = arrow }, + { extender = 1, glyph = minus }, + } + else + t = { + { extender = 0, glyph = minus }, + { extender = 1, glyph = arrow }, + } + end + --~ main.characters[unicode] = { horiz_variants = t } + characters[unicode].horiz_variants = t end ---~ main.characters[unicode] = { horiz_variants = t } - main.characters[unicode].horiz_variants = t end -local function parent(main,unicode,first,rule,last) - local characters = main.characters +local function parent(main,characters,id,size,unicode,first,rule,last) if not characters[unicode] then characters[unicode] = { horiz_variants = { @@ -101,13 +100,13 @@ end local push, pop, step = { "push" }, { "pop" }, 0.2 -- 0.1 is nicer but gives larger files -local function make(main,id,size,n,m) - local characters = main.characters - local xu = main.parameters.x_height + 0.3*size - local xd = 0.3*size - local old, upslot, dnslot, uprule, dnrule = 0xFF000+n, 0xFF100+n, 0xFF200+n, 0xFF300+m, 0xFF400+m +local function make(main,characters,id,size,n,m) + local old = 0xFF000+n local c = characters[old] if c then + local upslot, dnslot, uprule, dnrule = 0xFF100+n, 0xFF200+n, 0xFF300+m, 0xFF400+m + local xu = main.parameters.x_height + 0.3*size + local xd = 0.3*size local w, h, d = c.width, c.height, c.depth local thickness = h - d local rulewidth = step*size -- we could use an overlap @@ -128,127 +127,131 @@ local function make(main,id,size,n,m) end end -local function minus(main,id,size,unicode) - local characters = main.characters - local mu = size/18 +local function minus(main,characters,id,size,unicode) local minus = characters[0x002D] - local width = minus.width - 5*mu - characters[unicode] = { - width = width, height = minus.height, depth = minus.depth, - commands = { push, { "right", -3*mu }, { "slot", id, 0x002D }, pop } - } + if minus then + local mu = size/18 + local width = minus.width - 5*mu + characters[unicode] = { + width = width, height = minus.height, depth = minus.depth, + commands = { push, { "right", -3*mu }, { "slot", id, 0x002D }, pop } + } + end end -local function dots(main,id,size,unicode) - local characters = main.characters +local function dots(main,characters,id,size,unicode) local c = characters[0x002E] - local w, h, d = c.width, c.height, c.depth - local mu = size/18 - local right3mu = { "right", 3*mu } - local right1mu = { "right", 1*mu } - local up1size = { "down", -.1*size } - local up4size = { "down", -.4*size } - local up7size = { "down", -.7*size } - local right2muw = { "right", 2*mu + w } - local slot = { "slot", id, 0x002E } - if unicode == 0x22EF then - local c = characters[0x022C5] - if c then - local w, h, d = c.width, c.height, c.depth - local slot = { "slot", id, 0x022C5 } + if c then + local w, h, d = c.width, c.height, c.depth + local mu = size/18 + local right3mu = { "right", 3*mu } + local right1mu = { "right", 1*mu } + local up1size = { "down", -.1*size } + local up4size = { "down", -.4*size } + local up7size = { "down", -.7*size } + local right2muw = { "right", 2*mu + w } + local slot = { "slot", id, 0x002E } + if unicode == 0x22EF then + local c = characters[0x022C5] + if c then + local w, h, d = c.width, c.height, c.depth + local slot = { "slot", id, 0x022C5 } + characters[unicode] = { + width = 3*w + 2*3*mu, height = h, depth = d, + commands = { push, slot, right3mu, slot, right3mu, slot, pop } + } + end + elseif unicode == 0x22EE then + -- weird height ! + characters[unicode] = { + width = w, height = h+(1.4)*size, depth = 0, + commands = { push, push, slot, pop, up4size, push, slot, pop, up4size, slot, pop } + } + elseif unicode == 0x22F1 then + characters[unicode] = { + width = 3*w + 6*size/18, height = 1.5*size, depth = 0, + commands = { + push, + right1mu, + push, up7size, slot, pop, + right2muw, + push, up4size, slot, pop, + right2muw, + push, up1size, slot, pop, + right1mu, + pop + } + } + elseif unicode == 0x22F0 then + characters[unicode] = { + width = 3*w + 6*size/18, height = 1.5*size, depth = 0, + commands = { + push, + right1mu, + push, up1size, slot, pop, + right2muw, + push, up4size, slot, pop, + right2muw, + push, up7size, slot, pop, + right1mu, + pop + } + } + else characters[unicode] = { width = 3*w + 2*3*mu, height = h, depth = d, commands = { push, slot, right3mu, slot, right3mu, slot, pop } } end - elseif unicode == 0x22EE then - -- weird height ! - characters[unicode] = { - width = w, height = h+(1.4)*size, depth = 0, - commands = { push, push, slot, pop, up4size, push, slot, pop, up4size, slot, pop } - } - elseif unicode == 0x22F1 then - characters[unicode] = { - width = 3*w + 6*size/18, height = 1.5*size, depth = 0, - commands = { - push, - right1mu, - push, up7size, slot, pop, - right2muw, - push, up4size, slot, pop, - right2muw, - push, up1size, slot, pop, - right1mu, - pop - } - } - elseif unicode == 0x22F0 then - characters[unicode] = { - width = 3*w + 6*size/18, height = 1.5*size, depth = 0, - commands = { - push, - right1mu, - push, up1size, slot, pop, - right2muw, - push, up4size, slot, pop, - right2muw, - push, up7size, slot, pop, - right1mu, - pop - } - } - else - characters[unicode] = { - width = 3*w + 2*3*mu, height = h, depth = d, - commands = { push, slot, right3mu, slot, right3mu, slot, pop } - } end end -local function vertbar(main,id,size,parent,scale,unicode) - local characters = main.characters +local function vertbar(main,characters,id,size,parent,scale,unicode) local cp = characters[parent] - local sc = scale * size - local pc = { "slot", id, parent } - characters[unicode] = { - width = cp.width, - height = cp.height + sc, - depth = cp.depth + sc, - commands = { - push, { "down", -sc }, pc, pop, - push, { "down", sc }, pc, pop, - pc, - }, - next = cp.next -- can be extensible - } - cp.next = unicode + if cp then + local sc = scale * size + local pc = { "slot", id, parent } + characters[unicode] = { + width = cp.width, + height = cp.height + sc, + depth = cp.depth + sc, + commands = { + push, { "down", -sc }, pc, pop, + push, { "down", sc }, pc, pop, + pc, + }, + next = cp.next -- can be extensible + } + cp.next = unicode + end end function fonts.vf.math.alas(main,id,size) + local characters = main.characters for i=0x7A,0x7D do - make(main,id,size,i,1) + make(main,characters,id,size,i,1) end - brace (main,0x23DE,0xFF17A,0xFF301,0xFF17D,0xFF17C,0xFF301,0xFF17B) - brace (main,0x23DF,0xFF27C,0xFF401,0xFF27B,0xFF27A,0xFF401,0xFF27D) - parent(main,0x23DC,0xFF17A,0xFF301,0xFF17B) - parent(main,0x23DD,0xFF27C,0xFF401,0xFF27D) - negate(main,0x2260,0x003D) - dots(main,id,size,0x2026) -- ldots - dots(main,id,size,0x22EE) -- vdots - dots(main,id,size,0x22EF) -- cdots - dots(main,id,size,0x22F1) -- ddots - dots(main,id,size,0x22F0) -- udots - minus(main,id,size,0xFF501) - arrow(main,0x2190,0xFE190,0xFF501,true) -- left - arrow(main,0x2192,0xFE192,0xFF501,false) -- right - vertbar(main,id,size,0x0007C,0.10,0xFF601) -- big : 0.85 bodyfontsize - vertbar(main,id,size,0xFF601,0.30,0xFF602) -- Big : 1.15 bodyfontsize - vertbar(main,id,size,0xFF602,0.30,0xFF603) -- bigg : 1.45 bodyfontsize - vertbar(main,id,size,0xFF603,0.30,0xFF604) -- Bigg : 1.75 bodyfontsize - vertbar(main,id,size,0x02225,0.10,0xFF605) - vertbar(main,id,size,0xFF605,0.30,0xFF606) - vertbar(main,id,size,0xFF606,0.30,0xFF607) - vertbar(main,id,size,0xFF607,0.30,0xFF608) + brace (main,characters,id,size,0x23DE,0xFF17A,0xFF301,0xFF17D,0xFF17C,0xFF301,0xFF17B) + brace (main,characters,id,size,0x23DF,0xFF27C,0xFF401,0xFF27B,0xFF27A,0xFF401,0xFF27D) + parent (main,characters,id,size,0x23DC,0xFF17A,0xFF301,0xFF17B) + parent (main,characters,id,size,0x23DD,0xFF27C,0xFF401,0xFF27D) + negate (main,characters,id,size,0x2260,0x003D) + dots (main,characters,id,size,0x2026) -- ldots + dots (main,characters,id,size,0x22EE) -- vdots + dots (main,characters,id,size,0x22EF) -- cdots + dots (main,characters,id,size,0x22F1) -- ddots + dots (main,characters,id,size,0x22F0) -- udots + minus (main,characters,id,size,0xFF501) + arrow (main,characters,id,size,0x2190,0xFE190,0xFF501,true) -- left + arrow (main,characters,id,size,0x2192,0xFE192,0xFF501,false) -- right + vertbar(main,characters,id,size,0x0007C,0.10,0xFF601) -- big : 0.85 bodyfontsize + vertbar(main,characters,id,size,0xFF601,0.30,0xFF602) -- Big : 1.15 bodyfontsize + vertbar(main,characters,id,size,0xFF602,0.30,0xFF603) -- bigg : 1.45 bodyfontsize + vertbar(main,characters,id,size,0xFF603,0.30,0xFF604) -- Bigg : 1.75 bodyfontsize + vertbar(main,characters,id,size,0x02225,0.10,0xFF605) + vertbar(main,characters,id,size,0xFF605,0.30,0xFF606) + vertbar(main,characters,id,size,0xFF606,0.30,0xFF607) + vertbar(main,characters,id,size,0xFF607,0.30,0xFF608) end local unique = 0 -- testcase: \startTEXpage \math{!\text{-}\text{-}\text{-}} \stopTEXpage diff --git a/tex/context/base/type-otf.mkiv b/tex/context/base/type-otf.mkiv index 3d41371b7..f2dcb71fe 100644 --- a/tex/context/base/type-otf.mkiv +++ b/tex/context/base/type-otf.mkiv @@ -24,6 +24,11 @@ \unprotect +% \starttypescript [math] [modern,computer-modern,latin-modern] +% \definefontsynonym[MathSymbol][MathSymbol-Regular@symbol-math] +% \loadfontgoodies[symbol-math] +% \stoptypescript + \starttypescriptcollection[latinmodern] %D The names have changed (again) ... but I will not change the symbolic names diff --git a/tex/context/base/type-siz.mkiv b/tex/context/base/type-siz.mkiv index 734c262b5..fb06267d4 100644 --- a/tex/context/base/type-siz.mkiv +++ b/tex/context/base/type-siz.mkiv @@ -218,6 +218,8 @@ \stoptypescript +% ms=MathSymbol sa 1 + \starttypescript [math] [modern,computer-modern,latin-modern] [size] \definebodyfont [12pt] [mm] [mr=LMMathRoman12-Regular sa 1, mb=LMMathRoman12-Bold sa 1] diff --git a/tex/context/base/x-mathml.mkiv b/tex/context/base/x-mathml.mkiv index a32009f06..b7865a3c3 100644 --- a/tex/context/base/x-mathml.mkiv +++ b/tex/context/base/x-mathml.mkiv @@ -550,10 +550,6 @@ \xmlsetup{#1}{mml:cn:polar} \stopxmlsetups -% \doif\MMLcnalternative\v!b{\redefinemathcharacter [.][ord][mi]["3B]\relax}% -% -% todo: number function from mmp - % helpers ci \startxmlsetups mml:cn:default diff --git a/tex/context/fonts/symbol-math.lfg b/tex/context/fonts/symbol-math.lfg new file mode 100644 index 000000000..d37a3b1ee --- /dev/null +++ b/tex/context/fonts/symbol-math.lfg @@ -0,0 +1,17 @@ +return { + name = "symbol-math", + version = "1.00", + comment = "Goodies that complement symbol math.", + author = "Hans Hagen", + copyright = "ConTeXt development team", + mathematics = { + mapfiles = { + "mkiv-base.map", + }, + virtuals = { + ["symbol-math"] = { + { name = "rsfs10", features = "virtualmath", main = true }, -- tfm name needed + }, + } + } +} |